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(59 replies, posted in Starmada)

Soulmage wrote:

Seems like a Federation heavy cruiser ought to get its clock cleaned by a Klingon Battlecruiser.  Yet from what I can tell they seem comparable.

Is this just because Fed tech is supposed to be so inherently better than Klingon tech. . . or just a fast and loose application of terms like Heavy cruiser vs. Battlecruiser. . .or just some legacy from Star Trek lore. . . just wondering how this situation came to be.

Different factions use different ship class names for what are basically comparable craft. So yes a Klingon Battlecruiser is roughly comparable to a Federation Heavy Cruiser. FASA's old Star Trek Tactical Combat Simulator was supposidely even worse, and one Fed CA was a match for not one but THREE Klingon BCs.

But in SFU other factions might have say Heavy Destroyer, and another has Light Cruiser but the two are roughly an even match.

Spence wrote:

The biggest thing I see that feels off is the ranges. Effective phaser range always exceeded photon and disruptor range. One of my favorite tactics back in the day was to stay just beyond effective disruptor/photon range and chew up the target with my phasers. The occasional torp hit was too infrequent to hurt and disruptor damage dropped so drastically at range they didn't matter. With a photon only being fired every other turn a sqd of small fast ships can rip a heavy to shreds

I'm surprised such a tactic worked. With the ability to soak damage with battery power I'm not sure how delivering the occasional one or two points of phaser damage is going to do much of anything. Would make for a very long game if nothing else.

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(59 replies, posted in Starmada)

Not to be a goof, but as a Federation Commander player (and new owner of Starmada) as I understand it this crossover product is an FC-crossover not an SFB crossover so quoting a bunch of SFB hulls is not necessarily useful. Though I could be entirely wrong on that point, that's just what I understand from reading the FC forums.

So some notes to SFB players:
-All ships that appear in FC are the fully upgraded versions. (not including the new Middle Years supplement coming out)
The only race that has fighters are the Hydrans. Fighters are available for the other races in "Borders of Madness" but these are not official FC units per say. There are no armed shuttles.
-Klingons do not have mutinies or security stations.
-The longest any direct fire weapon can shoot is 25 hexes (Ph-1,2,4 Disruptor, Photon, Hellbore, Web Fist etcetera). Phaser 3 is 15 hexes, some other weapons like Shield Breaker and Web Cracker (Seltorians) only go out to 10 hexes. (some small ships have 15 hex restrictions on Disruptors)
-All offensive drones are the same type (damage 12, speed 24).
-There are no fancy weapon options for things like Photons and Disruptors. Only standard, and overloaded (ie no prox Photons).
-Likewise no Psuedo plasma (whatever that is), only Plasma R,S,G,F,D (F's can carronade).



So the FCunits portrayed are:
Klingon D7 with 30/22/22/22/22/22 shields. 3 Phasers 1, 6 Phaser-2s, 2 Drones and 4 Disruptors. The ship has 39+3 power with 89 boxes + 4 frame. Cost 138 (Drones have 4 ammo each)

Federation CA with 30/24/24/24/24/24 shields. 8 Phaser 1, 2 Phaser 3, 1 Drone and 4 Photons. 36+4 power with 97 boxes + 6 frame. Cost 147 (Drone has 2 offensive ammo, 4 defensive ammo)


I think if the Arcs on the Federation's Ph-1 was change it would help change to point cost. The arcs are 2x Forward 180', 2x left forward 120', 2x right forward 120', and 2x rear 180'. So in Starmada X terms that would be:

[AC][AC][BD][BD][GHI][GHI][JKL][JKL] (assuming that GHI=forward 180, JKL=rear 180)