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Clint S.Saskatoon wrote:Can we get that included where everyone can find it, as an addendum or something...based on what was just indicated...that if you have several banks with the same arc modifier, when combined in attacking a single target, you get a positive modifier equal to the number of banks involved...ie, if having 2 banks combined - you get a +2 modifier( as mentioned in rules); for 3 or 4 similiar banks- you get +3 or +4 modifier (not indicated in the rule book).
took me several searches and a lot of reading to find it...
Can we get that included where everyone can find it, as an addendum or something...based on what was just indicated...that if you have several banks with the same arc modifier, when combined in attacking a single target, you get a positive modifier equal to the number of banks involved...ie, if having 2 banks combined - you get a +2 modifier( as mentioned in rules); for 3 or 4 similiar banks- you get +3 or +4 modifier (not indicated in the rule book).
madpax wrote:BTW, having 7 lasers in the weapon description is just a fluff thing. You don't roll 7 dice because you have 7 lasers.
Those lasers could be more powerful and begin at 12 instead of 5 in your example.
What is important is the number of dice indicated by the weapon next to the range values.
Marc
Hello...just to confirm, The 3 x, 4 x, 6 x, etc. mentioned in the weapons section of Klingon /Romulan Armada, ie; 4x Phasers 1's... is just a fluff thing...and has no bearing on number of att. dice used? ( am myself a newbie trying to learn the game) Clint
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