1

(25 replies, posted in Starmada)

Well BrotherAdso, already managed to do all that??? great work!!!  big_smile

And since I also planned to build counters for this, I would love to see your work too....

Your approach is really interesting.

About #3: a single Mon Calamari cruiser is 2000+ points? seems a lot. But I would like a more detailed explanation about the "but smaller ships 'feel' more realistic and managable" part.....

About #2: seems right, since when you are "in character" as a single pilot, or as a common character in any SW movie, you see space battles like that.... but.....

About #1: That is the one that gets my vote. For me, Starmada is a game of big ships, and SW space battles always involve a LOT of BIG ships. You see really big ships with tiny little fighters all around.....(I love the starting space battle from EpIII). And that way, you can always combine several kinds of ships in order to use their special weapons.

Sure fighters are important for tactical reasons (as all SW computer games have showed us), but that is already covered by Starmada rules. So I am willing to see a lot of ships on the table....

Big ships in SW are really slow and do not maneuver very quickly (space battles in Star Trek or Babylon 5 are sooo different....). Does your approach take this into account?

2

(25 replies, posted in Starmada)

May be a very common question, but I am not able to find info about this on the net or in these forums....

I mean, "someone" must have posted somewhere their Star Wars designs for Starmada.... Am I wrong?

thanks

Memo

thanks all for your comments...

In fact, any game can be played solo, since you can always "simulate" 1 or more players at the same time. But this is usually for "analysis", and not pure fun.... And I am looking for actual, stated, solo play.


As Molotov states, I also think that some kind of "automatic behavior" should be included when a game is played solo. Scenarios are very important, but also some type of surprise.... the "enemy" becomes the board, the game itself, and not another player.

It should be intereseting to play as Uncle_Joe proposes, though...


And since jygro is telling us that the Compendium actually includes those tips to play a solitaire game, I will prefer THEN to buy the Compendium and download the upgrade from the website. That way, I will get the best from the old and the new version (I hope)


I would like to have a confirmation from someone that actually has the Compendium, so we have precise information. And if someone does not have access to the Compendium, it would be wise to compile some kind of "house solitaire play rules", and post them here. Or, even better, and if MJ12 allows it, post the original tips from the Compendium.

Thanks Uncle_Joe...

To sum it up, the game is pretty much the same (I am looking at the demo rules) , and the only difference is that you actually play as each side in the battle?

The other thing I want to clarify is what set of rules did you use for solitaire play, the Starmada Compendium? or Starmada X Brigade?

Hi all

I was just looking for game with a solitaire play option, and I found the description from Starmada Compendium, which mentions that this game can be played in this way.

I dont have this book yet, so I want to know if anyone has played this version (solitaire). Is it possible? is it fun? Are the rules in this book complete enough?

I am also aware that this is not the latest version. Starmada X: Brigade is. Does this new version include the Solitaire play option? (just to buy that book). Or is it even better to buy the Starmada Compendium and download the update from the website?

Thanks a lot for your help and comments.

Mem0