26

(102 replies, posted in The Admiralty Edition)

The Rogolon Dynasty

The Rogolon are a minor race bordering on the Centauri Republic.  Originally a feudal structure with multiple clans they were eventually united under a single ruling family.  Under this new Imperial Family, the Rogolon slowly grew to accept technology with each change being carefully evaluated to ensure that it did not interfere with their traditions and did not impact on their warrior culture.

Eventually, in 1863, the Rogolon reached the closest world in their star system.  From there an observatory detected what turned out to be a jump gate at the edge of the system.  Realising they were not alone in the universe the ruling family renamed itself the Rogolon Dynasty and set about sending ship to explore nearby space.

In 1956 the Rogolon encountered the Orieni and found out just how small they were in comparison.  Shortly after that they encountered the Centauri.  It was only due to these empires going to war with each other that saved the Rogolon from subjugation – they just weren't important enough.


Fighters

Chelek Strike Fighter (In Service 1951)
A super-fast fighter designed to allow their pilots to streak out ahead of the fleet and engage enemy fighters in one-on-one duels.  Unfortunately the fighters are needed more to defend their own carriers than charge off after the enemy.
(49) Chelek, 6/15/0, (Fighter/5+/Non-Piercing)

Vostor Assault Fighter (In Service 1959)
A large fighter with anti-ship missiles and defensive guns, the Vostor was intended to warriors to gain honour by attacking larger enemies.  Unfortunately it is not deployed in sufficient numbers to get past the defensive weaponry and fighters of other races.
(18) Vostor, 1/8/3, (Fighter/4+/Non-Piercing)(Striker/5+)


Ships

Rogolon culture emphasises personal honour and a lack of protection and this has carried over to their ships.  Encounters with raiders have not been sufficient to show them the error of their designs.  Instead they have just built bigger.

Levaston Freighter (In Service 1889)
Initially used to supply their outposts and then for trade with the Centauri and Orieni, the Levaston is sufficiently undergunned to be considered a good prize by raiders.

Type: LEVASTON-class ROGOLON FREIGHTER (19)
Hull: 6 5 4 3 2 1
Engines: [TL0] 1 1 1 1 1 1                       
Shields: [TL0] 0 0 0 0 0 0                       

Weapons: [TL0] 1:[X] 2:[X] 3:[] 4:[] 5:[] 6:[]
Battery X: Light Plasma Cannon, 1/2/3, 1/5+/1/1, Range-Based DMG; Starship Exclusive
[ABCD] [CDEF]

Special: [TL0] Cargo (200); Marines


Tasco Defence Satellite (In Service 1950)
Used in conjunction with minefields and supported by larger bases or warships, the satellites are adequate for their purpose.

Type: TASCO-class ROGOLON DEFENCE SATELLITE (30)
Hull: 4 3 2 1
Engines: [TL0]                             
Shields: [TL0] 0 0 0 0                         

Weapons: [TL0] 1:[X] 2:[X] 3:[Y] 4:[Y] 5:[Y] 6:[]
Battery X: Heavy Plasma Cannon, 3/6/9, 1/5+/1/2, Range-Based DMG; Starship Exclusive
[AB]

Battery Y: Class-SO Missile Rack, 3/6/9, 1/5+/1/1, Anti-Fighter; No Range Mods
[GHI] [GHI]


Rostov Outrider (In Service 1951)
A precursor to the Tovin, which uses almost the same hull design, the Rostov were the main exploration vessels of the Rogolon prior to their encounters with other races.

Type: ROSTOV-class ROGOLON OUTRIDER (50)
Hull: 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 2 2 1 1                       
Shields: [TL0] 0 0 0 0 0 0 0                       

Weapons: [TL0] 1:[X] 2:[X] 3:[Y] 4:[Y] 5:[] 6:[]
Battery X: Medium Plasma Cannon, 2/4/6, 1/5+/1/1, Range-Based DMG; Starship Exclusive
[AC] [BD]

Battery Y: Class-S Missile Rack, 3/6/9, 1/4+/1/1, Anti-Fighter; No Range Mods
[ACE] [BDF]

Special: [TL0] Marines (3); Fire Control; Cargo (9)


Shogalov Planetary Defence Base (In Service 1962)
Considered a punishment posting by most warriors, these small bases cannot stand up to a determined assault.

Type: SHOGALOV-class ROGOLON PLANETARY DEFENCE BASE (528)
Hull: 14 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0]                             
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0 0 0               

Weapons: [TL0] 1:[X] 2:[X] 3:[Y] 4:[Y] 5:[Y] 6:[Y]
Battery X: Heavy Plasma Cannon, 3/6/9, 1/5+/1/2, Range-Based DMG; Starship Exclusive
[AB] [HJ] [IK] [EF]

Battery Y: Class-SO Missile Rack, 3/6/9, 1/5+/1/1, Anti-Fighter; No Range Mods
[ABC] [ABD] [ACE] [ACE] [BDF] [BDF] [CEF] [DEF]

Special: [TL0] Cargo (36); Carrier (402); Marines (5)
Fighters: [TL0]
6xVostor, 1/8/3, (Fighter/4+/Non-Piercing)(Striker/5+)
6xChelek, 6/15/0, (Fighter/5+/Non-Piercing)


Tovin Small Warship (In Service 1966)
Built in response to the discovery of alien races, the Tovin was used to bulk out the Rogolon fleet.

Type: TOVIN-class ROGOLON SMALL WARSHIP (47)
Hull: 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 2 2 1 1                       
Shields: [TL0] 0 0 0 0 0 0 0                       

Weapons: [TL0] 1:[X] 2:[X] 3:[Y] 4:[Y] 5:[Y] 6:[]
Battery X: Heavy Plasma Cannon, 3/6/9, 1/5+/1/2, Range-Based DMG; Starship Exclusive
[AC] [BD]

Battery Y: Class-SO Missile Rack, 3/6/9, 1/5+/1/1, Anti-Fighter; No Range Mods
[AB] [ACE] [BDF]

Special: [TL0] Marines (3)


Tussova Close Combat Frigate (In Service 1968)
Those warriors who were seeking greater honour or looking to recover lost honour would volunteer to serve on board these Tovin variants.  With only close-range weaponry they had to get close to the enemy to engage them.  Most would be destroyed by long-range fire before they could reach their target.

Type: TUSSOVA-class ROGOLON CLOSE COMBAT FRIGATE (38)
Hull: 7 6 5 4 3 2 1
Engines: [TL0] 4 4 3 3 2 2 1                       
Shields: [TL0] 0 0 0 0 0 0 0                       

Weapons: [TL0] 1:[X] 2:[X] 3:[X] 4:[X] 5:[X] 6:[X]
Battery X: Light Plasma Cannon, 1/2/3, 1/5+/1/1, Range-Based DMG; Starship Exclusive
[AB] [AB] [AC] [AC] [BD] [BD]

Special: [TL0] Marines (3)


Tolov Warship (In Service 1975)
The second size of warship constructed after first contact, the Tolov is more of a stepping stone to larger vessels than an end in itself.  However, it is an adequate design so long as the enemy do not have decent fighters.

Type: TOLOV-class ROGOLON WARSHIP (186)
Hull: 9 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 2 2 2 1 1 1                     
Shields: [TL0] 0 0 0 0 0 0 0 0 0                     

Weapons: [TL0] 1:[X] 2:[X] 3:[X] 4:[Y] 5:[Y] 6:[]
Battery X: Heavy Plasma Cannon, 3/6/9, 1/5+/1/2, Range-Based DMG; Starship Exclusive
[AC] [AC] [BD] [BD]

Battery Y: Class-SO Missile Rack, 3/6/9, 1/5+/1/1, Anti-Fighter; No Range Mods
[ACE] [BDF]

Special: [TL0] Carrier (116); Marines (5)
Fighters: [TL0]
1xVostor, 1/8/3, (Fighter/4+/Non-Piercing)(Striker/5+)
2xChelek, 6/15/0, (Fighter/5+/Non-Piercing)


Rogon Large Warship (In Service 1987)
The largest of the Rogolon ships, it is still hampered by the dictates of their culture rather than being designed to counter the warships of other races.  They are also the only ships with their own jump engines.

Type: ROGON-class ROGOLON LARGE WARSHIP (323)
Hull: 9 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 2 2 2 1 1 1                     
Shields: [TL0] 0 0 0 0 0 0 0 0 0                     

Weapons: [TL0] 1:[XY] 2:[X] 3:[X] 4:[Y] 5:[Y] 6:[Y]
Battery X: Heavy Plasma Cannon, 3/6/9, 1/5+/1/2, Range-Based DMG; Starship Exclusive
[AC] [AC] [BD] [BD]

Battery Y: Class-SO Missile Rack, 3/6/9, 1/5+/1/1, Anti-Fighter; No Range Mods
[ACE] [ACE] [ACE] [BDF] [BDF] [BDF]

Special: [TL0] Carrier (232); Hyperdrive; Marines (5)
Fighters: [TL0]
2xVostor, 1/8/3, (Fighter/4+/Non-Piercing)(Striker/5+)
4xChelek, 6/15/0, (Fighter/5+/Non-Piercing)</r>

27

(102 replies, posted in The Admiralty Edition)

The Usuuth Coalition

The Usuuth are a minor race on the border between Centauri and Orieni space.  They were overrun by the Orieni at the start of the war when the Centauri refused to honour their mutual defence agreement.


Fighters

Rowlon Armoured Fighter (In Service 1942)
A basic fighter, the Rowlon were easily brushed aside by the Orieni Templar fighters to make way for their Hunter-Killer strikes.
(36) Rowlon, 6/8/0, (Fighter/5+/Non-Piercing)

Dovarum Micro-Satellite (In Service 1950)
With only a single system to defend the Usuuth were able to rely on their fleet for protection and therefore only developed the most basic of system defenses.
(11) Dovarum Micro-Sat, 1/4/3, (Fighter/6+)(Fighter/6+/Bomber/DMG-2)


Ships

Baroon Escort Cutter (In Service 1950)
An agile unit capable of being launched from planets, the Baroon were used primarily as patrol vessels and for anti-fighter support.

Type: BAROON-class USUUTH ESCORT CUTTER (32)
Hull: 5 4 3 2 1
Engines: [TL0] 6 5 4 3 2                         
Shields: [TL0] 0 0 0 0 0                         

Weapons: [TL0] 1:[X] 2:[X] 3:[X] 4:[Y] 5:[Y] 6:[Y]
Battery X: Particle Projector, 2/4/6, 1/5+/1/1, Anti-Fighter
[AB] [AB]

Battery Y: Light Particle Projector, 1/2/3, 1/5+/1/1, Anti-Fighter
[ACE] [BDF]

Special: [TL0] Overthrusters


Serron Attack Ship (In Service 1952)
The most common ship in the Usuuth fleet.  It was hoped that they could field sufficient Serrons to make any attack on the Usuuth home world impossible but the Orieni proved them wrong.

Type: SERRON-class USUUTH ATTACK SHIP (47)
Hull: 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 2 2 2 1 1                     
Shields: [TL0] 0 0 0 0 0 0 0 0                     

Weapons: [TL0] 1:[XZ] 2:[X] 3:[Y] 4:[Y] 5:[Y] 6:[Z]
Battery X: Heavy Particle Projector, 3/6/9, 1/5+/1/2, Starship Exclusive
[AB] [AB]

Battery Y: Particle Projector, 2/4/6, 1/5+/1/1, Anti-Fighter
[GHI] [ABC] [ABD]

Battery Z: Light Particle Projector, 1/2/3, 1/5+/1/1, Anti-Fighter
[ABC] [ABD]

Special: [TL0] Marines (3)


Sinthon Light Carrier (In Service 1954)
Prior to the deployment of the Orthuus, the Sinthon, based on the Serron, was the only carrier in the Usuuth fleet.  Never a common vessel, Usuuth commanders preferred to use groups of Baroon to deal with raider fighters.

Type: SINTHON-class USUUTH LIGHT CARRIER (122)
Hull: 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 2 2 2 1 1                     
Shields: [TL0] 0 0 0 0 0 0 0 0                     

Weapons: [TL0] 1:[X] 2:[X] 3:[X] 4:[Y] 5:[Y] 6:[]
Battery X: Particle Projector, 2/4/6, 1/5+/1/1, Anti-Fighter
[GHI] [ABC] [ABD]

Battery Y: Light Particle Projector, 1/2/3, 1/5+/1/1, Anti-Fighter
[ABC] [ABD]

Special: [TL0] Marines (3); Carrier (72)
Fighters: [TL0]
2xRowlon, 6/8/0, (Fighter/5+/Non-Piercing)


Thira Freighter (In Service 1955)
With only a single system, the Usuuth had not need for large freighters.  Instead they developed a small freighter based on the Baroon.  The ability to land and take off from planets was useful given the lack of orbital facilities.

Type: THIRA-class USUUTH FREIGHTER (16)
Hull: 4 3 2 1
Engines: [TL0] 3 3 2 1                         
Shields: [TL0] 0 0 0 0                         

Weapons: [TL0] 1:[X] 2:[X] 3:[X] 4:[] 5:[] 6:[]
Battery X: Light Particle Projector, 1/2/3, 1/5+/1/1, Anti-Fighter
[ACE] [BDF]

Special: [TL0] Cargo (16)


Sarlon Sniper (In Service 1965)
Based on the Serron, the Sarlon was developed to test the particle hammer before it was deployed on the new Orthuss cruisers.  These vessels were deployed mixed in with Serron squadrons to provide surprising long-ranged fire.

Type: SARLON-class USUUTH SNIPER (46)
Hull: 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 2 2 2 1 1                     
Shields: [TL0] 0 0 0 0 0 0 0 0                     

Weapons: [TL0] 1:[X] 2:[Y] 3:[Y] 4:[Y] 5:[Z] 6:[Z]
Battery X: Particle Hammer, 4/8/12, 1/5+/1/2, Starship Exclusive
[AB]

Battery Y: Particle Projector, 2/4/6, 1/5+/1/1, Anti-Fighter
[AB] [AB] [ABC] [ABD]

Battery Z: Light Particle Projector, 1/2/3, 1/5+/1/1, Anti-Fighter
[ABC] [ABD]

Special: [TL0] Marines (3)


Orthuus Battle Leader (In Service 1970)
Largest Usuuth vessel and the only hull type with a jump engine.  Only a few of these expensive vessels were completed before the Orieni invasion destroyed the fleet.

Type: ORTHUUS-class USUUTH BATTLE LEADER (233)
Hull: 9 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 2 2 2 1 1 1                     
Shields: [TL0] 0 0 0 0 0 0 0 0 0                     

Weapons: [TL0] 1:[WY] 2:[WY] 3:[XZ] 4:[XZ] 5:[YZ] 6:[YZ]
Battery W: Particle Hammer, 4/8/12, 1/5+/1/2, Starship Exclusive
[AB] [AB]

Battery X: Heavy Particle Projector, 3/6/9, 1/5+/1/2, Starship Exclusive
[ACE] [BDF] [EF]

Battery Y: Particle Projector, 2/4/6, 1/5+/1/1, Anti-Fighter
[AB] [AB] [AB] [EF] [EF]

Battery Z: Light Particle Projector, 1/2/3, 1/5+/1/1, Anti-Fighter
[ACE] [ACE] [ACE] [BDF] [BDF] [BDF]

Special: [TL0] Carrier (144); Hyperdrive; Marines (5)
Fighters: [TL0]
4xRowlon, 6/8/0, (Fighter/5+/Non-Piercing)


Orthuul Fleet Scout (In Service 1995)
When the Usuuth refused to let the Centauri deploy scouts to their system to spy on the Orieni, the Centauri gave them new electronic warfare systems for free in the hope that the Usuuth would do the spying for them.  In the end they used their sole scout, based on the Orthuus hull, to keep watch on both races.

Type: ORTHUUL-class USUUTH FLEET SCOUT (240)
Hull: 9 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 2 2 2 1 1 1                     
Shields: [TL0] 0 0 0 0 0 0 0 0 0                     

Weapons: [TL0] 1:[XY] 2:[XY] 3:[YZ] 4:[YZ] 5:[YZ] 6:[YZ]
Battery X: Heavy Particle Projector, 3/6/9, 1/5+/1/2, Starship Exclusive
[AB] [AB]

Battery Y: Particle Projector, 2/4/6, 1/5+/1/1, Anti-Fighter
[AB] [AB] [AB] [ACE] [BDF] [EF] [EF] [EF]

Battery Z: Light Particle Projector, 1/2/3, 1/5+/1/1, Anti-Fighter
[ACE] [ACE] [ACE] [BDF] [BDF] [BDF]

Special: [TL0] Carrier (144); Hyperdrive; Marines (5); Fire Control
Fighters: [TL0]
4xRowlon, 6/8/0, (Fighter/5+/Non-Piercing)


Sethrus Beam Cruiser (In Service 2000)
Based on the Serron, the Sethrus was an attempt to develop new ships using weaponry purchased from the Drazi.  Unfortunately the Orieni found out about the new weapons and bribed the Drazi not to supply any more.  The Usuuth had started to reverse engineer the particle cannons when the Orieni invaded.

Type: SETHRUS-class USUUTH BEAM CRUISER (63)
Hull: 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 2 2 2 1 1                     
Shields: [TL0] 0 0 0 0 0 0 0 0                     

Weapons: [TL0] 1:[X] 2:[X] 3:[Y] 4:[Y] 5:[Y] 6:[]
Battery X: Particle Cannon, 3/6/9, 1/4+/1/1, Anti-Fighter; Extra Hull Damage
[AB] [AB]

Battery Y: Light Particle Projector, 1/2/3, 1/5+/1/1, Anti-Fighter
[ABC] [ABC] [ABD] [ABD]

Special: [TL0] Marines (3)


Staroon Strike Boat (In Service 2000)
With the arrival of the particle cannons the Usuuth planned to use them on their Baroon hulls to make attack boats.  When future shipments were blocked they used home-grown weaponry instead.

Type: STAROON-class USUUTH STRIKE BOAT (29)
Hull: 5 4 3 2 1
Engines: [TL0] 6 5 4 3 2                         
Shields: [TL0] 0 0 0 0 0                         

Weapons: [TL0] 1:[X] 2:[X] 3:[Y] 4:[Y] 5:[Y] 6:[]
Battery X: Heavy Particle Projector, 3/6/9, 1/5+/1/2, Starship Exclusive
[AB]

Battery Y: Particle Projector, 2/4/6, 1/5+/1/1, Anti-Fighter
[ACE] [BDF]

Special: [TL0] Overthrusters</r>

28

(102 replies, posted in The Admiralty Edition)

The Yolu Theocracy

The Yolu have been in space 2000 years longer than the Minbari.  However, they mostly stayed out of the previous Shadow War and have continued to pursue isolationist policies since then.  The early Minbari molecular weaponry is based on Yolu designs.

Mutai, the martial art practiced by many within the League of Non-Aligned Worlds, originated with the Yolu.  The brutality of Mutai convinced most to leave the Yolu alone, but they have fought off attacks by their neighbours and raiders.  After the Dilgar War some of their neighbours believed that the Yolu, who had retreated to their home world in the face of the Dilgar, were old and weak attacked their former territory.  At first the Yolu attempted diplomacy but when this failed they used force to retake their territory.  Their neighbours are now in no doubt about where the borders are with encroaching ships often being destroyed without warning.

Recently the Yolu have sent ambassadors to other races to ensure that they are left alone.


Fighters

Utan Heavy Fighter (In Service 2050)
While slow the Utan is well armoured and carries a wide range of weaponry to engage both enemy fighters and capital ships.
(61) Utan, 6/8/2, (Fighter/5+/Non-Piercing)(Fighter/6+/Bomber/Extra Hull Damage)

Yonor Breaching Pod
For the few occasions where the Yolu decide to capture an intruder they use the Yonor to deliver their troops.
(5) Yonor, 1/8/2, (Boarding Pod/5+)


Ships
Well armed with molecular weaponry, Yolu vessels are also generally larger and better armoured than those of other races.

Maltra Scout (In Service 2050)
With no interest in exploring new territory these vessels are used entirely for fleet support.

Type: MALTRA-class YOLU SCOUT (112)
Hull: 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 4 4 4 4 3 3 3 2 2 2 1 1 1                 
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0 0                 

Weapons: [TL0] 1:[X] 2:[X] 3:[X] 4:[X] 5:[X] 6:[]
Battery X: Fusion Cannon, 2/4/6, 1/4+/1/1, Anti-Fighter
[ABC] [ABC] [ABD] [ABD] [ACE] [ACE] [BDF] [BDF] [CEF] [DEF]

Special: [TL0] Fire Control; Hyperdrive; Marines (5)


Ulana Patrol Cruiser (In Service 2065)
Designed to operate alone on the borders of Yolu territory.  If provoked these vessels are formidable opponents able to destroy most enemies in a few shots.

Type: ULANA-class YOLU PATROL CRUISER (221)
Hull: 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 4 4 4 4 3 3 3 3 2 2 2 2 1 1 1 1             
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0             

Weapons: [TL0] 1:[WZ] 2:[XZ] 3:[X] 4:[X] 5:[Y] 6:[Z]
Battery W: Fusion Agitator, 4/8/12, 1/4+/1/3, Extra Hull Damage; Starship Exclusive
[AB] [AB]

Battery X: Molecular Disruptor, 2/4/6, 1/4+/1/2, Double Damage; Extra Hull Damage; Starship Exclusive
[AB] [AB] [AC] [BD] [EF] [EF]

Battery Y: Molecular Flayer, 4/8/12, 1/5+/1/1, Extra Hull Damage; Starship Exclusive
[A] [B]

Battery Z: Fusion Cannon, 2/4/6, 1/4+/1/1, Anti-Fighter
[ABC] [ABC] [ABD] [ABD] [CEF] [CEF] [DEF] [DEF]

Special: [TL0] Hyperdrive; Marines (5)


Yuan Dreadnought (In Service 2084)
These powerful ships are almost the equal of Vorlon or Shadow vessels.  The expense of producing them keeps them a rare sight in Yolu fleets.

Type: YUAN-class YOLU DREADNOUGHT (419)
Hull: 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 3 3 3 2 2 2 2 2 1 1 1 1 1             
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0             

Weapons: [TL0] 1:[VXZ] 2:[WYZ] 3:[WY] 4:[WZ] 5:[XZ] 6:[XZ]
Battery V: Destabiliser Beam, 4/8/12, 1/4+/1/4, Double Damage; Starship Exclusive
[AB] [AB]

Battery W: Fusion Agitator, 4/8/12, 1/4+/1/3, Extra Hull Damage; Starship Exclusive
[AB] [AB] [AC] [BD] [CE] [DF]

Battery X: Molecular Disruptor, 2/4/6, 1/4+/1/2, Double Damage; Extra Hull Damage; Starship Exclusive
[AB] [AB] [AC] [BD] [CE] [DF] [EF] [EF]

Battery Y: Molecular Flayer, 4/8/12, 1/5+/1/1, Extra Hull Damage; Starship Exclusive
[A] [B] [C] [D]

Battery Z: Fusion Cannon, 2/4/6, 1/4+/1/1, Anti-Fighter
[ABC] [ABC] [ABD] [ABD] [ACE] [ACE] [BDF] [BDF] [CEF] [CEF] [DEF] [DEF]

Special: [TL0] Carrier (122); Hyperdrive; Marines (5)
Fighters: [TL0]
2xUtan, 6/8/2, (Fighter/5+/Non-Piercing)(Fighter/6+/Bomber/Extra Hull Damage)


Notali Carrier (In Service 2096)
The Yolu are not that taken with fighters so almost all of them are operated by dedicated carriers rather than being mounted in cruisers.  The carriers are also used as assault ships for when a target needs to be captured rather than destroyed.

Type: NOTALI-class YOLU CARRIER (427)
Hull: 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 3 3 3 2 2 2 2 2 1 1 1 1 1             
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0             

Weapons: [TL0] 1:[WZ] 2:[X] 3:[X] 4:[Y] 5:[Z] 6:[Z]
Battery W: Fusion Agitator, 4/8/12, 1/4+/1/3, Extra Hull Damage; Starship Exclusive
[AB] [AB]

Battery X: Molecular Disruptor, 2/4/6, 1/4+/1/2, Double Damage; Extra Hull Damage; Starship Exclusive
[AB] [AB] [EF] [EF]

Battery Y: Molecular Flayer, 4/8/12, 1/5+/1/1, Extra Hull Damage; Starship Exclusive
[G]

Battery Z: Fusion Cannon, 2/4/6, 1/4+/1/1, Anti-Fighter
[ABC] [ABD] [ACE] [BDF] [CEF] [DEF]

Special: [TL0] Carrier (254); Marines (7)
Fighters: [TL0]
4xUtan, 6/8/2, (Fighter/5+/Non-Piercing)(Fighter/6+/Bomber/Extra Hull Damage)
2xYonor, 1/8/2, (Boarding Pod/5+)


Maitau Pursuit Frigate (In Service 2106)
While the Yolu prefer to use cruisers for most tasks since their firepower can destroy almost any enemy vessel, they do use some frigates for chasing down raiders.

Type: MAITAU-class YOLU PURSUIT FRIGATE (87)
Hull: 7 6 5 4 3 2 1
Engines: [TL0] 5 5 4 3 3 2 1                       
Shields: [TL0] 0 0 0 0 0 0 0                       

Weapons: [TL0] 1:[XY] 2:[XY] 3:[XY] 4:[Y] 5:[Y] 6:[Y]
Battery X: Fusion Agitator, 4/8/12, 1/4+/1/3, Extra Hull Damage; Starship Exclusive
[AB] [AC] [BD]

Battery Y: Fusion Cannon, 2/4/6, 1/4+/1/1, Anti-Fighter
[ABC] [ABD] [ACE] [BDF] [CEF] [DEF]


Aluin Gunship (In Service 2110)
One of the newer vessels in the Yolu fleet, the Aluin is intended to operate as part of a fleet rather than independently.  Once they get to close range their array of molecular disruptors will tear apart any enemy ship in moments.

Type: ALUIN-class YOLU GUNSHIP (198)
Hull: 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 3 3 3 2 2 2 2 2 1 1 1 1 1             
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0             

Weapons: [TL0] 1:[XZ] 2:[Y] 3:[Y] 4:[Y] 5:[Y] 6:[Z]
Battery X: Destabiliser Beam, 4/8/12, 1/4+/1/4, Double Damage; Starship Exclusive
[AB] [AB]

Battery Y: Molecular Disruptor, 2/4/6, 1/4+/1/2, Double Damage; Extra Hull Damage; Starship Exclusive
[AB] [AB] [AB] [AB] [AC] [BD] [CE] [DF] [EF] [EF]

Battery Z: Fusion Cannon, 2/4/6, 1/4+/1/1, Anti-Fighter
[ACE] [ACE] [BDF] [BDF]


Hastan Escort Frigate (In Service 2243)
With their own fighters better suited to attacking enemy capital ships than engaging other fighters, and with other races fielding more and more fighters, the Yolu deployed the Hastan to protect their own capital ships.

Type: HASTAN-class YOLU ESCORT FRIGATE (99)
Hull: 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 4 4 4 3 3 3 2 2 2 1 1 1                 
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0                 

Weapons: [TL0] 1:[X] 2:[Y] 3:[Y] 4:[Y] 5:[Y] 6:[Y]
Battery X: Heavy Fusion Cannon, 3/6/9, 1/4+/1/2, Anti-Fighter
[AC] [BD]

Battery Y: Fusion Cannon, 2/4/6, 1/4+/1/1, Anti-Fighter
[ABCE] [ABDF] [ABC] [ABD] [ACE] [BDF] [CEF] [DEF] [JKL] [JKL]

Special: [TL0] Marines (3)</r>

29

(102 replies, posted in The Admiralty Edition)

The Torata Regency

The Torata are an aquatic race from a world once cover with water.  Several million years ago a large asteroid hit the planet and most of the water became locked into polar icecaps.  One of the few creatures to survive the cataclysm were the fish-like ancestors of the Torata.

As the evolved the different bands of Torata fought each other for the scare resources.  Over time they developed new weapons with which to wage these wars, and new undersea cities to grow the food needed to support their increasing population.  The Torata eventually made the leap into space and have founded a few colonies in their quest for resources.


Fighters

Tuka Medium Fighter (In Service 2216)
A good multi-role fighter, the Tuka is able to reconfigure its weapon system to provide rapid fire against enemy fighters or a powerful single burst against enemy capital ships.
(56) Tuka, 6/11/1, (Fighter/5+/Non-Piercing)(Fighter/5+/Bomber)

Tralka Medium Fighter (In Service 2245)
A variant of the Tuka, the Tralka mounts different weaponry but achieves much the same outcome.
(56) Tralka, 6/11/1, (Fighter/5+/Non-Piercing)(Fighter/5+/Bomber)


Ships

Clovant Medium Scout (In Service 2224)
Initially used to locate resource rich systems, the Clovant are now used as border patrol vessels using their improved sensor arrays to locate raiders before they strike.

Type: CLOVANT-class TORATA MEDIUM SCOUT (142)
Hull: 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 3 2 2 2 1 1 1                   
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0                   

Weapons: [TL0] 1:[X] 2:[Y] 3:[Y] 4:[Y] 5:[Y] 6:[]
Battery X: Particle Accelerator, 3/6/9, 1/4+/1/1, Anti-Fighter; Extra Hull Damage
[AB]

Battery Y: Light Particle Beam, 1/2/3, 1/4+/1/1, Anti-Fighter
[ABC] [ABC] [ABD] [ABD] [JKL] [JKL]

Special: [TL0] Carrier (56); Fire Control; Hyperdrive; Marines (5)
Fighters: [TL0]
1xTuka, 6/11/1, (Fighter/5+/Non-Piercing)(Fighter/5+/Bomber)


Tumal Orbital Satellite (In Service 2240)
A basic defensive installation, attempts to replace the light particle beam with a pentagon array have so are failed.

Type: TUMAL-class TORATA ORBITAL SATELLITE (66)
Hull: 4 3 2 1
Engines: [TL0]                             
Shields: [TL0] 0 0 0 0                         

Weapons: [TL0] 1:[XZ] 2:[XZ] 3:[X] 4:[Y] 5:[Y] 6:[Y]
Battery X: Laser Accelerator, 4/8/12, 1/5+/1/2, Extra Hull Damage
[GHI] [GHI]

Battery Y: Particle Accelerator, 3/6/9, 1/4+/1/1, Anti-Fighter; Extra Hull Damage
[ACE] [BDF]

Battery Z: Light Particle Beam, 1/2/3, 1/4+/1/1, Anti-Fighter
[ABCDEF]


Toglat System Monitor (In Service 2242)
Essentially a base with an engine to allow it to reposition itself, these vessels are used to defend the Torata home world and colonies.

Type: TOGLAT-class TORATA SYSTEM MONITOR (151)
Hull: 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1               
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0               

Weapons: [TL0] 1:[XY] 2:[XY] 3:[XY] 4:[2Y] 5:[Y] 6:[Y]
Battery X: Laser Accelerator, 4/8/12, 1/5+/1/2, Extra Hull Damage
[ABCD] [AB] [AB] [AC] [BD] [CDEF]

Battery Y: Light Particle Beam, 1/2/3, 1/4+/1/1, Anti-Fighter
[ACE] [ACE] [ACE] [ACE] [ACE] [ACE] [ACE] [ACE] [BDF] [BDF] [BDF] [BDF] [BDF] [BDF] [BDF] [BDF]

Special: [TL0] Marines (5)


Atlac Corvette (In Service 2243)
The most common ship in the Torata navy, the Atlac is mainly used to protect shipping against raiders.

Type: ATLAC-class TORATA CORVETTE (58)
Hull: 5 4 3 2 1
Engines: [TL0] 4 4 3 2 1                         
Shields: [TL0] 0 0 0 0 0                         

Weapons: [TL0] 1:[XY] 2:[XY] 3:[X] 4:[Y] 5:[Y] 6:[Y]
Battery X: Particle Accelerator, 3/6/9, 1/4+/1/1, Anti-Fighter; Extra Hull Damage
[ABC] [ABD]

Battery Y: Light Particle Beam, 1/2/3, 1/4+/1/1, Anti-Fighter
[ABCD] [ABCD] [ABCE] [ABDF]

Special: [TL0] Marines (1)


Alovar Scout Carrier (In Service 2255)
With the development of new weapons the Torata were able to upgrade the Clovant into a fleet support vessel.

Type: ALOVAR-class TORATA SCOUT CARRIER (222)
Hull: 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 3 2 2 2 1 1 1                   
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0                   

Weapons: [TL0] 1:[X] 2:[X] 3:[Y] 4:[Y] 5:[Y] 6:[]
Battery X: Pentagon Array, 2/4/6, 1/4+/1/2, Anti-Fighter; Extra Hull Damage
[GHI] [JKL]

Battery Y: Light Particle Beam, 1/2/3, 1/4+/1/1, Anti-Fighter
[ABC] [ABC] [ABD] [ABD]

Special: [TL0] Carrier (112); Fire Control; Hyperdrive; Marines (5)
Fighters: [TL0]
2xTuka, 6/11/1, (Fighter/5+/Non-Piercing)(Fighter/5+/Bomber)


Heltaka Logistics Carrier (In Service 2256)
These vessels are used to supply the fleet and the Torata colonies.  They are sufficiently well armed to deal with most raiders.

Type: HELTAKA-class TORATA LOGISTICS CRUISER (116)
Hull: 9 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 2 2 2 1 1 1                     
Shields: [TL0] 0 0 0 0 0 0 0 0 0                     

Weapons: [TL0] 1:[X] 2:[Y] 3:[Y] 4:[Y] 5:[] 6:[]
Battery X: Plasma Accelerator, 2/4/6, 1/5+/1/2, Range-Based DMG; Starship Exclusive
[AB]

Battery Y: Pentagon Array, 2/4/6, 1/4+/1/2, Anti-Fighter; Extra Hull Damage
[ABC] [ABD] [CEF] [DEF]

Special: [TL0] Cargo (80); Hyperdrive; Marines (5)


Colotnar Defence Base (In Service 2256)
This is the latest version of the base used by the Torata to guard their territory.

Type: COLOTNAR-class TORATA DEFENSE BASE (873)
Hull: 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0]                             
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0       

Weapons: [TL0] 1:[VX] 2:[VX] 3:[VY] 4:[WY] 5:[WZ] 6:[XZ]
Battery V: Laser Accelerator, 4/8/12, 1/5+/1/2, Extra Hull Damage
[GHI] [GHI] [ACE] [ACE] [BDF] [BDF] [JKL] [JKL]

Battery W: Plasma Accelerator, 2/4/6, 1/5+/1/2, Range-Based DMG; Starship Exclusive
[GHI] [ACE] [BDF] [JKL]

Battery X: Particle Accelerator, 3/6/9, 1/4+/1/1, Anti-Fighter; Extra Hull Damage
[GHI] [GHI] [ACE] [ACE] [BDF] [BDF] [JKL] [JKL]

Battery Y: Pulse Accelerator, 4/8/12, 1/4+/1/1, Increased Hits
[GHI] [ACE] [BDF] [JKL]

Battery Z: Pentagon Array, 2/4/6, 1/4+/1/2, Anti-Fighter; Extra Hull Damage
[GHI] [ACE] [BDF] [JKL]

Special: [TL0] Anti-Fighter Batteries (6); Cargo (120); Carrier (448); Marines (7)
Fighters: [TL0]
8xTuka, 6/11/1, (Fighter/5+/Non-Piercing)(Fighter/5+/Bomber)
Note: The anti-fighter batteries are actually light particle beams but the Shipbuilder ony has space for 5 weapon batteries.


