1

(15 replies, posted in Discussion)

Hi Dan:

I think that a lot of people is lurking and waiting.
Some questions weren't answered.
Some games beg continuity and it isn't done.
You just need to check on the pertinent forums.

I think it's the wind of waiting growing letargic. Not doom.

2

(19 replies, posted in Game Design)

Choose one:

A) Points are good.
B) Points aren't good.

If you choose A you are a pointilist. If you choose B you aren't a pointilist. Period.

However, points are necessary to some extent. If fact, when you decide that something will be hit on a 4+ on a D10, you are quantifying a the value of something, ergo, you are creating a point system. Do I play always with points? No. Of course not.

Do I play games where I now that the best I'll achieve is loosing but not being completely beated up. Sure. What makes a good game it's the game in itself, not the final result. It can be sweet, but playing an awesome scenario against a good opponent and achieving better than the real battle is better than win a game where you take 500 points and I take 500 points and I win.

I also love games where reinforcements can arrive completely out of my expectatives and get get me beaten. It's fate. It happened a lot.

And I played games where points where equal, forces matched perfectely, I out maneuvered my adversary with stile and then a row of bad rolling on my part followed by a row of good rolls from the enemy got me under...

Points are a reference. When you assign characteristics to something and quantify those characteristics you are learning more about it. I play starmada with points. I will play it without.

I have a Iron Star campaign where everything shipwise is rolled on a table. You can fight (or maybe you'll have to fight) a battle under armed, or you can run away, wait for reinforcements and return.

What I really could never understood was why people think that having only one system, one way, one pure credo is better than have the best of several different approaches. Maybe that's why I don't like Games Workshop. I do like some of their miniatures. Ans some old good rules. And some fiction... Yes... ah... I do like a little bit of almost everything, I suppose.

3

(129 replies, posted in Game Design)

I don't mind working more in this universe, if you can give me some solid ground to start with. Directions.

4

(129 replies, posted in Game Design)

cricket wrote:
Blackronin wrote:

The Aaracne were defeated?

The invasion was stopped -- whether they were fully defeated... ?

The Cybroids already existed before the fall or are they a surprise to everybody?

They are a surprise.

Why not stalled? That would give us a chance for space battles against the Aaracne and limited alliances between the other opponents.

And if the cybroids are a surprise, where did they come from? Are they a new technology? Or an ancient newly discovered one? Or a gift from someone with second intentions (this is very much SW - republic era)?

5

(12 replies, posted in Starmada)

It's the old dichotomy: Need vs. Evilness.

Do you prefer the evil empire or the famine threat?
The Famine Threat approach is more realistic, giving birth to moral dilemma, hard choices, and sometimes fighting for the lesser evil. In the need for new space/ foof/ energy/ ect. kind of universe there must be a lack of something. That will prompt colony wars, technology wars, etc. The least number of planets the best.

The Evil Empire approach is more space opera, the heroes vs. the villains. This is what makes D&D easy. Goblins are bad, so you can wipe out a goblin camp, full of goblin women and children, without thinking much of it. Or use the GW solution: Orcs and Goblins are really spore born, a sort of turned bad mushrooms, so no women and children to worry about. So in the Evil Empire you can have million of planets. Bad guys attack because... they are bad guys. It's their duty.

In between this dichotomy you can have the slave race syndrom, the "so-alien-I-can't-understand-you" problem, The "you are so inferior that I don't recognize you as intelligent race" approach, etc.

6

(12 replies, posted in Starmada)

I prefer the idea that althought there are millions of planets, only some of it are colonozable. If millions were human usable why bother to attack or invade others?

7

(129 replies, posted in Game Design)

thedugan wrote:

"Augh! My cybroids are killing me, where's that creme at?"

Cybrionts?
Cytroops?
Metal Skins?
Immortals?
2nd-Bodies?

8

(129 replies, posted in Game Design)

A few questions, Dan:

The Aaracne were defeated?

The Cybroids already existed before the fall or are they a surprise to everybody?

9

(83 replies, posted in Iron Stars)

From the diary of the Lt-Captain Afonso Miranda Teles, Captain of the Light Cruiser "Cidade de Lisboa" and Commander of the Venus Expedition:

June 26, 1912.
As soon as the Svan'anse, the picket Ainduren ship closed in signalling the Martian advance on Venus, our fleet moved to intercept it. The clash would be fatal. But how fatal and to whom, anyone's guess was as good as mine. Suddenly we saw them. Thirty two ships moving slowly and circulating our bow. Would that mean that they had a better way to detect us? Couldn't thing about that at the moment and wouldn't. Our fifteen ships start deploying like giant whales in the aether. In a line behind “Cidade de Lisboa”, the five Karroom cruisers wheeled at my mark, moving to intercept the transport ships, while all the other ships in two flotillas prepared to engage the small Martian destroyers. For a moment everyone fell silent and against the sound of machinery I could hear someone praying. To what deity, I thought, for now we would have to add more gods to the big Earth pantheon.

