Re: Babylon 5 Wars Conversion

Earth Alliance – The Omega Destroyer
Brought into service after the disastrous Earth-Minbari War, the Omega quickly became the main ship-of-the-line for the Earth Alliance fleet.  Designed to try to match the capabilities of the Minbari cruisers, the Omega carries both heavy weaponry and a large fighter complement.  The Omega was the first Earth Alliance ship to have artificial gravity, by way of a central spun section, making it more comfortable for the crew on long patrols.


Omega Alpha Destroyer (In Service 2250)
The initial Omega design and the most common.  A mix of heavy lasers and pulse cannons are carried for engaging enemy warships, while the large particle beam battery keeps enemy fighters at bay.
The Omega originally carried the Aurora Starfury (Carrier 184, CR 418) before the Thunderbolt became available in 2259.

Type: OMEGA-class EARTH ALLIANCE DESTROYER (476)
Hull: 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 3 3 2 2 2 2 2 1 1 1 1 1               
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0               

Weapons: [TL0] 1:[XZ] 2:[XZ] 3:[Y] 4:[Z] 5:[Z] 6:[Z]
Battery X: Heavy Laser Cannon, 4/8/12, 1/5+/2/2, Extra Hull Damage; Starship Exclusive
[A] [B] [E] [F]

Battery Y: Heavy Pulse Cannon, 3/6/9, 1/4+/1/1, Increased Hits; Starship Exclusive
[A] [B]

Battery Z: Standard Particle Beam, 2/4/6, 1/4+/1/1, Anti-Fighter
[ACE] [ACE] [ACE] [ACE] [ACE] [ACE] [BDF] [BDF] [BDF] [BDF] [BDF] [BDF]

Special: [TL0] Anti-Fighter Batteries (3); Carrier (240); Countermeasures; Hyperdrive; Marines (5); Point Defense
Fighters: [TL0]
4xThunderbolt Starfury, 6/12/1, (Fighter/5+)


Omega Beta Destroyer (In Service 2255)
Replacing the laser cannons with more pulse cannons for more accurate rapid fire, the Beta version of the Omega is designed to engage lighter targets such as raiders.
The Omega originally carried the Aurora Starfury (Carrier 184, CR 403) before the Thunderbolt became available in 2259.

Type: OMEGA-class EARTH ALLIANCE DESTROYER (462)
Hull: 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 3 3 2 2 2 2 2 1 1 1 1 1               
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0               

Weapons: [TL0] 1:[XZ] 2:[XZ] 3:[YZ] 4:[Y] 5:[Z] 6:[Z]
Battery X: Heavy Pulse Cannon, 3/6/9, 1/4+/1/1, Increased Hits; Starship Exclusive
[A] [A] [B] [B]

Battery Y: Medium Pulse Cannon, 2/4/6, 1/4+/1/1, Anti-Fighter; Increased Hits; Non-Piercing -1
[E] [E] [F] [F]

Battery Z: Standard Particle Beam, 2/4/6, 1/4+/1/1, Anti-Fighter
[ACE] [ACE] [ACE] [ACE] [ACE] [ACE] [BDF] [BDF] [BDF] [BDF] [BDF] [BDF]

Special: [TL0] Anti-Fighter Batteries (3); Carrier (240); Countermeasures; Hyperdrive; Marines (5); Point Defense
Fighters: [TL0]
4xThunderbolt Starfury, 6/12/1, (Fighter/5+)


Omega Gamma Command Destroyer (In Service 2259)
Designed as a fleet flagship, the Gamma version used heavier versions of the laser-pulse array found on the Nova to carry more heavy weaponry.  These weapons suffered the main maintenance problems as their small cousins, resulting in only a few of this variant being produced.

Type: OMEGA-class EARTH ALLIANCE COMMAND DESTROYER (494)
Hull: 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 3 3 2 2 2 2 2 1 1 1 1 1               
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0               

Weapons: [TL0] 1:[XY] 2:[XY] 3:[X] 4:[Y] 5:[Y] 6:[Y]
Battery X: Mode1: Heavy Laser Cannon, 4/8/12, 1/5+/2/2, Extra Hull Damage; Starship Exclusive
Mode2: Heavy Pulse Cannon, 3/6/9, 1/4+/1/1, Increased Hits; Starship Exclusive
[A] [A] [B] [B] [E] [F]

Battery W: Standard Particle Beam, 2/4/6, 1/4+/1/1, Anti-Fighter
[ACE] [ACE] [ACE] [ACE] [ACE] [ACE] [BDF] [BDF] [BDF] [BDF] [BDF] [BDF]

Special: [TL0] Anti-Fighter Batteries (3); Carrier (240); Countermeasures; Hyperdrive; Marines (5); Point Defense
Fighters: [TL0]
4xThunderbolt Starfury, 6/12/1, (Fighter/5+)


Omega Epsilon Destroyer (In Service 2260 only)
Designed by a covert design group within the Earth Alliance, the Epsilon is a fusion of Earth and Shadow technology.  While the basic hull is that of an Omega it has the energy diffusion spines of a Shadow vessel and the regular weaponry has been replaced with Shadow weapons.  It is believed that all ships of this design were destroyed in combat with the White Star Fleet during the Earth Alliance Civil War, but only at great cost.

Type: OMEGA-class SHADOW DESTROYER (531)
Hull: 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 3 3 3 2 2 2 2 2 1 1 1 1 1             
Shields: [TL1] 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1             

Weapons: [TL1] 1:[XZ] 2:[YZ] 3:[Y] 4:[Z] 5:[Z] 6:[Z]
Battery X: Light Molecular Slicer Beam, 4/8/12, 1/3+/1/1, Extra Hull Damage
[A] [B]

Battery Y: Heavy Phasing Pulse Cannon, 3/6/9, 1/3+/1/1, Increased Hits
[A] [B] [E] [F]

Battery Z: Light Multiphased Cutter, 3/6/9, 1/5+/1/2, Anti-Fighter
[ACE] [ACE] [ACE] [ACE] [ACE] [ACE] [BDF] [BDF] [BDF] [BDF] [BDF] [BDF]

Special: [TL0] Anti-Fighter Batteries (3); Carrier (240); Countermeasures; Hyperdrive; Marines (5); Point Defense
Fighters: [TL0]
4xThunderbolt Starfury, 6/12/1, (Fighter/5+)

Re: Babylon 5 Wars Conversion

Earth Alliance – The Carriers
While most Earth Alliance cruisers carry some fighters, there are also a few dedicated carriers.


Avenger Beta Heavy Carrier (In Service 2203)
In service during the Dilgar War, this ship brought the large to battle the large numbers of the new Starfury fighters that the Earth Alliance needed to counter the Dilgar Thorun fighters.  As each flight has its own hanger, the large number of fighters can be launched quickly.  The reliance on plasma weaponry leaves the Avenger with limited anti-fighter defences.
The ship originally carried the Tiger Starfury (Carrier 304, CR 471), upgrading to the Nova Starfury in 2230 (Carrier 352, CR 525), and those still in service received the Aurora Starfury in 2244.  Irrespective of the fighter carried there would still only be 8 flights.

Type: AVENGER-class EARTH ALLIANCE HEAVY CARRIER (544)
Hull: 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 2 2 2 2 2 1 1 1 1 1                   
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0                   

Weapons: [TL0] 1:[X] 2:[X] 3:[Y] 4:[Y] 5:[Y] 6:[Y]
Battery X: Medium Plasma Cannon, 2/4/6, 1/5+/1/1, Range-Based DMG; Starship Exclusive
[AB] [AC] [BD]

Battery Y: Light Plasma Cannon, 1/2/3, 1/5+/1/1, Range-Based DMG; Starship Exclusive
[AC] [BD] [ACE] [BDF] [CE] [DF]

Special: [TL0] Anti-Fighter Batteries (3); Carrier (368); Countermeasures; Hyperdrive; Launch Tubes; Marines (5); Point Defense
Fighters: [TL0]
8xAurora Starfury, 6/11/1, (Fighter/5+/Non-Piercing)


Avenger Gamma Heavy Carrier (In Service 2240)
With the development of pulse weapons after the Dilgar War, later Avengers had weapons better suited to defending a fleet carrier, a slightly reinforced hull, and bigger engines.
Over time the Avenger fell out of favour as newer ships could carry large numbers of fighters and boasted better firepower.  The last Avenger was destroyed during the Civil War.
Originally carrying the Nova Starfury (Carrier 352, CR 549), they got the Aurora in 2244.

Type: AVENGER-class EARTH ALLIANCE HEAVY CARRIER (567)
Hull: 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 3 2 2 2 2 1 1 1                   
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0                   

Weapons: [TL0] 1:[X] 2:[X] 3:[Y] 4:[Y] 5:[Y] 6:[Y]
Battery X: Medium Plasma Cannon, 2/4/6, 1/5+/1/1, Range-Based DMG; Starship Exclusive
[AB] [AC] [BD]

Battery Y: Light Pulse Cannon, 1/2/3, 1/4+/1/1, Anti-Fighter; Increased Hits; Non-Piercing -1
[AC] [BD] [ACE] [BDF] [CE] [DF]

Special: [TL0] Anti-Fighter Batteries (3); Carrier (368); Countermeasures; Hyperdrive; Launch Tubes; Marines (5); Point Defense
Fighters: [TL0]
8xAurora Starfury, 6/11/1, (Fighter/5+/Non-Piercing)


Poseidon Alpha Supercarrier (In Service 2255)
For those times when you absolutely have to have more fighters than anyone else there is the Poseidon.  One of the newer Earth Alliance ships, the Poseidon has a huge forward hanger deck with rapid launch capability and a small spun habitat section at the rear.  Weaponry is aimed at protecting the ship from enemy fighters that break through its own fighter screen.
The first Poseidon carried Aurora Starfuries (Carrier 736, CR 1018) but they used the Thunderbolt from 2259.

Type: POSEIDON-class EARTH ALLIANCE SUPERCARRIER (1265)
Hull: 14 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 3 3 2 2 2 2 2 1 1 1 1               
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0 0 0               

Weapons: [TL0] 1:[X] 2:[X] 3:[Y] 4:[Y] 5:[] 6:[]
Battery X: Medium Pulse Cannon, 2/4/6, 1/4+/1/1, Anti-Fighter; Increased Hits; Non-Piercing -1
[AC] [BD] [CE] [DF]

Battery Y: Standard Particle Beam, 2/4/6, 1/4+/1/1, Anti-Fighter
[ACE] [ACE] [BDF] [BDF]

Special: [TL0] Anti-Fighter Batteries (5); Carrier (960); Countermeasures; Hyperdrive; Launch Tubes; Marines (5); Point Defense
Fighters: [TL0]
16xThunderbolt Starfury, 6/12/1, (Fighter/5+)

Re: Babylon 5 Wars Conversion

Earth Alliance Fleet Auxiliaries

Missile Barge (Alpha version) (In Service 2191)
Based on the civilian ore barge hull, much of the cargo space has been converted to a magazine for the missile racks.  Ships of this design where used as fleet resupply vessels during the Dilgar War,

Type: EARTH ALLIANCE MISSILE BARGE (65)
Hull: 8 7 6 5 4 3 2 1
Engines: [TL0] 2 2 2 2 1 1 1 1                     
Shields: [TL0] 0 0 0 0 0 0 0 0                     

Weapons: [TL0] 1:[XY] 2:[XY] 3:[X] 4:[X] 5:[X] 6:[Y]
Battery X: Class-SO Missile Rack, 3/6/9, 1/5+/1/1, Anti-Fighter; No Range Mods
[AC] [ACE] [ACE] [BD] [BDF] [BDF]

Battery Y: Standard Particle Beam, 2/4/6, 1/4+/1/1, Anti-Fighter
[AC] [BD] [CE] [DF]

Special: [TL0] Cargo (240); Marines (5)


Q-Ship (Gamma version) (In Service 2196)
This is designed to look like the standard commercial freighter, but instead of cargo pods it carries heavy weaponry and a flight of fighters.  The idea is to insert the ship into civilian shipping lanes and log it as carrying a valuable, but not too valuable, cargo and see who bites.
Originally using the same Delta-V as the raiders themselves (Carrier 40, CR 100), Q-Ships started to use the Tiger Starfury in 2203 (Carrier 38, CR 98) and the Nova in 2230 (Carrier 44, CR 104) before getting the Aurora in 2244.
Other races used similar ships with their own weaponry and fighters.

