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3/5/2008 - Steve Cole has announced on the ADB forums that they have almost completed deals for 3 existing game systems to release versions in ADB's version of the Star Fleet Universe. Each product will be designed by the games original designers but will be published by ADB.
A Silent Death product will be designed by Iron Crown and allow fighter combat in the SFU.
A Starmada product will be designed by Majestic 12 and is tentatively called Klingon Armada with more supplements possible in the future.
VBAM Games will also be designing a supplement for their Victory By Any Means campaign systems set in the Star Fleet Universe primarily based on Federation Commander.
go0gleplex wrote:Rob...if you're moving speed X, do not apply thrust and wish to only turn 180 degrees (spin on the axis as I understand it) simply plot your turn as "U". Since it's the sum of the speed on the previous turn and the thrust used this turn, applying no thrust costs only the thrust points equal to the speed. So if you were doing speed 5 last turn, plotted only U this turn with no thrust, you would need 5 thrust to be able to make that maneuver.
I was thinking more along the lines of spining one or 2 hex sides while continuing in to travel in the direction your momentum dictates. The more I think about it the more complex it seems to become.
So if I am moving at speed X and dont change my speed on the next turn I will continue to move at speed X...but can I spin on my axis? And how much does it cost per hex facing?
Oh and if not why???
rob
Thanks for the info. No timetable though. Oh well I have a few of the vbam books and was hoping that an update was close since we are going to start a campaign soon.
Off to read and try an figure out a conversion to get by with.
rob
Has Anyone looked at Vbam for use with the new Starmada rule set?
Trying to setup a campaign and was hoping to not have to do it from scratch.
rob
Wow those would be great figs to push around the table.
Also Area Effect is only running a 1.5 mutiplier instead of the 3.0 that it should be.
PAX
RC
Oh and I checked all the other Weapon traits and they have good Mutipliers.
The Admiralty Shipbuilder is not preforming the correct calculation for screens. Could you please fix it.
In the book a size 9 ship with 13 screens should cost 381SU But the excel sheet is running the cost at 96SU.
PAX
RC
Posts found: 9