Golthar Fast Cruiser (In Service 2257)
The main cruiser of the Torata fleet, the Golthar is fast but quite lightly armed.

Type: GOLTHAR-class TORATA FAST CRUISER (153)
Hull: 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 6 6 5 5 4 4 3 3 2 2 1                   
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0                   

Weapons: [TL0] 1:[X] 2:[X] 3:[Y] 4:[Z] 5:[Z] 6:[]
Battery X: Laser Accelerator, 4/8/12, 1/5+/1/2, Extra Hull Damage
[ABH] [ABI]

Battery Y: Plasma Accelerator, 2/4/6, 1/5+/1/2, Range-Based DMG; Starship Exclusive
[AB]

Battery Z: Pentagon Array, 2/4/6, 1/4+/1/2, Anti-Fighter; Extra Hull Damage
[ABC] [ABD] [JKL]

Special: [TL0] Hyperdrive; Marines (5)


Taclon Escort Corvette (In Service 2257)
An upgrade of the Atlac, the Taclon was deployed in response to increased attacks by the Llort.

Type: TALCON-class TORATA ESCORT CORVETTE (63)
Hull: 5 4 3 2 1
Engines: [TL0] 4 4 3 2 1                         
Shields: [TL0] 0 0 0 0 0                         

Weapons: [TL0] 1:[XY] 2:[XY] 3:[X] 4:[Y] 5:[Y] 6:[Y]
Battery X: Pentagon Array, 2/4/6, 1/4+/1/2, Anti-Fighter; Extra Hull Damage
[ABC] [ABD]

Battery Y: Light Particle Beam, 1/2/3, 1/4+/1/1, Anti-Fighter
[ABCD] [ABCD] [ABCE] [ABDF]

Special: [TL0] Marines (1)



Dartoc Strike Cruiser (In Service 2260)
With tensions mounting between various races, the Torata unveiled a new version of the Golthar.  These improved vessels are considered to be among the best in the fleet.

Type: DARTOC-class TORATA STRIKE CRUISER (255)
Hull: 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 6 6 5 5 4 4 3 3 2 2 1                   
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0                   

Weapons: [TL0] 1:[X] 2:[X] 3:[Y] 4:[Y] 5:[] 6:[]
Battery X: Laser Accelrator, 4/8/12, 1/5+/1/2, Extra Hull Damage
[AB] [ABH] [ABI]

Battery Y: Pentagon Array, 2/4/6, 1/4+/1/2, Anti-Fighter; Extra Hull Damage
[GHI] [JKL]

Special: [TL0] Hyperdrive; Marines (5); Carrier (112)
Fighters: [TL0]
2xTuka, 6/11/1, (Fighter/5+/Non-Piercing)(Fighter/5+/Bomber)


Latrac Defender (In Service 2261)
A variant of the Golthar, the Latrac carries rapid fire weaponry to defend against fighter attacks.

Type: LATRAC-class TORATA DEFENDER (176)
Hull: 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 6 6 5 5 4 4 3 3 2 2 1                   
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0                   

Weapons: [TL0] 1:[X] 2:[X] 3:[X] 4:[X] 5:[Y] 6:[Y]
Battery X: Pulse Accelerator, 4/8/12, 1/4+/1/1, Increased Hits
[GHI] [GHI] [ABH] [ABI] [EFJ] [EFK]

Battery Y: Pentagon Array, 2/4/6, 1/4+/1/2, Anti-Fighter; Extra Hull Damage
[ABC] [ABD] [JKL]

Special: [TL0] Hyperdrive; Marines (5)</r>

30

(102 replies, posted in The Admiralty Edition)

Llort Scavengers

The Llort are a subterranean race with an unstable feudal government.  They strongest among them hold power for as long as they can before a stronger individual or group comes along.  This “might makes right” attitude has led to them becoming raiders, taking what they can from other races.

The Llort lost all their outposts to the Dilgar but recaptured them later after a failed invasion of their home world.

With the lack of a stable government comes the lack of an organised military.  Ships and their crews are routinely traded between organisations in their bids for power.


Fighters

Lellat-A Medium Fighter (In Service 2207)
A well designed medium fighter with a nice turn of speed.
(42) Lellat-A, 6/11/0, (Fighter/5+/Non-Piercing)

Lellat-B Medium Fighter (In Service 2208)
The Lellat-B has slightly better guns (no enough for different stats) than the Lellat-A but they put a significant drain on the engines reducing the speed.
(40) Lellat-B, 6/10/0, (Fighter/5+/Non-Piercing)

Leteerum Assault Shuttle
Used mainly for hit and run attacks on ground installations.
(11) Leteerum, 1/9/1, (Breacher/6+)

Skulattra Breaching Pod
Many Llort ships carry a breaching pod from time to time to assist them in their raiding activities.
(5) Skulattra, 1/9/1, (Boarding Pod/5+)


Ships
As they don't have any home-grown technology, Llort ships use weapons from many different races.

Erlorra Raiding Cruiser (In Service 2215)
The main raiding vessel of the Llort, the Erlorra carries 5 standard civilian cargo pods along one side allowing it to carry off any valuable loot it encounters.  Those produced after 2260 have a newer weapon selection.

Type: ERLORRA-class LLORT RAIDING CRUISER (211)
Hull: 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 4 4 4 4 3 3 3 2 2 2 1 1 1                 
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0 0                 

Weapons: [TL0] 1:[V] 2:[W] 3:[X] 4:[Y] 5:[Z] 6:[]
Battery V: Particle Cannon, 3/6/9, 1/4+/1/1, Anti-Fighter; Extra Hull Damage
[ACG] [ACE]

Battery W: Heavy Plasma Cannon, 3/6/9, 1/5+/1/2, Range-Based DMG; Starship Exclusive
[BD] [EF]

Battery X: Scattergun, 1/2/3, 1/5+/1/1, Anti-Fighter; Variable ROF
[ACE]

Battery Y: Twin Array, 1/2/3, 2/4+/1/1, Anti-Fighter
[BDF]

Battery Z: Standard Particle Beam, 2/4/6, 1/4+/1/1, Anti-Fighter
[GHI] [ACEF]

Special: [TL0] Carrier (84); Hyperdrive; Marines (5); Anti-Fighter Batteries (1); Cargo (100)
Fighters: [TL0]
2xLellat-A, 6/11/0, (Fighter/5+/Non-Piercing)
Note: The anti-fighter battery is actually a light particle beam but the Shipbuilder only has space for 5 weapons.

Type: ERLORRA-class LLORT RAIDING CRUISER (191)
Hull: 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 4 4 4 4 3 3 3 2 2 2 1 1 1                 
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0 0                 

Weapons: [TL0] 1:[V] 2:[W] 3:[X] 4:[Y] 5:[Z] 6:[]
Battery V: Mag Gun, 2/4/6, 1/4+/1/5, Starship Exclusive
[GAC]

Battery W: Heavy Plasma Cannon, 3/6/9, 1/5+/1/2, Range-Based DMG; Starship Exclusive
[BD] [EF]

Battery X: Quad Pulsar, 4/8/12, 1/5+/1/1, Increased Hits; Starship Exclusive
[ACE]

Battery Y: Twin Array, 1/2/3, 2/4+/1/1, Anti-Fighter
[BDF]

Battery Z: Scattergun, 1/2/3, 1/5+/1/1, Anti-Fighter; Variable ROF
[ACE]
Special: [TL0] Carrier (84); Hyperdrive; Marines (5); Anti-Fighter Batteries (2); Cargo (100)
Fighters: [TL0]
2xLellat-A, 6/11/0, (Fighter/5+/Non-Piercing)
Note: The anti-fighter batteries are actually light particle beams and scatter pulsars but the Shipbuilder only has space for 5 weapons.


Daggaden Penetrator (In Service 2216)
Used as both a short-ranged freighter and as a long-range raider using the cargo space for additional supplies.

Type: DAGGADEN-class LLORT PENETRATOR (20)
Hull: 4 3 2 1
Engines: [TL0] 2 2 1 1                         
Shields: [TL0] 0 0 0 0                         

Weapons: [TL0] 1:[X] 2:[X] 3:[Y] 4:[Y] 5:[Z] 6:[Z]
Battery X: Medium Plasma Cannon, 2/4/6, 1/5+/1/1, Range-Based DMG; Starship Exclusive
[ABI]

Battery Y: Twin Array, 1/2/3, 2/4+/1/1, Anti-Fighter
[EJ]

Battery Z: Light Particle Beam, 1/2/3, 1/4+/1/1, Anti-Fighter
[BDF]

Special: [TL0] Cargo (20)


Graemlar Defence Satellite (In Service 2223)
The most common type of Llort defensive installation.

Type: GRAEMLAR-class LLORT DEFENCE SATELLITE (37)
Hull: 5 4 3 2 1
Engines: [TL0]                             
Shields: [TL0] 0 0 0 0 0                         

Weapons: [TL0] 1:[XZ] 2:[X] 3:[Y] 4:[Y] 5:[Z] 6:[Z]
Battery X: Particle Cannon, 3/6/9, 1/4+/1/1, Anti-Fighter; Extra Hull Damage
[AB]

Battery Y: Scattergun, 1/2/3, 1/5+/1/1, Anti-Fighter; Variable ROF
[BD]

Battery Z: Light Particle Beam, 1/2/3, 1/4+/1/1, Anti-Fighter
[ACE] [CEF]


Turlisk Jump Carrier (In Service 2225)
Based on an old freighter hull, the Turlisk is designed to carry a number of fighters and also provide jump capability to groups of Daggaden and other non-jump capable raiders.  They will normally stay in hyperspace with the attack ships raid a target and return with the loot.

Type: TURLISK-class LLORT JUMP CRUISER (282)
Hull: 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 3 2 2 2 2 1 1 1 1                 
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0                 

Weapons: [TL0] 1:[X] 2:[Y] 3:[Y] 4:[Y] 5:[] 6:[]
Battery X: Particle Cannon, 3/6/9, 1/4+/1/1, Anti-Fighter; Extra Hull Damage
[ABC] [ABD]

Battery Y: Scattergun, 1/2/3, 1/5+/1/1, Anti-Fighter; Variable ROF
[GHI] [GHI] [ACE] [BDF] [JKL] [JKL]

Special: [TL0] Carrier (168); Hyperdrive; Marines (5)
Fighters: [TL0]
4xLellat-A, 6/11/0, (Fighter/5+/Non-Piercing)


Fwellgon Raiding Scout (In Service 2227)
Used as lone raiders with their advanced sensors being used to locate distant targets, the jump engine is rather temperamental and is often out of service.

Type: FWELLGON-class LLORT RAIDING SCOUT (70)
Hull: 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 2 2 1 1                       
Shields: [TL0] 0 0 0 0 0 0 0                       

Weapons: [TL0] 1:[W] 2:[X] 3:[X] 4:[Y] 5:[Y] 6:[Z]
Battery W: Light Particle Cannon, 2/4/6, 1/5+/1/1, Extra Hull Damage
[AB]

Battery X: Scattergun, 1/2/3, 1/5+/1/1, Anti-Fighter; Variable ROF
[ACE] [ABD]

Battery Y: Class-S Missile Rack, 3/6/9, 1/4+/1/1, Anti-Fighter; No Range Mods
[ABD] [ABD]

Battery Z: Light Laser Cannon, 2/4/6, 1/5+/1/1, Extra Hull Damage; Starship Exclusive
[ABC]

Special: [TL0] Fire Control; Hyperdrive; Marines (3)


Kaedashkada Starbase (In Service 2228)
The Llort did not start out with a design in mind when they built these bases.  As a result sections have been added as needed creating rather odd-looking bases.  They are capable of standing up to spoiling attacks from other races who are annoyed with the Llort but they cannot withstand a sustained assault.

Type: KAEDASHKADA-class LLORT STARBASE (552)
Hull: 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0]                             
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

Weapons: [TL0] 1:[VY] 2:[WZ] 3:[W] 4:[X] 5:[X] 6:[Y]
Battery V: Particle Cannon, 3/6/9, 1/4+/1/1, Anti-Fighter; Extra Hull Damage
[AB] [ACE] [BD] [EF]

Battery W: Class-L Missile Rack, 5/10/15, 1/4+/1/1, Anti-Fighter; No Range Mods
[ABCDEF] [ABCDEF] [AB] [CE] [BDF] [EF]

Battery X: Standard Particle Beam, 2/4/6, 1/4+/1/1, Anti-Fighter
[ABCDEF] [ABCDEF] [CE] [CE] [EF] [EF] [BDF] [BDF]

Battery Y: Scattergun, 1/2/3, 1/5+/1/1, Anti-Fighter; Variable ROF
[ABC] [ABC] [ABC] [DEF] [DEF] [DEF]

Battery Z: Twin Array, 1/2/3, 2/4+/1/1, Anti-Fighter
[ACE] [EF] [BD]

Special: [TL0] Cargo (240); Carrier (252); Marines (7)
Fighters: [TL0]
6xLellat-A, 6/11/0, (Fighter/5+/Non-Piercing)


Trathor Assault Carrier (In Service 2229)
Based on the Turlisk, the Trathor replaces some of the fighters with assault shuttles.  Originally used to retake Llort colonies after the Dilgar War, they are now used for boarding and looting vessels.

Type: TRATHOR-class LLORT ASSAULT CARRIER (340)
Hull: 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 3 2 2 2 2 1 1 1 1                 
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0                 

Weapons: [TL0] 1:[X] 2:[X] 3:[Y] 4:[Y] 5:[Y] 6:[]
Battery X: Medium Plasma Cannon, 2/4/6, 1/5+/1/1, Range-Based DMG; Starship Exclusive
[ABC] [ABC] [ABD] [ABD]

Battery Y: Scattergun, 1/2/3, 1/5+/1/1, Anti-Fighter; Variable ROF
[GHI] [GHI] [ACE] [BDF] [JKL] [JKL]

Special: [TL0] Carrier (216); Hyperdrive; Marines (17)
Fighters: [TL0]
2xLellat-A, 6/11/0, (Fighter/5+/Non-Piercing)
12xLeteerum, 1/9/1, (Breacher/6+)


Terillon Patrol Frigate (In Service 2230)
Somewhat unusual among Llort vessels the Terillon is not intended to be used as a raider.  Instead it is used to defend Llort territory against other raiders.

Type: TERILLON-class LLORT PATROL FRIGATE (53)
Hull: 6 5 4 3 2 1
Engines: [TL0] 4 4 3 2 2 1                       
Shields: [TL0] 0 0 0 0 0 0                       

Weapons: [TL0] 1:[X] 2:[X] 3:[Y] 4:[Z] 5:[Z] 6:[]
Battery X: Medium Bolter, 3/6/9, 1/5+/1/1,
[ABD] [ABD]

Battery Y: Particle Cannon, 3/6/9, 1/4+/1/1, Anti-Fighter; Extra Hull Damage
[AB]

Battery Z: Scattergun, 1/2/3, 1/5+/1/1, Anti-Fighter; Variable ROF
[ABCE] [BDEF]

Special: [TL0] Marines (1); Overthrusters


Allovan Attack Frigate (In Service 2233)
Utilising Dilgar bolter technology, the Allovan is one of few symmetrical Llort designs.  It is also one of the few designs not to have space to carry plundered goods.

Type: ALLOVAN-class LLORT ATTACK FRIGATE (60)
Hull: 7 6 5 4 3 2 1
Engines: [TL0] 4 4 3 3 2 2 1                       
Shields: [TL0] 0 0 0 0 0 0 0                       

Weapons: [TL0] 1:[XY] 2:[2Y] 3:[Y] 4:[Y] 5:[Y] 6:[Y]
Battery X: Medium Bolter, 3/6/9, 1/5+/1/1,
[AB]

Battery Y: Light Bolter, 2/4/6, 1/5+/1/1, Anti-Fighter
[ACEF] [ACEF] [ACEF] [ACEF] [BDEF] [BDEF] [BDEF] [BDEF]

Special: [TL0] Marines (3)


Turgon Bolt Cruiser (In Service 2237)
After the Dilgar War the Llort reverse engineered a number of Dilgar weapons and tested them on a number of Turlisk hulls.  The additional weaponry was not considered sufficient to make up for the reduced fighter compliment.

Type: TURGON-class LLORT BOLT CRUISER (175)
Hull: 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 3 2 2 2 2 1 1 1 1                 
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0                 

Weapons: [TL0] 1:[X] 2:[Y] 3:[Z] 4:[Z] 5:[Z] 6:[]
Battery X: Heavy Bolter, 4/8/12, 1/5+/1/2, Starship Exclusive
[AB]

Battery Y: Medium Bolter, 3/6/9, 1/5+/1/1,
[AC] [BD]

Battery Z: Scattergun, 1/2/3, 1/5+/1/1, Anti-Fighter; Variable ROF
[GHI] [GHI] [ACE] [BDF] [JKL] [JKL]

Special: [TL0] Carrier (84); Hyperdrive; Marines (5)
Fighters: [TL0]
2xLellat-A, 6/11/0, (Fighter/5+/Non-Piercing)


Govall Bombardment Destroyer (In Service 2241)
Used to engage convoy escorts at range, earlier versions of the Govall had more missile racks and no ion torpedoes.

Type: GOVALL-class LLORT BOMBARDMENT DESTROYER (85)
Hull: 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 2 2 1 1                       
Shields: [TL0] 0 0 0 0 0 0 0                       

Weapons: [TL0] 1:[VX] 2:[VY] 3:[WY] 4:[XZ] 5:[X] 6:[X]
Battery V: Ion Torpedo, 8/16/24, 1/5+/1/1, No Range Mods; Starship Exclusive
[ABC] [ABC]

Battery W: Class-S Missile Rack, 3/6/9, 1/4+/1/1, Anti-Fighter; No Range Mods
[AB]

Battery X: Class-L Missile Rack, 5/10/15, 1/4+/1/1, Anti-Fighter; No Range Mods
[ABD] [ABD] [ABD] [ABD]

Battery Y: Scattergun, 1/2/3, 1/5+/1/1, Anti-Fighter; Variable ROF
[ACE] [ACE]

Battery Z: Twin Array, 1/2/3, 2/4+/1/1, Anti-Fighter
[BDF]

Special: [TL0] Marines (3)</r>

31

(102 replies, posted in The Admiralty Edition)

The Kor-Lyan Kingdoms

The Kor-Lyans are actually two very different races in symbiosis.

The Lyans are huge creatures rather like an ape/bear cross.  While they stand up when resting they run on all fours.  They are excellent climbers and swimmers and possess great strength, but are basically slow-witted and rather stupid creatures.

On the other hand the Kor are amphibious eel-like invertebrates.  As they continue to grow throughout their lives they can reach 10 meters in length, or even longer.  They have a spine-like organ which stretches the lengths of their bodies and doubles as brain tissue.  Therefore as the Kor grows this brain develops a surprising level of intelligence far out of proportion to its body.

The Kor were originally parasites, attaching themselves to the necks of other creatures and living off their fluids.  As an individual Kor grew, however, it became more and more difficult to support itself from a single host.  Thus, they adapted the ability to actually exert control over the creature, using their superior intelligence to guide the host to greater food sources, thus ensuring their own survival.  The Lyans proved the perfect host for this purpose.  Large, strong, and stupid, they also possessed rudimentary hands that enabled them to build and use tools.

Today, the Kor are so dependent on the Lyans for support they can barely survive without them.  They treat a host as they would a cherished pet, but upon the Lyan's death, they can transfer to another with only a brief "breaking in" period.  While it is theoretically possible for a Kor to attach itself to and take control of an intelligent being, and indeed this may well have been tried, it is unknown what the results of such a union would be.

The Kor-Lyans are feudal, with over three hundred different kingdoms on their home world alone.  Every piece of a king's available lands is parceled out to any of dozens of dukedoms, and from there on down to baronies.  Alliances between kings are just as common as the many wars that constantly embroil their people.  These wars seldom result in the deaths of Kor as they are fought between armies of Lyans, and generally result only in the transfer of territory.

Because entire wars can break out over points of honor, the Kor-Lyans are seen by alien races as extremely aggressive and dangerous, and diplomatic relations with them are fraught with tension.  While they may often be at war with each other the various kingdoms act with a single purpose when dealing with outsiders.


Fighters

Kalti Intercept Fighters (In Service 2218)
While the Kalti only carries a pair of very light particle guns it also carries a small supply of missiles to bring it up to par with most other races fighters.
(44) Kalti, 6/12/0, (Fighter/5+/Non-Piercing)

Ailyan Braching Pod
Slightly better armoured than most, the Ailyan delivers Lyan shock troops into enemy ships and bases.  Unfortunately the Lyans are sufficiently dumb that if they do capture a ship they can't do anything with it.
(5) Ailyan, 1/7/2, (Boarding Pod/5+)


Ships
Due to the extensive mineral reserves of their home world, the Kor-Lyan make much greater used of missile launchers and other ballistic weapons than other races.


Vaklar Logistics Frigate (In Service 2008)
With their dependence on missile launchers the Kor-Lyan have a well developed logistics network.

Type: VAKLAR-class KOR-LYAN LOGISTICS FRIGATE (69)
Hull: 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 2 2 1 1                       
Shields: [TL0] 0 0 0 0 0 0 0                       

Weapons: [TL0] 1:[WY] 2:[WY] 3:[WZ] 4:[W] 5:[X] 6:[X]
Battery W: Standard Particle Beam, 2/4/6, 1/4+/1/1, Anti-Fighter
[ABC] [ABD] [CEF] [DEF]

Battery X: Class-D Missile Rack, 3/6/9, 1/5+/1/1, Anti-Fighter; Fighter Exclusive; No Range Mods
[ABC] [ABD]

Battery Y: Class-S Missile Rack, 3/6/9, 1/4+/1/1, Anti-Fighter; No Range Mods
[ABC] [ABD]

Battery Z: Ballistic Mine Launcher, 5/10/15, 1/4+/1/1, Area Effect; No Range Mods
[AB]
Special: [TL0] Cargo (54); Marines (3)


Taloki Starbase (In Service 2194)
Based on a cylinder, similar to Babylon 5, rather than a sphere or disc like the bases of other races these massive bases are the central command and supply bases for Kor-Lyan fleets.
The design was updated in 2220 with more modern weaponry.

Type: TALOKI-class KOR-LYAN STARBASE (599)
Hull: 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0]                             
Shields: [TL0] 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1

Weapons: [TL0] 1:[XZ] 2:[YZ] 3:[YZ] 4:[YZ] 5:[Y] 6:[Z]
Battery X: Particle Cannon, 3/6/9, 1/4+/1/1, Anti-Fighter; Extra Hull Damage
[GHI] [GHI] [JKL] [JKL]

Battery Y: Class-S Missile Rack, 3/6/9, 1/4+/1/1, Anti-Fighter; No Range Mods
[ABCDEF] [ABCDEF] [ABCDEF] [ABCDEF] [ABC] [ABC] [ABC] [ABC] [ABD] [ABD] [ABD] [ABD] [CEF] [CEF] [CEF] [CEF] [DEF] [DEF] [DEF] [DEF]

Battery Z: Standard Particle Beam, 2/4/6, 1/4+/1/1, Anti-Fighter
[ABC] [ABC] [ABC] [ABC] [ABC] [ABC] [ABD] [ABD] [ABD] [ABD] [ABD] [ABD] [CEF] [CEF] [CEF] [CEF] [CEF] [CEF] [DEF] [DEF] [DEF] [DEF] [DEF] [DEF]

Special: [TL0] Cargo (150); Carrier (176); Marines (7)
Fighters: [TL0]
4xKalti, 6/12/0, (Fighter/5+/Non-Piercing)

Type: TALOKI-class KOR-LYAN STARBASE (632)
Hull: 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0]                             
Shields: [TL0] 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1

Weapons: [TL0] 1:[VY] 2:[WZ] 3:[XZ] 4:[YZ] 5:[YZ] 6:[YZ]
Battery V: Particle Cannon, 3/6/9, 1/4+/1/1, Anti-Fighter; Extra Hull Damage
[GHI] [GHI] [JKL] [JKL]

Battery W: Proximity Laser, 5/10/15, 1/6+/1/1, Extra Hull Damage; Starship Exclusive
[GHI] [GHI] [JKL] [JKL]

Battery X: Limpet-Bore Torpedo, 5/10/15, 1/4+/1/1, No Range Mods; Starship Exclusive
[GHI] [JKL] Ammo: 10

Battery Y: Class-L Missile Rack, 5/10/15, 1/4+/1/1, Anti-Fighter; No Range Mods
[ABC] [ABC] [ABC] [ABC] [ABD] [ABD] [ABD] [ABD] [CEF] [CEF] [CEF] [CEF] [DEF] [DEF] [DEF] [DEF]

Battery Z: Standard Particle Beam, 2/4/6, 1/4+/1/1, Anti-Fighter
[ABC] [ABC] [ABC] [ABC] [ABC] [ABC] [ABD] [ABD] [ABD] [ABD] [ABD] [ABD] [CEF] [CEF] [CEF] [CEF] [CEF] [CEF] [DEF] [DEF] [DEF] [DEF] [DEF] [DEF]

Special: [TL0] Cargo (150); Carrier (176); Marines (7); Anti-Fighter Batteries (4)
Fighters: [TL0]
4xKalti, 6/12/0, (Fighter/5+/Non-Piercing)


Cokra Blockade Runner (In Service 2214)
Since wars between kingdoms are so common, they have developed specialist vessels to run supplies past enemy lines.

Type: COKRA-class KOR-LYAN BLOCKADE RUNNER (30)
Hull: 4 3 2 1
Engines: [TL0] 5 4 3 2                         
Shields: [TL0] 0 0 0 0                         

Weapons: [TL0] 1:[XY] 2:[XY] 3:[X] 4:[Y] 5:[Y] 6:[Y]
Battery X: Standard Particle Beam, 2/4/6, 1/4+/1/1, Anti-Fighter
[ABC] [ABD]

Battery Y: Class-D Missile Rack, 3/6/9, 1/5+/1/1, Anti-Fighter; Fighter Exclusive; No Range Mods
[ABC] [ABD] [JKL]

Special: [TL0] Cargo (48)


Kalavar Orbital Satellite (In Service 2216)
While these defences start out as little more than a missile launcher and a sensor array, they are upgraded in 2223 with long range weaponry to keep the enemy at the sort of distances the Kor-Lyan prefer.

Type: KALAVAR-class KOR-LYAN ORBITAL SATELLITE (40)
Hull: 4 3 2 1
Engines: [TL0]                             
Shields: [TL0] 0 0 0 0                         

Weapons: [TL0] 1:[X] 2:[X] 3:[X] 4:[X] 5:[X] 6:[X]
Battery X: Class-S Missile Rack, 3/6/9, 1/4+/1/1, Anti-Fighter; No Range Mods
[GHI] [GHI] [ACE] [BDF]

Type: KALAVAR-class KOR-LYAN ORBITAL SATELLITE (47)
Hull: 4 3 2 1
Engines: [TL0]                             
Shields: [TL0] 0 0 0 0                         

Weapons: [TL0] 1:[XZ] 2:[XZ] 3:[X] 4:[Y] 5:[Y] 6:[Z]
Battery X: Class-L Missile Rack, 5/10/15, 1/4+/1/1, Anti-Fighter; No Range Mods
[GHI] [GHI]

Battery Y: Class-D Missile Rack, 3/6/9, 1/5+/1/1, Anti-Fighter; Fighter Exclusive; No Range Mods
[ABCDEF]

Battery Z: Proximity Laser, 5/10/15, 1/6+/1/1, Extra Hull Damage; Starship Exclusive
[ACE] [BDF]


Axor Assault Frigate (In Service 2223)
Filled with Lyan warriors the Axor can deliver them either by breaching pod or by using its two grappling claws.

Type: AXOR-class KOR-LYAN ASSAULT FRIGATE (73)
Hull: 5 4 3 2 1
Engines: [TL0] 4 4 3 2 1                         
Shields: [TL0] 0 0 0 0 0                         

Weapons: [TL0] 1:[X] 2:[X] 3:[X] 4:[Y] 5:[Y] 6:[Y]
Battery X: Standard Particle Beam, 2/4/6, 1/4+/1/1, Anti-Fighter
[ABC] [ABD]

Battery Y: Class-D Missile Rack, 3/6/9, 1/5+/1/1, Anti-Fighter; Fighter Exclusive; No Range Mods
[GHI] [JKL]

Special: [TL0] Carrier (20); Marines (12); Overthrusters
Fighters: [TL0]
4xAilyan, 1/7/2, (Boarding Pod/5+)


Raklavi Carrier (In Service 2227)
Due to their limited intelligence Lyans are difficult to train to fly fighters.  As a result the Kor-Lyans don't mount flights of fighters on their cruisers; instead they have opted for dedicated carriers.

Type: RAKLAVI-class KOR-LYAN CARRIER (292)
Hull: 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 2 2 2 2 2 2 2 1 1 1 1 1 1                 
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0 0                 

Weapons: [TL0] 1:[XZ] 2:[X] 3:[X] 4:[Y] 5:[Y] 6:[Z]
Battery X: Standard Particle Beam, 2/4/6, 1/4+/1/1, Anti-Fighter
[ACE] [ACE] [ACE] [BDF] [BDF] [BDF]

Battery Y: Class-L Missile Rack, 5/10/15, 1/4+/1/1, Anti-Fighter; No Range Mods
[ABC] [ABD] [CEF] [DEF]

Battery Z: Class-D Missile Rack, 3/6/9, 1/5+/1/1, Anti-Fighter; Fighter Exclusive; No Range Mods
[ABC] [ABD] [CEF] [DEF]

Special: [TL0] Carrier (176); Marines (5)
Fighters: [TL0]
4xKalti, 6/12/0, (Fighter/5+/Non-Piercing)


Solyrn Missile Destroyer (In Service 2237)
Due to the immense cost of keeping these vessels supplied they are normally only used by the larger kingdoms.

Type: SOLYRN-class KOR-LYAN MISSILE DESTROYER (80)
Hull: 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 2 2 1 1                       
Shields: [TL0] 0 0 0 0 0 0 0                       

Weapons: [TL0] 1:[XZ] 2:[XZ] 3:[YZ] 4:[YZ] 5:[Y] 6:[Y]
Battery X: Class-S Missile Rack, 3/6/9, 1/4+/1/1, Anti-Fighter; No Range Mods
[ABC] [ABD]

Battery Y: Class-L Missile Rack, 5/10/15, 1/4+/1/1, Anti-Fighter; No Range Mods
[ABC] [ABD] [CEF] [DEF]

Battery Z: Class-D Missile Rack, 3/6/9, 1/5+/1/1, Anti-Fighter; Fighter Exclusive; No Range Mods
[ABC] [ABD] [CEF] [DEF]

Special: [TL0] Marines (3)


Leklant Scout Cruiser (In Service 2243)
While the larger kingdoms are content to hold on to their current territory, the smaller kingdoms look to explore nearby systems for new conquests.  To that end they utilise the Leklant.

Type: LEKLANT-class KOR-LYAN SCOUT CRUISER (105)
Hull: 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 2 2 2 2 2 1 1 1 1 1                   
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0                   

Weapons: [TL0] 1:[WY] 2:[WY] 3:[WY] 4:[XZ] 5:[X] 6:[Y]
Battery W: Standard Particle Beam, 2/4/6, 1/4+/1/1, Anti-Fighter
[ACE] [ACE] [BDF] [BDF]

Battery X: Class-L Missile Rack, 5/10/15, 1/4+/1/1, Anti-Fighter; No Range Mods
[ACE] [BDF]

Battery Y: Class-D Missile Rack, 3/6/9, 1/5+/1/1, Anti-Fighter; Fighter Exclusive; No Range Mods
[AB] [AB] [ABC] [ABD] [CEF] [DEF]

Battery Z: Limpet-Bore Torpedo, 5/10/15, 1/4+/1/1, No Range Mods; Starship Exclusive
[AB] Ammo: 5

Special: [TL0] Fire Control; Hyperdrive; Marines (5)


Fenja Assault Leader (In Service 2243)
Designed to lead squadrons of Axor frigates, the Fenja uses its torpedoes to disable a target before the Axors close and board it.

Type: FENJA-class KOR-LYAN ASSAULT LEADER (74)
Hull: 5 4 3 2 1
Engines: [TL0] 4 4 3 2 1                         
Shields: [TL0] 0 0 0 0 0                         

Weapons: [TL0] 1:[X] 2:[X] 3:[X] 4:[Y] 5:[Y] 6:[Y]
Battery X: Standard Particle Beam, 2/4/6, 1/4+/1/1, Anti-Fighter
[ABC] [ABD]

Battery Y: Limpet-Bore Torpedo, 5/10/15, 1/4+/1/1, No Range Mods; Starship Exclusive
[GHI] [JKL] Ammo: 10

Special: [TL0] Carrier (20); Marines (8); Overthrusters
Fighters: [TL0]
4xAilyan, 1/7/2, (Boarding Pod/5+)


Lekra Torpedo Frigate (In Service 2245)
Operated only by the Kingdom of Ketnor, this vessel based on the Cokra hull makes extensive used of Limpet-Bore Torpedoes.  These weapons fire projectiles that attack themselves to the enemy ship's hull and then wander about until they find the system they were targeted on before exploding.

Type: LEKRA-class KOR-LYAN TORPEDO FRIGATE (54)
Hull: 4 3 2 1
Engines: [TL0] 5 4 3 2                         
Shields: [TL0] 0 0 0 0                         

Weapons: [TL0] 1:[XYZ] 2:[XYZ] 3:[XZ] 4:[YZ] 5:[YZ] 6:[YZ]
Battery X: Standard Particle Beam, 2/4/6, 1/4+/1/1, Anti-Fighter
[ABC] [ABD]

Battery Y: Class-D Missile Rack, 3/6/9, 1/5+/1/1, Anti-Fighter; Fighter Exclusive; No Range Mods
[ABC] [ABD] [JKL]

Battery Z: Limpet-Bore Torpedo, 5/10/15, 1/4+/1/1, No Range Mods; Starship Exclusive
[ABC] [ABC] [ABD] [ABD] Ammo: 20

Special: [TL0] Marines (1); Overthrusters


Trylkan Ballistic Destroyer (In Service 2251)
An effort to reduce logistical requirements of their destroyer squadrons, this Solyrn variant replaces most of the missile racks with other weapons.  While they still require resupply this is less of a drain than resupplying a Solyrn.

Type: TRYLKAN-class KOR-LYAN BALLISTIC DESTROYER (89)
Hull: 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 2 2 1 1                       
Shields: [TL0] 0 0 0 0 0 0 0                       

Weapons: [TL0] 1:[XZ] 2:[XZ] 3:[YZ] 4:[YZ] 5:[Y] 6:[Y]
Battery X: Proximity Laser, 5/10/15, 1/6+/1/1, Extra Hull Damage; Starship Exclusive
[ABC] [ABD]

Battery Y: Ballistic Mine Launcher, 5/10/15, 1/4+/1/1, Area Effect; No Range Mods
[ABC] [ABD] [CEF] [DEF]

Battery Z: Class-D Missile Rack, 3/6/9, 1/5+/1/1, Anti-Fighter; Fighter Exclusive; No Range Mods
[ABC] [ABD] [CEF] [DEF]

Special: [TL0] Marines (3)


Koskova Battlecruiser (In Service 2255)
Carrying a large supply of reloads for the missile racks and a number of particle cannons, the Koskova is able to stay in the fight longer than earlier Kor-Lyan warships.