Type: EARTH ALLIANCE Q-SHIP (106)
Hull: 5 4 3 2 1
Engines: [TL0] 2 2 2 1 1                         
Shields: [TL0] 0 0 0 0 0                         

Weapons: [TL0] 1:[XY] 2:[XY] 3:[XY] 4:[XY] 5:[XZ] 6:[YZ]
Battery X: Heavy Plasma Cannon, 3/6/9, 1/5+/1/2, Range-Based DMG; Starship Exclusive
[ACE] [ACE] [BDF] [BDF]

Battery Y: Class-S Missile Rack, 3/6/9, 1/4+/1/1, Anti-Fighter; No Range Mods
[ACE] [ACE] [BDF] [BDF]

Battery Z: Standard Particle Beam, 2/4/6, 1/4+/1/1, Anti-Fighter
[ABCDEF]

Special: [TL0] Carrier (46); Marines (1)
Fighters: [TL0]
1xAurora Starfury, 6/11/1, (Fighter/5+/Non-Piercing)

Re: Babylon 5 Wars Conversion

Earth Alliance – The New Ships
Following the Civil War, the Earth Alliance gained new technology from joining the Interstellar Alliance.  They then used that to create a group of new ships, all of which had true artificial gravity.


Apollo Alpha Bombardment Cruiser (In Service 2264)
A much needed replacement for the aging Sagittarius missile cruisers, the Apollo is a much better ship and is capable of independent operations as it has its own jump drive.  The Apollo has the same number of missile racks as the earlier vessel, but more secondary weaponry for self defence.

Type: APOLLO-class EARTH ALLIANCE BOMBARDMENT CRUISER (217)
Hull: 14 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 3 3 2 2 2 2 2 1 1 1 1               
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0 0 0               

Weapons: [TL0] 1:[XY] 2:[X] 3:[X] 4:[X] 5:[Y] 6:[Y]
Battery X: Class-L Missile Rack, 5/10/15, 1/4+/1/1, Anti-Fighter; No Range Mods
[ABC] [ABC] [ABC] [ABD] [ABD] [ABD] [CEF] [DEF]

Battery Y: Standard Particle Beam, 2/4/6, 1/4+/1/1, Anti-Fighter
[ACE] [ACE] [ACE] [BDF] [BDF] [BDF]

Special: [TL0] Anti-Fighter Batteries (3); Countermeasures; Hyperdrive; Marines (5); Point Defense


Cronos Alpha Attack Frigate (In Service 2266)
A replacement for both the Artemis and Olympus, the Cronos still retains the old railguns but it does possess a much more rounded armament.  As the Cronos is intended to close with the enemy it was decided not to mount missile racks like those found on the Olympus.

Type: CRONOS-class EARTH ALLIANCE ATTACK FRIGATE (137)
Hull: 9 8 7 6 5 4 3 2 1
Engines: [TL0] 5 5 4 4 3 3 2 2 1                     
Shields: [TL0] 0 0 0 0 0 0 0 0 0                     

Weapons: [TL0] 1:[XZ] 2:[XZ] 3:[Y] 4:[Y] 5:[Y] 6:[Z]
Battery X: Heavy Pulse Cannon, 3/6/9, 1/4+/1/1, Increased Hits; Starship Exclusive
[AC] [BD] [EF]

Battery Y: Railgun, 3/6/9, 1/5+/1/2, Extra Hull Damage; Starship Exclusive
[AC] [BD] [CE] [DF]

Battery Z: Standard Particle Beam, 2/4/6, 1/4+/1/1, Anti-Fighter
[ACE] [ACE] [BDF] [BDF]

Special: [TL0] Anti-Fighter Batteries (2); Countermeasures; Marines (3); Point Defense


Delphi Alpha Advanced Scout (In Service 2268)
A replacement for the old Oracle scout cruiser, the Delphi is intended for fleet EW support rather than as an independent exploration vessel (that is what the Explorer is for).

Type: DELPHI-class EARTH ALLIANCE ADVANCED SCOUT (192)
Hull: 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 3 3 2 2 2 2 1 1 1 1                 
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0 0                 

Weapons: [TL0] 1:[X] 2:[X] 3:[Y] 4:[Y] 5:[Y] 6:[Y]
Battery X: Medium Pulse Cannon, 2/4/6, 1/4+/1/1, Anti-Fighter; Increased Hits; Non-Piercing -1
[ABC] [ABD] [CEF] [DEF]

Battery Y: Standard Particle Beam, 2/4/6, 1/4+/1/1, Anti-Fighter
[ACE] [ACE] [ACE] [ACE] [BDF] [BDF] [BDF] [BDF]

Special: [TL0] Anti-Fighter Batteries (3); Countermeasures; Fire Control; Hyperdrive; Marines (5); Point Defense


Warlock Alpha Advanced Destroyer (In Service 2261)
First of the new generation of ships, the prototype Warlock was designed and built prior to joining the Interstellar Alliance, but quickly upgraded with new technology.  To save space the Warlock uses the laser pulse arrays found on the Nova.  While the heavy particle cannon, normally only found on fixed defences, has a slower rate of fire than the heavy laser cannon found on the Omega, the increased accuracy was considered more useful.
Originally intended to replace the Omega, the Warlock is instead used as a flagship.

Type: WARLOCK-class EARTH ALLIANCE ADVANCED DESTROYER (548)
Hull: 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 3 3 2 2 2 2 2 1 1 1 1 1               
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0               

Weapons: [TL0] 1:[VXZ] 2:[WY] 3:[WY] 4:[XZ] 5:[XZ] 6:[XZ]
Battery V: Heavy Particle Cannon, 4/8/12, 1/4+/1/5, Extra Hull Damage; Slow-Firing
[G] [G]

Battery W: Railgun, 3/6/9, 1/5+/1/2, Extra Hull Damage; Starship Exclusive
[AB] [AB] [EF] [EF]

Battery X: Mode1: Medium Laser Cannon, 3/6/9, 1/5+/1/2, Extra Hull Damage; Starship Exclusive
Mode2: Medium Pulse Cannon, 2/4/6, 1/4+/1/1, Anti-Fighter; Increased Hits; Non-Piercing -1
[AB] [AB] [AC] [AC] [BD] [BD] [EF] [EF]

Battery Y: Class-L Missile Rack, 5/10/15, 1/4+/1/1, Anti-Fighter; No Range Mods
[AC] [AC] [BD] [BD]

Battery Z: Standard Particle Beam, 2/4/6, 1/4+/1/1, Anti-Fighter
[ACE] [ACE] [ACE] [ACE] [BDF] [BDF] [BDF] [BDF]

Special: [TL0] Anti-Fighter Batteries (3); Carrier (240); Countermeasures; Hyperdrive; Marines (5); Point Defense
Fighters: [TL0]
4xThunderbolt Starfury, 6/12/1, (Fighter/5+)

Re: Babylon 5 Wars Conversion

Earth Alliance – Other Ships
Over time the Earth Alliance has used a number of specialised ships, and also a few that it hadn't really intended to.

Explorer Alpha Survey Ship (In Service 2253)
A huge vessel designed for long range exploration and jump gate construction.  Given that it is unknown what the ship may run into it is quite well armed.

Type: EXPLORER-class EARTH ALLIANCE SURVEY SHIP (422)
Hull: 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 2 2 2 2 2 2 2 2 2 2 2 1 1 1 1 1 1 1 1 1 1         
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0         

Weapons: [TL0] 1:[X] 2:[Y] 3:[Y] 4:[Y] 5:[] 6:[]
Battery X: Heavy Pulse Cannon, 3/6/9, 1/4+/1/1, Increased Hits; Starship Exclusive
[A] [B]

Battery Y: Standard Particle Beam, 2/4/6, 1/4+/1/1, Anti-Fighter
[ACE] [ACE] [ACE] [ACE] [BDF] [BDF] [BDF] [BDF]

Special: [TL0] Anti-Fighter Batteries (4); Cargo (100); Carrier (184); Countermeasures; Fire Control; Hyperdrive; Marines (7); Point Defense
Fighters: [TL0]
4xAurora Starfury, 6/11/1, (Fighter/5+/Non-Piercing)


Hermes Beta Priority Transport (In Service 2168)
A military transport designed to operate by itself rather than as part of a convoy.  If attacked it will usually open a jump point and run rather than trying to stand and fight.
They originally carried a flight of Tiger Starfuries (Carrier 38, CR 155) before getting the Nova in 2230 (Carrier 44, CR 161) and finally the Aurora in 2244.

Type: HERMES-class EARTH ALLIANCE PRIORITY TRANSPORT (163)
Hull: 8 7 6 5 4 3 2 1
Engines: [TL0] 5 5 4 4 3 2 2 1                     
Shields: [TL0] 0 0 0 0 0 0 0 0                     

Weapons: [TL0] 1:[X] 2:[X] 3:[Y] 4:[Y] 5:[Y] 6:[]
Battery X: Class-S Missile Rack, 3/6/9, 1/4+/1/1, Anti-Fighter; No Range Mods
[ABCDEF] [ABCDEF]

Battery Y: Standard Particle Beam, 2/4/6, 1/4+/1/1, Anti-Fighter
[AC] [BD] [ACE] [BDF]

Special: [TL0] Anti-Fighter Batteries; Cargo (30); Carrier (46); Countermeasures; Hyperdrive; Marines (3); Point Defense
Fighters: [TL0]
1xAurora Starfury, 6/11/1, (Fighter/5+/Non-Piercing)


Oracle Gamma Scout Cruiser (In Service 2216)
The Oracle hull was an attempt to pass on some of the costs of warship development to other races, being intended to be exported to other races.  Unfortunately, other races weren't willing to buy something the Earth Alliance wasn't willing to use itself.  Used as both an exploration ship and a fleet scout, the Earth Alliance found a use for some of the unwanted Oracle hulls.

Type: ORACLE-class EARTH ALLIANCE SCOUT CRUISER (152)
Hull: 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 4 4 4 3 3 3 2 2 2 1 1                   
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0                   

Weapons: [TL0] 1:[XZ] 2:[X] 3:[Y] 4:[Z] 5:[Z] 6:[Z]
Battery X: Medium Laser Cannon, 3/6/9, 1/5+/1/2, Extra Hull Damage; Starship Exclusive
[A] [B]

Battery Y: Class-S Missile Rack, 3/6/9, 1/4+/1/1, Anti-Fighter; No Range Mods
[ABCDEF]

Battery Z: Standard Particle Beam, 2/4/6, 1/4+/1/1, Anti-Fighter
[AB] [AB] [ACE] [BDF] [EF] [EF]

Special: [TL0] Anti-Fighter Batteries (2); Countermeasures; Fire Control; Hyperdrive; Marines (5); Point Defense


Oracle Delta Light Cruiser (In Service 2231)
Some Oracles were fitted out as light cruisers (being rather fast for Earth Alliance ships) and used in the Dilgar War.

