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Thank you very much! I was taking it to mean movement between game turns or rounds. That helps greatly
Would someone please give me a clarification on how to calculate the thrust requirements for a movement order with a P+S or S+P, specifically define "movement between turns". I can't quite figure out what is meant by that as my various calculations don't fit with the examples provided.
Yup, that makes a lot of sense now. The reason we were using shield values >6 in the first place was because we were trying to create a starbase. The idea was, you'd only be able to hit on a min/max roll with a final result of 7-9 Are there any suggestions out there for creating such a scenario?
Hey all,
I'm pretty new to the game, me and my wife are using the shipbuilder.xls to quickly create a couple of fleets to play with. I must of missed the rule about the maximum shield rating a ship can have, because I get some funny values when using a shield rating > 6 in the shipbuilder.
Thanks all.
Posts found: 4