Hello everyone, my friends & I have been wrestling with how to make seekers less overpowering. Open to suggestions.
We have been playing Starmada here in Jacksonville twice a week. The last two games we played involved large amounts of seekers, speed 12, 1x3+/1/5. They are nasty. On Wednesday 1/31, we played a game with c5,000 points a side. My opponent was able to fire 110 of these drones each turn. It was impossible to shoot all of these down. His "C-G" has a PV=320 and fires 80 of these each turn. On my side, two ships survived but managed to destroy the cruiser, the only loss my opponent had. Our other five ships were obliterated. We can think of no way to limit these very powerful weapons, so we are going to prohibit them unless a reasonable solution is found. These seekers do not come from expendables, but fire Every Turn.
Any seekers on the book ships will still be allowed so these will be the only seekers in our games for now...
Does anyone have any idea on how to balance or limit these seemingly over-powerful weapons. They are Brutal....
Cheers
PS: Here is my design to counter my friends ship before we decided on a seeker-ban:
Volcano-class BCG (500) -Tech: Weapons +2
Hull: 16-15-14-13-12-11-10-9-8-7-6-5-4-3-2-1
Engines: 4-4-3-3-2-2-1-1
Weapons: 46-41-35-29-23-18-12-6
X-ray Laser Missiles (MA 12) 2×3+/1/3 (Mdl)
CD ☐| CD ☐| CD ☐| CD ☐| CD ☐| CD ☐ // (3)
X-ray Laser Missiles (MA 12) 2×3+/1/3 (Mdl)
CD ☐| CD ☐| CD ☐| CD ☐| CD ☐| CD ☐ // (3)
X-ray Laser Missiles (MA 12) 2×3+/1/3 (Mdl)
CD ☐| CD ☐| CD ☐| CD ☐| CD ☐| CD ☐ // (3)
X-ray Laser Missiles (MA 12) 2×3+/1/3 (Mdl)
CD ☐| CD ☐| CD ☐| CD ☐| CD ☐| CD ☐ // (3)
X-ray Laser Missiles (MA 12) 2×3+/1/3 (Mdl)
CD ☐| CD ☐| CD ☐| CD ☐| CD ☐| CD ☐ // (3)
AA PlasmaGuns (2-4-6) 1×3+/1/1 (Dfn; Rpt)
360° ☐| 360° ☐| 360° ☐| 360° ☐| 360° ☐| 360° ☐ // (3)
Equipment: Hyperdrive ☐| Overthrusters ☐| Tractor Beam ☐☐☐☐☐☐☐☐ // (5)
Traits: Cargo (6)
I have not used this ship yet, but imagine that it would be devastating because it fires 30 seekers each turn that ignore shields...
S.O.S. <LOL>