Type: ORACLE-class EARTH ALLIANCE LIGHT CRUISER (132)
Hull: 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 4 4 4 3 3 3 2 2 2 1 1                   
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0                   

Weapons: [TL0] 1:[XZ] 2:[X] 3:[Y] 4:[Z] 5:[Z] 6:[Z]
Battery X: Medium Laser Cannon, 3/6/9, 1/5+/1/2, Extra Hull Damage; Starship Exclusive
[A] [B]

Battery Y: Medium Plasma Cannon, 2/4/6, 1/5+/1/1, Range-Based DMG; Starship Exclusive
[AB]

Battery Z: Standard Particle Beam, 2/4/6, 1/4+/1/1, Anti-Fighter
[AB] [AB] [ACE] [BDF] [EF] [EF] [ABCDEF]

Special: [TL0] Anti-Fighter Batteries (2); Countermeasures; Hyperdrive; Marines (5); Point Defense


Orestes Gamma System Monitor (In Service 2219)
Based on an old system defence battleship design, the Orestes is best thought of as a mobile (just about) space station.  While most were retained in Earth space during the Dilgar War a number were used to defend forward supply bases.  Most of those were sold to the Gaim after the war rather than having to bring them home and repair and refit them.
Originally carrying the Tiger Starfury (Carrier 76, CR 238), they upgraded to the new Nova in 2230 (Carrier 88, CR 251).  Those few left in service in 2244 received the Aurora.

Type: ORESTES-class EARTH ALLIANCE SYSTEM MONITOR (255)
Hull: 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 1 1 1 1 1 1 1 1 1 1 1 1 1                 
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0 0                 

Weapons: [TL0] 1:[V] 2:[W] 3:[X] 4:[Y] 5:[Y] 6:[Z]
Battery V: Railgun, 3/6/9, 1/5+/1/2, Extra Hull Damage; Starship Exclusive
[ABCE] [ABDF]

Battery W: Particle Cannon, 3/6/9, 1/4+/1/1, Anti-Fighter; Extra Hull Damage
[EF] [EF]

Battery X: Heavy Plasma Cannon, 3/6/9, 1/5+/1/2, Range-Based DMG; Starship Exclusive
[AB] [AB]

Battery Y: Medium Plasma Cannon, 2/4/6, 1/5+/1/1, Range-Based DMG; Starship Exclusive
[ACE] [ACE] [BDF] [BDF]

Battery Z: Standard Particle Beam, 2/4/6, 1/4+/1/1, Anti-Fighter
[ABCDEF] [ABCDEF]

Special: [TL0] Anti-Fighter Batteries; Carrier (92); Countermeasures; Marines (5); Point Defense
Fighters: [TL0]
2xAurora Starfury, 6/11/1, (Fighter/5+/Non-Piercing)


Orestes Epsilon System Monitor (In Service 2249)
Those Orestes that stayed in Earth space were upgraded with new technology as it became available.  Due to their slow speed they could not escape the Minbari advance and most were destroyed.  Those few that survived continued to protect colony worlds.

Type: ORESTES-class EARTH ALLIANCE SYSTEM MONITOR (278)
Hull: 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 1 1 1 1 1 1 1 1 1 1 1 1 1                 
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0 0                 

Weapons: [TL0] 1:[V] 2:[W] 3:[X] 4:[Y] 5:[Y] 6:[Z]
Battery V: Heavy Laser Cannon, 4/8/12, 1/5+/2/2, Extra Hull Damage; Starship Exclusive

[AB] [AB]
Battery W: Medium Laser Cannon, 3/6/9, 1/5+/1/2, Extra Hull Damage; Starship Exclusive

[EF] [EF]
Battery X: Railgun, 3/6/9, 1/5+/1/2, Extra Hull Damage; Starship Exclusive

[ABCE] [ABDF]
Battery Y: Medium Pulse Cannon, 2/4/6, 1/4+/1/1, Anti-Fighter; Increased Hits; Non-Piercing -1

[ACE] [ACE] [BDF] [BDF]
Battery Z: Standard Particle Beam, 2/4/6, 1/4+/1/1, Anti-Fighter

[ABCDEF] [ABCDEF]
Special: [TL0] Anti-Fighter Batteries; Carrier (92); Countermeasures; Marines (5); Point Defense
Fighters: [TL0]
2xAurora Starfury, 6/11/1, (Fighter/5+/Non-Piercing)


Sagittarius Beta Missile Cruiser (In Service 2230)
Designed to provide long range firepower for fleet engagements, the lack of a jump engine prevents the Sagittarius from operating independently.  This probably a good thing given the minimal defensive weaponry.
The last ships of this class were destroyed during the Earth-Minbari War.

Type: SAGITTARIUS-class EARTH ALLIANCE MISSILE CRUISER (175)
Hull: 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 3 2 2 2 2 1 1 1                   
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0                   

Weapons: [TL0] 1:[X] 2:[X] 3:[X] 4:[X] 5:[X] 6:[Y]
Battery X: Class-L Missile Rack, 5/10/15, 1/4+/1/1, Anti-Fighter; No Range Mods
[ABCD] [ABCD] [ABCE] [ABCE] [ABDF] [ABDF] [CDEF] [CDEF]

Battery Y: Standard Particle Beam, 2/4/6, 1/4+/1/1, Anti-Fighter
[ABCDEF]

Special: [TL0] Anti-Fighter Batteries (1); Countermeasures; Marines (5); Point Defense


Tantalus Alpha Assault Transport (In Service 2238)
In appearance the Tantalus is somewhere between the Nova and the Omega and is the first Earth Alliance ship to use a rotating section to generate artifical gravity in order to provide better accommodations for the troops.  Up to 2244 it would carry Nova Starfuries (Carrier 372, CR 616).  It then switched to Aurora Starfuries (Carrier 376, CR 621) until the Thunderbolt became available in 2259 and the ship finally carried fighters capable of escorting the shuttles all the way to the combat zone and then providing air support.

Type: TANTALUS-class EARTH ALLIANCE ASSAULT TRANSPORT (650)
Hull: 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 2 2 2 2 2 2 2 2 1 1 1 1 1 1 1               
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0               

Weapons: [TL0] 1:[X] 2:[Y] 3:[Y] 4:[Y] 5:[Y] 6:[]
Battery X: Medium Pulse Cannon, 2/4/6, 1/4+/1/1, Anti-Fighter; Increased Hits; Non-Piercing -1
[AC] [BD]

Battery Y: Standard Particle Beam, 2/4/6, 1/4+/1/1, Anti-Fighter
[ACE] [ACE] [ACE] [ACE] [BDF] [BDF] [BDF] [BDF]

Special: [TL0] Anti-Fighter Batteries (3); Carrier (404); Countermeasures; Hyperdrive; Marines (33); Point Defense; Transport (42)
Fighters: [TL0]
2xThunderbolt Starfury, 6/12/1, (Fighter/5+)
24xHades, 1/8/1, (Breacher/6+)
4xLaprey, 1/8/1, (Boarding Pod/5+)</r>

Re: Babylon 5 Wars Conversion

Earth Alliance – Space Stations

Orion Delta Starbase (In Service 2240)
The Orion is the standard orbital base used by the Earth Alliance.  Early versions used the Nova Starfury (Carrier 264, CR 674) before getting the Aurora in 2244.  Some bases acquired the Thunderbolt after 2259 (Carrier 360, CR 783).

Type: ORION-class EARTH ALLIANCE STARBASE (688)
Hull: 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0]                             
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0   

Weapons: [TL0] 1:[X] 2:[X] 3:[Y] 4:[Y] 5:[Z] 6:[Z]
Battery X: Heavy Pulse Cannon, 3/6/9, 1/4+/1/1, Increased Hits; Starship Exclusive
[AB] [AC] [BD] [CE] [DF] [EF]

Battery Y: Railgun, 3/6/9, 1/5+/1/2, Extra Hull Damage; Starship Exclusive
[AB] [AC] [BD] [CE] [DF] [EF]

Battery Z: Class-L Missile Rack, 5/10/15, 1/4+/1/1, Anti-Fighter; No Range Mods
[ABCDEF] [ABCDEF] [AB] [AC] [BD] [CE] [DF] [EF]

Special: [TL0] Anti-Fighter Batteries (4); Cargo (48); Carrier (276); Countermeasures; Launch Tubes; Marines (7); Point Defense
Fighters: [TL0]
6xAurora Starfury, 6/11/1, (Fighter/5+/Non-Piercing)


Orion Epsilon Starbase (In Service 2257)
A major upgrade of the Orion design to deal with modern threats.

Type: ORION-class EARTH ALLIANCE STARBASE (848)
Hull: 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0]                             
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0   

Weapons: [TL0] 1:[WY] 2:[WZ] 3:[XZ] 4:[X] 5:[Y] 6:[Y]
Battery W: Heavy Pulse Cannon, 3/6/9, 1/4+/1/1, Increased Hits; Starship Exclusive
[AB] [AC] [BD] [CE] [DF] [EF]

Battery X: Heavy Particle Cannon, 4/8/12, 1/4+/1/5, Extra Hull Damage; Slow-Firing
[AB] [AC] [BD] [CE] [DF] [EF]

Battery Y: Class-L Missile Rack, 5/10/15, 1/4+/1/1, Anti-Fighter; No Range Mods
[ABCDEF] [ABCDEF] [ABCDEF] [ABCDEF] [AB] [AC] [BD] [CE] [DF] [EF]

Battery Z: Quad Particle Beam, 2/4/6, 4/4+/1/1, Anti-Fighter
[AB] [AC] [BD] [CE] [DF] [EF]

Special: [TL0] Anti-Fighter Batteries (4); Cargo (48); Carrier (276); Countermeasures; Launch Tubes; Marines (7); Point Defense
Fighters: [TL0]
6xAurora Starfury, 6/11/1, (Fighter/5+/Non-Piercing)


Babylon 5 Diplomatic Station (In Service 2259)
Design and built on the cheap after the destruction or disappearance during construction of the previous 4 Babylon stations, Babylon 5 is a diplomatic and trading post rather than a battle station.

Type: BABYLON 5-class EARTH ALLIANCE DIPLOMATIC STATION (455)
Hull: 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0]                             
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

Weapons: [TL0] 1:[X] 2:[Y] 3:[] 4:[] 5:[] 6:[]
Battery X: Quad Particle Beam, 2/4/6, 4/4+/1/1, Anti-Fighter
[AC] [BD] [CE] [DF]

Battery Y: Standard Particle Beam, 2/4/6, 1/4+/1/1, Anti-Fighter
[AB] [EF]

Special: [TL0] Anti-Fighter Batteries (2); Cargo (175); Carrier (184); Countermeasures; Marines (7); Point Defense
Fighters: [TL0]
4xAurora Starfury, 6/11/1, (Fighter/5+/Non-Piercing)


Babylon 5 Refit (In Service 2260)
Following a refit Babylon 5 was a much tougher nut to crack with extra weaponry, extra hull plating, and twice as many fighters.  All the new equipment was put to the test during the Civil War when the station was attacked by loyalist forces.

Type: BABYLON 5-class EARTH ALLIANCE BATTLE STATION (910)
Hull: 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0]                             
Shields: [TL0] 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1

Weapons: [TL0] 1:[W] 2:[X] 3:[Y] 4:[Z] 5:[] 6:[]
Battery W: Heavy Pulse Cannon, 3/6/9, 1/4+/1/1, Increased Hits; Starship Exclusive
[ABCDEF] [ABCDEF] [ABCDEF] [ABCDEF]

Battery X: Energy Mine, 5/10/15, 1/5+/1/2, Anti-Fighter; Area Effect; No Range Mods
[ABCDEF] [ABCDEF]

Battery Y: Quad Particle Beam, 2/4/6, 4/4+/1/1, Anti-Fighter
[AC] [BD] [CE] [DF]

Battery Z: Standard Particle Beam, 2/4/6, 1/4+/1/1, Anti-Fighter
[AB] [AB] [EF] [EF]

Special: [TL0] Anti-Fighter Batteries (4); Cargo (175); Carrier (424); Countermeasures; Marines (7); Point Defense
Fighters: [TL0]
4xAurora Starfury, 6/11/1, (Fighter/5+/Non-Piercing)
4xThunderbolt Starfury, 6/12/1, (Fighter/5+)


Standard Orbital Satellite (In Service 2247)
The basic armed satellite used for planetary defence.

