Campaigns began to feel like throwing money down a warp line;the most money wins.
Isn't that pretty much how WARS, as opposed to battles, are won in the real world? You know, "tactics wins battles, logistics wins wars" and all that?
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Campaigns began to feel like throwing money down a warp line;the most money wins.
Isn't that pretty much how WARS, as opposed to battles, are won in the real world? You know, "tactics wins battles, logistics wins wars" and all that?
My apologies for the thread necromancy, but I'm starting to scratchbuild some ships of my own, and I'd love to see these pics. Unfortunately, the site they're hosted on seems to have passed on.
Thanks!
Blacklancer99, hearing that helps a lot! It's good to know!
Sergeant Crunch, I've been sticking to the core rulebook for now. That "ignores shields" bit looks like it would be a great equalizer for PT boats, though. :twisted:
Hi, everyone!
While I've had the Starmada books since the Compendium, I have only recently found someone local to play against--and this online community. Greetings to you all, and may the stellar wind be always at your back!
I do have a noob question, though: how much weight does the design phase of the game carry? In other words, how often does it happen that fleets with the same point total are so badly mismatched in design that one side stands no real chance?
The reason I ask this is that in the only game of Starmada X I managed to play, I had equipped my fleet with accurate, long-range guns, while my opponent had gone for short-range firepower. The result was grossly imbalanced, as he was unable to get into effective range. Based on that experience and some of the threads here, I'm definitely avoiding the 30-hex guns this time around, but I still have to wonder: how balanced do you find the point system in practice? Are there any design pitfalls to avoid?
I'd also like to see a new Shipbuilder. The "Shipyard" spreadsheet is pretty darn cool in its comprehensiveness, but I'd prefer something with the simplicity of the Shipbuilder, but updated to include things from the Rules Annex.
Hi, everyone! New member here. I'd love to get into this VASSAL gaming, since it would make it so much easier to find games. Any thoughts on how to get myself familiar with it? I downloaded the Starmada module guide, but it doesn't go into much detail.
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