The first clash seemed unimportant at first view. The Frigate “Moçambedes”, followed by the Brazilian Destroyer “Petrópolis” and two Ainduren Frigates traded several salvoes with seven Martian Destroyers. The columsn passed each other without any visible damage. Our ships wheeled way from the big Martian ships, trying to withdraw them from us. I looked through the spying glass to the other formation and suddenly understood the power of the main Martian weapon. As the Destroyers “Howard”, followed by the Freighter “Calgary”, now retrofitted as a mine layer, and the three Ainduren Frigates, reached the other Martian line, one of the Martian Destroyers fired its main weapon. A gigantic spinal mounted heat ray. It melted the “Calgary” at mid-ship, detonating the mines and destroying the Canadian ship almost immediately. From my throat a groan must have escaped for all my crew looked at me frightened. There's nothing to do now, I thought. “Stay away from those ship's bow”, I said aloud, “and relay that information to the Karroom.” And the crew forgot the fear they felt and start working. The battle had been joined and now we could only hope.

As the cargo ships start getting bigger in our windows, the six destroyers that were still protecting them turned against us. As we had decided earlier, we concentrated fire in the first one and kept our course steady, moving towards the behemoths. Several heat rays hit “Cidade de Lisboa”, and the damage was pilling higher, but while I was receiving the damage reports, my eyes didn't left the great transport ships. The real threat was there, inside it. And then, after what seemed to be a long time, we were at range. From the bow of the Karroom cruisers, the suicide torpedoes were launched. Brave, brave Karroom, I thought. Moving with a surprising agility, the small crafts moved towards the Martian ships and too late the destroyers understood what that meant. First a wave of five, then another and another yet, exploded against the great ships. Seven Martian vessels erupted in the Aether like dying sea animals, losing momentum and direction. And one other moved away, hurt and trying to escape. The other five wheeled away from our ships and from the planet, trying to regain the protection of the Martian satellite. And only then, with Venus momentarily saved, we turned our attention to the six destroyers that were eating at us. “Cidade de Lisboa” seemed to start singing, as our guns fired shot after shot after shot against the small Martian ships. One by one, the power of our bigger ships silenced the Martians Destroyers and we moved to help the rest of our fleet, the smaller ships that supported the brunt of the enemy forces. And we couldn't have arrived sooner. The “Petrópolis” was a little less that a wreck, limping away from the battle and from the five Ainduren ships, only two were moving in the Aether. “Moçambedes” and “Howard” were still fighting and moving away, still withdrawing fire from us. In the Martian fleet, I could still count eight Destroyers that seem to be combat ready. Not good, I fear. And as our arrival gave a respite to all in the battle, both parts seeming needed to organize their ranks.

Shielding behind us, the four remnant ships faced again the enemy. “Petrópolis” was moving away already distant from the battle and then we saw what the Martians intended to do. The eight Destroyers joined the remaining transport ships, five in number, and once again they moved towards Venus. Wheeling away from us and gaining speed, they saw they could arrive to Venus before we could intercept them. And if they can do it, I thought, half heartedly, while I shouted to bring us to full speed. Our fleet speeded up, moving to intercept the Martians, but they were faster than us and Venus grown in sight. And then it happened.

The Martian fleet hit full speed the sea of mines that the “Petrópolis” had been seeding for weeks in the Aether. Dozens, hundreds of explosions lighted up the already bright space. Almost at the same time six Martian ships exploded. And then another two. Our sailors shouted with joy and as we speed down the fleet and got near, to find out a big field of wreckage. Two destroyers limped away and even further another two accompanied a transport ship that dived into the planet. Just one and still the damage it can do is immense, I thought. But I can't worry with that now. The armies in the land must take care of that problem. At my order we attacked mercilessly the two destroyers and we retired to rearm and repair.

Then I added up the parts. One transport ship and two destroyers went to the planet and another transport returned to the satellite. We have ten ships. The victory was so overwhelming that all my body start shaking with the magnitude of it. This battle was ours, but the war is not over and if the Martian dropped some venom has they done the last time, it might be already lost...