Type: EARTH ALLIANCE STANDARD ORBITAL SATELLITE (60)
Hull: 4 3 2 1
Engines: [TL0]                             
Shields: [TL0] 0 0 0 0                         

Weapons: [TL0] 1:[X] 2:[X] 3:[X] 4:[Y] 5:[Y] 6:[Y]
Battery X: Class-L Missile Rack, 5/10/15, 1/4+/1/1, Anti-Fighter; No Range Mods
[GHI] [GHI]

Battery Y: Light Pulse Cannon, 1/2/3, 1/4+/1/1, Anti-Fighter; Increased Hits; Non-Piercing -1
[ACE] [BDF]

Special: [TL0] Anti-Fighter Batteries (1); Countermeasures; Point Defense


Heavy Orbital Satellite Alpha (In Service 2252)
A larger armed satellite deployed around key worlds.

Type: ALPHA-class EARTH ALLIANCE HEAVY ORBITAL SATELLITE (130)
Hull: 6 5 4 3 2 1
Engines: [TL0]                             
Shields: [TL0] 0 0 0 0 0 0                       

Weapons: [TL0] 1:[XZ] 2:[XZ] 3:[YZ] 4:[YZ] 5:[Y] 6:[Y]
Battery X: Heavy Laser Cannon, 4/8/12, 1/5+/2/2, Extra Hull Damage; Starship Exclusive
[AB] [AB]

Battery Y: Class-L Missile Rack, 5/10/15, 1/4+/1/1, Anti-Fighter; No Range Mods
[GHI] [GHI] [GHI] [GHI]

Battery Z: Light Pulse Cannon, 1/2/3, 1/4+/1/1, Anti-Fighter; Increased Hits; Non-Piercing -1
[ACE] [ACE] [BDF] [BDF]

Special: [TL0] Anti-Fighter Batteries (2); Countermeasures; Point Defense


Heavy Orbital Satellite Beta (In Service 2252)
A variant of the above using a heavy particle cannon rather than the twin lasers.  At the end of the Civil War, these satellites were turned on Earth.  Fortunately they were destroyed before they could fire.

Type: BETA-class EARTH ALLIANCE HEAVY ORBITAL SATELLITE (122)
Hull: 6 5 4 3 2 1
Engines: [TL0]                             
Shields: [TL0] 0 0 0 0 0 0                       

Weapons: [TL0] 1:[XZ] 2:[YZ] 3:[YZ] 4:[Y] 5:[Y] 6:[Z]
Battery X: Heavy Particle Cannon, 4/8/12, 1/4+/1/5, Extra Hull Damage; Slow-Firing
[AB]

Battery Y: Class-L Missile Rack, 5/10/15, 1/4+/1/1, Anti-Fighter; No Range Mods
[GHI] [GHI] [GHI] [GHI]

Battery Z: Light Pulse Cannon, 1/2/3, 1/4+/1/1, Anti-Fighter; Increased Hits; Non-Piercing -1
[ACE] [ACE] [BDF] [BDF]

Special: [TL0] Anti-Fighter Batteries (2); Countermeasures; Point Defense

Re: Babylon 5 Wars Conversion

The Minbari Federation
For the Minbari I have broken the ships down into Frigates, Cruisers, and others.  Most ships are based on hull types that have been around for centuries with the equipment on them being updated as necessary.  Prior to the development of the White Star using, in part, Vorlon technology, there had been almost no improvement in Minbari ships for 150 years.

The majority of Minbari warships are crewed by the Warrior Caste, but a few are operated by the Religious Caste (to defend pilgrimage route and religious centres) or the Worker Caste (as system defense ships).

The main problem other races have when dealing with the Minbari is that ship for ship they outmatch almost everyone else.  To defeat them you need to bring 3 or 4 times as many ships to the fight and most races don't have that many ships that they can deploy in one place without leaving themselves open to attack elsewhere.


The Frigates

Torotha Assault Frigate (In Service 2006)
Capable of atmospheric operations, the Minbari use the Torotha to deliver troops to a planet rather than shuttles.  They are not intended to enter combat with other vessels.

Type: TOROTHA-class MINBARI ASSAULT FRIGATE (129)
Hull: 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 2 2 2 1 1                     
Shields: [TL0] 0 0 0 0 0 0 0 0                     

Weapons: [TL0] 1:[X] 2:[X] 3:[Y] 4:[Y] 5:[Y] 6:[]
Battery X: Molecular Disruptor, 2/4/6, 1/4+/1/2, Double Damage; Extra Hull Damage; Starship Exclusive
[AC] [BD]
Battery Y: Fusion Cannon, 2/4/6, 1/4+/1/1, Anti-Fighter
[AC] [BD] [EF] [EF]

Special: [TL0] Anti-Fighter Batteries (1); Carrier (18); Marines (1); Stealth
Fighters: [TL0]
2xCombat Flyer, 1/10/0, (Fighter/6+/Non-Piercing)


Letann Scout (In Service 2020)
The Letann is a small scout built on an earlier version of the Tinashi hull.  Intended to accompany frigate squadrons in the same way the Leshath was to accompany cruiser squadrons, the Letann fell out of favour and was relegated to escort and anti-raider duties.

Type: LETANN-class MINBARI SCOUT (146)
Hull: 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 3 2 2 2 2 1 1 1                   
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0                   

Weapons: [TL0] 1:[X] 2:[X] 3:[X] 4:[X] 5:[X] 6:[]
Battery X: Fusion Cannon, 2/4/6, 1/4+/1/1, Anti-Fighter
[AB] [AB] [AB] [AB] [ACE] [BDF] [EF] [EF]

Special: [TL0] Fire Control; Carrier (18); Hyperdrive; Marines (3); Stealth
Fighters: [TL0]
2xCombat Flyer, 1/10/0, (Fighter/6+/Non-Piercing)


Tinashi War Frigate (In Service 2052)
The Tinashi is based on a design first used in the Shadow War over a thousand years ago – the Minbari would rather keep upgrading a proven vessel than design a new one.

Type: TINASHI-class MINBARI WAR FRIGATE (282)
Hull: 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 3 2 2 2 2 1 1 1                   
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0                   

Weapons: [TL0] 1:[X] 2:[X] 3:[Y] 4:[Y] 5:[Y] 6:[Y]
Battery X: Neutron Laser, 5/10/15, 1/4+/2/1, Double Damage; Extra Hull Damage
[AB] [AC] [BD]

Battery Y: Fusion Cannon, 2/4/6, 1/4+/1/1, Anti-Fighter
[AC] [AC] [BD] [BD] [EF] [EF]

Special: [TL0] Anti-Fighter Batteries (1); Carrier (18); Hyperdrive; Marines (3); Stealth
Fighters: [TL0]
2xCombat Flyer, 1/10/0, (Fighter/6+/Non-Piercing)


Esharan Anti-Fighter Frigate (In Service 2063)
On occasion the Minbari have wanted to take prisoners for questioning but the firepower of most of their ships doesn't leave much behind.  The Esharan uses some directed EMP weapons to knock out enemy fighters so the pilot can be captures for later interrogation.

Type: ESHARAN-class MINBARI ANTI-FIGHTER FRIGATE (284)
Hull: 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 3 2 2 2 2 1 1 1                   
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0                   

Weapons: [TL0] 1:[XZ] 2:[Y] 3:[Y] 4:[Y] 5:[Y] 6:[Z]
Battery X: Neutron Laser, 5/10/15, 1/4+/2/1, Double Damage; Extra Hull Damage
[AB]

Battery Y: Fusion Cannon, 2/4/6, 1/4+/1/1, Anti-Fighter
[AC] [AC] [BD] [BD] [EF] [EF]

Battery Z: Shock Cannon, 2/4/6, 1/4+/1/1, Anti-Fighter; No Hull Damage
[AC] [BD]

Special: [TL0] Anti-Fighter Batteries (1); Carrier (94); Hyperdrive; Marines (3); Stealth
Fighters: [TL0]
2xCombat Flyer, 1/10/0, (Fighter/6+/Non-Piercing)
1xNial, 6/12/3, (Fighter/4+/Non-Piercing)


Ashinta Close Escort (In Service 2066)
This Tinashi variant was often used by the religious caste, who preferred defensive weapons over offensive firepower.

Type: ASHINTA-class MINBARI CLOSE ESCORT (150)
Hull: 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 3 2 2 2 2 1 1 1                   
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0                   

Weapons: [TL0] 1:[X] 2:[X] 3:[X] 4:[X] 5:[X] 6:[X]
Battery V: Fusion Cannon, 2/4/6, 1/4+/1/1, Anti-Fighter
[AB] [AC] [AC] [AC] [BD] [BD] [BD] [CE] [DF] [EF] [EF]

Special: [TL0] Anti-Fighter Batteries (1); Carrier (18); Hyperdrive; Marines (3); Stealth
Fighters: [TL0]
2xCombat Flyer, 1/10/0, (Fighter/6+/Non-Piercing)


Shantavi Heavy Battle Frigate (In Service 2259)
A new variant of the Tinashi, the Shantavi was used to test the new weaponry destined for the White Stars.

Type: SHANTAVI-class MINBARI HEAVY BATTLE FRIGATE (215)
Hull: 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 3 2 2 2 2 1 1 1                   
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0                   

Weapons: [TL0] 1:[X] 2:[Y] 3:[Y] 4:[Z] 5:[Z] 6:[]
Battery X: Improved Neutron Laser, 5/10/15, 1/4+/3/1, Double Damage; Extra Hull Damage
[AB]

Battery Y: Fusion Cannon, 2/4/6, 1/4+/1/1, Anti-Fighter
[EF] [EF]

Battery Z: Molecular Pulsar, 2/4/6, 1/4+/1/1, Anti-Fighter; Increased Hits; Non-Piercing -1
[AC] [BD]

Special: [TL0] Anti-Fighter Batteries (1); Carrier (18); Hyperdrive; Marines (3); Stealth
Fighters: [TL0]
2xCombat Flyer, 1/10/0, (Fighter/6+/Non-Piercing)

Re: Babylon 5 Wars Conversion

The Minbari Federation – The Cruisers

Tigara Attack Cruiser (In Service 1990)
An older cruiser not often used as the Minbari would rather use a Sharlin to destroy a target from a distance than risk a Tigara at close-range.

Type: TIGARA-class MINBARI ATTACK CRUISER (331)
Hull: 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 3 3 2 2 2 2 1 1 1 1                 
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0 0                 

Weapons: [TL0] 1:[XZ] 2:[XZ] 3:[XZ] 4:[Y] 5:[Z] 6:[Z]
Battery X: Molecular Disruptor, 2/4/6, 1/4+/1/2, Double Damage; Extra Hull Damage; Starship Exclusive
[AB] [AB] [AC] [BD] [EF] [EF]

Battery Y: Anitmatter Converter, 2/4/6, 1/4+/1/1, No Hull Damage; Starship Exclusive
[AB] [AB]

Battery Z: Fusion Cannon, 2/4/6, 1/4+/1/1, Anti-Fighter
[AB] [AB] [AC] [AC] [BD] [BD] [CE] [DF] [EF] [EF]

Special: [TL0] Carrier (94); Marines (5); Stealth
Fighters: [TL0]
1xNial, 6/12/3, (Fighter/4+/Non-Piercing)
2xCombat Flyer, 1/10/0, (Fighter/6+/Non-Piercing)


Leshath Heavy Scout (In Service 1995)
This large scout is built on the Tigara hull, but adds a jump engine to allow independent operation.
A few were deployed at the start of the Earth-Minbari War but were withdrawn once it was discovered that regular Minbari ships possessed sensor arrays far in advance of the human ones, and it was decided not to risk the valuable Leshaths.

