126

(7 replies, posted in Starmada)

That does not explain the excessive SU I now have left over.
Thanks I will have to try it long hand  again some time.

127

(7 replies, posted in Starmada)

I did the math for the above ship long hand, and came up with numbers similar to the 2.2 and 2.4 SXCA's. SXCA 2.5 is not even close.

The math I did for the SU cost was perfect when compared with SXCA 2.4, but  I was 4 points off when I figured the CR. I did realize I was off by .1 on the weapon CR cost. (I rounded up to high)

....................Doug

128

(7 replies, posted in Starmada)

With SXCA 2.2  this design is CR76 with 118 SU units left.
I guess I will have to try the math long hand to see what is correct.

129

(7 replies, posted in Starmada)

bdfn

130

(7 replies, posted in Starmada)

both ships have the same design
This was made with SXCA 2.5g
D-7a class Klingon Battle cruiser   ( 58 ) with 220 space units left over
Hull: 6 5 4 3 2 1
Engines: 5 4 3 2 1
Shields: 3 2 1
[a] Disrupter [4/8/12, 5+, ROF 2]
ab, ab, bd, ac
Hyperdrive [O]
1[HQ], 2[Ea], 3[Ha], 4[E], 5[H], 6[S]

TL: E: 0 S: -1 W: -1 Q: 0

The other ship is the same except the CR is 76 with only one space unit left over made with SXCA 2.4 last modified Dec 3rd 04

Thats a bit of diffrence.

.............Doug

131

(7 replies, posted in Starmada)

Hi I have been using SXCA 2.4 for designing ships and it seems that there is a large diffrnce between 2.4 and 2.5

I have been using -1 tec for weapons and shields if that helps.

What SXCA is the more correct one?

Thanks.............Doug

132

(4 replies, posted in Starmada)

Wow looks great thank you very much.
.......................Doug

133

(4 replies, posted in Starmada)

Has anyone made a firing arc chart that is about a 1/2  or 1/4 page in size?

I want to run a Starmada game at a convention and the only thing I can think of that would be a little confusing is the firing arcs.

Thanks.................Doug