10

(0 replies, posted in Miniatures)

Hi forum friends and co-gamers:

I guess that everyone here already knows about Wargames Factory. If not, check it here: http://www.wargamesfactory.com/league

I am interested in the development of these minis and if anyone else is also interested you could sign for some sprues. These are the ones I'm interested:

Fantasy (Medieval/Renaissance) Females
Imperial Galactic Fleet Set
Modular Generic Starship
Fantasy Amazon Infantry
Sci Fi Samurai Pirates
Science Fiction Women

So if someone is interested in producing a sprue of any of these minis, that would help me.

Good games and a good day for you all.

11

(129 replies, posted in Game Design)

So?

12

(83 replies, posted in Iron Stars)

thedugan wrote:

Blackronin wrote:
Oh Admiral, my Admiral!

Having heard this phrase in a COMPLETELY different context, this gives me the willlies....

Gee... A person cannot make a literary quotation these days...  :?

thedugan wrote:

I'd have to make some custom parts, can't do that right now, as I'm trying to clean off my "D" drive and reformat and re-partition it. 120+ Gigs of PDF's, MP3's, and other stuff is a LOT to go through....still have to find out what's 'broke' and copy it over to DVD's. STILL working on it...

I'll wait. No problem. Patience is a virtue I do have...   8-)  Can it be now?  :roll: If I say please again?

wink

13

(83 replies, posted in Iron Stars)

Oh Admiral, my Admiral!
I love the Ark.
The only changes I would make to it are purely conceptual of the way I see Martians.
I would make the sails, propulsors more organic, more stretched, as the sea medusas, for movement and direction is made in a different way as opposing human ships.
The hull, I would make it more cylindrical, but that's a refference from Wells.

The rest is just perfect, Dugan.

Thanks!

14

(83 replies, posted in Iron Stars)

From the diary of the Lt-Captain Afonso Miranda Teles, Captain of the Light Cruiser "Cidade de Lisboa" and Commander of the Venus Expedition:

June 24, 1912.
Everywhere in the second planet and in the aether around it, the same sentence is heardagain and again among Human and Karroom. “The Martians arrived.” After two weeks of constant patrols in the aether, the crew of the Ainduren frigate “Azmallah” spotted a large fleet near the Martian satellite. Twelve gargantuan ships closely guarded by over twenty small ships. With a cylindrical hull and a conic bow, the ships design can only be Martian.

Mu'ahaty, the frigate captain made a very meticulous description of the Martian ships and we could almost guess their roles by the description she made. I scrambled our fleet to a meeting engagement for we could not allow the Martians to land on the planet. What terrible biological weapons would they bring this time? As our fleet assembled in the gathering point we had choose weeks ago, I review what we knew so far. The twelve big ships must be cargo ships with the invasion army. Those would have to be our priority targets. Still, we had to fight of the smaller ships that I named destroyers, or we would surely loose. It was very clear that these ships were there to defend and shield the bigger ships. The structure of both classes was similar. A strange artefact was in the “nose” of the ships and I deemed it a weapon. Better be safe than sure. If this is a weapon, I dread its power. Around it there is a ring of tentacles that are surely heat rays. The tentacles move around freely so I guess that they can fire in almost all directions. A huge cylinder is the body of the ship that ends in a smaller conical structure from which spread eight or more very long tentacles like cilium that pulse very fast and rhythmically, impelling the ship forward at an amazing speed.

We will join battle with the Martian fleet when they leave the security of the satellite and move to attack Venus. My plan is to engage the destroyers with our fast and smaller ships, while the bigger ones accept what damage they may receive and attack the transport behemoths. I hope that they don't have some nasty surprise. There's nothing to do about that. I hope that they will also be surprised by our own new weapons. As the fleet ships arrive and our numbers get stronger I can't stop comparing it with the Martian fleet composition and once again I fear that we are the weaker, the less advanced and the savages. I wonder what the Aztecs felt when the Spanish fired a black powder weapon against them for the very first time... 

15

(11 replies, posted in Iron Stars)

cricket wrote:
Blackronin wrote:

I surely do hope so. I invested a lot in IS, and I don't mean money...

So ... in a perfect world, what WOULD the future of Iron Stars look like?

What do you think of the above "feverelishly" constructed?

16

(83 replies, posted in Iron Stars)

I like your walkers very much, specially the first two. I do feel that they are too "human", though. I was trying to depart from that. The H. G. Wells Martians are very alien. The ever moving tentacles, the using of a different way of locomotion. It's interesting that after so much time, few creators were able to make aliens so alien as H. G. Wells did.

And I think that the second coming should have a technology upgrade.