Type: LESHATH-class MINBARI HEAVY SCOUT (288)
Hull: 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 3 3 2 2 2 2 1 1 1 1                 
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0 0                 

Weapons: [TL0] 1:[2X] 2:[X] 3:[X] 4:[X] 5:[X] 6:[X]
Battery X: Fusion Cannon, 2/4/6, 1/4+/1/1, Anti-Fighter
[AB] [AB] [AB] [AB] [AC] [AC] [BD] [BD] [CE] [DF] [EF] [EF] [EF] [EF]

Special: [TL0] Anti-Fighter Batteries (1); Carrier (94); Fire Control; Hyperdrive; Marines (5); Stealth
Fighters: [TL0]
1xNial, 6/12/3, (Fighter/4+/Non-Piercing)
2xCombat Flyer, 1/10/0, (Fighter/6+/Non-Piercing)


Sharaal War Cruiser (In Service 1999)
This is the latest version of the immediate predecessor to the Sharlin.  It makes use of the close-range molecular and anti-matter weaponry common to older Minbari vessels.

Type: SHARAAL-class MINBARI WAR CRUISER (646)
Hull: 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 2 2 2 2 2 2 2 2 1 1 1 1 1 1 1               
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0               

Weapons: [TL0] 1:[X2Z] 2:[XZ] 3:[XZ] 4:[YZ] 5:[YZ] 6:[2Z]
Battery X: Molecular Disruptor, 2/4/6, 1/4+/1/2, Double Damage; Extra Hull Damage; Starship Exclusive
[AB] [AB] [AB] [AB] [EF] [EF]
Battery Y: Anitmatter Converter, 2/4/6, 1/4+/1/1, No Hull Damage; Starship Exclusive
[AB] [AB] [EF] [EF]
Battery Z: Fusion Cannon, 2/4/6, 1/4+/1/1, Anti-Fighter
[AB] [AB] [AB] [AB] [AC] [AC] [AC] [BD] [BD] [BD] [CE] [CE] [DF] [DF] [EF] [EF] [EF] [EF]

Special: [TL0] Anti-Fighter Batteries (1); Carrier (340); Hyperdrive; Marines (5); Stealth; Tractor Beam
Fighters: [TL0]
4xNial, 6/12/3, (Fighter/4+/Non-Piercing)
4xCombat Flyer, 1/10/0, (Fighter/6+/Non-Piercing)


Sharlin War Cruiser (In Service 2058)
The latest of a long line of Minbari cruisers, each based on and improving a design first seen in 1254.  During the Earth-Minbari War Sharlins were used as the main striking arm of the Minbari fleet with small ships only being used to protect supply trains.  This resulted in most Earth Alliance fleets being totally overwhelmed as they only ever saw the front line cruisers.

Type: SHARLIN-class MINBARI WAR CRUISER (774)
Hull: 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 2 2 2 2 2 2 2 2 1 1 1 1 1 1 1               
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0               

Weapons: [TL0] 1:[XY] 2:[XY] 3:[XY] 4:[2Y] 5:[2Y] 6:[Y]
Battery X: Neutron Laser, 5/10/15, 1/4+/2/1, Double Damage; Extra Hull Damage
[AB] [AB] [AB] [AB] [EF] [EF]

Battery Y: Fusion Cannon, 2/4/6, 1/4+/1/1, Anti-Fighter
[AB] [AB] [AB] [AB] [AC] [AC] [AC] [BD] [BD] [BD] [CE] [CE] [DF] [DF] [EF] [EF] [EF] [EF]

Special: [TL0] Anti-Fighter Batteries (1); Carrier (340); Hyperdrive; Marines (5); Stealth; Tractor Beam
Fighters: [TL0]
4xNial, 6/12/3, (Fighter/4+/Non-Piercing)
4xCombat Flyer, 1/10/0, (Fighter/6+/Non-Piercing)


Tigarin Patrol Cruiser (In Service 2059)
With the move away from short-ranged molecular weaponry the Minbari upgraded their Tigara cruisers to the new Tigarin design.  While not as well equipped as a Sharlin they could fill in for them in most circumstances.

Type: TIGARIN-class MINBARI PATROL CRUISER (468)
Hull: 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 3 3 2 2 2 2 1 1 1 1                 
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0 0                 

Weapons: [TL0] 1:[XY] 2:[XY] 3:[XY] 4:[2Y] 5:[Y] 6:[Y]
Battery X: Neutron Laser, 5/10/15, 1/4+/2/1, Double Damage; Extra Hull Damage
[AB] [AB] [AC] [BD] [EF] [EF]

Battery Y: Fusion Cannon, 2/4/6, 1/4+/1/1, Anti-Fighter
[AB] [AB] [AB] [AB] [AC] [AC] [AC] [BD] [BD] [BD] [CE] [CE] [DF] [DF]

Special: [TL0] Carrier (94); Marines (5); Stealth
Fighters: [TL0]
1xNial, 6/12/3, (Fighter/4+/Non-Piercing)
2xCombat Flyer, 1/10/0, (Fighter/6+/Non-Piercing)


Shargotti Battlecruiser (In Service 2112)
For those times they needed something bigger than a Sharlin, the Minbari had the Shargotti.  Used more to make a point, by only sending one ship, than as fleet flagships.  One Shargotti was destroyed during the Earth-Minbari War – by nuclear mines concealed on asteroids rather than by weapons fire.

Type: SHARGOTI-class MINBARI BATTLECRUISER (861)
Hull: 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 3 3 3 2 2 2 2 2 2 1 1 1 1 1 1           
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0           

Weapons: [TL0] 1:[XY] 2:[XY] 3:[2Y] 4:[2Y] 5:[Y] 6:[Y]
Battery X: Neutron Laser, 5/10/15, 1/4+/2/1, Double Damage; Extra Hull Damage
[AB] [AB] [AB] [AB] [EF] [EF]

Battery Y: Fusion Cannon, 2/4/6, 1/4+/1/1, Anti-Fighter
[AB] [AB] [AB] [AB] [AB] [AC] [AC] [AC] [AC] [BD] [BD] [BD] [BD] [CE] [CE] [DF] [DF] [EF] [EF] [EF] [EF] [EF] [EF]

Special: [TL0] Anti-Fighter Batteries (1); Carrier (358); Hyperdrive; Marines (5); Stealth; Tractor Beam (2)
Fighters: [TL0]
4xNial, 6/12/3, (Fighter/4+/Non-Piercing)
6xCombat Flyer, 1/10/0, (Fighter/6+/Non-Piercing)


Troligan Armoured Cruiser (In Service 2166)
The Troligan is something of an experiment by the Minbari.  The intent was to see if they could build a ship that could close to point blank range of enemy vessels, relying in a reinforced hull and stealth systems to get there, before destroying them with close-range weaponry.
The Minbari did not consider the vessels a success.

Type: TROLIGAN-class MINBARI ARMOURED CRUISER (146)
Hull: 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 2 2 2 2 2 2 2 2 1 1 1 1 1 1 1               
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0               

Weapons: [TL0] 1:[X] 2:[X] 3:[X] 4:[X] 5:[] 6:[]
Battery X: Fusion Cannon, 2/4/6, 1/4+/1/1, Anti-Fighter
[AB] [AB] [AC] [BD] [CE] [DF] [EF] [EF]

Special: [TL0] Carrier (18); Marines (5); Stealth; Tractor Beam (2)
Fighters: [TL0]
2xCombat Flyer, 1/10/0, (Fighter/6+/Non-Piercing)


Trolata Armoured Cruiser (In Service 2202)
While still intended to get in close to the enemy, this refit of the Troligan now mounts some long ranged weaponry so it can engage the enemy while closing.

Type: TROLATA-class MINBARI ARMOURED CRUISER (266)
Hull: 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 2 2 2 2 2 2 2 2 1 1 1 1 1 1 1               
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0               

Weapons: [TL0] 1:[XZ] 2:[Y] 3:[Z] 4:[Z] 5:[Z] 6:[Z]
Battery X: Neutron Laser, 5/10/15, 1/4+/2/1, Double Damage; Extra Hull Damage
[AB] [AB]

Battery Y: Anitmatter Converter, 2/4/6, 1/4+/1/1, No Hull Damage; Starship Exclusive
[AC] [BD]

Battery Z: Fusion Cannon, 2/4/6, 1/4+/1/1, Anti-Fighter
[AB] [AB] [AC] [AC] [BD] [BD] [CE] [DF] [EF] [EF] [EF] [EF]

Special: [TL0] Carrier (18); Marines (5); Stealth
Fighters: [TL0]
2xCombat Flyer, 1/10/0, (Fighter/6+/Non-Piercing)


Neshatan Gunship (In Service 2251)
One of the few newly designed warships in the Minbari fleet, the Neshatan reverses the usual ration of neutron lasers to fusion cannon to create a devastating vessel.  Due to the strains put on the hull and power systems only a few were built.

Type: NESHATAN-class MINBARI GUNSHIP (537)
Hull: 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 2 2 2 2 2 2 2 2 1 1 1 1 1 1 1               
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0               

Weapons: [TL0] 1:[X] 2:[X] 3:[X] 4:[X] 5:[Y] 6:[Y]
Battery X: Neutron Laser, 5/10/15, 1/4+/2/1, Double Damage; Extra Hull Damage
[AB] [AB] [AB] [AB] [AC] [BD] [CE] [CE] [DF] [DF]

Battery Y: Fusion Cannon, 2/4/6, 1/4+/1/1, Anti-Fighter
[AB] [AC] [BD] [CE] [DF]

Special: [TL0] Carrier (18); Hyperdrive; Marines (5); Stealth
Fighters: [TL0]
2xCombat Flyer, 1/10/0, (Fighter/6+/Non-Piercing)</r>

Re: Babylon 5 Wars Conversion

The Minbari Federation – Other Ships

Morshin Carrier (In Service 2022)
Designed to supplement the already impressive fighter compliment of the Minbari cruisers, the Morshin is intended to deliver its fighters and then retreat.

Type: MORSHIN-class MINBARI CARRIER (743)
Hull: 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 2 2 2 1 1                     
Shields: [TL0] 0 0 0 0 0 0 0 0                     

Weapons: [TL0] 1:[X] 2:[X] 3:[X] 4:[X] 5:[X] 6:[]
Battery X: Fusion Cannon, 2/4/6, 1/4+/1/1, Anti-Fighter
[AC] [AC] [BD] [BD] [EF] [EF]

Special: [TL0] Anti-Fighter Batteries (2); Carrier (626); Marines (3); Stealth
Fighters: [TL0]
8xNial, 6/12/3, (Fighter/4+/Non-Piercing)
2xCombat Flyer, 1/10/0, (Fighter/6+/Non-Piercing)


Retlata Transport (In Service 2006)
Based on an earlier version of the Rogata, the Retlata was used as a high-priority fast transport with the cargo carried internally rather than towed with tractor beams.

Type: RETLATA-class MINBARI TRANSPORT (112)
Hull: 8 7 6 5 4 3 2 1
Engines: [TL0] 5 5 4 4 3 2 2 1                     
Shields: [TL0] 0 0 0 0 0 0 0 0                     

Weapons: [TL0] 1:[2X] 2:[2X] 3:[X] 4:[X] 5:[X] 6:[X]
Battery X: Fusion Cannon, 2/4/6, 1/4+/1/1, Anti-Fighter
[AB] [AB] [AB] [AB] [AC] [BD] [ACE] [BDF] [EF] [EF]

Special: [TL0] Anti-Fighter Batteries (1); Cargo (110); Marines (3); Stealth; Tractor Beam


Rogata Tug (In Service 2105)
Used to supply fleets and build bases, the Rogata uses tractor beams to tow cargo pods without the need to physically attach them.

