Currrently, I have made three Pinconian ships. More will follow:
Ships can carry standard fighter, boarding pod, or seeker flights, but never breachers or strikers.
Their weapons are repeating railgun turrets to cover the front and back arcs, forward firing plasma lances (borrowed Arcturan Federation technology), and Port/Starboard Laser Arrays. The main tactic in fleet battles is to turn all ships to bring the laser arrays to bear and rip the enemy to shreds.
(248) Softwood-class Pincoconian Blockade Runner
Hull: 9 8 7 6 5 4 3 2 1
Engines: 5 5 4 4 3 3 2 2 1
Shields: 3 3 3 2 2 2 1 1 1
Weapons:
1:XY 2:XY 3:2Y 4:2Y 5:YZ 6:Y
X: Fore/Aft Railgun Turrets: 3/6/9, 1/3+/1/2
Repeating
[GHI][JKL]
Y: Port/Starboard Laser Arrays: 4/8/12, 1/4+/1/1
Fire-Linked
[AC][AC][BD][BD][HJ][HJ][IK][IK][CE][CE][DF][DF]
Z: Plasma Lance: 4/8/12, 1/4+/3/1
Piercing
[G]
Special: Armor Plating; Hyperdrive; Marines (7); Carrier (16)
(130) Needle-class Pinconian Destroyer
Hull: 5 4 3 2 1
Engines: 5 4 3 2 1
Shields: 2 2 2 1 1
Weapons:
1:XY 2:XY 3:2Y 4:2Y 5:YZ 6:YZ
X: Aft Railgun Turret: 3/6/9, 1/3+/1/2
Repeating
[JKL]
Y: Port/Starboard Laser Arrays: 4/8/12, 1/4+/1/1
Fire-Linked
[AC][BD][HJ][IK][CE][DF]
Z: Plasma Lance: 4/8/12, 1/4+/3/1
[G]
Special: Armor Plating; Hyperdrive; Marines (6); Carrier (16)
(470) Evergreen-class Pinconian Battleship
Hull: 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: 4 4 4 4 3 3 3 2 2 2 1 1 1
Shields: 4 4 4 4 3 3 3 2 2 2 1 1 1
Weapons:
1:XY 2:XY 3:XY 4:2Y 5:YZ 6:Y
X: Railgun Turrets: 3/6/9, 1/3+/1/2
Repeating
[GH][GI][J][K][CDEF]
Y: Port/Starboard Laser Arrays: 4/8/12, 1/3+/1/1
Fire-Linked
[AC][AC][BD][BD][HJ][HJ][IK][IK][CE][CE][CE][DF][DF][DF]
Z: Plasma Lances: 4/8/12, 1/4+/3/1
Piercing
[A][B]
Special: Armor Plating; Hyperdrive; Marines (14); Carrier (32)