Type: KOSKOVA-class KOR-LYAN BATTLECRUISER (148)
Hull: 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 2 2 2 2 2 2 2 1 1 1 1 1 1                 
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0 0                 

Weapons: [TL0] 1:[VY] 2:[VZ] 3:[W] 4:[X] 5:[X] 6:[Y]
Battery V: Particle Cannon, 3/6/9, 1/4+/1/1, Anti-Fighter; Extra Hull Damage
[AB] [AB] [AB]

Battery W: Standard Particle Beam, 2/4/6, 1/4+/1/1, Anti-Fighter
[ABCDEF] [ABCDEF]

Battery X: Class-L Missile Rack, 5/10/15, 1/4+/1/1, Anti-Fighter; No Range Mods
[ABC] [ABD] [ACE] [BDF]

Battery Y: Class-D Missile Rack, 3/6/9, 1/5+/1/1, Anti-Fighter; Fighter Exclusive; No Range Mods
[ABC] [ABD] [CEF] [DEF]

Battery Z: Proximity Laser, 5/10/15, 1/6+/1/1, Extra Hull Damage; Starship Exclusive
[ABC] [ABD]

Special: [TL0] Hyperdrive; Marines (5)


Verloka Mine Cruiser (In Service 2256)
Based on the Koskova, the Verloka is used the saturate an area with mines to force the enemy into the path of attack ships.

Type: VERLOKA-class KOR-LYAN MINE CRUISER (166)
Hull: 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 2 2 2 2 2 2 2 1 1 1 1 1 1                 
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0 0                 

Weapons: [TL0] 1:[VZ] 2:[WZ] 3:[X] 4:[Y] 5:[Y] 6:[Z]
Battery V: Particle Cannon, 3/6/9, 1/4+/1/1, Anti-Fighter; Extra Hull Damage
[AB] [AB]

Battery W: Standard Particle Beam, 2/4/6, 1/4+/1/1, Anti-Fighter
[ABCDEF] [ABCDEF]

Battery X: Class-L Missile Rack, 5/10/15, 1/4+/1/1, Anti-Fighter; No Range Mods
[ACE] [BDF]

Battery Y: Class-D Missile Rack, 3/6/9, 1/5+/1/1, Anti-Fighter; Fighter Exclusive; No Range Mods
[ABC] [ABD] [CEF] [DEF]

Battery Z: Ballistic Mine Launcher, 5/10/15, 1/4+/1/1, Area Effect; No Range Mods
[AB] [ABC] [ABC] [ABD] [ABD]

Special: [TL0] Hyperdrive; Marines (5)


Kolosk Proximity Cruiser (In Service 2258)
An updated version of the Koskova, the Kolosk replaces the particle cannons with additional long ranged ballistic weapons.

Type: KOLOSK-class KOR-LYAN PROXIMITY CRUISER (130)
Hull: 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 2 2 2 2 2 2 2 1 1 1 1 1 1                 
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0 0                 

Weapons: [TL0] 1:[WZ] 2:[XZ] 3:[X] 4:[Y] 5:[Y] 6:[Z]
Battery W: Standard Particle Beam, 2/4/6, 1/4+/1/1, Anti-Fighter
[ABCDEF] [ABCDEF]

Battery X: Class-L Missile Rack, 5/10/15, 1/4+/1/1, Anti-Fighter; No Range Mods
[ABC] [ABD] [ACE] [BDF]

Battery Y: Class-D Missile Rack, 3/6/9, 1/5+/1/1, Anti-Fighter; Fighter Exclusive; No Range Mods
[ABC] [ABD] [CEF] [DEF]

Battery Z: Proximity Laser, 5/10/15, 1/6+/1/1, Extra Hull Damage; Starship Exclusive
[AB] [AB] [AB] [ABC] [ABD]

Special: [TL0] Hyperdrive; Marines (5)</r>

32

(102 replies, posted in The Admiralty Edition)

The Ipsha Baronies

The Ipsha are invertebrates that roughly resemble a starfish with anything from five to sixteen limbs – those with more limbs being of higher caste than those with less..  Due to their fast rate of reproduction the Ipsha have suffered a number of devastating civil wars over resources with their civilisation being almost destroyed each time.  Only their rapid population growth has allowed them to keep bouncing back.  Over time only five factions, or baronies, managed to survive to expand into space.

Rather than the whole race, originally only a single barony joined the League.  This was just before the Dilgar War and even as the Dilgar advanced on the Ipsha holdings they started another civil war.  They only survived the Dilgar onslaught due to the massive size of their fleets.  Only after the war did the rest of the baronies join the League.


Fighters

Urchin Heavy Fighter (In Service 2215)
While each barony has a slightly different fighter design, they are all basically the same with slightly heavies weaponry than found on most small craft.
(55) Urchin, 6/10/1, (Fighter/5+)


Ships

The Ipsha home world is surrounded by intense electromagnetic fields that make space travel difficult, and they are also close to a number of black holes.  Over time they have harnessed the power of these fields to create advanced weaponry and they use micro-singularities to power their ships.

Probably due to their radial symmetry, the Ipsha are attracted to geometric ship designs.


Battlehex (In Service 2200)
Hexagonal in appearance from the front, these light cruisers are vulnerable to enemy fighters due to the lack of a spark field.

Type: IPSHA BATTLEHEX (67)
Hull: 7 6 5 4 3 2 1
Engines: [TL0] 4 4 3 3 2 2 1                       
Shields: [TL0] 0 0 0 0 0 0 0                       

Weapons: [TL0] 1:[X] 2:[X] 3:[X] 4:[X] 5:[Y] 6:[]
Battery X: Triple Surge Cannon, 3/6/9, 1/4+/1/1, Extra Hull Damage
[AB] [AB] [EF] [EF]

Battery Y: Resonance Generator, 2/4/6, 1/5+/1/1, Double Damage; Starship Exclusive
[GHI]

Special: [TL0] Marines (3)


Battleglobe (In Service 2202)
The archetypal Ipsha ship, the battleglobe has twenty spines each with a surge cannon at the end.  These combine their fire into powerful blasts.  While quite fast the ships is vulnerable to attack from the sides.

Type: IPSHA BATTLEGLOBE (101)
Hull: 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 4 4 4 3 3 3 2 2 2 1 1 1                 
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0                 

Weapons: [TL0] 1:[X] 2:[X] 3:[Y] 4:[] 5:[] 6:[]
Battery X: Quint Surge Cannon, 5/10/15, 1/4+/1/3, Extra Hull Damage; Slow-Firing; Starship Exclusive
[AB] [AB] [EF] [EF]

Battery Y: Spark Field, 1/2/3, 1/6+/1/1, Anti-Fighter; Area Effect; Carronade
[ABCDEF]

Special: [TL0] Marines (5)


Resohex (In Service 2206)
Used only by the Essan barony, this Battlehex variant with the other weapons replaced with extra resonance generators.

Type: IPSHA RESOHEX (49)
Hull: 7 6 5 4 3 2 1
Engines: [TL0] 4 4 3 3 2 2 1                       
Shields: [TL0] 0 0 0 0 0 0 0                       

Weapons: [TL0] 1:[2X] 2:[2X] 3:[X] 4:[X] 5:[X] 6:[X]
Battery X: Resonance Generator, 2/4/6, 1/5+/1/1, Double Damage; Starship Exclusive
[GHI] [AB] [AB] [AB] [AB] [EF] [EF] [EF] [EF]

Special: [TL0] Marines (3)


Scout Wheel (In Service 2225)
With only limited supplies of Quantium-40 that is needed to power jump engines, the Ipsha prefer to use fixed jump gates.  However they do operate some ships with their own jump engines, mainly using them to spy on each other and nearby races.

Type: IPSHA SCOUT WHEEL (123)
Hull: 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 2 2 2 2 2 2 2 1 1 1 1 1 1                 
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0 0                 

Weapons: [TL0] 1:[X] 2:[X] 3:[Y] 4:[Y] 5:[Z] 6:[]
Battery X: Twin Surge Cannon, 2/4/6, 1/4+/1/1, Anti-Fighter; Extra Hull Damage
[AB] [HJ] [IK] [EF]

Battery Y: EM Pulsar, 2/4/6, 1/5+/1/1, Anti-Fighter; Increased Hits; Non-Piercing -1
[GHI] [ACE] [BDF] [JKL]

Battery Z: Spark Field, 1/2/3, 1/6+/1/1, Anti-Fighter; Area Effect; Carronade
[ABCDEF] [ABCDEF]

Special: [TL0] Fire Control; Hyperdrive; Marines (5)


Starsphere Orbital Satellite (In Service 2225)
While this is a respectable defensive installation, they are not immune to each others spark fields.  As a result they have to be deployed quite well spaced out which can allow an enemy to concentrate fire on one with other satellites being unable to assist.

Type: IPSHA STARSPHERE (31)
Hull: 4 3 2 1
Engines: [TL0]                             
Shields: [TL0] 0 0 0 0                         

Weapons: [TL0] 1:[X] 2:[X] 3:[Y] 4:[Y] 5:[] 6:[]
Battery X: Quad Surge Cannon, 4/8/12, 1/4+/1/2, Extra Hull Damage; Starship Exclusive
[AB]

Battery Y: Spark Field, 1/2/3, 1/6+/1/1, Anti-Fighter; Area Effect; Carronade
[ABCDEF]


Ring Base (In Service 2226)
While the five baronies each have their own base designs they are operationally identical.

Type: IPSHA RING BASE (475)
Hull: 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0]                             
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0   

Weapons: [TL0] 1:[WY] 2:[WZ] 3:[X] 4:[X] 5:[X] 6:[Y]
Battery W: Quint Surge Cannon, 5/10/15, 1/4+/1/3, Extra Hull Damage; Slow-Firing; Starship Exclusive
[AB] [AC] [BD] [CE] [DF] [EF]

Battery X: EM Pulsar, 2/4/6, 1/5+/1/1, Anti-Fighter; Increased Hits; Non-Piercing -1
[AB] [AB] [AC] [AC] [BD] [BD] [CE] [CE] [DF] [DF] [EF] [EF]

Battery Y: Resonance Generator, 2/4/6, 1/5+/1/1, Double Damage; Starship Exclusive
[AB] [AC] [BD] [CE] [DF] [EF]

Battery Z: Spark Field, 1/2/3, 1/6+/1/1, Anti-Fighter; Area Effect; Carronade
[ABCDEF] [ABCDEF]

Special: [TL0] Cargo (36); Carrier (220); Marines (7)
Fighters: [TL0]
4xUrchin, 6/10/1, (Fighter/5+)


Warsphere (In Service 2230)
A spherical heavy cruiser, the warsphere has better weapon coverage than the battleglobe but is unable to focus its firepower quite as well.  The expense of these vessels limits their deployments to major conflicts.

Type: IPSHA WARSPHERE (193)
Hull: 14 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 4 4 4 4 3 3 3 2 2 2 2 1 1 1               
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0 0 0               

Weapons: [TL0] 1:[X] 2:[X] 3:[X] 4:[X] 5:[Y] 6:[Z]
Battery X: Triple Surge Cannon, 3/6/9, 1/4+/1/1, Extra Hull Damage
[AB] [AB] [AC] [BD] [CE] [DF] [EF] [EF]

Battery Y: EM Bolter, 4/8/12, 1/5+/1/2,
[AB] [EF]

Battery Z: Spark Field, 1/2/3, 1/6+/1/1, Anti-Fighter; Area Effect; Carronade
[ABCDEF] [ABCDEF]

Special: [TL0] Carrier (55); Marines (5)
Fighters: [TL0]
1xUrchin, 6/10/1, (Fighter/5+)


Carrier Cube (In Service 2230)
Basically a box to transport fighters, the carrier cube does that job well and is well armed.  It needs to be cautious when using its spark field so as to not catch its own fighters.

Type: IPSHA CARRIER CUBE (326)
Hull: 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 3 2 2 2 2 1 1 1 1                 
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0                 

Weapons: [TL0] 1:[W] 2:[X] 3:[X] 4:[Y] 5:[Y] 6:[Z]
Battery W: Quad Surge Cannon, 4/8/12, 1/4+/1/2, Extra Hull Damage; Starship Exclusive
[HJ] [IK]

Battery X: EM Pulsar, 2/4/6, 1/5+/1/1, Anti-Fighter; Increased Hits; Non-Piercing -1
[GHI] [GHI] [JKL] [JKL]

Battery Y: Resonance Generator, 2/4/6, 1/5+/1/1, Double Damage; Starship Exclusive
[AH] [BI] [EJ] [FK]

Battery Z: Spark Field, 1/2/3, 1/6+/1/1, Anti-Fighter; Area Effect; Carronade
[ABCDEF] [ABCDEF]

Special: [TL0] Carrier (220); Marines (5)
Fighters: [TL0]
4xUrchin, 6/10/1, (Fighter/5+)


Tetraship (In Service 2230)
A pyramid shaped frigate that flies with the point towards the enemy.  It is one of the few Ipsha ships with decent anti-fighter weaponry.

Type: IPSHA TETRASHIP (41)
Hull: 4 3 2 1
Engines: [TL0] 6 5 3 2                         
Shields: [TL0] 0 0 0 0                         

Weapons: [TL0] 1:[XY] 2:[XY] 3:[Y] 4:[Y] 5:[Y] 6:[Y]
Battery X: Surge Blaster, 3/6/9, 1/5+/1/2,
[AB]

Battery Y: EM Pulsar, 2/4/6, 1/5+/1/1, Anti-Fighter; Increased Hits; Non-Piercing -1
[ACE] [ACE] [BDF] [BDF]

Special: [TL0] Marines (1)


Surgesphere (In Service 2230)
Continuing the Essan barony trend towards ships with just a single weapon type, this warsphere variant replaces all weapons other than the spark fields with surge cannons which can then combine into powerful batteries.

Type: IPSHA SURGESPHERE (207)
Hull: 14 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 5 5 5 4 4 4 3 3 3 2 2 2 1 1               
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0 0 0               

Weapons: [TL0] 1:[X] 2:[X] 3:[X] 4:[Y] 5:[Z] 6:[]
Battery X: Quad Surge Cannon, 4/8/12, 1/4+/1/2, Extra Hull Damage; Starship Exclusive
[AB] [AC] [BD] [CE] [DF] [EF]

Battery Y: Triple Surge Cannon, 3/6/9, 1/4+/1/1, Extra Hull Damage
[AB] [EF]

Battery Z: Spark Field, 1/2/3, 1/6+/1/1, Anti-Fighter; Area Effect; Carronade
[ABCDEF] [ABCDEF]

Special: [TL0] Carrier (55); Marines (5)
Fighters: [TL0]
1xUrchin, 6/10/1, (Fighter/5+)


Heavy Carrier Cube (In Service 2230)
The Oer barony claims to be the creator of the carrier cube, and their version of it is certainly more capable although the weaponry is shorter ranged.

Type: IPSHA HEAVY CARRIER CUBE (430)
Hull: 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 3 2 2 2 2 1 1 1 1                 
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0                 

Weapons: [TL0] 1:[XZ] 2:[X] 3:[X] 4:[X] 5:[Y] 6:[Y]
Battery X: EM Pulsar, 2/4/6, 1/5+/1/1, Anti-Fighter; Increased Hits; Non-Piercing -1
[GHI] [GHI] [HJ] [HJ] [IK] [IK] [JKL] [JKL]

Battery Y: Resonance Generator, 2/4/6, 1/5+/1/1, Double Damage; Starship Exclusive
[AH] [BI] [EJ] [FK]

Battery Z: Spark Field, 1/2/3, 1/6+/1/1, Anti-Fighter; Area Effect; Carronade
[ABCDEF] [ABCDEF]

Special: [TL0] Carrier (330); Marines (5)
Fighters: [TL0]
6xUrchin, 6/10/1, (Fighter/5+)


Tetra Escort (In Service 2235)
Developed by the Eethan barony this vessel shows their trend towards fast ships with rapid firing weaponry.

Type: IPSHA TETRA ESCORT (52)
Hull: 4 3 2 1
Engines: [TL0] 8 6 4 2                         
Shields: [TL0] 0 0 0 0                         

Weapons: [TL0] 1:[2X] 2:[2X] 3:[2X] 4:[XY] 5:[XY] 6:[X]
Battery X: EM Pulsar, 2/4/6, 1/5+/1/1, Anti-Fighter; Increased Hits; Non-Piercing -1
[ACE] [ACE] [ACE] [BDF] [BDF] [BDF]

Battery Y: Spark Field, 1/2/3, 1/6+/1/1, Anti-Fighter; Area Effect; Carronade
[ABCDEF]

Special: [TL0] Marines (1)


Boltglobe (In Service 2252)
This Eethan barony variant of the battleglobe shows their use of new technology to mount a large array of the new electromagnetic bolter.

Type: IPSHA BOLTGLOBE (101)
Hull: 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 4 4 4 3 3 3 2 2 2 1 1 1                 
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0                 

Weapons: [TL0] 1:[XY] 2:[X] 3:[X] 4:[X] 5:[X] 6:[X]
Battery X: EM Bolter, 4/8/12, 1/5+/1/2,
[AB] [AB] [AB] [AB] [AB] [AB] [EF] [EF] [EF] [EF] [EF] [EF]

Battery Y: Spark Field, 1/2/3, 1/6+/1/1, Anti-Fighter; Area Effect; Carronade
[ABCDEF]

Special: [TL0] Marines (5)</r>

33

(102 replies, posted in The Admiralty Edition)

The Hyach Gerontocracy

The Hyach are one of the older and more advanced races in the League, their civilisation being over 7000 years old, but they are in decline with a falling birth rate.  They are a people caught in the rituals of the past and led by a Grand Council where the primary requirement for membership is old age.

While they have what is probably the most advanced ships in the League, they prefer to withdraw to their home world and wait out any attacker.


Fighters

Dartha Medium Fighter (In Service 2222)
While the laser cannon mounted on the Dartha is capable of dealing respectable damage to enemy warships, the fighter lacks weaponry to deal with enemy fighters – something the Hyach need.
(36) Dartha, 6/10/0, (Fighter/6+)

Doskva Stealth Fighter (In Service 2254)
A modification of the Dartha, the Doskva trades in a little speed for a basic stealth system.  While expensive to build it is expected that it will eventually replace the Dartha.
(37) Doskva, 6/9/1, (Fighter/6+)

Ashilat Breaching Pod
The Hyach don't particularly like close combat, but recognise that sometimes it is necessary.  As a result they developed the Ashilat and Laricha.
(5) Ashilat, 1/7/1, (Boarding Pod/5+)

Laricha Assault Shuttle
(11) Laricha, 1/8/1, (Breacher/6+)


Ships
It is fairly obvious from the class names which ships share a common hull type.  Hyach ships mount defensive systems comparable to those on Earth Alliance vessels along with a formidable array of laser weapons and advanced targeting computers.

Irokai Kam Battlecruiser (In Service 2023)
For many years this was the primary cruiser of the Hyach navy, with the spinal laser being to scourge of their enemies.

Type: IROKAI KAM-class HYACH BATTLECRUISER (224)
Hull: 14 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 3 3 2 2 2 2 2 1 1 1 1               
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0 0 0               

Weapons: [TL0] 1:[XZ] 2:[Y] 3:[Y] 4:[Y] 5:[Z] 6:[Z]
Battery X: Spinal Laser, 6/12/18, 1/5+/2/3, Extra Hull Damage; Slow-Firing; Starship Exclusive
[G]

Battery Y: Medium Laser Cannon, 3/6/9, 1/5+/1/2, Extra Hull Damage; Starship Exclusive
[AB] [AB] [AC] [BD] [CE] [DF]

Battery Z: Maser, 2/4/6, 1/4+/1/2, Anti-Fighter
[AB] [AB] [AC] [BD] [JKL] [JKL]

Special: [TL0] Countermeasures; Fire Control; Hyperdrive; Marines (5); Point Defense


Irokai Kal Command Gunship (In Service 2165)
While the Hyach are not keen on the heavy laser cannon, preferring either blast lasers or a spinal laser, on the few occasions they do use it they like to do so in large numbers.

Type: IROKAI KAL-class HYACH COMMAND GUNSHIP (275)
Hull: 14 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 3 3 2 2 2 2 2 1 1 1 1               
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0 0 0               

Weapons: [TL0] 1:[X] 2:[Y] 3:[Y] 4:[Y] 5:[Y] 6:[]
Battery X: Spinal Laser, 6/12/18, 1/5+/2/3, Extra Hull Damage; Slow-Firing; Starship Exclusive
[G]

Battery Y: Heavy Laser Cannon, 4/8/12, 1/5+/2/2, Extra Hull Damage; Starship Exclusive
[AB] [AB] [AC] [BD] [CE] [DF] [EF] [EF]

Special: [TL0] Countermeasures; Fire Control; Hyperdrive; Marines (5); Point Defense


Urutha Kal Dreadnought (In Service 2207)
Expensive to build and maintain, these powerful vessels are rarely seen.

Type: URUTHA KAL-class HYACH DREADNOUGHT (323)
Hull: 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 3 3 2 2 2 2 2 1 1 1 1 1               
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0               

Weapons: [TL0] 1:[WZ] 2:[XZ] 3:[X] 4:[X] 5:[Y] 6:[Z]
Battery W: Spinal Laser, 6/12/18, 1/5+/2/3, Extra Hull Damage; Slow-Firing; Starship Exclusive
[G]

Battery X: Medium Laser Cannon, 3/6/9, 1/5+/1/2, Extra Hull Damage; Starship Exclusive
[AB] [AB] [AC] [BD] [CE] [DF]

Battery Y: Blast Laser, 4/8/12, 1/4+/1/2,
[AB] [AB]

Battery Z: Maser, 2/4/6, 1/4+/1/2, Anti-Fighter
[AC] [AC] [BD] [BD] [JKL] [JKL]

Special: [TL0] Carrier (72); Countermeasures; Fire Control; Hyperdrive; Marines (5); Point Defense
Fighters: [TL0]
2xDartha, 6/10/0, (Fighter/6+)


Alichi Kav Stealth Cruiser (In Service 2210)
Built arpund a spinal laser, these stealth ships are intended to hang about on the fringes of battle until an opportunity presents itself to dart in and engage a key enemy vessel without reply.

Type: ALICHI KAV-class HYACH STEALTH CRUISER (171)
Hull: 9 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 2 2 2 1 1 1                     
Shields: [TL0] 0 0 0 0 0 0 0 0 0                     

Weapons: [TL0] 1:[X] 2:[Y] 3:[Y] 4:[Y] 5:[] 6:[]
Battery X: Spinal Laser, 6/12/18, 1/5+/2/3, Extra Hull Damage; Slow-Firing; Starship Exclusive
[G]

Battery Y: Medium Laser Cannon, 3/6/9, 1/5+/1/2, Extra Hull Damage; Starship Exclusive
[AC] [AC] [BD] [BD]

Special: [TL0] Countermeasures; Fire Control; Marines (3); Point Defense; Stealth


Takalti Kam Orbital Satellite (In Service 2212)
More commonly used around Hyach outposts than in their home system, these defences have longer ranged weaponry than that on the ships of many other races.

Type: TAKALTI KAM-class HYACH ORBITAL SATELLITE (47)
Hull: 5 4 3 2 1
Engines: [TL0]                             
Shields: [TL0] 0 0 0 0 0                         

Weapons: [TL0] 1:[X] 2:[X] 3:[X] 4:[Y] 5:[Y] 6:[Y]
Battery X: Blast Laser, 4/8/12, 1/4+/1/2,
[GHI] [GHI]

Battery Y: Maser, 2/4/6, 1/4+/1/2, Anti-Fighter
[ACE] [BDF]


Tachila Kor Scout Carrier (In Service 2215)
Not intended to be a direct combat vessel, the Tachila Kor is intended to support fleet operations with their electronic warfare systems and fighters.

Type: TACHILA KOR-class HYACH SCOUT CARRIER (314)
Hull: 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 3 2 2 2 2 1 1 1 1                 
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0                 

Weapons: [TL0] 1:[X] 2:[Y] 3:[Y] 4:[Y] 5:[] 6:[]
Battery X: Blast Laser, 4/8/12, 1/4+/1/2,
[AB]

Battery Y: Maser, 2/4/6, 1/4+/1/2, Anti-Fighter
[GHI] [GHI] [ABC] [ABD] [JKL] [JKL]

Special: [TL0] Carrier (144); Countermeasures; Fire Control; Hyperdrive; Marines (5); Point Defense
Fighters: [TL0]
4xDartha, 6/10/0, (Fighter/6+)


Okath Kat Fast Frigate (In Service 2215)
Originally built to deal with raiders, these vessels are intended to close quickly with their targets.  They are also slightly larger than most other vessels of their class.

Type: OKATH KAT-class HYACH FAST FRIGATE (99)
Hull: 6 5 4 3 2 1
Engines: [TL0] 5 5 4 3 2 1                       
Shields: [TL0] 0 0 0 0 0 0                       

Weapons: [TL0] 1:[X] 2:[X] 3:[X] 4:[X] 5:[X] 6:[]
Battery X: Medium Laser Cannon, 3/6/9, 1/5+/1/2, Extra Hull Damage; Starship Exclusive
[AB] [AC] [BD] [CE] [DF]

Special: [TL0] Countermeasures; Fire Control; Marines; Overthrusters; Point Defense


Evirol Tek Logistics Cruiser (In Service 2216)
A civilian freighter, the Evirol Tek is unusual in that it carries its own jump engine and a decent amount of weaponry for dealing with raiders.

Type: EVIROL TEK-class HYACH LOGISTICS CRUISER (94)
Hull: 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 3 2 2 2 1 1 1                   
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0                   

Weapons: [TL0] 1:[X] 2:[Y] 3:[Y] 4:[Y] 5:[] 6:[]
Battery X: Medium Laser Cannon, 3/6/9, 1/5+/1/2, Extra Hull Damage; Starship Exclusive
[AB]

Battery Y: Maser, 2/4/6, 1/4+/1/2, Anti-Fighter
[AC] [BD] [CE] [DF]

Special: [TL0] Cargo (73); Countermeasures; Marines (5); Point Defense; Hyperdrive


Utara Tor Stellar Fortress (In Service 2216)
One of the most powerful space stations seen, the Utara Tor are the reason why the Dilgar didn't attack the Hyach home world.

Type: UTARA TOR-class HYACH STELLAR FORTRESS (1206)
Hull: 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0]                             
Shields: [TL0] 3 3 3 3 3 3 3 3 3 3 2 2 2 2 2 2 2 2 2 2 1 1 1 1 1 1 1 1 1 1

Weapons: [TL0] 1:[WYZ] 2:[WY] 3:[XY] 4:[XY] 5:[XZ] 6:[YZ]
Battery W: Spinal Laser, 6/12/18, 1/5+/2/3, Extra Hull Damage; Slow-Firing; Starship Exclusive
[G] [H] [I] [J] [K] [L]

Battery X: Blast Laser, 4/8/12, 1/4+/1/2,
[AB] [AB] [AC] [AC] [BD] [BD] [CE] [CE] [DF] [DF] [EF] [EF]

Battery Y: Medium Laser Cannon, 3/6/9, 1/5+/1/2, Extra Hull Damage; Starship Exclusive
[AB] [AB] [AB] [AB] [AC] [AC] [AC] [AC] [BD] [BD] [BD] [BD] [CE] [CE] [CE] [CE] [DF] [DF] [DF] [DF] [EF] [EF] [EF] [EF]

Battery Z: Maser, 2/4/6, 1/4+/1/2, Anti-Fighter
[AB] [AB] [AC] [AC] [BD] [BD] [CE] [CE] [DF] [DF] [EF] [EF]

Special: [TL0] Cargo (216); Carrier (216); Countermeasures; Fire Control; Marines (7); Point Defense
Fighters: [TL0]
6xDartha, 6/10/0, (Fighter/6+)


Senchlat Kam Light Cruiser (In Service 2217)
A common ship in the Hyach fleet, the Senchlat Kam is used as a strike ship to engage key enemy vessels.

Type: SENCHLAT KAM-class HYACH LIGHT CRUISER (133)
Hull: 9 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 2 2 2 1 1 1                     
Shields: [TL0] 0 0 0 0 0 0 0 0 0                     

Weapons: [TL0] 1:[X] 2:[X] 3:[X] 4:[X] 5:[Y] 6:[Y]
Battery X: Blast Laser, 4/8/12, 1/4+/1/2,
[AB] [AB] [ABC] [ABD] [CEF] [DEF]

Battery Y: Maser, 2/4/6, 1/4+/1/2, Anti-Fighter
[GHI] [JKL]

Special: [TL0] Countermeasures; Fire Control; Marines (3); Point Defense


Okath Kur Escort Frigate (In Service 2218)
Despite the power of their laser weaponry, Hyach vessels are vulnerable to fighter attack.  As a result they developed a dedicated escort vessel to protect their capital ships.

Type: OKATH KUR-class HYACH ESCORT FRIGATE (117)
Hull: 6 5 4 3 2 1
Engines: [TL0] 5 5 4 3 2 1                       
Shields: [TL0] 0 0 0 0 0 0                       

Weapons: [TL0] 1:[Xy] 2:[Y] 3:[Y] 4:[Y] 5:[Y] 6:[Y]
Battery X: Medium Laser Cannon, 3/6/9, 1/5+/1/2, Extra Hull Damage; Starship Exclusive
[AB]

Battery Y: Maser, 2/4/6, 1/4+/1/2, Anti-Fighter
[GHI] [GHI] [ABC] [ABD] [CEF] [DEF]

Special: [TL0] Countermeasures; Fire Control; Marines; Overthrusters; Point Defense


Senchlat Kes Combat Scout (In Service 2219)
Intended to operate in pairs to support each other, these vessels were intended to carry sufficient firepower to deal with most threats.  Unfortunately this just made them primary targets for attackers.

Type: SENCHLAT KES-class HYACH COMBAT SCOUT (126)
Hull: 9 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 2 2 2 1 1 1                     
Shields: [TL0] 0 0 0 0 0 0 0 0 0                     

Weapons: [TL0] 1:[X] 2:[X] 3:[Y] 4:[Y] 5:[Z] 6:[Z]
Battery X: Blast Laser, 4/8/12, 1/4+/1/2,
[AB] [AB]

Battery Y: Medium Laser Cannon, 3/6/9, 1/5+/1/2, Extra Hull Damage; Starship Exclusive
[ABC] [ABD]

Battery Z: Maser, 2/4/6, 1/4+/1/2, Anti-Fighter
[GHI] [CEF] [DEF]

Special: [TL0] Countermeasures; Fire Control; Marines (3); Point Defense


Irokai Kar Strike Cruiser (In Service 2224)
Giving up some firepower to carry some fighters, the Irokai Kar is designed to add fighters to a squadron that doesn't have any, or to add extra fighters where they are required.

Type: IROKAI KAR-class HYACH STRIKE CRUISER (285)
Hull: 14 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 3 3 2 2 2 2 2 1 1 1 1               
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0 0 0               

Weapons: [TL0] 1:[X] 2:[Y] 3:[Y] 4:[Z] 5:[Z] 6:[Z]
Battery X: Spinal Laser, 6/12/18, 1/5+/2/3, Extra Hull Damage; Slow-Firing; Starship Exclusive
[G]

Battery Y: Medium Laser Cannon, 3/6/9, 1/5+/1/2, Extra Hull Damage; Starship Exclusive
[AC] [BD] [CE] [DF]

Battery Z: Maser, 2/4/6, 1/4+/1/2, Anti-Fighter
[AB] [AB] [AC] [BD] [JKL] [JKL]

Special: [TL0] Countermeasures; Fire Control; Hyperdrive; Marines (5); Point Defense; Carrier (72)
Fighters: [TL0]
2xDartha, 6/10/0, (Fighter/6+)


Evirol Kon Auxiliary Carrier (In Service 2230)
Having decided to abandon their outposts to the Dilgar, the Hyach didn't have a use for their freighters, although a few were used as blockade runners, but worried that te Dilgar would breach their outer defences they didn't want to mothball them.  It was an easy conversion to modify the cargo bays to carry fighters and make the ships into temporary carriers.  Most were converted back after the war.

Type: EVIROL KON-class HYACH AUXILIARY CARRIER (268)
Hull: 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 3 2 2 2 1 1 1                   
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0                   

Weapons: [TL0] 1:[X] 2:[Y] 3:[Y] 4:[Y] 5:[] 6:[]
Battery X: Medium Laser Cannon, 3/6/9, 1/5+/1/2, Extra Hull Damage; Starship Exclusive
[AB]

Battery Y: Maser, 2/4/6, 1/4+/1/2, Anti-Fighter
[AC] [BD] [CE] [DF]

Special: [TL0] Cargo (25); Countermeasures; Marines (5); Point Defense; Carrier (144); Hyperdrive
Fighters: [TL0]
4xDartha, 6/10/0, (Fighter/6+)


Takalti Kal Heavy Orbital Satellite (In Service 2230)
These satellites are mainly used to supplement existing bases.

Type: TAKALTI KAL-class HYACH HEAVY ORBITAL SATELLITE (135)
Hull: 7 6 5 4 3 2 1
Engines: [TL0]                             
Shields: [TL0] 0 0 0 0 0 0 0                       

Weapons: [TL0] 1:[WZ] 2:[XZ] 3:[XZ] 4:[Y] 5:[Y] 6:[Z]
Battery W: Spinal Laser, 6/12/18, 1/5+/2/3, Extra Hull Damage; Slow-Firing; Starship Exclusive
[G]

Battery X: Blast Laser, 4/8/12, 1/4+/1/2,
[AB] [AB]

Battery Y: Medium Laser Cannon, 3/6/9, 1/5+/1/2, Extra Hull Damage; Starship Exclusive
[AB] [AB]

Battery Z: Maser, 2/4/6, 1/4+/1/2, Anti-Fighter
[ACE] [ACE] [BDF] [BDF]

Special: [TL0] Countermeasures; Fire Control; Point Defense


Alichi Tal Infiltrator (In Service 2244)
While the Hyach are not inclinded towards ground combat or boarding actions, they did see the need for a special operations vessel which they created on their stealth hull.  By removing the spinal laser they were able to add a large hanger bay to carry assault shuttles and breaching pods.

Type: ALICHI TAL-class HYACH INFILTRATOR (347)
Hull: 9 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 2 2 2 1 1 1                     
Shields: [TL0] 0 0 0 0 0 0 0 0 0                     

Weapons: [TL0] 1:[X] 2:[X] 3:[Y] 4:[Y] 5:[] 6:[]
Battery X: Medium Laser Cannon, 3/6/9, 1/5+/1/2, Extra Hull Damage; Starship Exclusive
[AC] [BD]

Battery Y: Maser, 2/4/6, 1/4+/1/2, Anti-Fighter
[AC] [BD]

Special: [TL0] Countermeasures; Fire Control; Marines (17); Point Defense; Stealth; Carrier (142)
Fighters: [TL0]
12xLaricha, 1/8/1, (Breacher/6+)
2xAshilat, 1/7/1, (Boarding Pod/5+)


Senchlat Kir Ballistic Cruiser (In Service 2258)
Having acquired some proximity lasers from the Kor-Lyan the Hyach thought they should test it out.  While it may not be the best weapon around it has proved something of a surprise to raiders more used to the direct fire lasers found on Hyach vessels.