About the meteors, to be book (and not movie) specific: "Ogilvy witnesses an explosion on the surface of the planet Mars, one of a series of such events that arouses much interest in the scientific community. An unspecified time later, a "meteor" is seen landing on Horsell Common, near London. The narrator's home is close by, and he is among the first to discover the object is a space-going artificial cylinder launched from Mars. The cylinder opens, disgorging the Martians: bulky, tentacled creatures that begin setting up strange machinery in the cylinder's impact crater. A human deputation moves towards the crater and is incinerated by an invisible ray of heat."

So no bullets or meteors, but large cylinders. That was one of the things that made me draw their ships in the way I did. The earlier walker drawings with the chinese hat and the cylinders that brought the first Martians.

Dugan, would it be too much if I asked you to create a Martian ship akin to the large ark ship I draw?

:?

I can say, please, please...  :shock:

17

(83 replies, posted in Iron Stars)

Martians don't have ships in War of the Worlds. They fired meteors against Earth. But with the tech they had, they didn't sent ships because it was cheaper, I guess. They could have ships.
I try to draw several types of ships that would be different from typical ships and in the context of Iron Stars. Martians wouldn't have ships resembling Earth for Earth ships from IS are like space dreadnoughts and Mars doesn't have seas to have ships. Or so I assume. But the other "classic" ships are very un-IS, so I started to imagine the kind of ships that very squid like creatures would invent. And then I got into this. Different propulsion, different weapons array and different philosophy.

Two ship types. An Ark carrying all the Martians paraphernalia. Food, Walkers, Martians, etc and a Destroyer to protect the Arcs.

The shimmer of very long tentacles drives the Martian ships through the aether. They move fast but are hard to turn.

Heat ray tech fuels the weapons. A large heat cannon that fires only through a very narrow front arc with devastating effects and a lot of small heat ray tentacles that fire in the four arcs.


Martian Ark
[attachment=1]Martian Arc.jpg[/attachment]


Martian Destroyer
[attachment=0]Martian DD.jpg[/attachment]

18

(83 replies, posted in Iron Stars)

I wanted the Martian walkers of the second coming to be very near H. G. Wells vision but different enough to portrait tech advance and correction of past errors. Like WWI tanks versus modern tanks. I started to draw my own vision (very induced by other artists - we can't escape that) of the original walkers from War of the Worlds and then after that, I made several sketches and I finnaly end up with this.

Completely sealed. Heat ray much more accurate. More limbs for better ground movement and better tentacles.

What do you think?

Walker from the Original Invasion
[attachment=1]MartianWalker 1.jpg[/attachment]


Walker from the Second Invasion
[attachment=0]MartianWalker 2.jpg[/attachment]

19

(83 replies, posted in Iron Stars)

Martians will try to invade Venus.
I will have to make Martians, Martian Walkers and Martian Ships.
Martians learned with the mistakes they made. Bacteria killed the first invasion task force.
Now they will come back with a different plan.
So, before the next chapter, I'm researching H. G. Wells Martians. I want an Industrial Revolution tech look, but also alien. I made some drawings. Martians first. Walkers will be next. And then ships.

Martian Soldier with Heat Weapon
[attachment=2]Martian 1.jpg[/attachment]


Officer
[attachment=1]Martian 2.jpg[/attachment]


Armored Infantry
[attachment=0]Martian 3.jpg[/attachment]

20

(0 replies, posted in Iron Stars)

Nikola Tesla was born July 9 1856, in Smiljan village, Croácia, exactly at midnight. Since his early  years, it became clear that Tesla was an extraordinary mind.

[attachment=1]Nikola tesla.jpg[/attachment]

Finally, after 100 years, History begins to correct its mistakes and credit is given to those who deserve it. Tesla is one of those who deserves reparation.

[attachment=0]tesla.bmp[/attachment]

21

(83 replies, posted in Iron Stars)

From the diary of the Lt-Captain Afonso Miranda Teles, Captain of the Light Cruiser "Cidade de Lisboa" and Commander of the Venus Expedition:

May 10, 1912.
The Ainduren made us a strange offer and a stir permeated the entire fleet. It's a hard gift to receive and a hard gift to refuse. I summoned my crew and gave them a speech. I was concerned with the crews of the other ships and right I was for it. Some hours later Commander O'Dunagan asked permission to enter my ship. I invited him to my quarters and served him an Oporto wine, waiting for him to address the problem. He drank slowly and after his glass was empty, I poured again while he complimented my wine. “I don't know if I should call you Captain or Admiral”, he said. Good start, I thought. “Well, for you I'm a Captain, but for the Ainduren Forces, I'm their Admiral. And the reason beyond it is that they don't have another one.” He drank a little more. “Not true. Not true. You are a good Admiral, Captain.” I nodded in appreciation. “What bothers me”, he continued, “it is this thing of offering me Venusian citizenship. I'm an American. It suffices me to be an American. But if I decline won't it be rude? But why do they want me to be their citizen, when I only want to be an American. If I was a nation I wouldn't want a citizen of another nation who likes his nation. And what about you, Captain?” And after he vented his concern he looked at me in a nervous expectation. I wet my lips in the wine and started with the reasoning that I had made for me and for my crew. “They want you also as their citizen exactly because you are an outstanding American citizen. They don't want you to betray or leave the United States of America as a citizen. If you were capable of betraying your nation for a petty reason, I guess that they wouldn't want you as a citizen. Being wanted by another nation or world is a reason of pride to you nation, not shame. Means that you are such a good citizen that another nation want that kind of citizen in their numbers. Very soon I'll be an Ainduren. I won't stop being Portuguese for that reason. Portugal won't lose a citizen. Portugal gains a richer citizen and by that it becomes richer. And I'm putting my life in risk for Venus and I do like these people. I even am going to marry one of them.” He nodded. “I see. And do you think that our brass back home will be of that opinion?” I laughed. “I don't know. But the truth is the truth no matter what.” He put down the glass in my table. “I must leave. Things to do. Thank you for clarifying my thoughts, Admiral.” I nodded. “I'm still Captain.” “Not if I'm also a Venusian, Admiral.” I watched him leave. Venus would get several hundreds of citizens in a few days. What would Earth think about this in the near future?

22

(83 replies, posted in Iron Stars)

From the diary of the Lt-Captain Afonso Miranda Teles, Captain of the Light Cruiser "Cidade de Lisboa" and Commander of the Venus Expedition:


May 07, 1912.
In quick succession, all the Venusian Aether ships were launched. Today, amidst the shining night, the last one climbed to the sky. Venus has now a fleet. We have intensified the training, mixing our crews with the Ainduren and the Karroom. A new bond has been created between us and Venus. Our sailors praise the desire to learn from the new crews and the beauty of the ships. Very soon we will need all that comradeship. Very soon now.

Our second line of defence is also in place. For the past week, the Brazilian Destroyer "Petrópolis" has been dropping mines in the corridor that Mr. Sakamura thinks that will be the path chosen by the Martians if they ever use aether ships for the invasion. It has been a meticulous job, following the coordinates that Mr. Sakamura gave us, so that the mines will do a maximized damage.

Tension is building up and a very quiet rage. Ainduren women speak about Martians with such a cold hate that I'm always taken aback until I remember that Martians killed almost all her men. We have so many volunteers to the ground defence that I had to refuse some. That warms my heart some. The Martians will come. But we will receive them accordingly...

23

(129 replies, posted in Game Design)

thedugan wrote:

I guess we'll have to wait for Dan to endorse it or nix it.

I have some more ideas, but I'll wait to see what Dan thinks and meanwhile I'll get back to "Las Estellas de Fierro!"

24

(129 replies, posted in Game Design)

thedugan wrote:

The idea is that you send 'promising young men' to the Marches in order for them to prove they are able and loyal by their efforts to expand the empire. Rome did something similiar. In our case, they want the power without all the work - or perhaps they have worked pretty hard and don't feel they've been properly rewarded.

Got it. Really interesting how the same thing in two different countries may be so dissimilar. Marches in Portuguese is "Marcas", the prestigious lands given to the lords that the king trusted most. Marshes is "pantanais", places with rich soil, but terrible deseases like malaria and other fevers where the criminals and political outcasts were sent to settle new colonies or lands. Hence my confusion.

25

(83 replies, posted in Iron Stars)

Alasai Class Frigate
Alasai means Lover from Faraway in the Ainduren language and it is a tribute to Earthlings and maybe to Lt-Captain Afonso Miranda Teles.
The Alasai class Frigate is a joined venture with technology from three different cultures. Earth technology, Karroom and Ainduren. Although it is Earth technology that ensures the frame of the vessel, it is built with Ainduren combat philosophy. Earth well tested cannons and torpedoes, and the Electric Cannon from the Ainduren. The sole role of this frigate is to stop cold the enemies so that the other ships can pound them to death.

Alasai-class Frigate (19 pts)
Hull: 6
HVP: 2
TR: 6, AV: 1
Primary: --
Secondary: 4/d8(x2)
Light: 6/d4(x1)
Torpedoes: --
Equipment:
Electric Cannon
[Hull] [Armour] [Thrust] [Primary] [Secondary] [Light Guns]
[1-8] [9] [10-13] [--] [14-16] [17-20]

[attachment=0]ainduren frigate.jpg[/attachment]