Type: ROGATA-class MINBARI TUG (141)
Hull: 8 7 6 5 4 3 2 1
Engines: [TL0] 5 5 4 4 3 2 2 1                     
Shields: [TL0] 0 0 0 0 0 0 0 0                     

Weapons: [TL0] 1:[X] 2:[X] 3:[X] 4:[X] 5:[X] 6:[X]
Battery X: Fusion Cannon, 2/4/6, 1/4+/1/1, Anti-Fighter
[AB] [AB] [AB] [AB] [AC] [BD] [EF] [EF]

Special: [TL0] Anti-Fighter Batteries (1); Carrier (18); Marines (3); Stealth; Tractor Beam (5)
Fighters: [TL0]
2xCombat Flyer, 1/10/0, (Fighter/6+/Non-Piercing)


Shaveen Patrol Cutter (In Service 2254)
Prior to the Earth-Minbari War, the Minbari didn't really have a raider problem – any raider ship that entered Minbari space generally encountered a Sharlin and shortly afterwards was a cloud of debris.  As the Minbari become more involved in the affairs of the galaxy, and others became more interested in their territory and technology, they decided that they needed a small patrol ship to ensure that others were suitably discouraged from intruding on their territory.
The design is similar in form the White Star and is capable of operations in a planetary atmosphere.

Type: SHAVEEN-class MINBARI PATROL CUTTER (83)
Hull: 5 4 3 2 1
Engines: [TL0] 4 4 3 2 1                         
Shields: [TL0] 0 0 0 0 0                         

Weapons: [TL0] 1:[XY] 2:[X] 3:[X] 4:[X] 5:[X] 6:[Y]
Battery V: Fusion Cannon, 2/4/6, 1/4+/1/1, Anti-Fighter
[GHI] [GHI] [JKL] [JKL]

Battery W: Shock Cannon, 2/4/6, 1/4+/1/1, Anti-Fighter; No Hull Damage
[GHI]

Special: [TL0] Anti-Fighter Batteries (1); Carrier (9); Marines (1); Overthrusters; Stealth; Tractor Beam
Fighters: [TL0]
1xCombat Flyer, 1/10/0, (Fighter/6+/Non-Piercing)


Shaveen Police Leader (In Service 2254)
With the development of the Shaveen and the White Star occurring almost simultaneously, it is not surprising that the new molecular pulsar ended up on the squadron flagships of the new patrol groups.

Type: SHAVEEN-class MINBARI POLICE LEADER (89)
Hull: 5 4 3 2 1
Engines: [TL0] 4 4 3 2 1                         
Shields: [TL0] 0 0 0 0 0                         

Weapons: [TL0] 1:[XZ] 2:[XZ] 3:[YZ] 4:[Y] 5:[Z] 6:[Z]
Battery X: Molecular Pulsar, 2/4/6, 1/4+/1/1, Anti-Fighter; Increased Hits; Non-Piercing -1
[GHI]

Battery Y: Shock Cannon, 2/4/6, 1/4+/1/1, Anti-Fighter; No Hull Damage
[GHI]

Battery Z: Fusion Cannon, 2/4/6, 1/4+/1/1, Anti-Fighter
[GHI] [GHI] [ACE] [BDF]

Special: [TL0] Carrier (9); Marines (1); Overthrusters; Stealth; Tractor Beam
Fighters: [TL0]
1xCombat Flyer, 1/10/0, (Fighter/6+/Non-Piercing)

Re: Babylon 5 Wars Conversion

The Minbari Federation – Space Stations

Norgath Starbase (In Service 2082)
Bases of this design were in use in the previous Shadow War, a thousand years ago, but all of them were destroyed in that war.  Those in use today are new construction of an updated format.

Type: NORGATH-class MINBARI STARBASE (1761)
Hull: 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0]                             
Shields: [TL0] 3 3 3 3 3 3 3 3 3 3 2 2 2 2 2 2 2 2 2 2 1 1 1 1 1 1 1 1 1 1

Weapons: [TL0] 1:[XY] 2:[X] 3:[X] 4:[Y] 5:[Y] 6:[Y]
Battery V: Neutron Laser, 5/10/15, 1/4+/2/1, Double Damage; Extra Hull Damage
[AB] [AB] [AC] [AC] [BD] [BD] [CE] [CE] [DF] [DF] [EF] [EF]

Battery W: Fusion Cannon, 2/4/6, 1/4+/1/1, Anti-Fighter
[AB] [AB] [AB] [AC] [AC] [AC] [BD] [BD] [BD] [CE] [CE] [CE] [DF] [DF] [DF] [EF] [EF] [EF]

Special: [TL0] Anti-Fighter Batteries (2); Cargo (150); Carrier (510); Marines (7); Stealth; Tractor Beam
Fighters: [TL0]
6xNial, 6/12/3, (Fighter/4+/Non-Piercing)
6xCombat Flyer, 1/10/0, (Fighter/6+/Non-Piercing)


Sheganna Orbital Satellite (In Service 2070)
The Minbari prefer patrolling warship to fixed defences, but on occasion they use orbital defences to protect critical areas.

Type: SHEGANNA-class MINBARI ORBITAL SATELLITE (100)
Hull: 4 3 2 1
Engines: [TL0]                             
Shields: [TL0] 0 0 0 0                         

Weapons: [TL0] 1:[XY] 2:[XY] 3:[Y] 4:[Y] 5:[Y] 6:[Y]
Battery x: Neutron Laser, 5/10/15, 1/4+/2/1, Double Damage; Extra Hull Damage
[AB]

Battery Y: Fusion Cannon, 2/4/6, 1/4+/1/1, Anti-Fighter
[GHI] [GHI] [ACE] [BDF]

Special: [TL0] Stealth

Re: Babylon 5 Wars Conversion

The Pak'ma'ra
The Pak'ma'ra are traders with a bad reputation – they are carrion eaters.

However, the Pak'ma'ra are found in just about every spaceport in every corner of the galaxy.  As no one wants to have anything to do with them they are generally not noticed, becoming part of the background – something that espionage chiefs have started to realise.

Fighters
Por'fa'tis – a fast light fighter
(50) Por'fa'tis, 6/13/1, (Fighter/5+/Non-Piercing)

Or'ti'nam – it is rather surprising, but the Pak'ma'ra do occasionally use breaching pods.
(6) Or'ti'nam, 1/9/2, (Boarding Pod/5+)

Or'shil'ti – possibly more surprising is that they also have assault shuttles.
(13) Or'shil'ti, 1/9/2, (Breacher/6+)


Ships
While the Pak'ma'ra do have a few dedicated warships, the majority are well armed merchant ships.  Their ships are generally not as sturdy as the combat vessels of other races.  It probably also doesn't help that the Pak'ma'ra are probably the least tactically competent race in the galaxy.
They only use plasma weapons which are mostly short-ranged and not much use against fighters, but they also have the plasma web which projects a short range plasma field to damage fighters (represented as Anti-Fighter Batteries).


Ar'tees Battle Transport (In Service 2195)
Based on the Tra'shu'li hull, the Ar'tees was a surprise to Raiders looking for a quick prize.

Type: AR'TEES-class PAK'MA'RA BATTLE TRANSPORT (90)
Hull: 5 4 3 2 1
Engines: [TL0] 5 4 3 2 1                         
Shields: [TL0] 0 0 0 0 0                         

Weapons: [TL0] 1:[X] 2:[X] 3:[X] 4:[] 5:[] 6:[]
Battery x: Plasma Accelerator, 2/4/6, 1/5+/1/2, Range-Based DMG; Starship Exclusive
[ABC] [ABD]

Special: [TL0] Anti-Fighter Batteries (2); Cargo (16); Carrier (50); Marines (1)
Fighters: [TL0]
1xPor'fa'tis, 6/13/1, (Fighter/5+/Non-Piercing)


Pla'sall'e Wave Cruiser (In Service 2231)
Based on the Sim'sall'e hull this ship uses the plasma wave obtained from the Markab during the Dilgar War.  The long-range nature of the weapon does not fit well with the normal Pak'ma'ra close combat style.

Type: PLA'SALL'E-class PAK'MA'RA WAVE CRUISER (64)
Hull: 9 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 2 2 2 1 1 1                     
Shields: [TL0] 0 0 0 0 0 0 0 0 0                     

Weapons: [TL0] 1:[X] 2:[X] 3:[X] 4:[Y] 5:[Y] 6:[]
Battery X: Plasma Wave, 5/10/15, 1/5+/1/2, No Range Mods; Starship Exclusive
[AB] [AC] [BD] [EF]

Battery Y: Medium Plasma Cannon, 2/4/6, 1/5+/1/1, Range-Based DMG; Starship Exclusive
[ACE] [BDF]

Special: [TL0] Anti-Fighter Batteries (2); Cargo (40); Marines (5)


Pshul'shi Dreadnought (In Service 2244)
This is much closer to a cruiser than a dreadnought, but it is quite quick.  The lack of fighters is a disadvantage in a battle against other warships of its size.

Type: PSHUL'SHI-class PAK'MA'RA DREADNOUGHT (98)
Hull: 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 4 4 4 3 3 3 2 2 2 1 1 1                 
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0                 

Weapons: [TL0] 1:[W] 2:[X] 3:[Y] 4:[Z] 5:[Z] 6:[Z]

Battery W: Fuser, 4/8/12, 1/4+/1/6, Slow-Firing; Starship Exclusive
[AB]

Battery X: Mega Plasma Cannon, 3/6/9, 1/5+/1/3, Range-Based DMG; Starship Exclusive
[A] [B]

Battery Y: Heavy Plasma Cannon, 3/6/9, 1/5+/1/2, Range-Based DMG; Starship Exclusive
[EF]

Battery Z: Medium Plasma Cannon, 2/4/6, 1/5+/1/1, Range-Based DMG; Starship Exclusive
[AC] [ACE] [CE] [BD] [BDF] [DF]

Special: [TL0] Anti-Fighter Batteries (2); Cargo (24); Hyperdrive; Marines (5)


Resh'kas'u Light Carrier (In Service 2195)
A rather well armed carrier, the hanger bays could be converted into cargo space if needed.  Most pilots are mercenaries of other races as the Pak'ma'ra are not well suited to fighter operations.

Type: RESH'KAS'U-class PAK'MA'RA LIGHT CARRIER (181)
Hull: 9 8 7 6 5 4 3 2 1
Engines: [TL0] 4 4 4 3 3 2 2 1 1                     
Shields: [TL0] 0 0 0 0 0 0 0 0 0                     

Weapons: [TL0] 1:[X] 2:[Y] 3:[Y] 4:[Z] 5:[Z] 6:[]
Battery X: Plasma Accelerator, 2/4/6, 1/5+/1/2, Range-Based DMG; Starship Exclusive
[AB]

Battery Y: Heavy Plasma Cannon, 3/6/9, 1/5+/1/2, Range-Based DMG; Starship Exclusive
[AB] [AB] [EF]

Battery Z: Medium Plasma Cannon, 2/4/6, 1/5+/1/1, Range-Based DMG; Starship Exclusive
[ACE] [BDF]

Special: [TL0] Anti-Fighter Batteries (2); Cargo (16); Carrier (100); Hyperdrive; Marines (5)
Fighters: [TL0]
2xPor'fa'tis, 6/13/1, (Fighter/5+/Non-Piercing)


Sashul'kur Blockade Runner (In Service 2224)
Based on the Resh'kas'u hull, the Sashul'kur is intended to quickly bypass (or destroy if necessary) orbital facilities before delivering or recovering cargo and passengers.

Type: SASHUL'KUR-class PAK'MA'RA BLOCKADE RUNNER (75)
Hull: 9 8 7 6 5 4 3 2 1
Engines: [TL0] 4 4 4 3 3 2 2 1 1                     
Shields: [TL0] 0 0 0 0 0 0 0 0 0                     

Weapons: [TL0] 1:[X] 2:[Y] 3:[Y] 4:[] 5:[] 6:[]
Battery X: Plasma Accelerator, 2/4/6, 1/5+/1/2, Range-Based DMG; Starship Exclusive
[AB]

Battery Y: Plasma Stream, 2/4/6, 1/5+/1/1, Extra Hull Damage; Range-Based DMG; Starship Exclusive
[AB] [AB] [EF]

Special: [TL0] Anti-Fighter Batteries (2); Cargo (32); Hyperdrive; Marines (5); Transport (9)


Sho'bog'na Patroller (In Service 2188)
While used as a patrol ship, its main purpose is to train crews for larger ships.