Type: SENCHLAT KIR-class HYACH BALLISTIC CRUISER (110)
Hull: 9 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 2 2 2 1 1 1                     
Shields: [TL0] 0 0 0 0 0 0 0 0 0                     

Weapons: [TL0] 1:[X] 2:[X] 3:[X] 4:[X] 5:[Y] 6:[Y]
Battery X: Proximity Laser, 5/10/15, 1/6+/1/1, Extra Hull Damage; Starship Exclusive
[AB] [AB] [ABC] [ABD] [CEF] [DEF]

Battery Y: Maser, 2/4/6, 1/4+/1/2, Anti-Fighter
[GHI] [JKL]

Special: [TL0] Countermeasures; Fire Control; Marines (3); Point Defense</I></r>

34

(102 replies, posted in The Admiralty Edition)

The Hurr Republic

The Hurr are an aggressive species originating near Drazi space.  Fortunately they are one of the least technologically advanced space faring races in the galaxy.  This, plus an early encounter with the Tal'kona-sha, has prevented them becoming a threat to other nearby races.


Fighters

Koeth Light Fighter (In Service 2230)
Based on the basic Delta-V design, it is barely equal even to raider fighters.
(38) Koeth, 6/9/0, (Fighter/5+/Non-Piercing)

Anroeth Assault Shuttle
A poor design that really shouldn't be used in combat.  It is barely adequate for transporting troops to Hurr outposts.
(7) Anroeth, 1/4/0, (Breacher/6+)


Ships
As the Hurr have limited shipyard capacity they only have two basic hull designs (the Orak frigate and Boroca cruiser) that they then fit out to meet their requirements at the time.  Due to their low technology base most of the weaponry is of basic plasma, particle, and missile types, but a few ships have more advanced weapons.

Frigates
Orak Frigate (In Service 2230)
The most common Hurr ship, the Orak is required to fill numerous roles due to limited shipyard space.  Nearby races accuse the Hurr of using these frigates as raiders, an allegation the Hurr deny.

Type: ORAK-class HURR FRIGATE (93)
Hull: 9 8 7 6 5 4 3 2 1
Engines: [TL0] 2 2 2 2 2 1 1 1 1                     
Shields: [TL0] 0 0 0 0 0 0 0 0 0                     

Weapons: [TL0] 1:[X] 2:[Y] 3:[Y] 4:[Y] 5:[] 6:[]
Battery X: Heavy Plasma Cannon, 3/6/9, 1/5+/1/2, Range-Based DMG; Starship Exclusive
[AB]

Battery Y: Standard Particle Beam, 2/4/6, 1/4+/1/1, Anti-Fighter
[GHI] [GHI] [JKL] [JKL]

Special: [TL0] Carrier (38); Marines (3)
Fighters: [TL0]
1xKoeth, 6/9/0, (Fighter/5+/Non-Piercing)


Norek Missile Frigate (In Service 2230)
Originally intended to be a ground bombardment vessel, the Hurr quickly realised they didn't have the strength to invade other worlds.  As a result the Norek is now used in a fleet fire support role.
The missile racks were upgraded in 2240.

Type: NOREK-class HURR MISSILE FRIGATE (54)
Hull: 9 8 7 6 5 4 3 2 1
Engines: [TL0] 2 2 2 2 2 1 1 1 1                     
Shields: [TL0] 0 0 0 0 0 0 0 0 0                     

Weapons: [TL0] 1:[X] 2:[X] 3:[Y] 4:[Y] 5:[Y] 6:[]
Battery X: Class-SO Missile Rack, 3/6/9, 1/5+/1/1, Anti-Fighter; No Range Mods
[AB] [AB] [AB]

Battery Y: Standard Particle Beam, 2/4/6, 1/4+/1/1, Anti-Fighter
[GHI] [GHI] [JKL] [JKL]

Special: [TL0] Marines (3)

Type: NOREK-class HURR MISSILE FRIGATE (60)
Hull: 9 8 7 6 5 4 3 2 1
Engines: [TL0] 2 2 2 2 2 1 1 1 1                     
Shields: [TL0] 0 0 0 0 0 0 0 0 0                     

Weapons: [TL0] 1:[X] 2:[X] 3:[Y] 4:[Y] 5:[Y] 6:[]
Battery X: Class-S Missile Rack, 3/6/9, 1/4+/1/1, Anti-Fighter; No Range Mods
[AB] [AB] [AB]

Battery Y: Standard Particle Beam, 2/4/6, 1/4+/1/1, Anti-Fighter
[GHI] [GHI] [JKL] [JKL]

Special: [TL0] Marines (3)


Anoro Assault Frigate (In Service 2230)
Designed in conjunction with the Norek, the Anoro are now mainly used as troop transports rather than assault ships.  Those that are lost are not normally replaced.
As usual the missiles rack was upgraded in 2240.

Type: ANORO-class HURR ASSAULT FRIGATE (105)
Hull: 9 8 7 6 5 4 3 2 1
Engines: [TL0] 2 2 2 2 2 1 1 1 1                     
Shields: [TL0] 0 0 0 0 0 0 0 0 0                     

Weapons: [TL0] 1:[X] 2:[Y] 3:[Y] 4:[Y] 5:[] 6:[]
Battery X: Class-SO Missile Rack, 3/6/9, 1/5+/1/1, Anti-Fighter; No Range Mods
[AB]

Battery Y: Standard Particle Beam, 2/4/6, 1/4+/1/1, Anti-Fighter
[GHI] [GHI] [JKL] [JKL]

Special: [TL0] Carrier (42); Marines (9)
Fighters: [TL0]
6xAnroeth, 1/4/0, (Breacher/6+)

Type: ANORO-class HURR ASSAULT FRIGATE (107)
Hull: 9 8 7 6 5 4 3 2 1
Engines: [TL0] 2 2 2 2 2 1 1 1 1                     
Shields: [TL0] 0 0 0 0 0 0 0 0 0                     

Weapons: [TL0] 1:[X] 2:[Y] 3:[Y] 4:[Y] 5:[] 6:[]
Battery X: Class-S Missile Rack, 3/6/9, 1/4+/1/1, Anti-Fighter; No Range Mods
[AB]

Battery Y: Standard Particle Beam, 2/4/6, 1/4+/1/1, Anti-Fighter
[GHI] [GHI] [JKL] [JKL]

Special: [TL0] Carrier (42); Marines (9)
Fighters: [TL0]
6xAnroeth, 1/4/0, (Breacher/6+)


Torkoth Fast Frigate (In Service 2235)
While slightly faster than the standard Orak frigate, the Torkoth is not “fast” by the standards of anyone else.  In addition the extra engine power over-stresses the hull making it more prone to failure in combat.

Type: TORKOTH-class HURR FAST FRIGATE (87)
Hull: 8 7 6 5 4 3 2 1
Engines: [TL0] 2 2 2 2 1 1 1 1                     
Shields: [TL0] 0 0 0 0 0 0 0 0                     

Weapons: [TL0] 1:[X] 2:[Y] 3:[Y] 4:[Y] 5:[] 6:[]
Battery X: Medium Plasma Cannon, 2/4/6, 1/5+/1/1, Range-Based DMG; Starship Exclusive
[AB]

Battery Y: Standard Particle Beam, 2/4/6, 1/4+/1/1, Anti-Fighter
[GHI] [GHI] [JKL] [JKL]

Special: [TL0] Carrier (38); Marines (3)
Fighters: [TL0]
1xKoeth, 6/9/0, (Fighter/5+/Non-Piercing)


Martus Tech Frigate (In Service 2240)
The original testbed for the new particle cannons later used on the Borocada, the Martus is still considered an experimental vessel.  The Hurr have not yet decided if the prefer the extra damage of the light particle cannon over the accuracy of the standard particle beam.

Type: MARTUS-class HURR TECH FRIGATE (64)
Hull: 9 8 7 6 5 4 3 2 1
Engines: [TL0] 2 2 2 2 2 1 1 1 1                     
Shields: [TL0] 0 0 0 0 0 0 0 0 0                     

Weapons: [TL0] 1:[X] 2:[Y] 3:[Y] 4:[Y] 5:[] 6:[]
Battery X: Particle Cannon, 3/6/9, 1/4+/1/1, Anti-Fighter; Extra Hull Damage
[AB]

Battery Y: Light Particle Cannon, 2/4/6, 1/5+/1/1, Extra Hull Damage
[GHI] [GHI] [JKL] [JKL]

Special: [TL0] Marines (3)


Orano Escort Frigate (In Service 2243)
The Hurr used captured Dilgar weaponry to create and anti-fighter platform.  They have yet to decide if they prefer the light bolter over the standard particle beam as a defensive weapon.

Type: ORANO-class HURR ESCORT FRIGATE (88)
Hull: 9 8 7 6 5 4 3 2 1
Engines: [TL0] 2 2 2 2 2 1 1 1 1                     
Shields: [TL0] 0 0 0 0 0 0 0 0 0                     

Weapons: [TL0] 1:[X] 2:[X] 3:[X] 4:[X] 5:[] 6:[]
Battery X: Light Bolter, 2/4/6, 1/5+/1/1, Anti-Fighter
[GHI] [GHI] [GHI] [JKL] [JKL]

Special: [TL0] Carrier (38); Marines (3)
Fighters: [TL0]
1xKoeth, 6/9/0, (Fighter/5+/Non-Piercing)


Dorono Support Frigate (In Service 2248)
Having seen how ineffective their fighters were against the Dilgar, the Hurr developed the Dorono to support their Koeth formations against enemy warships.  Naturally the lack of speed results in it having problems keeping up with the fighters and they are not normally seen outside of large fleets.

Type: DORONO-class HURR SUPPORT FRIGATE (94)
Hull: 9 8 7 6 5 4 3 2 1
Engines: [TL0] 2 2 2 2 2 1 1 1 1                     
Shields: [TL0] 0 0 0 0 0 0 0 0 0                     

Weapons: [TL0] 1:[X] 2:[Y] 3:[Y] 4:[Y] 5:[] 6:[]
Battery X: Plasma Stream, 2/4/6, 1/5+/1/1, Extra Hull Damage; Range-Based DMG; Starship Exclusive
[AB]

Battery Y: Standard Particle Beam, 2/4/6, 1/4+/1/1, Anti-Fighter
[GHI] [GHI] [JKL] [JKL]

Special: [TL0] Carrier (38); Marines (3)
Fighters: [TL0]
1xKoeth, 6/9/0, (Fighter/5+/Non-Piercing)


Cruisers
Boroca Gunship (In Service 2225)
Big, slow, and not that well armed the Boroca is operated in large groups.  While it has a jump engine, the power systems can barely generate sufficient power to open a jump point.
The missile racks were upgraded in 2240.

Type: BOROCA-class HURR GUNSHIP (91)
Hull: 14 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 1 1 1 1 1 1 1 1 1 1 1 1 1 1               
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0 0 0               

Weapons: [TL0] 1:[X] 2:[Y] 3:[Z] 4:[Z] 5:[Z] 6:[Z]
Battery X: Heavy Plasma Cannon, 3/6/9, 1/5+/1/2, Range-Based DMG; Starship Exclusive
[A]

Battery Y: Class-SO Missile Rack, 3/6/9, 1/5+/1/1, Anti-Fighter; No Range Mods
[AB] [AB]

Battery Z: Standard Particle Beam, 2/4/6, 1/4+/1/1, Anti-Fighter
[GHI] [GHI] [GHI] [GHI] [JKL] [JKL] [JKL] [JKL]

Special: [TL0] Hyperdrive; Marines (5)

Type: BOROCA-class HURR GUNSHIP (95)
Hull: 14 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 1 1 1 1 1 1 1 1 1 1 1 1 1 1               
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0 0 0               

Weapons: [TL0] 1:[X] 2:[Y] 3:[Z] 4:[Z] 5:[Z] 6:[Z]
Battery X: Heavy Plasma Cannon, 3/6/9, 1/5+/1/2, Range-Based DMG; Starship Exclusive
[A] [B]

Battery Y: Class-S Missile Rack, 3/6/9, 1/4+/1/1, Anti-Fighter; No Range Mods
[AB] [AB]

Battery Z: Standard Particle Beam, 2/4/6, 1/4+/1/1, Anti-Fighter
[GHI] [GHI] [GHI] [GHI] [JKL] [JKL] [JKL] [JKL]

Special: [TL0] Hyperdrive; Marines (5)


Brokoth Medium Carrier (In Service 2228)
A rather rare variant normally only seen in large fleets, the Brokoth gives up fire power for 4 flights of fighters.

Type: BROKOTH-class HURR MEDIUM CARRIER (256)
Hull: 14 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 1 1 1 1 1 1 1 1 1 1 1 1 1 1               
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0 0 0               

Weapons: [TL0] 1:[X] 2:[Y] 3:[Y] 4:[Y] 5:[Y] 6:[Y]
Battery X: Medium Plasma Cannon, 2/4/6, 1/5+/1/1, Range-Based DMG; Starship Exclusive
[A] [B]

Battery Y: Standard Particle Beam, 2/4/6, 1/4+/1/1, Anti-Fighter
[AB] [AB] [GHI] [GHI] [GHI] [GHI] [JKL] [JKL] [JKL] [JKL]

Special: [TL0] Hyperdrive; Marines (5); Carrier (152)
Fighters: [TL0]
4xKoeth, 6/9/0, (Fighter/5+/Non-Piercing)


Tonak Battle Scout (In Service 2229)
One of the rarest ships in the Hurr fleet, the Tonak is barely armed and is only encounted with a large escort group.

Type: TONAK-class HURR BATTLE SCOUT (94)
Hull: 14 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 1 1 1 1 1 1 1 1 1 1 1 1 1 1               
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0 0 0               

Weapons: [TL0] 1:[X] 2:[X] 3:[X] 4:[X] 5:[X] 6:[]
Battery X: Standard Particle Beam, 2/4/6, 1/4+/1/1, Anti-Fighter
[AB] [AB] [GHI] [GHI] [GHI] [GHI] [JKL] [JKL] [JKL] [JKL]

Special: [TL0] Hyperdrive; Marines (5); Fire Control


Borocada Particle Gunship (In Service 2242)
After the Dilgar War the Hurr purchased some more advanced particle weaponry.  Due to their poor technology base it took them quite a while to mount them on their ships.  The power requirements of the particles cannons is such that the jump engine had to be removed.

Type: BOROCADA-class HURR PARTICLE GUNSHIP (101)
Hull: 14 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 1 1 1 1 1 1 1 1 1 1 1 1 1 1               
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0 0 0               

Weapons: [TL0] 1:[XZ] 2:[Y] 3:[Y] 4:[Z] 5:[Z] 6:[Z]
Battery X: Particle Cannon, 3/6/9, 1/4+/1/1, Anti-Fighter; Extra Hull Damage
[A] [B]

Battery Y: Class-S Missile Rack, 3/6/9, 1/4+/1/1, Anti-Fighter; No Range Mods
[AB] [AB] [EF]

Battery Z: Standard Particle Beam, 2/4/6, 1/4+/1/1, Anti-Fighter
[GHI] [GHI] [GHI] [GHI] [JKL] [JKL] [JKL] [JKL]

Special: [TL0] Marines (5)


[b]Other Units
Roskor Command Post (In Service 2215)
While the Hurr have limited ability to build new ships, they are able to quickly produce bases and other defences.  On occasion this is all that has stopped them being overrun by their neightbours.  The Roskor has a central core, containing the plasma cannons and command facilities, that they then attach four outer modules to.
The missile racks were upgraded in 2240 as usual.

Type: ROSKOR-class HURR COMMAND POST (559)
Hull: 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0]                             
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0       

Weapons: [TL0] 1:[XY] 2:[XZ] 3:[YZ] 4:[YZ] 5:[YZ] 6:[Y]
Battery X: Heavy Plasma Cannon, 3/6/9, 1/5+/1/2, Range-Based DMG; Starship Exclusive
[ABCDEF] [ABCDEF] [ABCDEF] [ABCDEF]

Battery Y: Class-SO Missile Rack, 3/6/9, 1/5+/1/1, Anti-Fighter; No Range Mods
[GHI] [GHI] [GHI] [GHI] [ACE] [ACE] [ACE] [ACE] [BDF] [BDF] [BDF] [BDF] [JKL] [JKL] [JKL] [JKL]

Battery Z: Standard Particle Beam, 2/4/6, 1/4+/1/1, Anti-Fighter
[GHI] [GHI] [GHI] [ACE] [ACE] [ACE] [BDF] [BDF] [BDF] [JKL] [JKL] [JKL]

Special: [TL0] Cargo (96); Carrier (304); Marines (7)
Fighters: [TL0]
8xKoeth, 6/9/0, (Fighter/5+/Non-Piercing)

Type: ROSKOR-class HURR COMMAND POST (580)
Hull: 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0]                             
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0       

Weapons: [TL0] 1:[XY] 2:[XZ] 3:[YZ] 4:[YZ] 5:[YZ] 6:[Y]
Battery X: Heavy Plasma Cannon, 3/6/9, 1/5+/1/2, Range-Based DMG; Starship Exclusive
[ABCDEF] [ABCDEF] [ABCDEF] [ABCDEF]

Battery Y: Class-S Missile Rack, 3/6/9, 1/4+/1/1, Anti-Fighter; No Range Mods
[GHI] [GHI] [GHI] [GHI] [ACE] [ACE] [ACE] [ACE] [BDF] [BDF] [BDF] [BDF] [JKL] [JKL] [JKL] [JKL]

Battery Z: Standard Particle Beam, 2/4/6, 1/4+/1/1, Anti-Fighter
[GHI] [GHI] [GHI] [ACE] [ACE] [ACE] [BDF] [BDF] [BDF] [JKL] [JKL] [JKL]

Special: [TL0] Cargo (96); Carrier (304); Marines (7)
Fighters: [TL0]
8xKoeth, 6/9/0, (Fighter/5+/Non-Piercing)


Missile Satellite (In Service 2220)
As the Hurr have few long ranged weapons to put in their defences, they went with missile racks as the best option.
The missile racks are upgraded in 2240.

Type: HURR MISSILE SATELLITE (34)
Hull: 3 2 1
Engines: [TL0]                             
Shields: [TL0] 0 0 0                           

Weapons: [TL0] 1:[2X] 2:[2X] 3:[XY] 4:[XY] 5:[X] 6:[X]
Battery X: Class-SO Missile Rack, 3/6/9, 1/5+/1/1, Anti-Fighter; No Range Mods
[GHI] [GHI] [GHI] [GHI]

Battery Y: Standard Particle Beam, 2/4/6, 1/4+/1/1, Anti-Fighter
[ABCDEF]

Type: HURR MISSILE SATELLITE (38)
Hull: 3 2 1
Engines: [TL0]                             
Shields: [TL0] 0 0 0                           

Weapons: [TL0] 1:[2X] 2:[2X] 3:[XY] 4:[XY] 5:[X] 6:[X]
Battery X: Class-S Missile Rack, 3/6/9, 1/4+/1/1, Anti-Fighter; No Range Mods
[GHI] [GHI] [GHI] [GHI]

Battery Y: Standard Particle Beam, 2/4/6, 1/4+/1/1, Anti-Fighter
[ABCDEF]</r>

35

(102 replies, posted in The Admiralty Edition)

The Grome Autocracy

A minor race, the Grome are a proud and self-reliant people.  As member of the League of Non-Aligned Worlds they would not accept technological assistance from other races and this appears to be continuing since they joined the Interstellar Alliance.


Fighters

Regla (In Service 2235)
The only small craft on the Grome fleet, the Regla is designed to engage other fighters rather than attack warships.
(42) Regla, 6/11/0, (Fighter/5+/Non-Piercing)


Ships
With only their own home-grown technology to draw on, the Grom ships are rather large and slow, and they are armed only with rail guns of various sizes.  Unlike the ships of other races the individual weapon mounts have very limited targeting capability.  Instead they use a firing solution provided by a central fire control system.


Mogorta Warship (In Service 2214)
The main Grome warship, the Mogorta has very limited weaponry for a ship of its size, and what is carries has limited firing arcs.

Type: MOGORTA-class GROME WARSHIP (140)
Hull: 14 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 2 2 2 2 2 2 2 1 1 1 1 1 1 1               
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0 0 0               

Weapons: [TL0] 1:[X] 2:[X] 3:[X] 4:[] 5:[] 6:[]
Battery X: Medium Railgun, 3/6/9, 1/5+/1/2, Extra Hull Damage; Fire-Linked; Starship Exclusive
[A] [A] [B] [B] [E] [F]

Special: [TL0] Anti-Fighter Batteries (3); Carrier (42); Hyperdrive; Marines (5)
Fighters: [TL0]
1xRegla, 6/11/0, (Fighter/5+/Non-Piercing)


Telgar Defence Frigate (In Service 2218)
While a good anti-fighter platform, the Telgar is so slow that it can't chase down enemy fighters.  This allows attacking fighters to bypass them entirely and attack their targets without interference.

Type: TELGAR-class GROME DEFENSE FRIGATE (33)
Hull: 4 3 2 1
Engines: [TL0] 2 2 1 1                         
Shields: [TL0] 0 0 0 0                         

Weapons: [TL0] 1:[X] 2:[X] 3:[X] 4:[] 5:[] 6:[]
Battery X: Light Railgun, 2/4/6, 1/5+/1/1, Anti-Fighter; Extra Hull Damage; Fire-Linked
[AB] [AB]

Special: [TL0] Anti-Fighter Batteries (4); Marines (1)


Morgat Heavy Frigate (In Service 2218)
Very well armed for its size but slow, the Morgat can be used either and an anti-fighter ship or to attack enemy warships.

Type: MORGAT-class GROME HEAVY FRIGATE (47)
Hull: 4 3 2 1
Engines: [TL0] 2 2 1 1                         
Shields: [TL0] 0 0 0 0                         

Weapons: [TL0] 1:[XY] 2:[XY] 3:[2Y] 4:[2Y] 5:[2Y] 6:[Y]
Battery X: Medium Railgun, 3/6/9, 1/5+/1/2, Extra Hull Damage; Fire-Linked; Starship Exclusive
[AB]

Battery Y: Light Railgun, 2/4/6, 1/5+/1/1, Anti-Fighter; Extra Hull Damage; Fire-Linked
[AB] [AB] [AB] [AB] [EF] [EF]

Special: [TL0] Anti-Fighter Batteries (1); Marines (1)


Melagar Frigate Leader (In Service 2221)
Designed as a squadron leader for Morgat formations, the additional command and control systems have a habit of interfering with the targeting systems.

Type: MELAGAR-class GROME FRIGATE LEADER (44)
Hull: 4 3 2 1
Engines: [TL0] 2 2 1 1                         
Shields: [TL0] 0 0 0 0                         

Weapons: [TL0] 1:[2X] 2:[2X] 3:[X] 4:[X] 5:[X] 6:[X]
Battery X: Medium Railgun, 3/6/9, 1/5+/1/2, Extra Hull Damage; Fire-Linked; Starship Exclusive
[AB] [AB] [AB] [EF] [EF]

Special: [TL0] Anti-Fighter Batteries (1); Marines (1)


Mahkgar Starbase (In Service 2235)
Having seen the ease with which systems fell to the Dilgar, the Grome built a series of massive bases to defend their territory.

Type: MAHKGAR-class GROME STARBASE (686)
Hull: 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0]                             
Shields: [TL0] 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1

Weapons: [TL0] 1:[XZ] 2:[XZ] 3:[Y] 4:[Y] 5:[Y] 6:[Z]
Battery X: Heavy Railgun, 4/8/12, 1/5+/1/3, Extra Hull Damage; Fire-Linked; Starship Exclusive
[AB] [AC] [BD] [CE] [DF] [EF]

Battery Y: Medium Railgun, 3/6/9, 1/5+/1/2, Extra Hull Damage; Fire-Linked; Starship Exclusive
[AB] [AB] [AC] [AC] [BD] [BD] [CE] [CE] [DF] [DF] [EF] [EF]

Battery Z: Light Railgun, 2/4/6, 1/5+/1/1, Anti-Fighter; Extra Hull Damage; Fire-Linked
[AB] [AB] [AC] [AC] [BD] [BD] [CE] [CE] [DF] [DF] [EF] [EF]

Special: [TL0] Anti-Fighter Batteries (4); Cargo (180); Carrier (252); Marines (7)
Fighters: [TL0]
6xRegla, 6/11/0, (Fighter/5+/Non-Piercing)


Morstag Escort Frigate (In Service 2237)
While not as well armed as the Morgat, the Mortsag has advanced, for the Grome, targeting systems so the rail guns don't have to rely on a central targeting computer.


Type: MORSTAG-class GROME ESCORT FRIGATE (41)
Hull: 4 3 2 1
Engines: [TL0] 2 2 1 1                         
Shields: [TL0] 0 0 0 0                         

Weapons: [TL0] 1:[X] 2:[X] 3:[X] 4:[X] 5:[X] 6:[X]
Battery X: Light Railgun, 2/4/6, 1/5+/1/1, Anti-Fighter; Extra Hull Damage
[AB] [AB] [EF] [EF]

Special: [TL0] Anti-Fighter Batteries (4); Marines (1)


Trokan Flagship (In Service 2238)
Named after the rulers of the Grome, these rare ships are the flagships of Grome fleets.

Type: TROKAN-class GROME FLAGSHIP (220)
Hull: 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 3 3 3 2 2 2 2 2 1 1 1 1 1             
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0             

Weapons: [TL0] 1:[X] 2:[Y] 3:[Y] 4:[Y] 5:[] 6:[]
Battery X: Heavy Railgun, 4/8/12, 1/5+/1/3, Extra Hull Damage; Fire-Linked; Starship Exclusive
[G]

Battery Y: Medium Railgun, 3/6/9, 1/5+/1/2, Extra Hull Damage; Fire-Linked; Starship Exclusive
[A] [A] [B] [B] [E] [E] [F] [F]

Special: [TL0] Anti-Fighter Batteries (5); Carrier (84); Hyperdrive; Marines (5)
Fighters: [TL0]
2xRegla, 6/11/0, (Fighter/5+/Non-Piercing)


Gormok Orbital Satellite (In Service 2240)
Essentially a hull wrapped around a heavy rail gun, the satellites are normally placed in groups so they can support each other.

Type: GORMOK-class GROME ORBITAL SATELLITE (38)
Hull: 3 2 1
Engines: [TL0]                             
Shields: [TL0] 0 0 0                           

Weapons: [TL0] 1:[X] 2:[X] 3:[Y] 4:[Y] 5:[Y] 6:[Y]
Battery X: Heavy Railgun, 4/8/12, 1/5+/1/3, Extra Hull Damage; Fire-Linked; Starship Exclusive
[AB]

Battery Y: Light Railgun, 2/4/6, 1/5+/1/1, Anti-Fighter; Extra Hull Damage; Fire-Linked
[ACE] [BDF]

Special: [TL0] Anti-Fighter Batteries (1)


Groth Gunship (In Service 2249)
One of the more “modern” Grome ships, the Groth is also one of the few to mount the devastating heavy rail gun.

Type: GROTH-class GROME GUNSHIP (173)
Hull: 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 2 2 2 2 2 2 2 2 1 1 1 1 1 1 1               
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0               

Weapons: [TL0] 1:[X] 2:[X] 3:[Y] 4:[Y] 5:[Y] 6:[]
Battery X: Heavy Railgun, 4/8/12, 1/5+/1/3, Extra Hull Damage; Fire-Linked; Starship Exclusive
[A] [B] [E] [F]

Battery Y: Medium Railgun, 3/6/9, 1/5+/1/2, Extra Hull Damage; Fire-Linked; Starship Exclusive
[A] [B] [HJ] [IK] [E] [F]

Special: [TL0] Anti-Fighter Batteries (2); Carrier (42); Hyperdrive; Marines (5)
Fighters: [TL0]
1xRegla, 6/11/0, (Fighter/5+/Non-Piercing)


Adrina War Escort (In Service 2253)
An attempt to show of the best of Grome technology, something that is never a good idea, this Mogorta variant has sufficiently advanced targeting systems that the rail guns don't have to reply on a central fire solution.

Type: ADRINA-class GROME WAR ESCORT (82)
Hull: 14 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 2 2 2 2 2 2 2 1 1 1 1 1 1 1               
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0 0 0               

Weapons: [TL0] 1:[X] 2:[] 3:[] 4:[] 5:[] 6:[]
Battery X: Medium Railgun, 3/6/9, 1/5+/1/2, Extra Hull Damage; Starship Exclusive
[A] [B]

Special: [TL0] Anti-Fighter Batteries (8); Hyperdrive; Marines (5)


Trokan Margus Command Flagship (In Service 2260)
The most advanced ship in the Grome fleet, this vessel is the personal transport of the Grome Margus when he goes on state visits.  While it is an impressive vessel it is prone to system failures resulting in it almost never having all the systems working at the same time.

Type: TROKAN MARGUS-class GROME COMMAND FLAGSHIP (220)
Hull: 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1             
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0             

Weapons: [TL0] 1:[X] 2:[X] 3:[Y] 4:[Y] 5:[] 6:[]
Battery X: Heavy Railgun, 4/8/12, 1/5+/1/3, Extra Hull Damage; Fire-Linked; Starship Exclusive
[G] [A] [B] [E] [F]

Battery Y: Medium Railgun, 3/6/9, 1/5+/1/2, Extra Hull Damage; Fire-Linked; Starship Exclusive
[A] [B] [E] [F]

Special: [TL0] Anti-Fighter Batteries (8); Carrier (84); Hyperdrive; Marines (5)
Fighters: [TL0]
2xRegla, 6/11/0, (Fighter/5+/Non-Piercing)


Gralac Heavy Carrier (In Service 2260)
Based on the Groth gunship, the Gralac removes the heavy rail guns in favour of a large number of fighters and additional anti-fighter weaponry.

Type: GRALAC-class GROME HEAVY CARRIER (492)
Hull: 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 2 2 2 2 2 2 2 2 1 1 1 1 1 1 1               
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0               

Weapons: [TL0] 1:[X] 2:[X] 3:[] 4:[] 5:[] 6:[]
Battery X: Medium Railgun, 3/6/9, 1/5+/1/2, Extra Hull Damage; Fire-Linked; Starship Exclusive
[A] [B] [E] [F]

Special: [TL0] Anti-Fighter Batteries (5); Carrier (378); Hyperdrive; Marines (5)
Fighters: [TL0]
9xRegla, 6/11/0, (Fighter/5+/Non-Piercing)</r>

36

(102 replies, posted in The Admiralty Edition)

The Corillani Theocracy

The Corillani are a religious people who were subjects of the Cenaturi Republic for over 350 years.  After that they were subjects of the Narn for a shorter, less prosperous, period until after the Dilgar War.

Immediately after the departure of the Narn the Corillani joined the League of Non-Aligned Worlds in order to gain protection from the larger empires and to obtain access to more advanced technology.


The Corillani Military
The Corillani have three different military factions: the Corillani People's Navy is the fleet of the Corillani home world; the Orillani Space Force is the navy of the sole Corillani colony that is now independent and often doesn't get on with the home world due to religious differences; and the Defenders of Corillan which is the military arm of the theocracy and mainly keeps watch over the other two fleets to ensure they don't start a popular uprising against the church.


Fighters
Tillini Medium Fighter (In Service 2230)
While the same fighter is in use across all three competing fleets, the have each modified it meet their own requirements.
(55) Tillini (Corillani People's Navy), 6/10/1, (Fighter/5+)
(44) Tillini (Orillani Space Force), 6/12/0, (Fighter/5+/Non-Piercing)
(53) Tillini (Defenders of Corillan), 6/11/0, (Fighter/5+)

Tural Braching Pod
The Tural is slightly slower then other breaching pods.  The same design is used by all three fleets.
(5) Tural, 1/7/1, (Boarding Pod/5+)

Drolla Assault Shuttle
Originally designed by the Corillani People's Navy the designs were then stolen by the other two factions.
(10) Drolla, 1/7/1, (Breacher/6+)


Corillani People's Navy
Conosti Patrol Frigate (In Service 2230)
A small multi-role warship.

Type: CONOSTI-class CORILLANI PATROL FRIGATE (40)
Hull: 5 4 3 2 1
Engines: [TL0] 4 4 3 2 1                         
Shields: [TL0] 0 0 0 0 0                         

Weapons: [TL0] 1:[XZ] 2:[X] 3:[Y] 4:[Y] 5:[Y] 6:[Z]
Battery X: Medium Plasma Cannon, 2/4/6, 1/5+/1/1, Range-Based DMG; Starship Exclusive
[GHI]

Battery Y: Light Particle Cannon, 2/4/6, 1/5+/1/1, Extra Hull Damage
[ABC] [ABD]

Battery Z: Twin Array, 1/2/3, 2/4+/1/1, Anti-Fighter
[ABCD]

Special: [TL0] Marines (1)


Mollanta Heavy Cruiser (In Service 2230)
A well armed cruiser, the Mollanta is able to defend the Corillani home world against most attackers.

Type: MOLLANTA-class CORILLANI HEAVY CRUISER (251)
Hull: 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 3 2 2 2 2 1 1 1 1                 
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0                 

Weapons: [TL0] 1:[WZ] 2:[WZ] 3:[X] 4:[X] 5:[Y] 6:[Z]
Battery W: Heavy Plasma Cannon, 3/6/9, 1/5+/1/2, Range-Based DMG; Starship Exclusive
[AB] [AB] [AB]

Battery X: Particle Cannon, 3/6/9, 1/4+/1/1, Anti-Fighter; Extra Hull Damage
[AB] [AB] [EF]

Battery Y: Class-S Missile Rack, 3/6/9, 1/4+/1/1, Anti-Fighter; No Range Mods
[ACE] [BDF]

Battery Z: Twin Array, 1/2/3, 2/4+/1/1, Anti-Fighter
[ACE] [ACE] [ACE] [BDF] [BDF] [BDF]

Special: [TL0] Carrier (110); Hyperdrive; Marines (5)
Fighters: [TL0]
2xTillini (CPN), 6/10/1, (Fighter/5+)


Llartol Assault Cruiser (In Service 2242)
Based on the Mollanta hull and originally intended to be used in the event of an outpost being capture by the returning Centauri or Narn, the Llartol is mainly used to capture raider bases.

Type: LLARTOL-class CORILLANI ASSAULT CRUISER (287)
Hull: 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 3 2 2 2 2 1 1 1 1                 
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0                 

Weapons: [TL0] 1:[XY] 2:[X] 3:[X] 4:[X] 5:[Y] 6:[Y]
Battery X: Class-S Missile Rack, 3/6/9, 1/4+/1/1, Anti-Fighter; No Range Mods
[AB] [AB] [AB] [AB] [AB] [ACE] [BDF] [EF]

Battery Y: Twin Array, 1/2/3, 2/4+/1/1, Anti-Fighter
[ACE] [ACE] [ACE] [BDF] [BDF] [BDF]

Special: [TL0] Carrier (130); Hyperdrive; Marines (19)
Fighters: [TL0]
2xTural, 1/7/1, (Boarding Pod/5+)
12xDrolla, 1/7/1, (Breacher/6+)


Orillani Space Force
Intona Strike Cruiser (In Service 2239)
The Orillani medium cruiser, the Intona has slightly longer ranged weaponry than is found of Corillani People's Navy vessels.

