I posted this in the yahoo starmada group and didn't get any response.  I thought I would post it here and see if anyone commented.

I'm new to the group and want to say first that I love Starmada. It's
simplicity and flexibility make it one of the best generic space
combat games on the market. I own both the Compedium and X-Brigade
versions. I also have a few questions.

1) Does anyone know the rationale for using a percentage when adding
point defense systems and anti-fighter batteries to a ship? This
means that a hull size one ship (where the those units would be 10
spaces each) has just as effective systems as a size 10 ship (where
they would be 190 spaces each). This doesn't quite make sense to me.

2) Does anyone use any modifications/house rules to simulate these
systems differently?

3) I use the carronades from X-Brigade to simulate the Fighter Defense
Network from the Compedium. It seems to work, but I wondered if
anyone had some more thoughts on this?

Thank you. It was great to discover the group.

I look forward to any responses.

Scott