Type: SHO'BOG'NA-class PAK'MA'RA PATROLLER (33)
Hull: 4 3 2 1
Engines: [TL0] 5 4 3 2                         
Shields: [TL0] 0 0 0 0                         

Weapons: [TL0] 1:[X] 2:[X] 3:[X] 4:[X] 5:[X] 6:[X]
Battery X: Medium Plasma Cannon, 2/4/6, 1/5+/1/1, Range-Based DMG; Starship Exclusive
[ABC] [ABD] [CEF] [DEF]

Special: [TL0] Anti-Fighter Batteries (1); Cargo (8); Marines (1)


Sim'sall'e Transport Cruiser (In Service 2195)
Originally designed as a passenger liner, the Sim'sall'e was gradually armed to provide wartime transport.

Type: SIM'SALL'E-class PAK'MA'RA TRANSPORT CRUISER (51)
Hull: 9 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 2 2 2 1 1 1                     
Shields: [TL0] 0 0 0 0 0 0 0 0 0                     

Weapons: [TL0] 1:[X] 2:[X] 3:[Y] 4:[Y] 5:[] 6:[]
Battery X: Heavy Plasma Cannon, 3/6/9, 1/5+/1/2, Range-Based DMG; Starship Exclusive
[AC] [BD]

Battery Y: Medium Plasma Cannon, 2/4/6, 1/5+/1/1, Range-Based DMG; Starship Exclusive
[ACE] [BDF]

Special: [TL0] Anti-Fighter Batteries (1); Cargo (64); Marines (5)


Sim'tor'ka Survey Transport (In Service 2190)
Designed for long-range exploration to find new jump routes and new markets.

Type: SIM'TOR'KA-class PAK'MA'RA SURVEY TRANSPORT (53)
Hull: 9 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 2 2 2 1 1 1                     
Shields: [TL0] 0 0 0 0 0 0 0 0 0                     

Weapons: [TL0] 1:[X] 2:[X] 3:[X] 4:[] 5:[] 6:[]
Battery X: Medium Plasma Cannon, 2/4/6, 1/5+/1/1, Range-Based DMG; Starship Exclusive
[AC] [ACE] [BD] [BDF]

Special: [TL0] Anti-Fighter Batteries (2); Cargo (64); Marines (5); Fire Control


Thar'not'ak Plasma Cruiser (In Service 2248)
Probably the one true warship the Pak'ma'ra have, the Thar'not'ak carries devastating close-range weaponry.  However the lack of fighters leaves it at a disadvanced against many other vessels.

Type: THAR'NOT'AK-class PAK'MA'RA PLASMA CRUISER (80)
Hull: 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 3 2 2 2 1 1 1                   
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0                   

Weapons: [TL0] 1:[X] 2:[X] 3:[X] 4:[Y] 5:[Y] 6:[]
Battery X: Mega Plasma Cannon, 3/6/9, 1/5+/1/3, Range-Based DMG; Starship Exclusive
[AB] [AC] [BD] [EF]

Battery Y: Heavy Plasma Cannon, 3/6/9, 1/5+/1/2, Range-Based DMG; Starship Exclusive
[AB] [AB]

Special: [TL0] Anti-Fighter Batteries (2); Cargo (16); Marines (5)


Tra'shu'li Armed Liner (In Service 2195)
Originally a diplomatic transport and exploration ship, the Tra'shu'li gradually acquired weaponry to defend itself from raiders.

Type: TRA'SHU'LI-class PAK'MA'RA ARMED LINER (38)
Hull: 5 4 3 2 1
Engines: [TL0] 5 4 3 2 1                         
Shields: [TL0] 0 0 0 0 0                         

Weapons: [TL0] 1:[X] 2:[X] 3:[Y] 4:[Y] 5:[Y] 6:[Y]
Battery X: Heavy Plasma Cannon, 3/6/9, 1/5+/1/2, Range-Based DMG; Starship Exclusive
[AB]

Battery Y: Medium Plasma Cannon, 2/4/6, 1/5+/1/1, Range-Based DMG; Starship Exclusive
[ABC] [ABD] [JKL]

Special: [TL0] Anti-Fighter Batteries (1); Cargo (8); Marines (1); Transport (18)


Urik'hal Fast Destroyer (In Service 2252)
Probably one of the fastest ships around, the Urik'hal is able to quickly close with enemy vessels and unleash a devastating plasma barrage.

Type: URIK'HAL-class PAK'MA'RA FAST DESTROYER (64)
Hull: 6 5 4 3 2 1
Engines: [TL0] 7 6 5 4 3 2                       
Shields: [TL0] 0 0 0 0 0 0                       

Weapons: [TL0] 1:[X] 2:[Y] 3:[Y] 4:[Z] 5:[Z] 6:[]
Battery X: Dual Plasma Stream, 2/4/6, 1/5+/1/3, Extra Hull Damage; Range-Based DMG; Starship Exclusive
[AB]

Battery Y: Heavy Plasma Cannon, 3/6/9, 1/5+/1/2, Range-Based DMG; Starship Exclusive
[ABC] [ABD]

Battery Z: Medium Plasma Cannon, 2/4/6, 1/5+/1/1, Range-Based DMG; Starship Exclusive
[ACE] [BDF]

Special: [TL0] Anti-Fighter Batteries (1); Cargo (8); Marines (1)


Urik'tal Fast Escort (In Service 2255)
This is the Urik'hall reconfigured with additional anti-fighter weaponry in an effort to cover this weakness in most Pak'ma'ra ships.

Type: URIK'TAL-class PAK'MA'RA FAST ESCORT (52)
Hull: 6 5 4 3 2 1
Engines: [TL0] 7 6 5 4 3 2                       
Shields: [TL0] 0 0 0 0 0 0                       

Weapons: [TL0] 1:[X] 2:[Y] 3:[Y] 4:[] 5:[] 6:[]
Battery X: Plasma Accelerator, 2/4/6, 1/5+/1/2, Range-Based DMG; Starship Exclusive
[AB]

Battery Y: Medium Plasma Cannon, 2/4/6, 1/5+/1/1, Range-Based DMG; Starship Exclusive
[ABC] [ABD]

Special: [TL0] Anti-Fighter Batteries (3); Cargo (8); Marines (1)


Ursh'tal'u Starbase (In Service 2221)
As the Pak'ma'ra expanded and met new races they deployed various trading bases.  Over the years these bases and been expanded into full starbases.

Type: URSH'TAL'U-class PAK'MA'RA STARBASE (550)
Hull: 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0]                             
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0   

Weapons: [TL0] 1:[WZ] 2:[WZ] 3:[X] 4:[X] 5:[Y] 6:[Y]
Battery W: Mega Plasma Cannon, 3/6/9, 1/5+/1/3, Range-Based DMG; Starship Exclusive
[AB] [AC] [BD] [CE] [DF] [EF]

Battery X: Ranged Fuser, 5/10/15, 1/4+/1/4, Slow-Firing; Starship Exclusive
[AB] [AC] [BD] [CE] [DF] [EF]

Battery Y: Plasma Accelerator, 2/4/6, 1/5+/1/2, Range-Based DMG; Starship Exclusive
[AB] [AC] [BD] [CE] [DF] [EF]

Battery Z: Medium Plasma Cannon, 2/4/6, 1/5+/1/1, Range-Based DMG; Starship Exclusive
[ABCDEF] [ABCDEF] [ABCDEF] [ABCDEF] [ABCDEF] [ABCDEF]

Special: [TL0] Anti-Fighter Batteries (4); Cargo (210); Carrier (300); Marines (7)
Fighters: [TL0]
6xPor'fa'tis, 6/13/1, (Fighter/5+/Non-Piercing)


Thor'ka Defence Satellite (In Service 2223)

Type: THOR'KA-class PAK'MA'RA DEFENSE SATELLITE (32)
Hull: 5 4 3 2 1
Engines: [TL0]                             
Shields: [TL0] 0 0 0 0 0                         

Weapons: [TL0] 1:[X] 2:[X] 3:[Y] 4:[Y] 5:[Y] 6:[]
Battery X: Ranged Fuser, 5/10/15, 1/4+/1/4, Slow-Firing; Starship Exclusive
[AB]

Battery Y: Medium Plasma Cannon, 2/4/6, 1/5+/1/1, Range-Based DMG; Starship Exclusive
[GHI] [GHI]

Special: [TL0] Anti-Fighter Batteries (1)</r>

Re: Babylon 5 Wars Conversion

The Centauri Navy can be broken down into three sections - the light ships that are mainly used as escorts or small attack ships, the medium ships that are mainly pack hunters, and the large cruisers and carriers.

Centauri Republic – The Light Ships

Haven Patrol Boat (In Service 2150)
While capable of defeating raiders the Haven, as with most patrol ships, is outmatched when up against true warships.

Type: HAVEN-class CENTAURI PATROL BOAT (59)
Hull: 5 4 3 2 1
Engines: [TL0] 5 4 3 2 1                         
Shields: [TL0] 0 0 0 0 0                         

Weapons: [TL0] 1:[XY] 2:[X] 3:[Y] 4:[Y] 5:[Y] 6:[Y]
Battery X: Matter Cannon, 3/6/9, 1/5+/1/2, Extra Hull Damage; Starship Exclusive
[AB]

Battery Y: Twin Array, 1/2/3, 2/4+/1/1, Anti-Fighter
[ABCE] [ABDF] [ACEF] [BDEF]

Special: [TL0] Marines (1); Overthrusters


Maximus Defense Frigate (In Service 2191)
Normally used in support of Balvarin carriers and Octurian battleships, the Maxiums provides additional anti-fighter weaponry.

Type: MAXIMUS-class CENTAURI DEFENSE FRIGATE (67)
Hull: 6 5 4 3 2 1
Engines: [TL0] 5 5 4 3 2 1                       
Shields: [TL0] 0 0 0 0 0 0                       

Weapons: [TL0] 1:[X] 2:[X] 3:[X] 4:[X] 5:[] 6:[]
Battery X: Twin Array, 1/2/3, 2/4+/1/1, Anti-Fighter
[ABCD] [ABCD] [CDEF] [CDEF]

Special: [TL0] Anti-Fighter Batteries (3); Marines (1); Overthrusters


Mograth Frigate (In Service 2195)
Squadrons of Mograth are used as pack hunters to chase down enemy warships and use their numbers to bring them down.

Type: MOGRATH-class CENTAURI FRIGATE (71)
Hull: 7 6 5 4 3 2 1
Engines: [TL0] 5 5 4 3 3 2 1                       
Shields: [TL0] 0 0 0 0 0 0 0                       

Weapons: [TL0] 1:[X] 2:[Y] 3:[Y] 4:[Z] 5:[Z] 6:[]
Battery X: Plasma Stream, 2/4/6, 1/5+/1/1, Extra Hull Damage; Range-Based DMG; Starship Exclusive
[AB]

Battery Y: Matter Cannon, 3/6/9, 1/5+/1/2, Extra Hull Damage; Starship Exclusive
[AC] [BD]

Battery Z: Twin Array, 1/2/3, 2/4+/1/1, Anti-Fighter
[ABCE] [ABDF]

Special: [TL0] Anti-Fighter Batteries (1); Overthrusters; Marines (1)


Mogratti Battle Frigate (In Service 2236)
A slight upgrade of the Mograth, the Mogratti is used in the same way.