Type: INTONA-class CORILLANI STRIKE CRUISER (121)
Hull: 9 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 2 2 2 1 1 1                     
Shields: [TL0] 0 0 0 0 0 0 0 0 0                     

Weapons: [TL0] 1:[XZ] 2:[XZ] 3:[X] 4:[Y] 5:[Y] 6:[Z]
Battery X: Plasma Projector, 3/6/9, 1/5+/1/2, Extra Hull Damage; Range-Based DMG; Starship Exclusive
[AB] [AB] [AC] [BD]

Battery Y: Class-S Missile Rack, 3/6/9, 1/4+/1/1, Anti-Fighter; No Range Mods
[GHI] [GHI]

Battery Z: Twin Array, 1/2/3, 2/4+/1/1, Anti-Fighter
[GHI] [ACE] [BDF] [JKL]

Special: [TL0] Hyperdrive; Marines (5)


Botral Light Cruiser (In Service 2241)
The main Orillani cruiser, the Botral is a multi-role vessel.

Type: BOTRAL-class CORILLANI LIGHT CRUISER (127)
Hull: 9 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 2 2 2 1 1 1                     
Shields: [TL0] 0 0 0 0 0 0 0 0 0                     

Weapons: [TL0] 1:[X] 2:[X] 3:[Y] 4:[Z] 5:[Z] 6:[Z]
Battery X: Plasma Projector, 3/6/9, 1/5+/1/2, Extra Hull Damage; Range-Based DMG; Starship Exclusive
[AC] [BD]

Battery Y: Heavy Plasma Cannon, 3/6/9, 1/5+/1/2, Range-Based DMG; Starship Exclusive
[AB]

Battery Z: Twin Array, 1/2/3, 2/4+/1/1, Anti-Fighter
[ABC] [ABD] [CEF] [DEF]

Special: [TL0] Carrier (44); Marines (3)
Fighters: [TL0]
1xTillini (OSF), 6/12/0, (Fighter/5+/Non-Piercing)


Defenders of Corillan
Vaconi Strike Carrier (In Service 2229)
Built around the main defenders of Corillan tactic of distracting an opponent with large numbers of fighters while fast attack ships close with them, the Vaconi is the first element of that plan.

Type: VACONI-class CORILLANI STRIKE CARRIER (293)
Hull: 9 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 2 2 2 1 1 1                     
Shields: [TL0] 0 0 0 0 0 0 0 0 0                     

Weapons: [TL0] 1:[XZ] 2:[X] 3:[Y] 4:[Y] 5:[Z] 6:[Z]
Battery X: Plasma Accelerator, 2/4/6, 1/5+/1/2, Range-Based DMG; Starship Exclusive
[AB] [AB] [EF]

Battery Y: Heavy Plasma Cannon, 3/6/9, 1/5+/1/2, Range-Based DMG; Starship Exclusive
[AC] [BD]

Battery Z: Twin Array, 1/2/3, 2/4+/1/1, Anti-Fighter
[ABC] [ABD] [CEF] [DEF]

Special: [TL0] Carrier (212); Marines (5)
Fighters: [TL0]
4xTillini (DoC), 6/11/0, (Fighter/5+)


Orrono Watchcruiser (In Service 2230)
One of the few electronic warfare ships built by the Corillani, the Orrono are used to keep an eye on the other fleets.

Type: ORRONO-class CORILLANI WATCHCRUISER (85)
Hull: 9 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 2 2 2 1 1 1                     
Shields: [TL0] 0 0 0 0 0 0 0 0 0                     

Weapons: [TL0] 1:[XZ] 2:[X] 3:[Y] 4:[Y] 5:[Z] 6:[Z]
Battery X: Medium Plasma Cannon, 2/4/6, 1/5+/1/1, Range-Based DMG; Starship Exclusive
[AC] [BD]

Battery Y: Light Particle Cannon, 2/4/6, 1/5+/1/1, Extra Hull Damage
[AB] [AB]

Battery Z: Twin Array, 1/2/3, 2/4+/1/1, Anti-Fighter
[GHI] [ABC] [ABD] [JKL]

Special: [TL0] Fire Control; Hyperdrive; Marines (5)


Nollita Tactical Frigate (In Service 2239)
More agile than most other corillani ships, the Nollita is used as a general purpose patrol craft.

Type: NOLLITA-class CORILLANI TACTICAL FRIGATE (71)
Hull: 6 5 4 3 2 1
Engines: [TL0] 4 4 3 2 2 1                       
Shields: [TL0] 0 0 0 0 0 0                       

Weapons: [TL0] 1:[X] 2:[X] 3:[Y] 4:[Y] 5:[Z] 6:[Z]
Battery X: Medium Plasma Cannon, 2/4/6, 1/5+/1/1, Range-Based DMG; Starship Exclusive
[GHI] [JKL]

Battery Y: Particle Cannon, 3/6/9, 1/4+/1/1, Anti-Fighter; Extra Hull Damage
[ABC] [ABD]

Battery Z: Twin Array, 1/2/3, 2/4+/1/1, Anti-Fighter
[ACE] [BDF]

Special: [TL0] Marines (1); Overthrusters</r>

37

(102 replies, posted in The Admiralty Edition)

The Cascor Commonwealth

A race of furry mammals that are as at home walking on four legs and two, the Cascor are one of the more peaceful races in the galaxy.

The Cascor fell quickly to the Dilgar, and while their home world wasn't occupied the Dilgar used a number of virus weapons against it killing over 1 million inhabitants.

While the Cascor joined the League of Non-Aligned Worlds after the dilgar War, the no longer attend meetings as they do not see they are getting much benefit from their membership and find several other member races rather aggressive.


Fighters
Caccar Ultralight Fighter (In Service 2209)
Probably the fastest fighter in the galaxy, the Caccar is used in large numbers to swamp enemy defenses so the Calaq's can get through to attack important targets.
(49) Caccar, 6/15/0, (Fighter/5+/Non-Piercing)

Tiqincc Medium Fighter (In Service 2210)
With slightly more staying power than the Caccar, the Tiqincc is the general purpose fighter of the Cascor fleet.
(48) Tiqincc, 6/14/0, (Fighter/5+/Non-Piercing)

Calaq Assault Fighter (In Service 2224)
The strike fighter of the Cascor fleet, the Calaq gives up anti-fighter weaponry to carry a large ion cannon to attack enemy warships with.
(39) Calaq, 6/10/1, (Fighter/6+/Non-Piercing)(Fighter/6+/Bomber)

Caltus Torpedo Fighter (In Service 2259)
A variant of the Calaq, the Caltus carries a pair of ion torpedoes rather than the ion cannon.
(33) Caltus, 6/10/1, (Fighter/6+/Non-Piercing)(Striker/5+/Non-Piercing)


Ships
Most races dislike ion weapons due to the excess radiation they produce.  However, due to the levels of naturally occurring ion radiation in their atmosphere the Cascor make great use of them.

Crocti Patrol Carrier (In Service 2210)
An early Cascor design operated in large numbers, the Crocti shows the Cascor preference for using fighters as the main weapon on their warships.

Type: CROCTI-class CASCOR PATROL CARRIER (245)
Hull: 7 6 5 4 3 2 1
Engines: [TL0] 2 2 2 2 1 1 1                       
Shields: [TL0] 0 0 0 0 0 0 0                       

Weapons: [TL0] 1:[X] 2:[X] 3:[Y] 4:[Y] 5:[Y] 6:[Y]
Battery X: Ion Cannon, 5/10/15, 1/5+/1/1, Extra Hull Damage
[ABC] [ABD]

Battery Y: Dual Ion Bolter, 2/4/6, 2/5+/1/1, Anti-Fighter; Non-Piercing -1
[ABC] [ABD] [CEF] [DEF]

Special: [TL0] Carrier (174); Marines (5)
Fighters: [TL0]
2xCalaq, 6/10/1, (Fighter/6+/Non-Piercing)(Fighter/6+/Bomber)
2xCaccar, 6/15/0, (Fighter/5+/Non-Piercing)


Tacacci Strike Frigate (In Service 2218)
Other races wouldn't normally consider carrying fighters on a small ship such as the Tacacci, but for the Cascor it would be strange to have a ship without fighters.

Type: TACACCI-class CASCOR STRIKE FRIGATE (155)
Hull: 6 5 4 3 2 1
Engines: [TL0] 2 2 2 1 1 1                       
Shields: [TL0] 0 0 0 0 0 0                       

Weapons: [TL0] 1:[X] 2:[Y] 3:[Y] 4:[Z] 5:[Z] 6:[]
Battery X: Ion Cannon, 5/10/15, 1/5+/1/1, Extra Hull Damage
[ABCD]

Battery Y: Ion Torpedo, 8/16/24, 1/5+/1/1, No Range Mods; Starship Exclusive
[AC] [BD]

Battery Z: Dual Ion Bolter, 2/4/6, 2/5+/1/1, Anti-Fighter; Non-Piercing -1
[ABCD] [CDEF]

Special: [TL0] Carrier (98); Marines (1); Overthrusters
Fighters: [TL0]
2xCaccar, 6/15/0, (Fighter/5+/Non-Piercing)


Traqintor Waystation (In Service 2219)
The Cascor see bases as fighter servicing stations rather than as defensive installations in their own right.  The fighter selection shown here is just an example and other mixes of fighters are possible.

Type: TRAQINTOR-class CASCOR WATSTATION (729)
Hull: 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0]                             
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0         

Weapons: [TL0] 1:[XZ] 2:[XZ] 3:[XZ] 4:[YZ] 5:[Y] 6:[Y]
Battery X: Ion Cannon, 5/10/15, 1/5+/1/1, Extra Hull Damage
[AB] [AB] [HJ] [HJ] [IK] [IK] [EF] [EF]

Battery Y: Ion Torpedo, 8/16/24, 1/5+/1/1, No Range Mods; Starship Exclusive
[ABCDEF] [ABCDEF] [AB] [AB] [HJ] [HJ] [IK] [IK] [EF] [EF]

Battery Z: Dual Ion Bolter, 2/4/6, 2/5+/1/1, Anti-Fighter; Non-Piercing -1
[AB] [HJ] [IK] [EF] [AH] [AH] [BI] [BI] [JE] [JE] [KF] [KF]

Special: [TL0] Cargo (100); Carrier (454); Marines (7)
Fighters: [TL0]
3xCalaq, 6/10/1, (Fighter/6+/Non-Piercing)(Fighter/6+/Bomber)
3xTiqincc, 6/14/0, (Fighter/5+/Non-Piercing)
4xCaccar, 6/15/0, (Fighter/5+/Non-Piercing)


Norsca Battlecruiser (In Service 2220)
The flagships of the Cascor fleets, the Norsca is well armed but still relies on its fighters as the main weapon.

Type: NORSCA-class CASCOR BATTLECRUISER (275)
Hull: 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 2 2 2 2 2 1 1 1 1 1                   
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0                   

Weapons: [TL0] 1:[VY] 2:[WZ] 3:[WZ] 4:[XZ] 5:[X] 6:[Y]
Battery V: Rad Cannon, 3/6/9, 1/5+/1/1, Double Damage; Starship Exclusive
[AB]

Battery W: Ionic Laser, 3/6/9, 1/5+/1/1, Extra Hull Damage; Starship Exclusive
[AC] [BD]

Battery X: Ion Cannon, 5/10/15, 1/5+/1/1, Extra Hull Damage
[AC] [BD]

Battery Y: Ion Torpedo, 8/16/24, 1/5+/1/1, No Range Mods; Starship Exclusive
[AB] [AB]

Battery Z: Dual Ion Bolter, 2/4/6, 2/5+/1/1, Anti-Fighter; Non-Piercing -1
[ABC] [ABD] [CEF] [DEF]

Special: [TL0] Carrier (172); Hyperdrive; Marines (5)
Fighters: [TL0]
2xCalaq, 6/10/1, (Fighter/6+/Non-Piercing)(Fighter/6+/Bomber)
2xTiqincc, 6/14/0, (Fighter/5+/Non-Piercing)


Qoricc Destroyer (In Service 2220)
Although intended as an attack ship, like other Cascor ships the main striking arm are the fighters.

Type: QORICC-class CASCOR DESTROYER (273)
Hull: 9 8 7 6 5 4 3 2 1
Engines: [TL0] 2 2 2 2 2 1 1 1 1                     
Shields: [TL0] 0 0 0 0 0 0 0 0 0                     

Weapons: [TL0] 1:[XY] 2:[X] 3:[X] 4:[X] 5:[Y] 6:[Y]
Battery X: Ionic Laser, 3/6/9, 1/5+/1/1, Extra Hull Damage; Starship Exclusive
[AB] [AC] [AC] [BD] [BD]

Battery Y: Dual Ion Bolter, 2/4/6, 2/5+/1/1, Anti-Fighter; Non-Piercing -1
[ABC] [ABD] [CEF] [DEF]

Special: [TL0] Carrier (194); Marines (5)
Fighters: [TL0]
2xTiqincc, 6/14/0, (Fighter/5+/Non-Piercing)
2xCaccar, 6/15/0, (Fighter/5+/Non-Piercing)


Nesacc Explorer (In Service 2220)
Based on the Norsca hull, the long cruising range of the Nesacc allows the curious Cascor to explore different regions of the galaxy.

Type: NESACC-class CASCOR EXPLORER (207)
Hull: 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 2 2 2 2 2 1 1 1 1 1                   
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0                   

Weapons: [TL0] 1:[X] 2:[X] 3:[Y] 4:[Y] 5:[Y] 6:[Y]
Battery X: Ion Cannon, 5/10/15, 1/5+/1/1, Extra Hull Damage
[AB] [AC] [BD]

Battery Y: Dual Ion Bolter, 2/4/6, 2/5+/1/1, Anti-Fighter; Non-Piercing -1
[ABC] [ABD] [ACE] [BDF] [CEF] [DEF]

Special: [TL0] Carrier (96); Hyperdrive; Marines (5); Fire Control; Cargo (40)
Fighters: [TL0]
2xTiqincc, 6/14/0, (Fighter/5+/Non-Piercing)


Talacca Frigate Leader (In Service 2225)
The Cascor quickly realised they needed a command ship for the squadrons of Tacacci they used for anti-raider patrols.  While it carries additional weaponry the lack of fighters makes it an unpopular design.

Type: TALACCA-class CASCOR FRIGATE LEADER (74)
Hull: 6 5 4 3 2 1
Engines: [TL0] 2 2 2 1 1 1                       
Shields: [TL0] 0 0 0 0 0 0                       

Weapons: [TL0] 1:[XZ] 2:[XZ] 3:[Y] 4:[Y] 5:[Z] 6:[Z]
Battery X: Ion Cannon, 5/10/15, 1/5+/1/1, Extra Hull Damage
[ABCD] [ABCD]

Battery Y: Ion Torpedo, 8/16/24, 1/5+/1/1, No Range Mods; Starship Exclusive
[AC] [BD]

Battery Z: Dual Ion Bolter, 2/4/6, 2/5+/1/1, Anti-Fighter; Non-Piercing -1
[ABCD] [ABC] [ABD] [CDEF]

Special: [TL0] Marines (1); Overthrusters


Coqari Scout (In Service 2226)
The only fleet scout developed by the Cascor, it only mounts defensive weaponry and systems along with the usual squadron of fighters.

Type: COQARI-class CASCOR SCOUT (221)
Hull: 14 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 2 2 2 2 2 2 2 1 1 1 1 1 1 1               
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0 0 0               

Weapons: [TL0] 1:[X] 2:[X] 3:[X] 4:[] 5:[] 6:[]
Battery X: Dual Ion Bolter, 2/4/6, 2/5+/1/1, Anti-Fighter; Non-Piercing -1
[GHI] [ABC] [ABD] [CEF] [DEF]

Special: [TL0] Carrier (96); Fire Control; Hyperdrive; Marines (5); Countermeasures
Fighters: [TL0]
2xTiqincc, 6/14/0, (Fighter/5+/Non-Piercing)


Drocca Torpedo Destroyer (In Service 2231)
Normally used to guard bases, this Qoricc variant gives up much defensive weaponry in order to carry a large number of ion torpedo launchers.

Type: DROCCA-class CASCOR TORPEDO DESTROYER (179)
Hull: 9 8 7 6 5 4 3 2 1
Engines: [TL0] 2 2 2 2 2 1 1 1 1                     
Shields: [TL0] 0 0 0 0 0 0 0 0 0                     

Weapons: [TL0] 1:[XY] 2:[XY] 3:[X] 4:[X] 5:[X] 6:[X]
Battery X: Ion Torpedo, 8/16/24, 1/5+/1/1, No Range Mods; Starship Exclusive
[AC] [AC] [AC] [BD] [BD] [BD] [CE] [DF]

Battery Y: Dual Ion Bolter, 2/4/6, 2/5+/1/1, Anti-Fighter; Non-Piercing -1
[GHI] [JKL]

Special: [TL0] Carrier (96); Marines (5)
Fighters: [TL0]
2xTiqincc, 6/14/0, (Fighter/5+/Non-Piercing)


Norscator Gunship (In Service 2231)
Based on the Norsca, this is an attempt to match the firepower of the Dilgar cruisers.  While the ionic laser is inferior to other Cascor weapons it is easy to build and maintain.

Type: NOSCATOR-class CASCOR GUNSHIP (181)
Hull: 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 2 2 2 2 2 1 1 1 1 1                   
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0                   

Weapons: [TL0] 1:[XY] 2:[XY] 3:[XY] 4:[X] 5:[X] 6:[X]
Battery X: Ionic Laser, 3/6/9, 1/5+/1/1, Extra Hull Damage; Starship Exclusive
[AB] [AB] [AB] [AB] [AC] [AC] [BD] [BD] [EF] [EF]

Battery Y: Dual Ion Bolter, 2/4/6, 2/5+/1/1, Anti-Fighter; Non-Piercing -1
[ABC] [ABD] [CEF] [DEF]

Special: [TL0] Carrier (76); Hyperdrive; Marines (5)
Fighters: [TL0]
2xCalaq, 6/10/1, (Fighter/6+/Non-Piercing)(Fighter/6+/Bomber)


Qoccata Supercarrier (In Service 2231)
Having seen the large Dilgar Mishakur-B supercarrier in operation, the Cascor designed their own version.  This would late inspire the Brakiri and Earth Alliance to develop their own supercarrier designs.

Type: QOCCATA-class CASCOR SUPERCARRIER (694)
Hull: 14 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 2 2 2 2 2 2 2 1 1 1 1 1 1 1               
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0 0 0               

Weapons: [TL0] 1:[WZ] 2:[XZ] 3:[XZ] 4:[X] 5:[Y] 6:[Y]
Battery W: Rad Cannon, 3/6/9, 1/5+/1/1, Double Damage; Starship Exclusive
[AB] [AB]

Battery X: Ion Cannon, 5/10/15, 1/5+/1/1, Extra Hull Damage
[AC] [AC] [BD] [BD] [CE] [DF]

Battery Y: Ion Torpedo, 8/16/24, 1/5+/1/1, No Range Mods; Starship Exclusive
[AB] [AC] [BD]

Battery Z: Dual Ion Bolter, 2/4/6, 2/5+/1/1, Anti-Fighter; Non-Piercing -1
[ABC] [ABD] [ACE] [BDF] [CEF] [DEF]

Special: [TL0] Carrier (540); Hyperdrive; Marines (5)
Fighters: [TL0]
4xCalaq, 6/10/1, (Fighter/6+/Non-Piercing)(Fighter/6+/Bomber)
4xTiqincc, 6/14/0, (Fighter/5+/Non-Piercing)
4xCaccar, 6/15/0, (Fighter/5+/Non-Piercing)


Ruqacc Ion Satellite (In Service 2231)
After the loss of most of their fleet to the Dilgar, the Cascor homeworld was only protected by ground-based fighter squadrons that where unable to stop the Dilgar delivering virus bombs.  To counter the Dilgar attacks the Cascor developed a cheap armed satellite which uses long-ranged ion torpedoes to keep the enemy at bay.

Type: RUQACC-class CASCOR ION SATELLITE (41)
Hull: 3 2 1
Engines: [TL0]                             
Shields: [TL0] 0 0 0                           

Weapons: [TL0] 1:[XY] 2:[XY] 3:[XZ] 4:[XZ] 5:[Y] 6:[Y]
Battery X: Ionic Laser, 3/6/9, 1/5+/1/1, Extra Hull Damage; Starship Exclusive
[GHI] [GHI]

Battery Y: Ion Torpedo, 8/16/24, 1/5+/1/1, No Range Mods; Starship Exclusive
[GHI] [GHI]

Battery Z: Dual Ion Bolter, 2/4/6, 2/5+/1/1, Anti-Fighter; Non-Piercing -1
[ABCDEF]


Nashaq Fleet Carrier (In Service 2260)
Based on the Norsca, the Nashaq does't carry as many fighters as the Qoccata but  it carries an advanced electronic warfare suite to support fleet operations.  It was initially intended to include a rad cannon in the weaponry but it was discovered that this weapon interfered with the electronic warfare systems and so it was removed.

Type: NASHAQ-class CASCOR FLEET CARRIER (315)
Hull: 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 2 2 2 2 2 1 1 1 1 1                   
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0                   

Weapons: [TL0] 1:[XZ] 2:[X] 3:[Y] 4:[Y] 5:[Z] 6:[Z]
Battery X: Ion Cannon, 5/10/15, 1/5+/1/1, Extra Hull Damage
[AC] [BD]

Battery Y: Ion Torpedo, 8/16/24, 1/5+/1/1, No Range Mods; Starship Exclusive
[AC] [BD]

Battery Z: Dual Ion Bolter, 2/4/6, 2/5+/1/1, Anti-Fighter; Non-Piercing -1
[ABC] [ABD] [CEF] [DEF]

Special: [TL0] Carrier (210); Hyperdrive; Marines (5); Fire Control
Fighters: [TL0]
3xCalaq, 6/10/1, (Fighter/6+/Non-Piercing)(Fighter/6+/Bomber)
2xTiqincc, 6/14/0, (Fighter/5+/Non-Piercing)</r>

38

(102 replies, posted in The Admiralty Edition)

The Descari Committees

The Descari are a xenophobic race of large ape-like creatures.  They were always paranoid about other species and a failed attempt by the Narn to subjugate them didn't help.

They used the wreckage of the Narn fleet to build new, more powerful ships to protect themselves from future aggression.  As they explored nearby systems they encountered the Markab, who they were impressed by, and for a time it appeared that the Descari were starting to overcome their xenophobia.  Unfortunately this was not to be as the Dilgar approached.

Realising that their small fleet could not stand against the Dilgar, the Descari sent as many civilians away as possible to seek refuge with other races.  Unfortunately many of these refugees were not well treated by their hosts and this just added to the Descari distrust of other races.  The situation has not been helped by the destruction of the Descari central government during the Dilgar invasion, resulting in the only rulers left being fringe elements.  Due to their experiences the Descari have not joined the League of Non-Aligned Worlds.

The Descari are currently refitting their fleet with improved weaponry based on Dilgar and Earth Alliance designs.


Fighters
Noscor Medium Fighter (In Service 2217)
An inferior copy of the Narn Gorith these fighters were easy targets for the Dilgar.
(40) Noscor, 6/10/0, (Fighter/5+/Non-Piercing)

Noscha Heavy Fighter (In Service 2249)
An slightly improved fighter design built using recovered Dilgar technology.
(44) Noscha, 6/10/1, (Fighter/5+/Non-Piercing)

Nospa Assault Shuttle (In Service 2184)
A very basic and slow design.
(8) Nospa, 1/5/0, (Breacher/6+)

Noscho Assault Shuttle (In Service 2218)
A slightly improved assault shuttle designed with salvaged Narn technology.
(9) Noscho, 1/6/1, (Breacher/6+)

Noscun Breaching Pod (In Service 2245)
A fairly standard example of the class.
(5) Noscun, 1/9/1, (Boarding Pod/5+)


Ships
Cruscotu Destroyer (In Service 2193)
These are the original Descari ships that defeated the Narn invasion attempt.  In common with other early Descari vessels they only have short ranged weaponry and therefore need to get close to the enemy – something that is not easy for the slow Cruscotu.
The ships were refitted in 2242 with newer weaponry

Type: CRUSCOTU-class DESCARI DESTROYER (37)
Hull: 5 4 3 2 1
Engines: [TL0] 2 2 2 1 1                         
Shields: [TL0] 0 0 0 0 0                         

Weapons: [TL0] 1:[XY] 2:[XY] 3:[X] 4:[X] 5:[Y] 6:[Y]
Battery X: Plasma Torch, 1/2/3, 1/5+/1/2, Range-Based DMG; Starship Exclusive
[AB] [ABC] [ABD]

Battery Y: Light Particle Bolt, 1/2/3, 1/5+/1/1, Anti-Fighter
[ABCDEF] [ABCDEF] [ABCDEF]

Special: [TL0] Marines (1)

Type: CRUSCOTU-class DESCARI DESTROYER (36)
Hull: 5 4 3 2 1
Engines: [TL0] 2 2 2 1 1                         
Shields: [TL0] 0 0 0 0 0                         

Weapons: [TL0] 1:[XZ] 2:[XZ] 3:[YZ] 4:[Y] 5:[Y] 6:[Z]
Battery X: Medium Plasma Bolter, 3/6/9, 1/5+/1/1, Range-Based DMG; Starship Exclusive
[AB]

Battery Y: Light Plasma Bolter, 2/4/6, 1/5+/1/1, Non-Piercing -1; Range-Based DMG; Starship Exclusive
[ABC] [ABD]

Battery Z: Light Particle Beam, 1/2/3, 1/4+/1/1, Anti-Fighter
[ABCDEF] [ABCDEF] [ABCDEF]

Special: [TL0] Marines (1)


Croscotu Frigate (In Service 2215)
Along with the Cruscotu destroyers these are the ships that saw off the Narn invasion attempt.

Type: CROSCOTU-class DESCARI FRIGATE (33)
Hull: 4 3 2 1
Engines: [TL0] 2 2 1 1                         
Shields: [TL0] 0 0 0 0                         

Weapons: [TL0] 1:[XZ] 2:[XZ] 3:[YZ] 4:[YZ] 5:[Y] 6:[Z]
Battery X: Medium Plasma Cannon, 2/4/6, 1/5+/1/1, Range-Based DMG; Starship Exclusive
[AB]

Battery Y: Plasma Torch, 1/2/3, 1/5+/1/2, Range-Based DMG; Starship Exclusive
[ABC] [ABD]

Battery Z: Light Particle Beam, 1/2/3, 1/4+/1/1, Anti-Fighter
[ABCDEF] [ABCDEF] [ABCDEF]

Special: [TL0] Marines (1)


Cruscar Transport (In Service 2215)
A basic freighter design used by the Descari for transport between their homeworld and sole colony and for trading with the Markab.

Type: CRUSCAR-class DESCARI TRANSPORT (22)
Hull: 5 4 3 2 1
Engines: [TL0] 2 2 2 1 1                         
Shields: [TL0] 0 0 0 0 0                         

Weapons: [TL0] 1:[X] 2:[X] 3:[X] 4:[] 5:[] 6:[]
Battery X: Light Particle Beam, 1/2/3, 1/4+/1/1, Anti-Fighter
[ABCDEF] [ABCDEF]

Special: [TL0] Cargo (200)


Rulpa Destroyer (In Service 2216)
Based on the Narn Rothan destroyers savaged after the invasion, the Rulpa is the first large warship in the Descari fleet.

Type: RULPA-class DESCARI DESTROYER (66)
Hull: 9 8 7 6 5 4 3 2 1
Engines: [TL0] 4 4 4 3 3 2 2 1 1                     
Shields: [TL0] 0 0 0 0 0 0 0 0 0                     

Weapons: [TL0] 1:[XZ] 2:[XZ] 3:[YZ] 4:[Y] 5:[Y] 6:[Z]
Battery X: Medium Plasma Cannon, 2/4/6, 1/5+/1/1, Range-Based DMG; Starship Exclusive
[AB] [AB]

Battery Y: Light Plasma Cannon, 1/2/3, 1/5+/1/1, Range-Based DMG; Starship Exclusive
[AB] [AB] [CEF] [DEF]

Battery Z: Light Particle Beam, 1/2/3, 1/4+/1/1, Anti-Fighter
[ABC] [ABC] [ABD] [ABD] [CEF] [DEF]

Special: [TL0] Marines (3)


Scorava Cruiser (In Service 2217)
This is the Descari version of the Narn T'Loth cruiser.  While it has significant anti-fighter weaponry, it has only short-ranged weapons.  This allowed the Dilgar to destroy most of them at long range without reply.

Type: SCORAVA-class DESCARI CRUISER (246)
Hull: 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 3 2 2 2 2 1 1 1                   
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0                   

Weapons: [TL0] 1:[XZ] 2:[XZ] 3:[XZ] 4:[YZ] 5:[YZ] 6:[Y]
Battery X: Medium Plasma Cannon, 2/4/6, 1/5+/1/1, Range-Based DMG; Starship Exclusive
[A] [A] [B] [B]

Battery Y: Light Plasma Cannon, 1/2/3, 1/5+/1/1, Range-Based DMG; Starship Exclusive
[GHI] [GHI] [JKL] [JKL]

Battery Z: Light Particle Beam, 1/2/3, 1/4+/1/1, Anti-Fighter
[GHI] [GHI] [ACE] [ACE] [BDF] [BDF] [JKL] [JKL]

Special: [TL0] Carrier (160); Marines (5)
Fighters: [TL0]
4xNoscor, 6/10/0, (Fighter/5+/Non-Piercing)


Norva I Gunboat (In Service 2220)
Used in large numbers as a system patrol vessel, they were almost all destroyed during the Dilgar War.

Type: NORVA I-class DESCARI GUNBOAT (27)
Hull: 4 3 2 1
Engines: [TL0] 3 3 2 1                         
Shields: [TL0] 0 0 0 0                         

Weapons: [TL0] 1:[XY] 2:[X] 3:[Y] 4:[Y] 5:[Y] 6:[Y]
Battery X: Medium Plasma Cannon, 2/4/6, 1/5+/1/1, Range-Based DMG; Starship Exclusive
[AB]

Battery Y: Light Particle Beam, 1/2/3, 1/4+/1/1, Anti-Fighter
[ABCDEF] [ACE] [BDF]

Special: [TL0] Overthrusters


Crussaca Tanker (In Service 2223)
While better armed than the Cruscar, the slow Crussaca is still an easy target for raiders.

Type: CRUSSACA-class DESCARI TANKER (16)
Hull: 4 3 2 1
Engines: [TL0] 1 1 1 1                         
Shields: [TL0] 0 0 0 0                         

Weapons: [TL0] 1:[X] 2:[X] 3:[X] 4:[X] 5:[X] 6:[X]
Battery X: Light Particle Beam, 1/2/3, 1/4+/1/1, Anti-Fighter
[AC] [BD] [CE] [DF]

Special: [TL0] Cargo (324)


Crussan Liner (In Service 2227)
This liner is basically a Cruscar with the cargo bays filled with passenger quarters.

Type: CRUSSAN-class DESCARI LINER (19)
Hull: 4 3 2 1
Engines: [TL0] 2 2 1 1                         
Shields: [TL0] 0 0 0 0                         

Weapons: [TL0] 1:[X] 2:[X] 3:[X] 4:[] 5:[] 6:[]
Battery X: Light Particle Beam, 1/2/3, 1/4+/1/1, Anti-Fighter
[ABCDEF] [ABCDEF]

Special: [TL0] Transport (96)


Hemsar Orbital Satellite (In Service 2228)
The Hemsar suffers from the same problem of other defenses that use plasma weaponry – they only have a short range and the enemy can destroy them from a distance.

Type: HEMSAR-class DESCARI ORBITAL SATELLITE (31)
Hull: 4 3 2 1
Engines: [TL0]                             
Shields: [TL0] 0 0 0 0                         

Weapons: [TL0] 1:[XZ] 2:[XZ] 3:[Y] 4:[Y] 5:[Y] 6:[Z]
Battery X: Dual Plasma Cannon, 3/6/9, 1/5+/1/2, Range-Based DMG; Starship Exclusive
[GHI]

Battery Y: Light Plasma Cannon, 1/2/3, 1/5+/1/1, Range-Based DMG; Starship Exclusive
[GHI] [GHI]

Battery Z: Light Particle Beam, 1/2/3, 1/4+/1/1, Anti-Fighter
[ACE] [BDF]


Rulthar Missile Destroyer (In Service 2237)
A refit of the Rulpa, the Rulthars are used as fleet fire support vessels and later as escorts for the Scorova carriers.

Type: RULTHAR-class DESCARI MISSILE DESTROYER (78)
Hull: 9 8 7 6 5 4 3 2 1
Engines: [TL0] 4 4 4 3 3 2 2 1 1                     
Shields: [TL0] 0 0 0 0 0 0 0 0 0                     

Weapons: [TL0] 1:[XY] 2:[X] 3:[X] 4:[Y] 5:[Y] 6:[Y]
Battery X: Class-S Missile Rack, 3/6/9, 1/4+/1/1, Anti-Fighter; No Range Mods
[AC] [BD] [ABCE] [ABDF]

Battery Y: Light Particle Beam, 1/2/3, 1/4+/1/1, Anti-Fighter
[AB] [AB] [CEF] [CEF] [DEF] [DEF]

Special: [TL0] Marines (3)


Scorova Carrier (In Service 2242)
After the Dilgar War the remaining Scorova cruisers were refitted to this design.  While the fighters remain the primary weapon it now mounts improved weaponry to engage enemy warships directly.

Type: SCORAVA-class DESCARI CRUISER (257)
Hull: 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 3 2 2 2 2 1 1 1                   
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0                   

Weapons: [TL0] 1:[WY] 2:[WY] 3:[XY] 4:[XY] 5:[XZ] 6:[YZ]
Battery W: Medium Plasma Bolter, 3/6/9, 1/5+/1/1, Range-Based DMG; Starship Exclusive
[A] [B]

Battery X: Light Plasma Bolter, 2/4/6, 1/5+/1/1, Non-Piercing -1; Range-Based DMG; Starship Exclusive
[AB] [AB] [EF] [EF]

Battery Y: Light Particle Beam, 1/2/3, 1/4+/1/1, Anti-Fighter
[GHI] [GHI] [ACE] [ACE] [BDF] [BDF] [JKL] [JKL]

Battery Z: Class-S Missile Rack, 3/6/9, 1/4+/1/1, Anti-Fighter; No Range Mods
[ABCE] [ABDF]

Special: [TL0] Carrier (160); Marines (5)
Fighters: [TL0]
4xNoscor, 6/10/0, (Fighter/5+/Non-Piercing)


Scorova Laser Cruiser (In Service 2242)
Before settling on the carrier design, above, the Descari converted a few cruisers to laser weaponry.  While they were happy with the medium laser cannon they considered the light laser cannon to be underpowered.

Type: SCORAVA-class DESCARI CRUISER (264)
Hull: 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 3 2 2 2 2 1 1 1                   
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0                   

Weapons: [TL0] 1:[WY] 2:[WY] 3:[XY] 4:[XY] 5:[XZ] 6:[YZ]
Battery W: Medium Laser Cannon, 3/6/9, 1/5+/1/2, Extra Hull Damage; Starship Exclusive
[A] [B]

Battery X: Light Laser Cannon, 2/4/6, 1/5+/1/1, Extra Hull Damage; Starship Exclusive
[AB] [AB] [EF] [EF]

Battery Y: Light Particle Beam, 1/2/3, 1/4+/1/1, Anti-Fighter
[GHI] [GHI] [ACE] [ACE] [BDF] [BDF] [JKL] [JKL]

Battery Z: Class-S Missile Rack, 3/6/9, 1/4+/1/1, Anti-Fighter; No Range Mods
[ABCE] [ABDF]

Special: [TL0] Carrier (160); Marines (5)
Fighters: [TL0]
4xNoscor, 6/10/0, (Fighter/5+/Non-Piercing)


Hemros Orbital Satellite (In Service 2242)
The Hemros is the replacement for those of the old Hemsar design that were destroyed by the Dilgar.

