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The ship examples in the rule book do not display what each of their hull sizes are. is there a general suggestion of how big a DD or a CA or whatever should be?
1) Arc Modifiers: suppose a weapon system has the following stats (got this off the drydock program)
7× Laser Batteries (Acr) [FF6][FP4][FS4]
[AP6][AS6] 2-4-6 5 4 3 2 1 1 1 0 0 0 0 0
If I'm reading this correctly when firing the FF gun you automatically have a modifier of -6. So (assuming no other modifiers) at medium range or longer you cant roll anything. ??? Even at short range you are rolling only 1 die.
This cant be right. I'm totally confused.
2) assuming the same weapon above- what does having 7 of these lasers do for you? Do you pool all the dice together or roll each weapon separately? Either way what is the advantage of having multiple weapons in a battery instead of one big one?
Sorry if these are stupid questions. I wish the rul set came with an FAQ or broader example of play.
Posts found: 2