Type: HEMROS-class DESCARI ORBITAL SATELLITE (36)
Hull: 4 3 2 1
Engines: [TL0]                             
Shields: [TL0] 0 0 0 0                         

Weapons: [TL0] 1:[XZ] 2:[XZ] 3:[X] 4:[Y] 5:[Y] 6:[Z]
Battery X: Class-S Missile Rack, 3/6/9, 1/4+/1/1, Anti-Fighter; No Range Mods
[GHI] [GHI]

Battery Y: Medium Plasma Bolter, 3/6/9, 1/5+/1/1, Range-Based DMG; Starship Exclusive
[GHI]

Battery Z: Light Particle Beam, 1/2/3, 1/4+/1/1, Anti-Fighter
[ACE] [BDF]


Rulpasa Destroyer (In Service 2242)
This refit of the Rulpa barely met the requirement the Descari had for a direct combat destroyer prior to the introduction of the Rulnar.  Once the rulnar became available most Rulpasas were converted to the Rulthar design.

Type: RULPASSA-class DESCARI DESTROYER (68)
Hull: 9 8 7 6 5 4 3 2 1
Engines: [TL0] 4 4 4 3 3 2 2 1 1                     
Shields: [TL0] 0 0 0 0 0 0 0 0 0                     

Weapons: [TL0] 1:[XY] 2:[XY] 3:[2Y] 4:[Y] 5:[Y] 6:[Y]
Battery X: Medium Plasma Bolter, 3/6/9, 1/5+/1/1, Range-Based DMG; Starship Exclusive
[AB] [AB]

Battery Y: Light Particle Beam, 1/2/3, 1/4+/1/1, Anti-Fighter
[AB] [AB] [ABC] [ABC] [ABD] [ABD] [CEF] [CEF] [DEF] [DEF]

Special: [TL0] Marines (3)


Cruscava Escort Frigate (In Service 2243)
While the Cruscava has adequate weaponry to engage enemy warships it is primarily used to escort Descari cruisers and provide them with additional anti-fighter protection.

Type: CRUSCAVA-class DESCARI ESCORT FRIGATE (40)
Hull: 5 4 3 2 1
Engines: [TL0] 4 4 3 2 1                         
Shields: [TL0] 0 0 0 0 0                         

Weapons: [TL0] 1:[X2Z] 2:[XZ] 3:[YZ] 4:[YZ] 5:[YZ] 6:[2Z]
Battery X: Medium Plasma Bolter, 3/6/9, 1/5+/1/1, Range-Based DMG; Starship Exclusive
[AB]

Battery Y: Light Plasma Bolter, 2/4/6, 1/5+/1/1, Non-Piercing -1; Range-Based DMG; Starship Exclusive
[AB] [AB]

Battery Z: Light Particle Beam, 1/2/3, 1/4+/1/1, Anti-Fighter
[ACE] [ACE] [ACE] [BDF] [BDF] [BDF]


Rulnata Scout (In Service 2245)
Used only as a fleet support vessel, the value of the Rulnata is such that they are never seen without escorts.

Type: RULNATA-class DESCARI SCOUT (73)
Hull: 8 7 6 5 4 3 2 1
Engines: [TL0] 4 4 3 3 2 2 1 1                     
Shields: [TL0] 0 0 0 0 0 0 0 0                     

Weapons: [TL0] 1:[XY] 2:[X] 3:[Y] 4:[Y] 5:[Y] 6:[Y]
Battery X: Class-S Missile Rack, 3/6/9, 1/4+/1/1, Anti-Fighter; No Range Mods
[ABCE] [ABDF]

Battery Y: Light Particle Beam, 1/2/3, 1/4+/1/1, Anti-Fighter
[AB] [AB] [ACE] [ACE] [BDF] [BDF]

Special: [TL0] Fire Control; Marines (3)


Carrana Base (In Service 2246)
While small in comparison to the based of other races, the Carrana is the largest base the Descari can afford to build.

Type: CARRANA-class DESCARI BASE (250)
Hull: 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0]                             
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0 0                 

Weapons: [TL0] 1:[XZ] 2:[XZ] 3:[YZ] 4:[YZ] 5:[Y] 6:[Z]
Battery X: Heavy Plasma Bolter, 4/8/12, 1/5+/1/1, Range-Based DMG; Starship Exclusive
[AB] [CE] [DF]

Battery Y: Class-S Missile Rack, 3/6/9, 1/4+/1/1, Anti-Fighter; No Range Mods
[AB] [AB] [CE] [CE] [DF] [DF]

Battery Z: Light Particle Beam, 1/2/3, 1/4+/1/1, Anti-Fighter
[AB] [AB] [AB] [CE] [CE] [CE] [DF] [DF] [DF]

Special: [TL0] Carrier (132); Marines (5)
Fighters: [TL0]
3xNoscha, 6/10/1, (Fighter/5+/Non-Piercing)


Norva II Gunboat (In Service 2247)
While the Norva I was intended as a patrol ship, the Norva II is purely a fast attack ship.  The two types often work together with the Norva Is providing anti-fighter cover to the attack craft.

Type: NORVA II-class DESCARI GUNBOAT (21)
Hull: 4 3 2 1
Engines: [TL0] 4 3 2 1                         
Shields: [TL0] 0 0 0 0                         

Weapons: [TL0] 1:[X] 2:[X] 3:[X] 4:[X] 5:[X] 6:[]
Battery X: Light Plasma Bolter, 2/4/6, 1/5+/1/1, Non-Piercing -1; Range-Based DMG; Starship Exclusive
[AB] [AB] [AB]

Special: [TL0] Overthrusters


Rulnar Heavy Destroyer (In Service 2250)
Similar in appearance to, and clearly influenced by, the Earth Alliance Artemis design, the Rulnar is intended to engage enemy warships head on.

Type: RULNAR-class DESCARI HEAVY DESTROYER (74)
Hull: 8 7 6 5 4 3 2 1
Engines: [TL0] 4 4 3 3 2 2 1 1                     
Shields: [TL0] 0 0 0 0 0 0 0 0                     

Weapons: [TL0] 1:[WZ] 2:[WZ] 3:[XZ] 4:[XZ] 5:[YZ] 6:[Y]
Battery W: Heavy Plasma Bolter, 4/8/12, 1/5+/1/1, Range-Based DMG; Starship Exclusive
[AC] [BD]

Battery X: Medium Laser Cannon, 3/6/9, 1/5+/1/2, Extra Hull Damage; Starship Exclusive
[AC] [BD]

Battery Y: Light Plasma Bolter, 2/4/6, 1/5+/1/1, Non-Piercing -1; Range-Based DMG; Starship Exclusive
[CE] [DF]

Battery Z: Light Particle Beam, 1/2/3, 1/4+/1/1, Anti-Fighter
[ACE] [ACE] [ACE] [BDF] [BDF] [BDF]

Special: [TL0] Marines (3)


Scorata Battleship (In Service 2250)
The Scorata is an attempt to enlarge the Scorova design by adding a third side pod.  It is considered something of a failure due to the poor firing arcs for the primary weapons and the slow sped compared to other designs such as the Rulnar.

Type: SCORATA-class DESCARI BATTLESHIP (119)
Hull: 14 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 3 3 2 2 2 2 2 1 1 1 1               
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0 0 0               

Weapons: [TL0] 1:[WZ] 2:[WZ] 3:[X] 4:[X] 5:[Y] 6:[Z]
Battery W: Heavy Plasma Bolter, 4/8/12, 1/5+/1/1, Range-Based DMG; Starship Exclusive
[A] [A] [B] [B]

Battery X: Medium Laser Cannon, 3/6/9, 1/5+/1/2, Extra Hull Damage; Starship Exclusive
[AB] [AB] [AC] [BD]

Battery Y: Class-S Missile Rack, 3/6/9, 1/4+/1/1, Anti-Fighter; No Range Mods
[ABCE] [ABDF]

Battery Z: Light Particle Beam, 1/2/3, 1/4+/1/1, Anti-Fighter
[ACE] [ACE] [BDF] [BDF] [EF] [EF]

Special: [TL0] Marines (5)


Scorran New Heavy Cruiser (In Service 2250)
The newest and largest Descari warship it is also the only design with a jump engine.

Type: SCORRAN-class DESCARI NEW HEAVY CRUISER (199)
Hull: 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 3 2 2 2 2 1 1 1                   
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0                   

Weapons: [TL0] 1:[WY] 2:[WZ] 3:[XZ] 4:[XZ] 5:[XZ] 6:[YZ]
Battery W: Heavy Plasma Bolter, 4/8/12, 1/5+/1/1, Range-Based DMG; Starship Exclusive
[AB] [AB]

Battery X: Medium Laser Cannon, 3/6/9, 1/5+/1/2, Extra Hull Damage; Starship Exclusive
[AC] [BD] [CE] [DF]

Battery Y: Light Plasma Bolter, 2/4/6, 1/5+/1/1, Non-Piercing -1; Range-Based DMG; Starship Exclusive
[EF] [EF]

Battery Z: Light Particle Beam, 1/2/3, 1/4+/1/1, Anti-Fighter
[AB] [AB] [ACE] [ACE] [ACE] [BDF] [BDF] [BDF]

Special: [TL0] Carrier (88); Hyperdrive; Marines (5)
Fighters: [TL0]
2xNoscha, 6/10/1, (Fighter/5+/Non-Piercing)</r>

39

(30 replies, posted in Starmada)

Thank you.

I like these and I think I prefer having the graphic arcs next to the weapon mounts rather than just having firing arc letters and a separate arc diagram.

Would it be possible to add information on the Drones to the sheet as well, at least their striker mode details?

Also, I seem to remember the FC ship displays are colour coded.  Would it be possible to do the same with these without too much trouble or the file size getting too big?  Maybe the main shield track and the faceted bits one colour, the hull another, a third for the engines, and then one colour per weapon battery (e.g. all X weapons are blue).

My only concern is how well this style will hold up for ships from other settings which have lots of small weapons.  I can see it getting a bit crowded on an A5 sheet.

40

(30 replies, posted in Starmada)

Unfortunately my PC doesn't recognise the .rar extension.

Could you post the Fed CA as a .jpg or even .pdf as I am interest in seeing what everyong is talking about.

Thanks

41

(102 replies, posted in The Admiralty Edition)

The Balosian Underdwellers

A subterranean reptilian race, their world was occupied by the Centauri for over 60 years while they strip mined the surface.  When the Centauri departed they left behind some broken down shuttles and patrol ships that the Balosians reverse engineered and then started to explore space.

Eventually the Narn visited the Balosians and attempted to make them a subject race to protect them from further Centauri exploitation.  Since the Balosians had never been exploited, the few encountered by the Centauri were considered to be unintelligent animals and ignored, this did not go down well and when the Narn attempted to land troops they were repulsed.

As a result of this conflict the Balosians gained a reputation among the League worlds as good fighters and many hired out as mercenaries while they expanded their fleet.  Unfortunately they made a great show of their new fleet, mainly made up of old hulls purchased from the Centauri, so the Dilgar knew what to expect when they invaded.

Due to their subterranean nature the Balosians were able to escape the worst of the occupation underground while the Dilgar took what resources they wanted from the surface.  The remnants of the Balosian fleet continued to attack Dilgar supply lines throughout the war, only occasionally returning to other League worlds for repairs and supplies.

The Balosians never joined the League and since the end of the Dilgar War they have rebuilt their fleet, although with more secrecy this time, with most of the new ships being of their own designs.


Fighters
The Balosians initially used the Delta-V fighter as it was easy to obtain before moving on to produce their own fighter designs.  The Delta-V is still used as a ground-based defence and training fighter.

Shasi Light Fighter (In Service 2219)
Similar in appearance to the Centauri Razik, the Shasi was discovered to be under-armed when compared to Dilgar fighters.  After liberation production switched to the heavier Shadras.
(42) Shasi, 6/11/0, (Fighter/5+/Non-Piercing)

Shadras Heavy Fighter (In Service 2250)
Rather chunky, the new Shadras is well armed in comparison to most other fighters.
(54) Shadras, 6/10/1, (Fighter/4+/Non-Piercing)

Tortra Assault Shuttle (In Service 2204)
Based on the basic shuttle design left behind my the Centauri, the Tortra could easily be carried by the ships of other races when using Balosian troops.
(11) Tortra, 1/9/1, (Breacher/6+)

Shappa Breaching Pod
A decent breaching pod, the Shappa design was left unchanged after the Dilgar War.
(5) Shappa, 1/8/1, (Boarding Pod/5+)


Ships

Athasa Scout (In Service 2218)
The Balosians converted some of the first of the Centauri Altarian hulls they bought into exploration ships and fleet scouts.  Only a limited number were produced due to the costs of the jump engine.

Type: ATHASA-class BALOSIAN SCOUT (143)
Hull: 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 3 2 2 2 2 1 1 1                   
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0                   

Weapons: [TL0] 1:[X] 2:[X] 3:[Y] 4:[Y] 5:[Y] 6:[]
Battery X: Ion Cannon, 5/10/15, 1/5+/1/1, Extra Hull Damage
[AC] [BD]

Battery Y: Standard Particle Beam, 2/4/6, 1/4+/1/1, Anti-Fighter
[ABCE] [ABDF] [ACEF] [BDEF] [GHI]

Special: [TL0] Carrier (42); Marines (3); Fire Control; Hyperdrive
Fighters: [TL0]
1xShasi, 6/11/0, (Fighter/5+/Non-Piercing)


Sussha Frigate (In Service 2221)
One of the first of the Balosian ships, these refitted Centauri Mograth hulls were well armed and used aggressively by the Balosians.

Type: SUSSHA-class BALOSIAN FRIGATE (71)
Hull: 7 6 5 4 3 2 1
Engines: [TL0] 5 5 4 3 3 2 1                       
Shields: [TL0] 0 0 0 0 0 0 0                       

Weapons: [TL0] 1:[X] 2:[Y] 3:[Y] 4:[Z] 5:[Z] 6:[Z]
Battery X: Assault Laser, 4/8/12, 1/5+/1/1, Extra Hull Damage; Starship Exclusive
[AB]

Battery Y: Ion Cannon, 5/10/15, 1/5+/1/1, Extra Hull Damage
[AC] [BD]

Battery Z: Standard Particle Beam, 2/4/6, 1/4+/1/1, Anti-Fighter
[ABCDEF] [ABCE] [ABDF]

Special: [TL0] Marines (1); Overthrusters


Esthasa Destroyer (In Service 2222)
The Centauri sold a number of old Altarian hulls to a number of races including the Balosians.  They would become one of the main ships of the raiding fleet during the Dilgar War.

Type: ESTHASA-class BALOSIAN DESTROYER (133)
Hull: 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 3 2 2 2 2 1 1 1                   
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0                   

Weapons: [TL0] 1:[X] 2:[Y] 3:[Y] 4:[Z] 5:[Z] 6:[Z]
Battery X: Assault Laser, 4/8/12, 1/5+/1/1, Extra Hull Damage; Starship Exclusive
[AB]

Battery Y: Ion Cannon, 5/10/15, 1/5+/1/1, Extra Hull Damage
[AC] [BD] [EF]

Battery Z: Standard Particle Beam, 2/4/6, 1/4+/1/1, Anti-Fighter
[ABCE] [ABDF] [ACEF] [BDEF]

Special: [TL0] Carrier (42); Marines (3)
Fighters: [TL0]
1xShasi, 6/11/0, (Fighter/5+/Non-Piercing)


Seffensa Attack Cruiser (In Service 2223)
Based on the Centauri Centurion hull, these were the main ships of the Balosian navy when the Dilgar invaded and then became the flagships of the fleets that went on to raid the supply lines.

Type: SEFFENSA-class BALOSIAN ATTACK CRUISER (102)
Hull: 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 4 4 4 3 3 3 2 2 2 1 1 1                 
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0                 

Weapons: [TL0] 1:[X] 2:[X] 3:[Y] 4:[Z] 5:[Z] 6:[]
Battery X: Assault Laser, 4/8/12, 1/5+/1/1, Extra Hull Damage; Starship Exclusive
[AB] [AC] [BD]

Battery Y: Ion Cannon, 5/10/15, 1/5+/1/1, Extra Hull Damage
[AC] [BD]

Battery Z: Standard Particle Beam, 2/4/6, 1/4+/1/1, Anti-Fighter
[ABCE] [ABCE] [ABDF] [ABDF]

Special: [TL0] Marines (5)


Thosalsi Heavy Carrier (In Service 2223)
The few fleet carriers the Balosians had, based on the Centauri Balvarin hull, were key targets for the Dilgar fleet and so few escaped the initial attack.  Those that did were often used as staging bases for the fighters of other League worlds moving up to the front lines.

Type: THOSALSI-class BALOSIAN HEAVY CARRIER (354)
Hull: 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 3 3 2 2 2 2 1 1 1 1                 
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0 0                 

Weapons: [TL0] 1:[X] 2:[Y] 3:[Y] 4:[Y] 5:[] 6:[]
Battery X: Ion Cannon, 5/10/15, 1/5+/1/1, Extra Hull Damage
[ACE] [BDF]

Battery Y: Standard Particle Beam, 2/4/6, 1/4+/1/1, Anti-Fighter
[ABCE] [ABDF] [ACE] [BDF] [JKL]

Special: [TL0] Carrier (252); Marines (5)
Fighters: [TL0]
6xShasi, 6/11/0, (Fighter/5+/Non-Piercing)


Talasi Assault Ship (In Service 2224)
Originally intended to be a loan from the Centauri to transport Balosian troops to Centauri border worlds, these Lias hulls were then used as a basic fleet supply element after the fall of the Balosian homeworld.

Type: TALASI-class BALOSIAN ASSAULT SHIP (237)
Hull: 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 3 2 2 2 1 1 1                   
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0                   

Weapons: [TL0] 1:[X] 2:[X] 3:[Y] 4:[Y] 5:[Y] 6:[]
Battery X: Ion Cannon, 5/10/15, 1/5+/1/1, Extra Hull Damage
[AC] [BD]

Battery Y: Standard Particle Beam, 2/4/6, 1/4+/1/1, Anti-Fighter
[ABCE] [ABDF] [ACEF] [BDEF]

Special: [TL0] Cargo (80); Carrier (132); Marines (17)
Fighters: [TL0]
12xTortra, 1/9/1, (Breacher/6+)


Essusu Patrol Boat (In Service 2228)
Due to continuing issues with the Narn, the Balosians needed extra warships but found they couldn't afford them.  On the other hand they could purchase a number of Centauri Haven patrol ships and refit them for system patrol and anti-raider duties which in turn freed up the ships currently performing those roles.

Type: ESSUSU-class BALOSIAN PATROL BOAT (52)
Hull: 5 4 3 2 1
Engines: [TL0] 5 4 3 2 1                         
Shields: [TL0] 0 0 0 0 0                         

Weapons: [TL0] 1:[XY] 2:[X] 3:[Y] 4:[Y] 5:[Y] 6:[Y]
Battery X: Ion Cannon, 5/10/15, 1/5+/1/1, Extra Hull Damage
[AB]

Battery Y: Standard Particle Beam, 2/4/6, 1/4+/1/1, Anti-Fighter
[ABCE] [ABDF] [ACEF] [BDEF]

Special: [TL0] Marines (1); Overthrusters


Estnassa Destroyer (In Service 2232)
A later conversion of the Centauri Altarian hull, the Estnassa as more popular as it replaced the assault laser, which required spares purchased from other races, with an additional ion cannon.  Most later conversions were of this design.

Type: ESTNASSA-class BALOSIAN DESTROYER (135)
Hull: 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 3 2 2 2 2 1 1 1                   
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0                   

Weapons: [TL0] 1:[X] 2:[X] 3:[X] 4:[Y] 5:[Y] 6:[Y]
Battery X: Ion Cannon, 5/10/15, 1/5+/1/1, Extra Hull Damage
[AB] [AC] [BD] [EF]

Battery Y: Standard Particle Beam, 2/4/6, 1/4+/1/1, Anti-Fighter
[ABCE] [ABDF] [ACEF] [BDEF]

Special: [TL0] Carrier (42); Marines (3)
Fighters: [TL0]
1xShasi, 6/11/0, (Fighter/5+/Non-Piercing)


Lessa Orbital Satellite (In Service 2237)
The long range of the ion cannons makes these defence satellites more dangerous than most.

Type: LESSA-class BALOSIAN ORBITAL SATELLITE (48)
Hull: 4 3 2 1
Engines: [TL0]                             
Shields: [TL0] 0 0 0 0                         

Weapons: [TL0] 1:[X] 2:[X] 3:[X] 4:[Y] 5:[Y] 6:[Y]
Battery X: Ion Cannon, 5/10/15, 1/5+/1/1, Extra Hull Damage
[GHI] [GHI]

Battery Y: Standard Particle Beam, 2/4/6, 1/4+/1/1, Anti-Fighter
[ABCD] [ABCD]


Hassa Freighter (In Service 2238)
The first of the new Balosian ships, the Hassa is almost defenceless but has large cargo bays.

Type: HASSA-class BALOSIAN FREIGHTER (27)
Hull: 5 4 3 2 1
Engines: [TL0] 2 2 2 1 1                         
Shields: [TL0] 0 0 0 0 0                         

Weapons: [TL0] 1:[X] 2:[X] 3:[X] 4:[] 5:[] 6:[]
Battery X: Standard Particle Beam, 2/4/6, 1/4+/1/1, Anti-Fighter
[ABCDEF] [ABCDEF]

Special: [TL0] Cargo (120)


Fessa Warship (In Service 2239)
The Fessa is a Hassa freighter with the cargo bays replaced with weapons and fighter bays.  It is not a true warship but it is still a nasty surprise for raiders.

Type: FESSA-class BALOSIAN WARSHIP (95)
Hull: 5 4 3 2 1
Engines: [TL0] 2 2 2 1 1                         
Shields: [TL0] 0 0 0 0 0                         

Weapons: [TL0] 1:[XY] 2:[XY] 3:[X] 4:[X] 5:[X] 6:[Y]
Battery X: Standard Particle Beam, 2/4/6, 1/4+/1/1, Anti-Fighter
[ABCDEF] [ABCDEF] [ABCDEF] [ABCDEF]

Battery Y: Ion Cannon, 5/10/15, 1/5+/1/1, Extra Hull Damage
[AC] [BD]

Special: [TL0] Carrier (42); Marines
Fighters: [TL0]
1xShasi, 6/11/0, (Fighter/5+/Non-Piercing)


Resha Patrol Frigate (In Service 2241)
The first proper warship designed by the Balosians, the Resha is intended to act as a patrol ship and convoy escort, in place of the older Essusu, although it can also act as a light fleet unit if needed.

Type: RESHA-class BALOSIAN PATROL FRIGATE (54)
Hull: 5 4 3 2 1
Engines: [TL0] 4 4 3 2 1                         
Shields: [TL0] 0 0 0 0 0                         

Weapons: [TL0] 1:[XY] 2:[XY] 3:[X] 4:[Y] 5:[Y] 6:[Y]
Battery X: Ion Cannon, 5/10/15, 1/5+/1/1, Extra Hull Damage
[AC] [BD]

Battery Y: Standard Particle Beam, 2/4/6, 1/4+/1/1, Anti-Fighter
[ACE] [ACE] [BDF] [BDF]

Special: [TL0] Marines (1); Overthrusters


Yessa Tanker (In Service 2246)
A basic tanker design, the Yessa needs escorts to protect it from raiders.

Type: YESSA-class BALOSIAN TANKER (18)
Hull: 5 4 3 2 1
Engines: [TL0] 1 1 1 1 1                         
Shields: [TL0] 0 0 0 0 0                         

Weapons: [TL0] 1:[X] 2:[X] 3:[] 4:[] 5:[] 6:[]
Battery X: Standard Particle Beam, 2/4/6, 1/4+/1/1, Anti-Fighter
[ABCDEF]

Special: [TL0] Cargo (96)


Kraasus Destroyer (In Service 2247)
While smaller than the old Esthasa design, the new Kraasus carries as much weaponry and is faster.

Type: KRAASUS-class BALOSIAN DESTROYER (113)
Hull: 7 6 5 4 3 2 1
Engines: [TL0] 5 5 4 3 3 2 1                       
Shields: [TL0] 0 0 0 0 0 0 0                       

Weapons: [TL0] 1:[XY] 2:[XY] 3:[X] 4:[X] 5:[Y] 6:[Y]
Battery X: Ion Cannon, 5/10/15, 1/5+/1/1, Extra Hull Damage
[AB] [AB] [AC] [BD]

Battery Y: Standard Particle Beam, 2/4/6, 1/4+/1/1, Anti-Fighter
[GHI] [ACE] [BDF] [JKL]

Special: [TL0] Carrier (42)
Fighters: [TL0]
1xShasi, 6/11/0, (Fighter/5+/Non-Piercing)


Erlassan Scout (In Service 2248)
Based on the Kraasus, the Erlassan is considered a barely adequate scout.

Type: ERLASSAN-class BALOSIAN SCOUT (79)
Hull: 7 6 5 4 3 2 1
Engines: [TL0] 5 5 4 3 3 2 1                       
Shields: [TL0] 0 0 0 0 0 0 0                       

Weapons: [TL0] 1:[XY] 2:[XY] 3:[Y] 4:[Y] 5:[Y] 6:[Y]
Battery X: Ion Cannon, 5/10/15, 1/5+/1/1, Extra Hull Damage
[AB] [AB]

Battery Y: Standard Particle Beam, 2/4/6, 1/4+/1/1, Anti-Fighter
[GHI] [AC] [ACE] [BD] [BDF] [JKL]

Special: [TL0] Fire Control; Marines (3)


Brahassa Cruiser (In Service 2249)
Largest of the new generation of Balosian ships, the Brahassa was designed with Earth Alliance assistance and is intended to engage the enemy from a distance using the fighters to keep them away.

Type: BRAHASSA-class BALOSIAN CRUISER (344)
Hull: 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 3 2 2 2 2 1 1 1 1                 
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0                 

Weapons: [TL0] 1:[XY] 2:[XY] 3:[X] 4:[X] 5:[Y] 6:[Y]
Battery X: Ion Cannon, 5/10/15, 1/5+/1/1, Extra Hull Damage
[AB] [AB] [AC] [AC] [BD] [BD] [EF]

Battery Y: Standard Particle Beam, 2/4/6, 1/4+/1/1, Anti-Fighter
[ABC] [ABD] [AC] [AC] [BD] [BD] [ACEF] [BDEF]

Special: [TL0] Carrier (216); Marines (5)
Fighters: [TL0]
4xShadras, 6/10/1, (Fighter/4+/Non-Piercing)


Lahas Command Cruiser (In Service 2250)
Based on the Brahassa, the Lahas is the only Balosian ship to carry its own jump engine.  Unfortunately, due to the cost of building them, there are not as many as the Balosians would like.

Type: LAHAS-class BALOSIAN COMMAND CRUISER (355)
Hull: 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 3 2 2 2 2 1 1 1 1                 
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0                 

Weapons: [TL0] 1:[XY] 2:[XY] 3:[X] 4:[X] 5:[Y] 6:[Y]
Battery X: Ion Cannon, 5/10/15, 1/5+/1/1, Extra Hull Damage
[AB] [AB] [AC] [AC] [BD] [BD] [EF]

Battery Y: Standard Particle Beam, 2/4/6, 1/4+/1/1, Anti-Fighter
[ABC] [ABD] [AC] [AC] [BD] [BD] [ACEF] [BDEF]

Special: [TL0] Carrier (216); Hyperdrive; Marines (5)
Fighters: [TL0]
4xShadras, 6/10/1, (Fighter/4+/Non-Piercing)


Verlessa Liner (In Service 2252)
Essentially a civilian vessel the Verlessa is also used to transport Balosian mercenaries to their assignments.

Type: VERLESSA-class BALOSIAN LINER (33)
Hull: 6 5 4 3 2 1
Engines: [TL0] 2 2 2 1 1 1                       
Shields: [TL0] 0 0 0 0 0 0                       

Weapons: [TL0] 1:[X] 2:[X] 3:[X] 4:[X] 5:[] 6:[]
Battery X: Standard Particle Beam, 2/4/6, 1/4+/1/1, Anti-Fighter
[ABC] [ABD] [CEF] [DEF]

Special: [TL0] Marines; Transport (64)


Moesar Outpost (In Service 2253)
Rather smaller than the bases of other races, although well armed, the Moesar lacks internal cargo space so they are normally surrounded by cargo pods.

Type: MOESAR-class BALOSIAN OUTPOST (365)
Hull: 14 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0]                             
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0 0 0               

Weapons: [TL0] 1:[XY] 2:[XY] 3:[XY] 4:[XY] 5:[XY] 6:[X]
Battery X: Ion Cannon, 5/10/15, 1/5+/1/1, Extra Hull Damage
[AB] [AB] [AC] [BD] [HJ] [HJ] [IK] [IK] [CE] [DF] [EF] [EF]

Battery Y: Standard Particle Beam, 2/4/6, 1/4+/1/1, Anti-Fighter
[ABCDEF] [ABCDEF] [AB] [AB] [HJ] [HJ] [IK] [IK] [EF] [EF]

Special: [TL0] Carrier (162); Marines (5)
Fighters: [TL0]
3xShadras, 6/10/1, (Fighter/4+/Non-Piercing)</r>

42

(102 replies, posted in The Admiralty Edition)

The Markab Theocracy

The Markab are one of the older races, having been in space for over 1000 years.  They are a deeply religious people with a large pantheon of gods.

Their military more closely resembles the militant arms of ancient religious orders than a coherent fleet, and rank is based on religious standing rather than capability.

In 2259 a great plague came upon the Markab.  Declared a curse from the gods for some misdeed of the race, the priests forbade the scientists from developing a cure resulting in the entire race being wiped out.  Attempts by other races or raiders to move into Markab space have been hampered by the destruction of the Markab jump gate.


Fighters

Drofta Medium Fighter (In Service 1925)
The standard Markab fighter is possibly worse than the light fighters used by raiders.
(37) Drofta, 6/9/1, (Fighter/6+)

Dojafa Breaching Pod
Stired into a religious frenzy by the atrocities of the Dilgar, the Markab built large numbers of breaching pods so they could engage the “demons” directly in hand-to-hand combat.
(5) Dojafa, 1/8/1, (Boarding Pod/5+)

Trofa Assault Shuttle
Slightly bigger and tougher than most troop shuttles.
(11) Trofa, 1/8/1, (Breacher/6+)


Ships

Mafka Transport Cruiser (In Service 2000)
Used as an armed transport, these ships were used to transport supplies between Markab colonies, and during the Dilgar War were used to supply the front line fleets during the drive to the Dilgar homeworld.

Type: MAFKA-class MARKAB TRANSPORT CRUISER (69)
Hull: 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 2 2 2 2 2 2 1 1 1 1 1                   
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0                   

Weapons: [TL0] 1:[X] 2:[X] 3:[Y] 4:[Y] 5:[Y] 6:[]
Battery X: Heavy Plasma Cannon, 3/6/9, 1/5+/1/2, Range-Based DMG; Starship Exclusive
[AB] [AC] [BD]

Battery Y: Scattergun, 1/2/3, 1/5+/1/1, Anti-Fighter; Variable ROF
[ABCE] [ABDF] [ACEF] [BDEF]

Special: [TL0] Cargo (48); Marines (5)


Romak Escort Frigate (In Service 2000)
Designed entirely as an anti-fighter platform, the Romak is used as a convoy escort.

Type: ROMAK-class MARKAB ESCORT FRIGATE (35)
Hull: 5 4 3 2 1
Engines: [TL0] 4 4 3 2 1                         
Shields: [TL0] 0 0 0 0 0                         

Weapons: [TL0] 1:[X] 2:[X] 3:[X] 4:[X] 5:[X] 6:[X]
Battery X: Scattergun, 1/2/3, 1/5+/1/1, Anti-Fighter; Variable ROF
[GHI] [AC] [BD] [CE] [DF]

Special: [TL0] Marines (1)


Maftora Police Ship (In Service 2003)
Armed with stun beams to knock out raiders and breaching pods to capture them, the Maftora is well equipped to deal with pirates although it is rather slow for that job.

Type: MAFTORA-class MARKAB POLICE SHIP (105)
Hull: 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 2 2 1 1                       
Shields: [TL0] 0 0 0 0 0 0 0                       

Weapons: [TL0] 1:[XZ] 2:[Y] 3:[Y] 4:[Z] 5:[Z] 6:[Z]
Battery X: Plasma Wave, 5/10/15, 1/5+/1/2, No Range Mods; Starship Exclusive
[AB]

Battery Y: Stun Beam, 2/4/6, 1/5+/1/1, Crew-Killer; No Hull Damage; Starship Exclusive
[AC] [BD]

Battery Z: Scattergun, 1/2/3, 1/5+/1/1, Anti-Fighter; Variable ROF
[ACE] [BDF] [ACEF] [BDEF]

Special: [TL0] Carrier (47); Marines (5)
Fighters: [TL0]
1xDrofta, 6/9/1, (Fighter/6+)
2xDojafa, 1/8/1, (Boarding Pod/5+)


Mantaka Assault Ship (In Service 2005)
Based on the Mafka hull, the Mantaka converts the cargo bays into hangers for assault shuttles.

Type: MANTAKA-class MARKAB ASSAULT SHIP (187)
Hull: 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 2 2 2 2 2 2 1 1 1 1 1                   
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0                   

Weapons: [TL0] 1:[X] 2:[Y] 3:[Y] 4:[Z] 5:[Z] 6:[Z]
Battery X: Heavy Plasma Cannon, 3/6/9, 1/5+/1/2, Range-Based DMG; Starship Exclusive
[AB]

Battery Y: Plasma Wave, 5/10/15, 1/5+/1/2, No Range Mods; Starship Exclusive
[AC] [BD]

Battery Z: Scattergun, 1/2/3, 1/5+/1/1, Anti-Fighter; Variable ROF
[ABCE] [ABDF] [ACEF] [BDEF]

Special: [TL0] Carrier (93); Marines (14)
Fighters: [TL0]
1xDojafa, 1/8/1, (Boarding Pod/5+)
8xTrofa, 1/8/1, (Breacher/6+)


Kowart Rescue Cruiser (In Service 2010)
Some religious sects didn't operate warships.  Instead they went out on peaceful missions to aid those in need.  During the Dilgar War many of these ships, based on the Mafka hull, slipped into Dilgar territory to rescue those on occupied worlds.  The fact that so many made it back led to the belief that these ships were blessed by the gods.

Type: KOWART-class MARKAB RESCUE CRUISER (49)
Hull: 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 2 2 2 2 2 2 1 1 1 1 1                   
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0                   

Weapons: [TL0] 1:[X] 2:[X] 3:[X] 4:[] 5:[] 6:[]
Battery X: Scattergun, 1/2/3, 1/5+/1/1, Anti-Fighter; Variable ROF
[GHI] [ABCE] [ABDF] [JKL]

Special: [TL0] Hospital (96); Marines (5)


Shaftab Heavy Cruiser (In Service 2012)
Operated only by the most warlike of the Markab religious sects, these vessels saw heavy use during the Dilgar War.

Type: SHAFAB-class MARKAB HEAVY CRUISER (174)
Hull: 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 3 2 2 2 2 1 1 1                   
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0                   

Weapons: [TL0] 1:[VY] 2:[VZ] 3:[WZ] 4:[WZ] 5:[X] 6:[Y]
Battery V: Heavy Plasma Cannon, 3/6/9, 1/5+/1/2, Range-Based DMG; Starship Exclusive
[AC] [BD]

Battery W: Particle Cannon, 3/6/9, 1/4+/1/1, Anti-Fighter; Extra Hull Damage
[AB] [AB]

Battery X: Plasma Wave, 5/10/15, 1/5+/1/2, No Range Mods; Starship Exclusive
[AB]

Battery Y: Stun Beam, 2/4/6, 1/5+/1/1, Crew-Killer; No Hull Damage; Starship Exclusive
[A] [B]

Battery Z: Scattergun, 1/2/3, 1/5+/1/1, Anti-Fighter; Variable ROF
[ABCE] [ABDF] [ACEF] [BDEF]

Special: [TL0] Carrier (74); Marines (5)
Fighters: [TL0]
2xDrofta, 6/9/1, (Fighter/6+)


Martoba Patrol Cutter (In Service 2014)
Based on the Maftora hull the Martoba gives up the fighters and breaching pods in favour of additional weaponry.  Unfortunately the engines have not been upgraded.

Type: MARTOBA-class MARKAB PATROL CUTTER (61)
Hull: 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 2 2 1 1                       
Shields: [TL0] 0 0 0 0 0 0 0                       

Weapons: [TL0] 1:[WZ] 2:[W] 3:[X] 4:[Y] 5:[Y] 6:[Z]
Battery W: Plasma Wave, 5/10/15, 1/5+/1/2, No Range Mods; Starship Exclusive
[AC] [BD]

Battery X: Particle Cannon, 3/6/9, 1/4+/1/1, Anti-Fighter; Extra Hull Damage
[AB]

Battery Y: Medium Plasma Cannon, 2/4/6, 1/5+/1/1, Range-Based DMG; Starship Exclusive
[ACE] [BDF]

Battery Z: Scattergun, 1/2/3, 1/5+/1/1, Anti-Fighter; Variable ROF
[ACEF] [BDEF]

Special: [TL0] Marines (3)


Talafat Scout (In Service 2015)
The Talafat is intended to be used to support fleet operations rather than as an independent exploration vessels.

Type: TALAFAT-class MARKAB SCOUT (118)
Hull: 9 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 2 2 2 1 1 1                     
Shields: [TL0] 0 0 0 0 0 0 0 0 0                     

Weapons: [TL0] 1:[X] 2:[X] 3:[Y] 4:[Y] 5:[Y] 6:[Y]
Battery X: Stun Beam, 2/4/6, 1/5+/1/1, Crew-Killer; No Hull Damage; Starship Exclusive
[AB] [AC] [BD]

Battery Y: Scattergun, 1/2/3, 1/5+/1/1, Anti-Fighter; Variable ROF
[ABC] [ABD] [ACE] [BDF] [CEF] [DEF]

Special: [TL0] Carrier (37); Fire Control; Hyperdrive; Marines (5)
Fighters: [TL0]
1xDrofta, 6/9/1, (Fighter/6+)


Makar Defence Satellite (In Service 2201)
While these satellites were of use against regular attacking ships, the Dilgar were able to stay outside their range and use mass drivers to devastate the worlds they were supposed to protect.

Type: MAKAR-class MARKAB DEFENCE SATELLITE (43)
Hull: 5 4 3 2 1
Engines: [TL0]                             
Shields: [TL0] 0 0 0 0 0                         

Weapons: [TL0] 1:[XZ] 2:[XZ] 3:[Y] 4:[Y] 5:[Y] 6:[Z]
Battery X: Heavy Plasma Cannon, 3/6/9, 1/5+/1/2, Range-Based DMG; Starship Exclusive
[AB]

Battery Y: Plasma Wave, 5/10/15, 1/5+/1/2, No Range Mods; Starship Exclusive
[GHI] [GHI]

Battery Z: Scattergun, 1/2/3, 1/5+/1/1, Anti-Fighter; Variable ROF
[ACE] [BDF]


Shadrak Shrine (In Service 2202)
These bases were a common site around Markab space, being sites for pilgrimage or spiritual retreat.  They are armed in order to protect them from raiders rather than as defensive installations.

Type: SHADRAK-class MARKAB SHRINE (184)
Hull: 14 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0]                             
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0 0 0               

Weapons: [TL0] 1:[XZ] 2:[XZ] 3:[XZ] 4:[XZ] 5:[Y] 6:[Y]
Battery X: Heavy Plasma Cannon, 3/6/9, 1/5+/1/2, Range-Based DMG; Starship Exclusive
[AB] [AB] [HJ] [HJ] [IK] [IK] [EF] [EF]

Battery Y: Stun Beam, 2/4/6, 1/5+/1/1, Crew-Killer; No Hull Damage; Starship Exclusive
[AB] [HJ] [IK] [EF]

Battery Z: Scattergun, 1/2/3, 1/5+/1/1, Anti-Fighter; Variable ROF
[AB] [AB] [HJ] [HJ] [IK] [IK] [EF] [EF]

Special: [TL0] Cargo (48); Carrier (37); Fire Control; Marines (5)
Fighters: [TL0]
1xDrofta, 6/9/1, (Fighter/6+)


Shofab Command Cruiser (In Service 2231)
During the Dilgar War, their shortage of ships with their own jump engines became an issue for the Markab.  As a result some Shaftab cruisers were modified to carry jump engines and act as flagships.

Type: SHOFAB-class MARKAB COMMAND CRUISER (188)
Hull: 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 3 2 2 2 2 1 1 1                   
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0                   

Weapons: [TL0] 1:[WZ] 2:[WZ] 3:[XY] 4:[X] 5:[Y] 6:[Z]
Battery W: Heavy Plasma Cannon, 3/6/9, 1/5+/1/2, Range-Based DMG; Starship Exclusive
[AC] [BD]

Battery X: Particle Cannon, 3/6/9, 1/4+/1/1, Anti-Fighter; Extra Hull Damage
[AB] [AB]

Battery Y: Plasma Wave, 5/10/15, 1/5+/1/2, No Range Mods; Starship Exclusive
[AB]

Battery Z: Scattergun, 1/2/3, 1/5+/1/1, Anti-Fighter; Variable ROF
[ABC] [ABD] [ABCE] [ABDF] [ACEF] [BDEF]

Special: [TL0] Carrier (74); Marines (5); Hyperdrive
Fighters: [TL0]
2xDrofta, 6/9/1, (Fighter/6+)</r>

43

(8 replies, posted in Starmada)

You may want to wait and see what happens with displacement devices when/if Andromedans are converted to Trekmada, as that does almost the same thing you are looking for.

44

(19 replies, posted in Starmada)

I am rather suprised by the monitors.  Having been described as slow to discover they have a Engines 6, the same as many warships, was something of a surprise.

Shouldn't this be closer to that of freighters, perhaps 3?

45

(102 replies, posted in The Admiralty Edition)

The Vree Congomerate

Yes, the Vree are rather small and grey with big heads.  Yes, they did visit Earth quite some time ago.  Yes, they did abduct a few people and carry out some experiments but they really don't see what all the fuss is about.

The Vree are what everyone thinks of when you mention aliens, right down to the flying saucers.  Part of the League of Non-Aligned Worlds, they are a race of interstellar traders.


Fighters
Zorth Light Fighter (In Service 2162)
The idea of the Zorth is that you carry so many of them at least a few will get through to damage the enemy even thought they are individually poor fighters.
(38) Zorth, 6/11/0, (Fighter/6+)

Tzymm Heavy Fighter (In Service 2210)
The larger Tzymm carries additional anti-fighter weaponry and an anti-matter gun which can cause serious damage to capital ships.
(58) Tzymm, 6/9/1, (Fighter/5+)(Fighter/6+/Bomber/DMG-2)

Zyleen Breaching Pod
The Vree aren't really that keen on boarding actions, but recognise that they are sometimes necessary.
(5) Zyleen, 1/8/1, (Boarding Pod/5+)

Zeorth Assault Shuttle
Used when the Vree decide they need to put troops on a planet rather than just enacting an economic blockade to get what they want.
(11) Zeorth, 1/8/1, (Breacher/6+)


Ships
Vree ships have artificial gravity and are armed with a mix of antimatter weapons, most of which are short ranged.

Xeecra Trading Post (In Service 2162)
Rather than build bases that may become obsolete if the trade route the protect dries up, the Vree use mobile (just) trading bases that can be reassigned to where they are needed most.

Type: XEECRA-class VREE TRADING POST (186)
Hull: 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 1 1 1 1 1 1 1 1 1 1                   
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0                   

Weapons: [TL0] 1:[X] 2:[X] 3:[X] 4:[X] 5:[X] 6:[]
Battery X: Antiproton Gun, 2/4/6, 1/5+/1/2, Anti-Fighter
[AB] [AB] [AC] [BD] [CE] [DF] [EF] [EF]

Special: [TL0] Cargo (120); Carrier (116); Marines (5)
Fighters: [TL0]
2xTzymm, 6/9/1, (Fighter/5+)(Fighter/6+/Bomber/DMG-2)


Vymish Armed Trader (In Service 2191)
This common cargo vessel is well enough armed to protect it from most raiders.

Type: VYMISH-class VREE ARMED TRADER (53)
Hull: 5 4 3 2 1
Engines: [TL0] 3 3 2 2 1                         
Shields: [TL0] 0 0 0 0 0                         

Weapons: [TL0] 1:[XY] 2:[XY] 3:[Y] 4:[Y] 5:[Y] 6:[Y]
Battery X: Antimatter Cannon, 3/6/9, 1/4+/1/1, Double Damage; Extra Hull Damage; Starship Exclusive
[ABCDEF]

Battery Y: Antiproton Defender, 1/2/3, 1/5+/1/1, Anti-Fighter
[ABCDEF] [AC] [BD] [CE] [DF]

Special: [TL0] Cargo (20); Marines


Xoti-A Orbital Satellite (In Service 2203)
While the antimatter cannon is a powerful weapon, the short range can allow enemies to destroy these fixed satellites without reply.

Type: XOTI-A-class VREE ORBITAL SATELLITE (43)
Hull: 4 3 2 1
Engines: [TL0]                             
Shields: [TL0] 0 0 0 0                         

Weapons: [TL0] 1:[XZ] 2:[XZ] 3:[Y] 4:[Y] 5:[Y] 6:[Z]
Battery X: Antimatter Cannon, 3/6/9, 1/4+/1/1, Double Damage; Extra Hull Damage; Starship Exclusive
[GHI]

Battery Y: Antiproton Defender, 1/2/3, 1/5+/1/1, Anti-Fighter
[ACE] [BDF]

Battery Z: Antiproton Gun, 2/4/6, 1/5+/1/2, Anti-Fighter
[GHI] [GHI]


Vortna Tug (In Service 2205)
Based on the Vymish hull, the Vortna is mainly used to transport Xoti satellites to new locations and carry the spares needed to keep them operational.

Type: VORTNA-class VREE TUG (31)
Hull: 5 4 3 2 1
Engines: [TL0] 3 3 2 2 1                         
Shields: [TL0] 0 0 0 0 0                         

Weapons: [TL0] 1:[X] 2:[X] 3:[X] 4:[X] 5:[X] 6:[]
Battery X: Antiproton Defender, 1/2/3, 1/5+/1/1, Anti-Fighter
[AC] [BD] [CE] [DF]

Special: [TL0] Cargo (10); Marines; Tractor Beam (2)


Vaarl Scout Saucer (In Service 2210)
Used to escort trading convoys in order to give them advance warning of attacks and to survey new worlds, the Vaarl is quite well armed for a scout.

Type: VAARL-class VREE SCOUT SAUCER (103)
Hull: 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 4 4 4 3 3 2 2 2 1 1                   
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0                   

Weapons: [TL0] 1:[X] 2:[Y] 3:[Y] 4:[Y] 5:[Y] 6:[Y]
Battery X: Antimatter Cannon, 3/6/9, 1/4+/1/1, Double Damage; Extra Hull Damage; Starship Exclusive
[ABCDEF]

Battery Y: Antiproton Defender, 1/2/3, 1/5+/1/1, Anti-Fighter
[AB] [AB] [AC] [BD] [CE] [DF] [EF] [EF]

Special: [TL0] Fire Control; Hyperdrive; Marines (3)


Xeel War Carrier (In Service 2210)
The Vree have never really gone in for fighters and as such their carrier design doesn't carry many.

Type: XEEL-class VREE WAR CARRIER (175)
Hull: 9 8 7 6 5 4 3 2 1
Engines: [TL0] 2 2 2 2 2 1 1 1 1                     
Shields: [TL0] 0 0 0 0 0 0 0 0 0                     

Weapons: [TL0] 1:[X] 2:[X] 3:[X] 4:[] 5:[] 6:[]
Battery X: Antiproton Gun, 2/4/6, 1/5+/1/2, Anti-Fighter
[AC] [BC] [CE] [DF]

Special: [TL0] Carrier (116); Marines (5)
Fighters: [TL0]
2xTzymm, 6/9/1, (Fighter/5+)(Fighter/6+/Bomber/DMG-2)


Xorr War Saucer (In Service 2210)
The main warship of the Vree fleets prior to the development of the Xill.

Type: XORR-class VREE WAR SAUCER (120)
Hull: 9 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 2 2 2 1 1 1                     
Shields: [TL0] 0 0 0 0 0 0 0 0 0                     

Weapons: [TL0] 1:[X] 2:[X] 3:[Y] 4:[Y] 5:[Y] 6:[]
Battery X: Antimatter Cannon, 3/6/9, 1/4+/1/1, Double Damage; Extra Hull Damage; Starship Exclusive
[ABCDEF] [ABCDEF] [ABCDEF]

Battery Y: Antiproton Gun, 2/4/6, 1/5+/1/2, Anti-Fighter
[AC] [BD] [CE] [DF]

Special: [TL0] Marines (5)


Xavan Gun Saucer (In Service 2213)
Based on the Xorr but with the heavy weaponry replaced with defensive guns, the Xavan was intended as a cheaper alternative.  However the lack of heavy weapons have seen it mainly relegated to convoy escort duties.

Type: XAVAN-class VREE GUN SAUCER (83)
Hull: 9 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 2 2 2 1 1 1                     
Shields: [TL0] 0 0 0 0 0 0 0 0 0                     

Weapons: [TL0] 1:[X] 2:[X] 3:[X] 4:[X] 5:[X] 6:[X]
Battery X: Antiproton Gun, 2/4/6, 1/5+/1/2, Anti-Fighter
[ABCDEF] [ABCDEF] [ABCDEF] [ABCDEF] [AC] [BD] [CE] [DF]

Special: [TL0] Marines (5)


Xvell Escort Saucer (In Service 2215)
Designed as a convoy escort, the Xvell is dangerous to raider fighters.  If sufficient numbers are defending a convoy they can also surround the raider carrier and tear it apart with close-range fire.

Type: XVELL-class VREE ESCORT SAUCER (31)
Hull: 4 3 2 1
Engines: [TL0] 3 3 2 1                         
Shields: [TL0] 0 0 0 0                         

Weapons: [TL0] 1:[X] 2:[X] 3:[X] 4:[X] 5:[X] 6:[X]
Battery X: Antiproton Gun, 2/4/6, 1/5+/1/2, Anti-Fighter
[AC] [BD] [CE] [DF]

Special: [TL0] Marines; Overthrusters


Ximm Close Escort (In Service 2219)
Based on the Xorr, the Ximm replaces most of the heavy weaponry with additional defensive guns to provide anti-fighter cover to convoys.

Type: XIMM-class VREE CLOSE ESCORT (87)
Hull: 9 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 2 2 2 1 1 1                     
Shields: [TL0] 0 0 0 0 0 0 0 0 0                     

Weapons: [TL0] 1:[XY] 2:[2Y] 3:[Y] 4:[Y] 5:[Y] 6:[Y]
Battery X: Antimatter Cannon, 3/6/9, 1/4+/1/1, Double Damage; Extra Hull Damage; Starship Exclusive
[ABCDEF]

Battery Y: Antiproton Defender, 1/2/3, 1/5+/1/1, Anti-Fighter
[ABCDEF] [ABCDEF] [AC] [AC] [BD] [BD] [CE] [CE] [DF] [DF]

Special: [TL0] Marines (5)


Xeon Assault Saucer (In Service 2225)
Based on the Xeel, the Xeon carries additional defensive weaponry and a large number of troops.

Type: XEON-class VREE ASSAULT SAUCER (178)
Hull: 9 8 7 6 5 4 3 2 1
Engines: [TL0] 2 2 2 2 2 1 1 1 1                     
Shields: [TL0] 0 0 0 0 0 0 0 0 0                     

Weapons: [TL0] 1:[X] 2:[X] 3:[X] 4:[X] 5:[] 6:[]
Battery X: Antiproton Defender, 1/2/3, 1/5+/1/1, Anti-Fighter
[AB] [AC] [BC] [CE] [DF] [EF]

Special: [TL0] Carrier (102); Marines (17)
Fighters: [TL0]
7xZeorth, 1/8/1, (Breacher/6+)
5xZyleen, 1/8/1, (Boarding Pod/5+)


Xurr Conversion Saucer (In Service 2239)
Based on the Xorr, the Xurr replaces the antimatter cannons with antimatter converters.  Given that these weapons are not seen on any other Vree vessels it is suspected that this ship was not considered a success.

Type: XURR-class VREE CONVERSION SAUCER (55)
Hull: 9 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 2 2 2 1 1 1                     
Shields: [TL0] 0 0 0 0 0 0 0 0 0                     

Weapons: [TL0] 1:[X] 2:[X] 3:[Y] 4:[Y] 5:[Y] 6:[]
Battery X: Anitmatter Converter, 2/4/6, 1/4+/1/1, No Hull Damage; Starship Exclusive
[ABCDEF] [ABCDEF]

Battery Y: Antiproton Gun, 2/4/6, 1/5+/1/2, Anti-Fighter
[AC] [BD] [CE] [DF]

Special: [TL0] Marines (5)


Xixx Torpedo Saucer (In Service 2251)
The antimatter torpedo was considered a failure by most Vree designers, but it does provide much needed long-range capability.  Unlike most Vree vessels the heavy weapons are arranged around the hull while the defensive guns are turret mounted.

Type: XIXX-class VREE TORPEDO SAUCER (103)
Hull: 9 8 7 6 5 4 3 2 1
Engines: [TL0] 4 4 4 3 3 2 2 1 1                     
Shields: [TL0] 0 0 0 0 0 0 0 0 0                     

Weapons: [TL0] 1:[XY] 2:[XZ] 3:[XZ] 4:[X] 5:[X] 6:[X]
Battery X: Antimatter Torpedo, 8/16/24, 1/5+/1/2, Starship Exclusive
[AB] [AB] [AC] [BD] [CE] [DF] [EF] [EF]

Battery Y: Antiproton Gun, 2/4/6, 1/5+/1/2, Anti-Fighter
[ABCDEF]

Battery Z: Antiproton Defender, 1/2/3, 1/5+/1/1, Anti-Fighter
[ABCDEF] [ABCDEF] [ABCDEF]

Special: [TL0] Marines (3)


Tyllz Sector Trading Post (In Service 2252)
Only used to protect the most important trading centres the Tyllz was the first unit to mount the new antimatter shredder, essentially a screen that fits over an antimatter cannon to turn the single bolt into a scattering of smaller projectiles.

Type: TYLLZ-class VREE SECTOR TRADING POST (618)
Hull: 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0]                             
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0     

Weapons: [TL0] 1:[XZ] 2:[XZ] 3:[Y] 4:[Y] 5:[Y] 6:[Z]
Battery X: Mode1: Antimatter Shredder, 2/4/6, 1/6+/1/1, Anti-Fighter; Area Effect
Mode2: Antimatter Cannon, 3/6/9, 1/4+/1/1, Double Damage; Extra Hull Damage; Starship Exclusive
[ABCDEF] [ABCDEF] [ABCDEF] [ABCDEF] [ABCDEF] [ABCDEF]

Battery Y: Antimatter Torpedo, 8/16/24, 1/5+/1/2, Starship Exclusive
[AB] [AB] [AC] [AC] [BD] [BD] [CE] [CE] [DF] [DF] [EF] [EF]

Battery Z: Antiproton Gun, 2/4/6, 1/5+/1/2, Anti-Fighter
[AB] [AB] [AC] [AC] [BD] [BD] [CE] [CE] [DF] [DF] [EF] [EF]

Special: [TL0] Cargo (288); Carrier (232); Marines (7)
Fighters: [TL0]
4xTzymm, 6/9/1, (Fighter/5+)(Fighter/6+/Bomber/DMG-2)


Vaarka Escort Scout (In Service 2257)
An update of the old Vaarl, the only real difference is the upgrade to an antimatter shredder.

Type: VAARKA-class VREE ESCORT SCOUT (112)
Hull: 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 4 4 4 3 3 2 2 2 1 1                   
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0                   

Weapons: [TL0] 1:[X] 2:[Y] 3:[Y] 4:[Y] 5:[Y] 6:[Y]
Battery X: Mode1: Antimatter Shredder, 2/4/6, 1/6+/1/1, Anti-Fighter; Area Effect
Mode2: Antimatter Cannon, 3/6/9, 1/4+/1/1, Double Damage; Extra Hull Damage; Starship Exclusive
[ABCDEF]

Battery Y: Antiproton Defender, 1/2/3, 1/5+/1/1, Anti-Fighter
[AB] [AB] [AC] [BD] [CE] [DF] [EF] [EF]

Special: [TL0] Fire Control; Hyperdrive; Marines (3)


Xill Battle Saucer (In Service 2258)
A recent addition to the fleet, the Xill is the latest Vree cruiser design.

Type: XILL-class VREE BATTLE SAUCER (122)
Hull: 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 2 2 2 2 2 1 1 1 1 1                   
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0                   

Weapons: [TL0] 1:[X] 2:[X] 3:[Y] 4:[Y] 5:[Y] 6:[Y]
Battery X: Mode1: Antimatter Shredder, 2/4/6, 1/6+/1/1, Anti-Fighter; Area Effect
Mode2: Antimatter Cannon, 3/6/9, 1/4+/1/1, Double Damage; Extra Hull Damage; Starship Exclusive
[ABCDEF] [ABCDEF]

Battery Y: Antiproton Gun, 2/4/6, 1/5+/1/2, Anti-Fighter
[AB] [AC] [BD] [CE] [DF] [EF]

Special: [TL0] Hyperdrive; Marines (5)


Xonn Dreadnought (In Service 2260)
Largest of the Vree vessels, the Xonn are normally used to defend key worlds rather than as part of attack fleets.

Type: XONN-class VREE DREADNOUGHT (188)
Hull: 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 2 2 2 2 2 2 1 1 1 1 1                   
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0                   

Weapons: [TL0] 1:[XZ] 2:[XZ] 3:[YZ] 4:[YZ] 5:[2Z] 6:[Z]
Battery X: Mode1: Antimatter Shredder, 2/4/6, 1/6+/1/1, Anti-Fighter; Area Effect
Mode2: Antimatter Cannon, 3/6/9, 1/4+/1/1, Double Damage; Extra Hull Damage; Starship Exclusive
[ABCDEF] [ABCDEF]

Battery Y: Antimatter Cannon, 3/6/9, 1/4+/1/1, Double Damage; Extra Hull Damage; Starship Exclusive
[ABCDEF] [ABCDEF] [ABCDEF]

Battery Z: Antiproton Gun, 2/4/6, 1/5+/1/2, Anti-Fighter
[AB] [AB] [AC] [AC] [BD] [BD] [CE] [CE] [DF] [DF] [EF] [EF]

Special: [TL0] Hyperdrive; Marines (5)


Xoti-B Orbital Satellite (In Service 2260)
An update of the earlier design with the antimatter cannon converted to an antimatter shredder.

Type: XOTI-B-class VREE ORBITAL SATELLITE (45)
Hull: 4 3 2 1
Engines: [TL0]                             
Shields: [TL0] 0 0 0 0                         

Weapons: [TL0] 1:[XZ] 2:[XZ] 3:[Y] 4:[Y] 5:[Y] 6:[Z]
Battery X: Mode1: Antimatter Shredder, 2/4/6, 1/6+/1/1, Anti-Fighter; Area Effect
Mode2: Antimatter Cannon, 3/6/9, 1/4+/1/1, Double Damage; Extra Hull Damage; Starship Exclusive
[GHI]

Battery Y: Antiproton Defender, 1/2/3, 1/5+/1/1, Anti-Fighter
[ACE] [BDF]

Battery Z: Antiproton Gun, 2/4/6, 1/5+/1/2, Anti-Fighter
[GHI] [GHI]</r>

46

(102 replies, posted in The Admiralty Edition)

What is this "sleeping" you speak of?   wink

I did most of the ships months ago so it is just a matter of doing a few new ships I have just got the stats for, copying the Drake notation across into a Word file, and adding the fluff text.

47

(102 replies, posted in The Admiralty Edition)

Drazi Freehold – System Defences

Dudroma-A Defence Satellite (In Service 1938)
An early plasma-armed defence satellite.

Type: DUDROMA-A-class DRAZI DEFENCE SATELLITE (33)
Hull: 4 3 2 1
Engines: [TL0]                             
Shields: [TL0] 0 0 0 0                         

Weapons: [TL0] 1:[X] 2:[X] 3:[X] 4:[Y] 5:[Y] 6:[Y]
Battery X: Heavy Plasma Cannon, 3/6/9, 1/5+/1/2, Range-Based DMG; Starship Exclusive
[AB] [AB]

Battery Y: Standard Particle Beam, 2/4/6, 1/4+/1/1, Anti-Fighter
[ACE] [BDF]


Dudroma-B Defence Satellite (In Service 1998)
First of the entirely particle-armed satellites.

Type: DUDROMA-B-class DRAZI DEFENCE SATELLITE (43)
Hull: 4 3 2 1
Engines: [TL0]                             
Shields: [TL0] 0 0 0 0                         

Weapons: [TL0] 1:[X] 2:[X] 3:[X] 4:[Y] 5:[Y] 6:[Y]
Battery X: Particle Cannon, 3/6/9, 1/4+/1/1, Anti-Fighter; Extra Hull Damage
[AB] [AB]

Battery Y: Standard Particle Beam, 2/4/6, 1/4+/1/1, Anti-Fighter
[ACE] [BDF]


Shodroma Armed Satellite (In Service 2226)
While powerful the slow rate of fire of the heavy particle cannon allows enemy vessels to close with and destroy the Shodroma while it recharges, assuming they survived the first shot.

Type: SHODROMA-class DRAZI ARMED SATELLITE (44)
Hull: 4 3 2 1
Engines: [TL0]                             
Shields: [TL0] 0 0 0 0                         

Weapons: [TL0] 1:[X] 2:[X] 3:[Y] 4:[Y] 5:[Y] 6:[]
Battery X: Heavy Particle Cannon, 4/8/12, 1/4+/1/5, Extra Hull Damage; Slow-Firing
[AB]

Battery Y: Standard Particle Beam, 2/4/6, 1/4+/1/1, Anti-Fighter
[ACE] [BDF]


Kromala Defence Base (In Service 2000)
An early Drazi base using a mix of plasma and particle weaponry.

Type: KROMALA-class DRAZI DEFENCE BASE (488)
Hull: 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0]                             
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0         

Weapons: [TL0] 1:[WY] 2:[WY] 3:[XZ] 4:[X] 5:[X] 6:[Y]
Battery W: Heavy Plasma Cannon, 3/6/9, 1/5+/1/2, Range-Based DMG; Starship Exclusive
[GHI] [ACE] [BDF] [JKL]

Battery X: Particle Cannon, 3/6/9, 1/4+/1/1, Anti-Fighter; Extra Hull Damage
[ABCDEF] [ABCDEF] [GHI] [GHI] [ACE] [ACE] [BDF] [BDF] [JKL] [JKL]

Battery Y: Standard Particle Beam, 2/4/6, 1/4+/1/1, Anti-Fighter
[GHI] [GHI] [ACE] [ACE] [BDF] [BDF] [JKL] [JKL]

Battery Z: Repeater Gun, 3/6/9, 1/5+/1/1, Anti-Fighter; Variable ROF
[ABCDEF] [ABCDEF]

Special: [TL0] Cargo (80); Carrier (176); Marines (7)
Fighters: [TL0]
4xDragon, 6/12/0, (Fighter/5+/Non-Piercing)


Brostilli Warbase (In Service 2234)
While not as large as the bases of other races, the Brostilli carries am impressive array of particle weaponry and a large fighter compliment.

Type: BROSTILLI-class DRAZI WARBASE (616)
Hull: 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0]                             
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0       

Weapons: [TL0] 1:[VX] 2:[VY] 3:[WY] 4:[WY] 5:[WZ] 6:[WZ]
Battery V: Heavy Particle Cannon, 4/8/12, 1/4+/1/5, Extra Hull Damage; Slow-Firing
[AH] [BI] [EJ] [FK]

Battery W: Particle Cannon, 3/6/9, 1/4+/1/1, Anti-Fighter; Extra Hull Damage
[AB] [AB] [AB] [HJ] [HJ] [HJ] [IK] [IK] [IK] [EF] [EF] [EF]

Battery X: Particle Repeater, 2/4/6, 1/5+/1/1, Anti-Fighter; Variable ROF
[ABCDEF] [ABCDEF]

Battery Y: Standard Particle Beam, 2/4/6, 1/4+/1/1, Anti-Fighter
[AH] [AH] [BI] [BI] [EJ] [EJ] [FK] [FK]

Battery Z: Twin Array, 1/2/3, 2/4+/1/1, Anti-Fighter
[ABCDEF] [ABCDEF] [ABCDEF] [ABCDEF]

Special: [TL0] Cargo (80); Carrier (268); Marines (7)
Fighters: [TL0]
4xSky Serpent, 1/10/3, (Fighter/5+)(Fighter/6+/Bomber/DMG-2)
4xStar Snake, 6/12/0, (Fighter/5+/Non-Piercing)

48

(102 replies, posted in The Admiralty Edition)

Drazi Freehold – The Large Ships

Peregrine Jump Ship (In Service 1938)
One of the first Drazi ships to carry a jump engine, the Peregrine was always accompanied by a large escort group.  They were upgraded with particle weaponry in 1999.

Type: PEREGRINE-class DRAZI JUMP SHIP (70)
Hull: 9 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 2 2 2 1 1 1                     
Shields: [TL0] 0 0 0 0 0 0 0 0 0                     

Weapons: [TL0] 1:[X] 2:[X] 3:[Y] 4:[Y] 5:[Y] 6:[]
Battery X: Heavy Plasma Cannon, 3/6/9, 1/5+/1/2, Range-Based DMG; Starship Exclusive
[AB] [AC] [BD]

Battery Y: Standard Particle Beam, 2/4/6, 1/4+/1/1, Anti-Fighter
[ABCD] [ABD] [ACE] [BDF]

Special: [TL0] Hyperdrive; Marines (5)

Type: PEREGRINE-class DRAZI JUMP SHIP (89)
Hull: 9 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 2 2 2 1 1 1                     
Shields: [TL0] 0 0 0 0 0 0 0 0 0                     

Weapons: [TL0] 1:[X] 2:[X] 3:[Y] 4:[Y] 5:[Z] 6:[Z]
Battery X: Particle Cannon, 3/6/9, 1/4+/1/1, Anti-Fighter; Extra Hull Damage
[AB] [AB]

Battery Y: Standard Particle Beam, 2/4/6, 1/4+/1/1, Anti-Fighter
[ABCD] [ACE] [BDF]

Battery Z: Repeater Gun, 3/6/9, 1/5+/1/1, Anti-Fighter; Variable ROF
[ABC] [ABD]

Special: [TL0] Hyperdrive; Marines (5)


Nightowl Hyperspace Probe (In Service 1994)
Not intended for combat, the Nightowl is a long-range exploration vessel rather than a combat electronic warfare platform.

Type: NIGHTOWL-class DRAZI HYPERSPACE PROBE (143)
Hull: 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 3 3 2 2 2 2 1 1 1 1                 
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0 0                 

Weapons: [TL0] 1:[X] 2:[X] 3:[Y] 4:[] 5:[] 6:[]
Battery X: Standard Particle Beam, 2/4/6, 1/4+/1/1, Anti-Fighter
[ABCD] [ABCD] [ABC] [ABD]

Battery Y: Repeater Gun, 3/6/9, 1/5+/1/1, Anti-Fighter; Variable ROF
[ABC] [ABD]

Special: [TL0] Cargo (40); Carrier (44); Fire Control; Hyperdrive; Marines (5)
Fighters: [TL0]
1xDragon, 6/12/0, (Fighter/5+/Non-Piercing)


Stormfalcon Heavy Cruiser (In Service 2238)
One of the largest Drazi ships, the Stormfalcon is also the only class to carry a jump engine as standard rather than as a variant.  They are considered the most prestigious postings in the fleet.  Unusually for a Drazi cruiser it also carries a small fighter compliment.

Type: STORMFALCON-class DRAZI HEAVY CRUISER (232)
Hull: 9 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 2 2 2 1 1 1                     
Shields: [TL0] 0 0 0 0 0 0 0 0 0                     

Weapons: [TL0] 1:[VY] 2:[VY] 3:[WZ] 4:[WZ] 5:[W] 6:[X]
Battery V: Solar Cannon, 3/6/9, 1/4+/1/1, Extra Hull Damage; Starship Exclusive
[AB] [AB]

Battery W: Particle Cannon, 3/6/9, 1/4+/1/1, Anti-Fighter; Extra Hull Damage
[AC] [AC] [BD] [BD]

Battery X: Particle Cutter, 3/6/9, 1/4+/2/2,
[GHI]

Battery Y: Particle Repeater, 2/4/6, 1/5+/1/1, Anti-Fighter; Variable ROF
[AC] [BD]

Battery Z: Twin Array, 1/2/3, 2/4+/1/1, Anti-Fighter
[ACE] [BDF]

Special: [TL0] Carrier (111); Hyperdrive; Marines (5)
Fighters: [TL0]
1xSky Serpent, 1/10/3, (Fighter/5+)(Fighter/6+/Bomber/DMG-2)
2xStar Snake, 6/12/0, (Fighter/5+/Non-Piercing)


Nightfalcon Heavy Carrier (In Service 2243)
Quite an unusual ship of the fighter-adverse Drazi, this Stormfalcon variant is designed to carry as many Sky Serpents as possible.

Type: NIGHTFALCON-class DRAZI HEAVY CARRIER (279)
Hull: 9 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 2 2 2 1 1 1                     
Shields: [TL0] 0 0 0 0 0 0 0 0 0                     

Weapons: [TL0] 1:[XZ] 2:[XZ] 3:[X] 4:[X] 5:[Y] 6:[Y]
Battery X: Particle Cannon, 3/6/9, 1/4+/1/1, Anti-Fighter; Extra Hull Damage
[GHI] [AC] [AC] [BD] [BD]

Battery Y: Particle Cutter, 3/6/9, 1/4+/2/2,
[AC] [BD]

Battery Z: Twin Array, 1/2/3, 2/4+/1/1, Anti-Fighter
[ACE] [BDF]

Special: [TL0] Carrier (157); Hyperdrive; Marines (5)
Fighters: [TL0]
3xSky Serpent, 1/10/3, (Fighter/5+)(Fighter/6+/Bomber/DMG-2)
2xStar Snake, 6/12/0, (Fighter/5+/Non-Piercing)


Firefalcon Command Cruiser (In Service 2255)
A modification of the Stormfalcon, the Firefalcon provided additional fleet command facilities at the expense of firepower.

Type: FIREFALCON-class DRAZI COMMAND CRUISER (218)
Hull: 9 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 2 2 2 1 1 1                     
Shields: [TL0] 0 0 0 0 0 0 0 0 0                     

Weapons: [TL0] 1:[WY] 2:[WY] 3:[WZ] 4:[WZ] 5:[X] 6:[X]
Battery W: Solar Cannon, 3/6/9, 1/4+/1/1, Extra Hull Damage; Starship Exclusive
[AB] [AC] [AC] [BD] [BD]

Battery X: Particle Blaster, 3/6/9, 1/4+/1/1, Extra Hull Damage
[AB] [AB]

Battery Y: Particle Repeater, 2/4/6, 1/5+/1/1, Anti-Fighter; Variable ROF
[AC] [BD]

Battery Z: Twin Array, 1/2/3, 2/4+/1/1, Anti-Fighter
[ACE] [BDf]

Special: [TL0] Carrier (111); Hyperdrive; Marines (5)
Fighters: [TL0]
1xSky Serpent, 1/10/3, (Fighter/5+)(Fighter/6+/Bomber/DMG-2)
2xStar Snake, 6/12/0, (Fighter/5+/Non-Piercing)

49

(102 replies, posted in The Admiralty Edition)

Drazi Freehold – The Medium Ships

Shrike Heavy Destroyer (In Service 1984)
The Shrike was the main Drazi warship of the late 20th century.  It was upgraded to use the newer particle weaponry in 1999.

Type: SHRIKE-class DRAZI HEAVY DESTROYER (53)
Hull: 7 6 5 4 3 2 1
Engines: [TL0] 4 4 3 3 2 2 1                       
Shields: [TL0] 0 0 0 0 0 0 0                       

Weapons: [TL0] 1:[XZ] 2:[X] 3:[Y] 4:[Y] 5:[Y] 6:[Y]
Battery X: Heavy Plasma Cannon, 3/6/9, 1/5+/1/2, Range-Based DMG; Starship Exclusive
[A] [B]

Battery Y: Standard Particle Beam, 2/4/6, 1/4+/1/1, Anti-Fighter
[ABC] [ABD] [AC] [BD]

Battery Z: Repeater Gun, 3/6/9, 1/5+/1/1, Anti-Fighter; Variable ROF
[AB]

Special: [TL0] Marines (3)

Type: SHRIKE-class DRAZI HEAVY DESTROYER (62)
Hull: 7 6 5 4 3 2 1
Engines: [TL0] 4 4 3 3 2 2 1                       
Shields: [TL0] 0 0 0 0 0 0 0                       

Weapons: [TL0] 1:[XZ] 2:[X] 3:[Y] 4:[Y] 5:[Y] 6:[Y]
Battery X: Particle Cannon, 3/6/9, 1/4+/1/1, Anti-Fighter; Extra Hull Damage
[A] [B]

Battery Y: Standard Particle Beam, 2/4/6, 1/4+/1/1, Anti-Fighter
[ABC] [ABD] [AC] [BD]

Battery Z: Repeater Gun, 3/6/9, 1/5+/1/1, Anti-Fighter; Variable ROF
[AB]

Special: [TL0] Marines (3)


Auk Gunship (In Service 1935)
The Auk is an attempt to add more heavy weapons to the Shrike.  It is something of a success but is vulnerable to fighters.  It is upgraded in 1998 to particle weaponry but the power drain of the new weapons slows the ship down.  It was quickly replaced with the new Warbird design.

Type: AUK-class DRAZI GUNSHIP (41)
Hull: 7 6 5 4 3 2 1
Engines: [TL0] 4 4 3 3 2 2 1                       
Shields: [TL0] 0 0 0 0 0 0 0                       

Weapons: [TL0] 1:[X] 2:[X] 3:[X] 4:[Y] 5:[Y] 6:[]
Battery X: Heavy Plasma Cannon, 3/6/9, 1/5+/1/2, Range-Based DMG; Starship Exclusive
[AB] [A] [B]

Battery Y: Medium Plasma Cannon, 2/4/6, 1/5+/1/1, Range-Based DMG; Starship Exclusive
[AC] [BD]

Special: [TL0] Marines (3)

Type: AUK-class DRAZI GUNSHIP (61)
Hull: 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 2 2 1 1                       
Shields: [TL0] 0 0 0 0 0 0 0                       

Weapons: [TL0] 1:[X] 2:[X] 3:[X] 4:[Y] 5:[Y] 6:[]
Battery X: Particle Cannon, 3/6/9, 1/4+/1/1, Anti-Fighter; Extra Hull Damage
[AB] [A] [B]

Battery Y: Light Particle Cannon, 2/4/6, 1/5+/1/1, Extra Hull Damage
[AC] [BD]

Special: [TL0] Marines (3)


Egret Combat Scout (In Service 1935)
This Shrike variant is the main fleet electronic warfare vessel of the early Drazi fleet.  It is updated in 1986 with newer weaponry.

Type: EGRET-class DRAZI COMBAT SCOUT (49)
Hull: 7 6 5 4 3 2 1
Engines: [TL0] 4 4 3 3 2 2 1                       
Shields: [TL0] 0 0 0 0 0 0 0                       

Weapons: [TL0] 1:[X] 2:[X] 3:[X] 4:[X] 5:[] 6:[]
Battery X: Standard Particle Beam, 2/4/6, 1/4+/1/1, Anti-Fighter
[ABC] [ABC] [ABD] [ABD]

Special: [TL0] Marines (3); Fire Control

Type: EGRET-class DRAZI COMBAT SCOUT (43)
Hull: 7 6 5 4 3 2 1
Engines: [TL0] 4 4 3 3 2 2 1                       
Shields: [TL0] 0 0 0 0 0 0 0                       

Weapons: [TL0] 1:[X] 2:[X] 3:[Y] 4:[] 5:[] 6:[]
Battery X: Standard Particle Beam, 2/4/6, 1/4+/1/1, Anti-Fighter
[ABC] [ABD]

Battery Y: Repeater Gun, 3/6/9, 1/5+/1/1, Anti-Fighter; Variable ROF
[AB]

Special: [TL0] Marines (3); Fire Control


Heron Minesweeper (In Service 1940)
On finding that their neighbours were using increasing numbers of mines to protect their systems from raiders, the Drazi modified some Shrikes into minesweepers.  They were not popular with their crews as they were not fighting “real” opponents.  They received updated weaponry in 1989.

Type: HERON-class DRAZI MINESWEEPER (50)
Hull: 7 6 5 4 3 2 1
Engines: [TL0] 4 4 3 3 2 2 1                       
Shields: [TL0] 0 0 0 0 0 0 0                       

Weapons: [TL0] 1:[X] 2:[X] 3:[X] 4:[X] 5:[X] 6:[X]
Battery X: Standard Particle Beam, 2/4/6, 1/4+/1/1, Anti-Fighter
[ABC] [ABC] [ABD] [ABD] [AC] [BD]

Special: [TL0] Marines (3)

Type: HERON-class DRAZI MINESWEEPER (46)
Hull: 7 6 5 4 3 2 1
Engines: [TL0] 4 4 3 3 2 2 1                       
Shields: [TL0] 0 0 0 0 0 0 0                       

Weapons: [TL0] 1:[X] 2:[X] 3:[X] 4:[X] 5:[Y] 6:[]
Battery X: Standard Particle Beam, 2/4/6, 1/4+/1/1, Anti-Fighter
[ABC] [ABD] [AC] [BD]

Battery Y: Repeater Gun, 3/6/9, 1/5+/1/1, Anti-Fighter; Variable ROF
[AB]

Special: [TL0] Marines (3)


Swallow Light Carrier (In Service 1940)
While not particularly popular with its crews, the Swallow provided much needed fighter cover to early Drazi fleets.  It received new weaponry in 1986.

Type: SWALLOW-class DRAZI LIGHT CARRIER (136)
Hull: 7 6 5 4 3 2 1
Engines: [TL0] 4 4 3 3 2 2 1                       
Shields: [TL0] 0 0 0 0 0 0 0                       

Weapons: [TL0] 1:[X] 2:[X] 3:[X] 4:[X] 5:[] 6:[]
Battery X: Standard Particle Beam, 2/4/6, 1/4+/1/1, Anti-Fighter
[ABC] [ABD] [AC] [BD]

Special: [TL0] Marines (3); Carrier (88)
Fighters: [TL0]
2xDragon, 6/12/0, (Fighter/5+/Non-Piercing)

Type: SWALLOW-class DRAZI LIGHT CARRIER (133)
Hull: 7 6 5 4 3 2 1
Engines: [TL0] 4 4 3 3 2 2 1                       
Shields: [TL0] 0 0 0 0 0 0 0                       

Weapons: [TL0] 1:[X] 2:[X] 3:[Y] 4:[] 5:[] 6:[]
Battery X: Standard Particle Beam, 2/4/6, 1/4+/1/1, Anti-Fighter
[AC] [BD]
Battery Y: Repeater Gun, 3/6/9, 1/5+/1/1, Anti-Fighter; Variable ROF
[AB]

Special: [TL0] Marines (3); Carrier (88)
Fighters: [TL0]
2xDragon, 6/12/0, (Fighter/5+/Non-Piercing)


Skua Heavy Escort (In Service 2002)
Concerned at the number of fighters being used by other races, the Drazi modified a number of Shrikes to this design.  It is gradually replaced s more War Talons become available.

Type: SKUA-class DRAZI HEAVY ESCORT (56)
Hull: 7 6 5 4 3 2 1
Engines: [TL0] 4 4 3 3 2 2 1                       
Shields: [TL0] 0 0 0 0 0 0 0                       

Weapons: [TL0] 1:[XY] 2:[X] 3:[X] 4:[X] 5:[Y] 6:[Y]
Battery X: Standard Particle Beam, 2/4/6, 1/4+/1/1, Anti-Fighter
[ABC] [ABD] [AC] [BD]

Battery Y: Repeater Gun, 3/6/9, 1/5+/1/1, Anti-Fighter; Variable ROF
[AB] [AC] [BD]

Special: [TL0] Marines (3)


Penguin Landing Ship (In Service 1940)
Based very loosly on the predecessor to the Pelican, the Penguin is capable of landing directly on a planet once troops landed by shuttle had cleared a landing zone.  It was upgraded in 2002 with more modern weaponry.

Type: PENGUIN-class DRAZI LANDING SHIP (108)
Hull: 7 6 5 4 3 2 1
Engines: [TL0] 2 2 2 2 1 1 1                       
Shields: [TL0] 0 0 0 0 0 0 0                       

Weapons: [TL0] 1:[X] 2:[X] 3:[X] 4:[X] 5:[] 6:[]
Battery X: Standard Particle Beam, 2/4/6, 1/4+/1/1, Anti-Fighter
[ABC] [ABD] [AC] [BD]

Special: [TL0] Carrier (54); Marines (9)
Fighters: [TL0]
6xRoshanthi, 1/6/1, (Breacher/6+)

Type: PENGUIN-class DRAZI LANDING SHIP (111)
Hull: 7 6 5 4 3 2 1
Engines: [TL0] 2 2 2 2 1 1 1                       
Shields: [TL0] 0 0 0 0 0 0 0                       

Weapons: [TL0] 1:[X] 2:[X] 3:[Y] 4:[Y] 5:[] 6:[]
Battery X: Repeater Gun, 3/6/9, 1/5+/1/1, Anti-Fighter; Variable ROF
[AC] [BD]

Battery Y: Standard Particle Beam, 2/4/6, 1/4+/1/1, Anti-Fighter
[ABC] [ABD]

Special: [TL0] Carrier (54); Marines (9)
Fighters: [TL0]
6xRoshanthi, 1/6/1, (Breacher/6+)


Pelican Military Freighter (In Service 1941)
Based on an even older design the Pelican is intended to accompany active fleets.  However, the minimal weaponry does leave it exposed in heavy combat.

Type: PELICAN-class DRAZI MILITARY FREIGHTER (36)
Hull: 7 6 5 4 3 2 1
Engines: [TL0] 2 2 2 2 1 1 1                       
Shields: [TL0] 0 0 0 0 0 0 0                       

Weapons: [TL0] 1:[X] 2:[X] 3:[X] 4:[X] 5:[] 6:[]
Battery X: Standard Particle Beam, 2/4/6, 1/4+/1/1, Anti-Fighter
[ABC] [ABD] [AC] [BD]

Special: [TL0] Cargo (96); Marines (3)


Warbird Cruiser (In Service 2002)
Smaller than the Sunhawk, the Warbird is also used in squadrons of 4 or more vessels with carrier support.  It was upgraded in 2234 with additional weaponry.

Type: WARBIRD-class DRAZI CRUISER (79)
Hull: 7 6 5 4 3 2 1
Engines: [TL0] 4 4 3 3 2 2 1                       
Shields: [TL0] 0 0 0 0 0 0 0                       

Weapons: [TL0] 1:[X] 2:[X] 3:[X] 4:[X] 5:[Y] 6:[Y]
Battery X: Particle Cannon, 3/6/9, 1/4+/1/1, Anti-Fighter; Extra Hull Damage
[AC] [AC] [BD] [BD]

Battery Y: Standard Particle Beam, 2/4/6, 1/4+/1/1, Anti-Fighter
[ABC] [ABD]

Special: [TL0] Marines (3)

Type: WARBIRD-class DRAZI CRUISER (83)
Hull: 7 6 5 4 3 2 1
Engines: [TL0] 4 4 3 3 2 2 1                       
Shields: [TL0] 0 0 0 0 0 0 0                       

Weapons: [TL0] 1:[XZ] 2:[X] 3:[X] 4:[X] 5:[Y] 6:[Z]
Battery X: Particle Cannon, 3/6/9, 1/4+/1/1, Anti-Fighter; Extra Hull Damage
[AC] [AC] [BD] [BD]

Battery Y: Particle Repeater, 2/4/6, 1/5+/1/1, Anti-Fighter; Variable ROF
[ABCD]

Battery Z: Standard Particle Beam, 2/4/6, 1/4+/1/1, Anti-Fighter
[ABC] [ABD]

Special: [TL0] Marines (3)


War Talon Escort Carrier (In Service 2003)
One of the first Drazi carriers, this Warbird variant is considered a success despite the small fighter compliment due to the large anti-fighter weapon array.  It was upgraded in 2234.

Type: WAR TALON-class DRAZI ESCORT CARRIER (100)
Hull: 7 6 5 4 3 2 1
Engines: [TL0] 4 4 3 3 2 2 1                       
Shields: [TL0] 0 0 0 0 0 0 0                       

Weapons: [TL0] 1:[X] 2:[X] 3:[Y] 4:[Y] 5:[Y] 6:[Y]
Battery X: Repeater Gun, 3/6/9, 1/5+/1/1, Anti-Fighter; Variable ROF
[AC] [BD]

Battery Y: Standard Particle Beam, 2/4/6, 1/4+/1/1, Anti-Fighter
[ABC] [ABC] [ABD] [ABD]

Special: [TL0] Marines (3); Carrier (44)
Fighters: [TL0]
1xDragon, 6/12/0, (Fighter/5+/Non-Piercing)

Type: WAR TALON-class DRAZI ESCORT CARRIER (105)
Hull: 7 6 5 4 3 2 1
Engines: [TL0] 4 4 3 3 2 2 1                       
Shields: [TL0] 0 0 0 0 0 0 0                       

Weapons: [TL0] 1:[XY] 2:[XY] 3:[Y] 4:[Y] 5:[Y] 6:[Y]
Battery X: Particle Repeater, 2/4/6, 1/5+/1/1, Anti-Fighter; Variable ROF
[AC] [BD]

Battery Y: Standard Particle Beam, 2/4/6, 1/4+/1/1, Anti-Fighter
[ABC] [ABC] [ABC] [ABD] [ABD] [ABD]

Special: [TL0] Marines (3); Carrier (44)
Fighters: [TL0]
1xStar Snake, 6/12/0, (Fighter/5+/Non-Piercing)


Sleekbird Assault Cruiser (In Service 2052)
Rather than the direct assault of the Claweagle, this Warbird variant uses the more common breaching pods and assault shuttles to deliver its troops.

Type: SLEEKBIRD-class DRAZI ASSAULT CRUISER (106)
Hull: 7 6 5 4 3 2 1
Engines: [TL0] 4 4 3 3 2 2 1                       
Shields: [TL0] 0 0 0 0 0 0 0                       

Weapons: [TL0] 1:[X] 2:[X] 3:[X] 4:[X] 5:[] 6:[]
Battery X: Standard Particle Beam, 2/4/6, 1/4+/1/1, Anti-Fighter
[ABC] [ABC] [ABD] [ABD]

Special: [TL0] Carrier (48); Marines (9)
Fighters: [TL0]
3xTroshanthi, 1/8/1, (Breacher/6+)
3xShallana, 1/9/1, (Boarding Pod/5+)


Transbird Supply Cruiser (In Service 2135)
Used as a priority courier for the Drazi fleet, the Transbird is intended to run rather than fight if it encounters raiders.  As a result it is usually crewed by less aggressive members of the Drazi military.

Type: TRANSBIRD-class DRAZI SUPPLY CRUISER (43)
Hull: 7 6 5 4 3 2 1
Engines: [TL0] 4 4 3 3 2 2 1                       
Shields: [TL0] 0 0 0 0 0 0 0                       

Weapons: [TL0] 1:[X] 2:[X] 3:[X] 4:[X] 5:[] 6:[]
Battery X: Standard Particle Beam, 2/4/6, 1/4+/1/1, Anti-Fighter
[ABC] [ABC] [ABD] [ABD]

Special: [TL0] Marines (3); Cargo (80)


Strikebird Carrier (In Service 2209)
A heavily modified Warbird, the Strikebird is considered to be one of the better Drazi carriers although it lacks almost all the defensive weaponry of other vessels.

Type: STRIKEBIRD-class DRAZI CARRIER (149)
Hull: 7 6 5 4 3 2 1
Engines: [TL0] 4 4 3 3 2 2 1                       
Shields: [TL0] 0 0 0 0 0 0 0                       

Weapons: [TL0] 1:[X] 2:[X] 3:[Y] 4:[] 5:[] 6:[]
Battery X: Particle Cannon, 3/6/9, 1/4+/1/1, Anti-Fighter; Extra Hull Damage
[AC] [BD]

Battery Y: Particle Repeater, 2/4/6, 1/5+/1/1, Anti-Fighter; Variable ROF
[ABCD]

Special: [TL0] Marines (3); Carrier (88)
Fighters: [TL0]
2xStar Snake, 6/12/0, (Fighter/5+/Non-Piercing)


Sunhawk Battlecruiser (In Service 2198)
The Sunhawk is the most common vessel in the modern Drazi fleet.  They normally operate in squadrons of 4 or more with Guardhawk and Jumphawk support.

Type: SUNHAWK-class DRAZI BATTLECRUISER (86)
Hull: 8 7 6 5 4 3 2 1
Engines: [TL0] 5 5 4 4 3 2 2 1                     
Shields: [TL0] 0 0 0 0 0 0 0 0                     

Weapons: [TL0] 1:[X] 2:[X] 3:[X] 4:[Y] 5:[Z] 6:[Z]
Battery X: Particle Blaster, 3/6/9, 1/4+/1/1, Extra Hull Damage
[AC] [AC] [BD] [BD]

Battery Y: Particle Cutter, 3/6/9, 1/4+/2/2,
[AB]

Battery Z: Standard Particle Beam, 2/4/6, 1/4+/1/1, Anti-Fighter
[ABC] [ABD]

Special: [TL0] Marines (3)


Darkhawk Missile Cruiser (In Service 2214)
A variant of the Sunhawk, the Darkhawk it one of the few Drazi vessels not to have only particle weaponry.  It is mainly used in specialist fleets in order to reduce the logistical problems with missile supply.

Type: DARKHAWK-class DRAZI MISSILE CRUISER (72)
Hull: 8 7 6 5 4 3 2 1
Engines: [TL0] 5 5 4 4 3 2 2 1                     
Shields: [TL0] 0 0 0 0 0 0 0 0                     

Weapons: [TL0] 1:[X] 2:[Y] 3:[Y] 4:[Y] 5:[Z] 6:[Z]
Battery X: Particle Cutter, 3/6/9, 1/4+/2/2,
[AB]

Battery Y: Class-S Missile Rack, 3/6/9, 1/4+/1/1, Anti-Fighter; No Range Mods
[AC] [AC] [BD] [BD]

Battery Z: Standard Particle Beam, 2/4/6, 1/4+/1/1, Anti-Fighter
[ABC] [ABD]

Special: [TL0] Marines (3)


Eyehawk Scout Cruiser (In Service 2228)
The main advantage of this Sunhawk variant is not the improved sensor array but the jump engine.  This allows it to act as a command vessel for Sunhawk and Warbird squadrons if a Jumphawk or heavy cruiser is not available.

Type: EYEHAWK-class DRAZI SCOUT CRUISER (58)
Hull: 8 7 6 5 4 3 2 1
Engines: [TL0] 5 5 4 4 3 2 2 1                     
Shields: [TL0] 0 0 0 0 0 0 0 0                     

Weapons: [TL0] 1:[X] 2:[X] 3:[X] 4:[] 5:[] 6:[]
Battery X: Standard Particle Beam, 2/4/6, 1/4+/1/1, Anti-Fighter
[ABC] [ABC] [ABD] [ABD]

Special: [TL0] Marines (3); Fire Control; Hyperdrive


Jumphawk Command Cruiser (In Service 2230)
While it has minimal additional command facilities compared to the normal Sunhawk, the Jumphawk is one of the few Drazi vessels to have a jump engine.  The Jumphawk has fallen out of favour since the introduction of the Stormfalcon heavy cruiser.

Type: JUMPHAWK-class DRAZI COMMAND CRUISER (92)
Hull: 8 7 6 5 4 3 2 1
Engines: [TL0] 5 5 4 4 3 2 2 1                     
Shields: [TL0] 0 0 0 0 0 0 0 0                     

Weapons: [TL0] 1:[XZ] 2:[X] 3:[Y] 4:[Y] 5:[Z] 6:[Z]
Battery X: Particle Blaster, 3/6/9, 1/4+/1/1, Extra Hull Damage
[AC] [BD]

Battery Y: Particle Cannon, 3/6/9, 1/4+/1/1, Anti-Fighter; Extra Hull Damage
[AC] [BD]

Battery Z: Standard Particle Beam, 2/4/6, 1/4+/1/1, Anti-Fighter
[AB] [ABC] [ABD]

Special: [TL0] Marines (3); Hyperdrive


Preyhawk Battlecruiser (In Service 2232)
Essentially a Sunhawk fitted with captured Dilgar weaponry.  Despite the longer range of the bolters, the few ships of this type that survived the war were disliked by their crews and Dilgar technology was never expanded on by the Drazi.

Type: PREYHAWK-class DRAZI BATTLECRUISER (60)
Hull: 8 7 6 5 4 3 2 1
Engines: [TL0] 5 5 4 4 3 2 2 1                     
Shields: [TL0] 0 0 0 0 0 0 0 0                     

Weapons: [TL0] 1:[XZ] 2:[X] 3:[Y] 4:[Y] 5:[Z] 6:[Z]
Battery X: Heavy Bolter, 4/8/12, 1/5+/1/2, Starship Exclusive
[AC] [BD]

Battery Y: Quad Pulsar, 4/8/12, 1/5+/1/1, Increased Hits; Starship Exclusive
[AC] [BD]

Battery Z: Scatter-Pulsar, 1/2/3, 1/5+/1/1, Anti-Fighter; Increased Hits; Non-Piercing -1
[AB] [ABC] [ABD]

Special: [TL0] Marines (3)


Guardhawk Battle Escort (In Service 2234)
A Sunhawk squadron will normally contain a Guardhawk to provide additional anti-fighter defence.

Type: GUARDHAWK-class DRAZI BATTLE ESCORT (60)
Hull: 8 7 6 5 4 3 2 1
Engines: [TL0] 5 5 4 4 3 2 2 1                     
Shields: [TL0] 0 0 0 0 0 0 0 0                     

Weapons: [TL0] 1:[X] 2:[X] 3:[X] 4:[Y] 5:[Y] 6:[Y]
Battery X: Particle Repeater, 2/4/6, 1/5+/1/1, Anti-Fighter; Variable ROF
[AC] [AC] [BD] [BD]

Battery Y: Standard Particle Beam, 2/4/6, 1/4+/1/1, Anti-Fighter
[AB] [ABC] [ABD]

Special: [TL0] Marines (3)


Solarhawk Battlecruiser (In Service 2258)
The Drazi modified a number of Sunhawks to this model in an effort to get more of their new solar cannon into combat.  However, as the solar cannon did not prove to be as devastating as expected this design has fallen out of favour.

Type: SOLARHAWK-class DRAZI BATTLECRUISER (64)
Hull: 8 7 6 5 4 3 2 1
Engines: [TL0] 5 5 4 4 3 2 2 1                     
Shields: [TL0] 0 0 0 0 0 0 0 0                     

Weapons: [TL0] 1:[X] 2:[X] 3:[X] 4:[Y] 5:[] 6:[]
Battery X: Solar Cannon, 3/6/9, 1/4+/1/1, Extra Hull Damage; Starship Exclusive
[AC] [AC] [BD] [BD]

Battery Y: Standard Particle Beam, 2/4/6, 1/4+/1/1, Anti-Fighter
[GHI]

Special: [TL0] Marines (3)


Strikehawk Battle Carrier (In Service 2220)
While outwardly this appears to be a variant of the Warbird it is actually an entirely separate design.

Type: STRIKEHAWK-class DRAZI BATTLE CARRIER (98)
Hull: 7 6 5 4 3 2 1
Engines: [TL0] 4 4 3 3 2 2 1                       
Shields: [TL0] 0 0 0 0 0 0 0                       

Weapons: [TL0] 1:[X] 2:[X] 3:[Y] 4:[Y] 5:[Z] 6:[Z]
Battery X: Particle Cannon, 3/6/9, 1/4+/1/1, Anti-Fighter; Extra Hull Damage
[AC] [BD]

Battery Y: Particle Blaster, 3/6/9, 1/4+/1/1, Extra Hull Damage
[AC] [BD]

Battery Z: Standard Particle Beam, 2/4/6, 1/4+/1/1, Anti-Fighter
[ABC] [ABD]

Special: [TL0] Carrier (23); Marines (3)
Fighters: [TL0]
1xSky Serpent, 1/10/3, (Fighter/5+)(Fighter/6+/Bomber/DMG-2)</r>

50

(102 replies, posted in The Admiralty Edition)

The Drazi Freehold

The Drazi are an aggressive, and not overly bright, race bordering the Narn and the Centauri.  Every few years the entire race arbitrarily splits into the Green and Purple factions who then fight each other until one side or the other achieves supremacy.  That faction will then rules the Drazi for the next few years until they do it all over again.  This internal factionalism has kept the Drazi from being a major threat to their neighbours and nearby minor races.

Given their racial outlook almost all the weapons on Drazi ships face forward with only a few covering the sides.  This gives them difficulties when enemy vessels get behind them as they generally won't turn away from the enemy in front to deal with the one to the rear.

This all-out attack philosophy and a deficiency in fighters resulted in the Drazi suffering heavy losses during the Dilgar invasion.

Drazi vessels are usually smaller than those of other races and are almost exclusively armed with particle weapons of various types.


Small Craft

Dragon Light Fighter (In Service 1905)
The Drazi have never really taken to fighters, but they did realise they would need them to deal with enemy fighters.
(44) Dragon, 6/12/0, (Fighter/5+/Non-Piercing)

Star Snake Light Fighter (In Service 2110)
The Star Snake is an updated version of the Dragon, but not significantly enough to change the game statistics.
(44) Star Snake, 6/12/0, (Fighter/5+/Non-Piercing)

Sky Serpent Super Heavy Fighter (In Service 2220)
The massive Sky Serpent is launched from special catapults fitted to the outside of some ships rather than from an internal hanger.  The Sky Serpent carries both small anti-fighter weaponry and a larger particle cannon for attacking capital ships.
(23) Sky Serpent, 1/10/3, (Fighter/5+)(Fighter/6+/Bomber/DMG-2)

Shallana Breaching Pod
The Shallana is a fairly standard example of the breaching pod.
(5) Shallana, 1/9/1, (Boarding Pod/5+)

Roshanthi Assault Shuttle
An early assault shuttle, the Roshanthi is rather slow.
(9) Roshanthi, 1/6/1, (Breacher/6+)

Troshanthi Assault Shuttle
An updated version of the Roshanthi, the Troshanthi is slightly quicker.
(11) Troshanthi, 1/8/1, (Breacher/6+)


The Small Ships

Merlin Frigate (In Service 1938)
An agile and well-armed ship, this small frigate was well liked by its crews.  It was upgraded in 2000 with light particle cannons.

Type: MERLIN-class DRAZI FRIGATE (30)
Hull: 5 4 3 2 1
Engines: [TL0] 3 3 2 2 1                         
Shields: [TL0] 0 0 0 0 0                         

Weapons: [TL0] 1:[X] 2:[X] 3:[X] 4:[Y] 5:[Y] 6:[Y]
Battery X: Medium Plasma Cannon, 2/4/6, 1/5+/1/1, Range-Based DMG; Starship Exclusive
[A] [B]

Battery Y: Standard Particle Beam, 2/4/6, 1/4+/1/1, Anti-Fighter
[ABC] [ABD]

Special: [TL0] Marines (1); Overthrusters

Type: MERLIN-class DRAZI FRIGATE (33)
Hull: 5 4 3 2 1
Engines: [TL0] 3 3 2 2 1                         
Shields: [TL0] 0 0 0 0 0                         

Weapons: [TL0] 1:[X] 2:[X] 3:[X] 4:[Y] 5:[Y] 6:[Y]
Battery X: Light Particle Cannon, 2/4/6, 1/5+/1/1, Extra Hull Damage
[A] [B]

Battery Y: Standard Particle Beam, 2/4/6, 1/4+/1/1, Anti-Fighter
[ABC] [ABD]

Special: [TL0] Marines (1); Overthrusters


Swift Escort Frigate (In Service 2001)
With more and more fighters being used by their neighbours much Merlin production was switched to the Swift to provide additional anti-fighter cover for Drazi fleets.

Type: SWIFT-class DRAZI ESCORT FRIGATE (37)
Hull: 5 4 3 2 1
Engines: [TL0] 3 3 2 2 1                         
Shields: [TL0] 0 0 0 0 0                         

Weapons: [TL0] 1:[X] 2:[X] 3:[X] 4:[Y] 5:[Y] 6:[Y]
Battery X: Standard Particle Beam, 2/4/6, 1/4+/1/1, Anti-Fighter
[ABC] [ABD]

Battery Y: Repeater Gun, 3/6/9, 1/5+/1/1, Anti-Fighter; Variable ROF
[AC] [BD]

Special: [TL0] Marines (1); Overthrusters


Kestrel Corvette (In Service 2144)
Quite well armed for a police cutter, the Kestrel crews often attempt to engage larger raiders than they should.

Type: KESTREL-class DRAZI CORVETTE (57)
Hull: 5 4 3 2 1
Engines: [TL0] 6 5 4 3 2                         
Shields: [TL0] 0 0 0 0 0                         

Weapons: [TL0] 1:[X] 2:[X] 3:[X] 4:[Y] 5:[Y] 6:[Y]
Battery X: Particle Cannon, 3/6/9, 1/4+/1/1, Anti-Fighter; Extra Hull Damage
[AC] [BD]

Battery Y: Standard Particle Beam, 2/4/6, 1/4+/1/1, Anti-Fighter
[ABC] [ABD]

Special: [TL0] Marines; Overthrusters


Kestrel Corvette Leader (In Service 2229)
Not quite as well armed as the Kestrel, this leader version provided additional squadron command facilities.

Type: KESTREL-class DRAZI CORVETTE LEADER (54)
Hull: 6 5 4 3 2 1
Engines: [TL0] 6 5 4 3 2 1                       
Shields: [TL0] 0 0 0 0 0 0                       

Weapons: [TL0] 1:[X] 2:[X] 3:[Y] 4:[] 5:[] 6:[]
Battery X: Particle Blaster, 3/6/9, 1/4+/1/1, Extra Hull Damage
[AC] [BD]

Battery Y: Particle Repeater, 2/4/6, 1/5+/1/1, Anti-Fighter; Variable ROF
[ABCD]

Special: [TL0] Marines (1); Overthrusters


Stareagle Frigate (In Service 2218)
One of the smallest Drazi ships, the Stareagle is mainly used to police their systems against raiders.

Type: STAREAGLE-class DRAZI FRIGATE (57)
Hull: 6 5 4 3 2 1
Engines: [TL0] 4 4 3 2 2 1                       
Shields: [TL0] 0 0 0 0 0 0                       

Weapons: [TL0] 1:[X] 2:[Y] 3:[Y] 4:[Y] 5:[Y] 6:[]
Battery X: Particle Blaster, 3/6/9, 1/4+/1/1, Extra Hull Damage
[ABCD]

Battery Y: Standard Particle Beam, 2/4/6, 1/4+/1/1, Anti-Fighter
[ABC] [ABC] [ABD] [ABD]

Special: [TL0] Marines (1); Overthrusters


Wareagle Frigate Leader (In Service 2229)
Based on the Stareagle, the Wareagle provided command facilities for frigate squadrons.

Type: WAREAGLE-class DRAZI FRIGATE LEADER (57)
Hull: 6 5 4 3 2 1
Engines: [TL0] 4 4 3 2 2 1                       
Shields: [TL0] 0 0 0 0 0 0                       

Weapons: [TL0] 1:[X] 2:[Y] 3:[Y] 4:[Y] 5:[Y] 6:[]
Battery x: Particle Cutter, 3/6/9, 1/4+/2/2,
[ABCD]

Battery Y: Standard Particle Beam, 2/4/6, 1/4+/1/1, Anti-Fighter
[ABC] [ABC] [ABD] [ABD]

Special: [TL0] Marines (1); Overthrusters


Claweagle Direct Assault Frigate (In Service 2230)
This Stareagle variant has minimal weaponry but two claws for attaching itself to enemy ships in order to board them.  I have used teleporters to represent these.

Type: CLAWEAGLE-class DRAZI DIRECT ASSAULT FRIGATE (35)
Hull: 6 5 4 3 2 1
Engines: [TL0] 4 4 3 2 2 1                       
Shields: [TL0] 0 0 0 0 0 0                       

Weapons: [TL0] 1:[X] 2:[X] 3:[] 4:[] 5:[] 6:[]
Battery X: Standard Particle Beam, 2/4/6, 1/4+/1/1, Anti-Fighter
[ABC] [ABD]

Special: [TL0] Marines (3); Overthrusters; Teleporters (2)


Taileagle Escort Frigate (In Service 2162)
By adding additional retrothrusters, the Drazi created a ship that could fly as fast backwards as forwards.  These ships, considered punishment details by their crews, would then fly backwards towards the enemy to protect the rear of other ships.

Type: TAILEAGLE-class DRAZI ESCORT FRIGATE (47)
Hull: 6 5 4 3 2 1
Engines: [TL0] 4 4 3 2 2 1                       
Shields: [TL0] 0 0 0 0 0 0                       

Weapons: [TL0] 1:[X] 2:[X] 3:[X] 4:[X] 5:[X] 6:[]
Battery X: Standard Particle Beam, 2/4/6, 1/4+/1/1, Anti-Fighter
[ABCD] [ABC] [ABC] [ABD] [ABD]

Special: [TL0] Marines (1); Overthrusters</r>