Type: MOGRATTI-class CENTAURI BATTLE FRIGATE (75)
Hull: 7 6 5 4 3 2 1
Engines: [TL0] 5 5 4 3 3 2 1                       
Shields: [TL0] 0 0 0 0 0 0 0                       

Weapons: [TL0] 1:[X] 2:[Y] 3:[Y] 4:[Z] 5:[Z] 6:[Z]
Battery X: Plasma Accelerator, 2/4/6, 1/5+/1/2, Range-Based DMG; Starship Exclusive
[AB]

Battery Y: Matter Cannon, 3/6/9, 1/5+/1/2, Extra Hull Damage; Starship Exclusive
[AC] [BD]

Battery Z: Twin Array, 1/2/3, 2/4+/1/1, Anti-Fighter
[ABCE] [ABDF] [ABCDEF]

Special: [TL0] Overthrusters; Marines (1)

Re: Babylon 5 Wars Conversion

Centauri Republic – The Medium Ships

Altarian Destroyer (In Service 2150)
One of the most common ships in the Centauri Navy, the Altarian is used for both garrison duty and as one of the main combat vessels in active fleets.

Type: ALTARIAN-class CENTAURI DESTROYER (143)
Hull: 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 3 2 2 2 1 1 1                   
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0                   

Weapons: [TL0] 1:[X] 2:[X] 3:[Y] 4:[Y] 5:[Y] 6:[]
Battery X: Matter Cannon, 3/6/9, 1/5+/1/2, Extra Hull Damage; Starship Exclusive
[AC] [BD] [EF]

Battery Y: Twin Array, 1/2/3, 2/4+/1/1, Anti-Fighter
[ABCD] [ABCE] [ABDF] [ACEF] [BDEF]

Special: [TL0] Carrier (46); Hyperdrive; Marines (3)
Fighters: [TL0]
1xSentri, 6/11/1, (Fighter/5+/Non-Piercing)


Altarian Magnus Destroyer Leader (In Service 2208)
Essentially an Altarian with the forward twin array replaced with a battle laser.  It was originally intended to supplant the Altarian but the extra weaponry causes maintenance issues and therefore they only exist in limited numbers.

Type: ALTARIAN MAGNUS-class CENTAURI DESTROYER LEADER (152)
Hull: 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 3 2 2 2 1 1 1                   
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0                   

Weapons: [TL0] 1:[X] 2:[X] 3:[Y] 4:[Y] 5:[Y] 6:[Z]
Battery X: Matter Cannon, 3/6/9, 1/5+/1/2, Extra Hull Damage; Starship Exclusive
[AC] [BD] [EF]

Battery Y: Twin Array, 1/2/3, 2/4+/1/1, Anti-Fighter
[ABCE] [ABDF] [ACEF] [BDEF]

Battery Z: Battle Laser, 5/10/15, 1/4+/1/1, Double Damage; Extra Hull Damage; Starship Exclusive
[AB]

Special: [TL0] Carrier (46); Hyperdrive; Marines (3)
Fighters: [TL0]
1xSentri, 6/11/1, (Fighter/5+/Non-Piercing)


Elutarian Bombardment Destroyer (In Service 2235)
A variant of the Altarian designed for long range support fire as part of a fleet.

Type: ELUTARIAN-class CENTAURI BOMBARDMENT DESTROYER (149)
Hull: 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 3 2 2 2 1 1 1                   
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0                   

Weapons: [TL0] 1:[X] 2:[X] 3:[Y] 4:[Y] 5:[Y] 6:[Z]
Battery X: Ballistic Torpedo, 4/8/12, 1/4+/1/1, No Range Mods; Variable ROF; Starship Exclusive
[AC] [BD]

Battery Y: Twin Array, 1/2/3, 2/4+/1/1, Anti-Fighter
[ABCD] [ABCE] [ABDF] [ACEF] [BDEF]

Battery Z: Battle Laser, 5/10/15, 1/4+/1/1, Double Damage; Extra Hull Damage; Starship Exclusive
[AB]

Special: [TL0] Carrier (46); Hyperdrive; Marines (3)
Fighters: [TL0]
1xSentri, 6/11/1, (Fighter/5+/Non-Piercing)


Darkner Fast Attack Frigate (In Service 2249)
Unusually among Centauri ships the Darkner does not carry any twin arrays to deal with fighters.  As a result it is normally escorted by flights of Sentris launched from other ships.

Type: DARKNER-class CENTAURI FAST ATTACK FRIGATE (87)
Hull: 7 6 5 4 3 2 1
Engines: [TL0] 6 6 5 4 3 2 1                       
Shields: [TL0] 0 0 0 0 0 0 0                       

Weapons: [TL0] 1:[X] 2:[X] 3:[Y] 4:[Y] 5:[] 6:[]
Battery X: Battle Laser, 5/10/15, 1/4+/1/1, Double Damage; Extra Hull Damage; Starship Exclusive
[AC] [BD]

Battery Y: Matter Cannon, 3/6/9, 1/5+/1/2, Extra Hull Damage; Starship Exclusive
[AC] [BD]

Special: [TL0] Hyperdrive; Marines (3)


Amar Fast Carrier (In Service 2252)
The Amar is a Darkner with the guns replaced with hanger bays and twin arrays.  An Amar would sometimes accompany hunting packs of Darkners to provide them with support against enemy fighters.

Type: AMAR-class CENTAURI FAST CARRIER (158)
Hull: 7 6 5 4 3 2 1
Engines: [TL0] 6 6 5 4 3 2 1                       
Shields: [TL0] 0 0 0 0 0 0 0                       

Weapons: [TL0] 1:[X] 2:[X] 3:[X] 4:[X] 5:[] 6:[]
Battery X: Twin Array, 1/2/3, 2/4+/1/1, Anti-Fighter
[ABC] [ABC] [ABD] [ABD]

Special: [TL0] Hyperdrive; Marines (3); Carrier (92)
Fighters: [TL0]
2xSentri, 6/11/1, (Fighter/5+/Non-Piercing)


Vorchan Warship (In Service 2160)
The classic Centauri warship and typically of the pack hunter design of their small and medium ships.  As with many of their ships it lacks rear facing weapons and therefore they often attack in waves with each covering the rear of the one before it.

Type: VORCHAN-class CENTAURI WARSHIP (55)
Hull: 8 7 6 5 4 3 2 1
Engines: [TL0] 5 5 4 4 3 2 2 1                     
Shields: [TL0] 0 0 0 0 0 0 0 0                     

Weapons: [TL0] 1:[X] 2:[Y] 3:[Y] 4:[] 5:[] 6:[]
Battery X: Plasma Accelerator, 2/4/6, 1/5+/1/2, Range-Based DMG; Starship Exclusive
[AB]

Battery Y: Twin Array, 1/2/3, 2/4+/1/1, Anti-Fighter
[ABCD] [ABCD]

Special: [TL0] Hyperdrive; Marines (3)


Vorchar Warscout (In Service 2177)
The Vorchar replaces the plasma accelerator with another twin array and an improved sensor array in order to provide electronic warfare support to Vorchan packs.

Type: VORCHAR-class CENTAURI WARSCOUT (68)
Hull: 8 7 6 5 4 3 2 1
Engines: [TL0] 5 5 4 4 3 2 2 1                     
Shields: [TL0] 0 0 0 0 0 0 0 0                     

Weapons: [TL0] 1:[X] 2:[X] 3:[X] 4:[] 5:[] 6:[]
Battery X: Twin Array, 1/2/3, 2/4+/1/1, Anti-Fighter
[ABCD] [ABCD] [ABCD]

Special: [TL0] Hyperdrive; Marines (3); Fire Control


Demos Heavy Warship (In Service 2241)
While outwardly similar in appearance to the Vorchan, the later Demos is an entirely new design rather than a refit.  It combines the close range firepower of the normal Centauri pack hunter with the long range capability of the ballistic torpedo.

Type: DEMOS-class CENTAURI HEAVY WARSHIP (86)
Hull: 9 8 7 6 5 4 3 2 1
Engines: [TL0] 5 5 4 4 3 3 2 2 1                     
Shields: [TL0] 0 0 0 0 0 0 0 0 0                     

Weapons: [TL0] 1:[X] 2:[x] 3:[Y] 4:[Z] 5:[] 6:[]
Battery X: Heavy Array, 2/4/6, 2/4+/1/2, Anti-Fighter
[ABCD] [ABCD]

Battery Y: Plasma Accelerator, 2/4/6, 1/5+/1/2, Range-Based DMG; Starship Exclusive
[AB]

Battery Z: Ballistic Torpedo, 4/8/12, 1/4+/1/1, No Range Mods; Variable ROF; Starship Exclusive
[AB]

Special: [TL0] Hyperdrive; Marines (3)


Darmoti Escort Warship (In Service 2248)
The Darmoti is used to bring fighters to support Demos and Vorchan packs.

Type: DARMOTI-class CENTAURI ESCORT WARSHIP (133)
Hull: 9 8 7 6 5 4 3 2 1
Engines: [TL0] 5 5 4 4 3 3 2 2 1                     
Shields: [TL0] 0 0 0 0 0 0 0 0 0                     

Weapons: [TL0] 1:[X] 2:[X] 3:[Y] 4:[] 5:[] 6:[]
Battery X: Heavy Array, 2/4/6, 2/4+/1/2, Anti-Fighter
[ABCD] [ABCD]

Battery Y: Plasma Accelerator, 2/4/6, 1/5+/1/2, Range-Based DMG; Starship Exclusive
[AB]

Special: [TL0] Hyperdrive; Marines (3); Carrier (46); Tractor Beam
Fighters: [TL0]
1xSentri, 6/11/1, (Fighter/5+/Non-Piercing)


Kutai Gunship (In Service 2134)
The Kutai is radically different in design to other Centauri ships leading to speculation that it is originally an alien design.  It is one of the few Centauri attack ships with rear facing weapons which is helpful given their comparative lack of speed and agility compared to the other ships of its size.

Type: KUTAI-class CENTAURI GUNSHIP (85)
Hull: 9 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 2 2 2 1 1 1                     
Shields: [TL0] 0 0 0 0 0 0 0 0 0                     

Weapons: [TL0] 1:[X] 2:[X] 3:[X] 4:[X] 5:[Y] 6:[Y]
Battery X: Matter Cannon, 3/6/9, 1/5+/1/2, Extra Hull Damage; Starship Exclusive
[AC] [AC] [BD] [BD] [CE] [DF]

Battery Y: Twin Array, 1/2/3, 2/4+/1/1, Anti-Fighter
[ABCD] [CDEF]

Special: [TL0] Marines (3)


Sulust Escort Destroyer (In Service 2218)
The Sulust is used to protect freighters from Raiders or to escort larger warships and protect them from enemy fighters.  While it does mount a battle laser it is normally outgunned is engaging enemy warships.

Type: SULUST-class CENTAURI ESCORT DESTROYER (96)
Hull: 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 5 5 4 4 3 3 2 2 1 1                   
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0                   

Weapons: [TL0] 1:[X] 2:[Y] 3:[Y] 4:[Y] 5:[] 6:[]
Battery X: Battle Laser, 5/10/15, 1/4+/1/1, Double Damage; Extra Hull Damage; Starship Exclusive
[AB]

Battery Y: Twin Array, 1/2/3, 2/4+/1/1, Anti-Fighter
[ABCE] [ABCE] [ABDF] [ABDF]

Special: [TL0] Anti-Fighter Batteries (2); Marines (3)


Vasachi Escort Destroyer (In Service 2240)
This Sulust variant foregoes long-ranged weaponry, that was not considered necessary for an escort, and instead focuses on anti-fighter weapons.  Due to politically maneuvering not many were produced.

Type: VASACHI-class CENTAURI ESCORT DESTROYER (84)
Hull: 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 5 5 4 4 3 3 2 2 1 1                   
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0                   

Weapons: [TL0] 1:[V] 2:[W] 3:[W] 4:[W] 5:[] 6:[]
Battery V: Heavy Array, 2/4/6, 2/4+/1/2, Anti-Fighter
[AB]
Battery W: Twin Array, 1/2/3, 2/4+/1/1, Anti-Fighter
[AB] [ABC] [ABC] [CEF] [DEF]

Special: [TL0] Anti-Fighter Batteries (1); Marines (3)</r>

Re: Babylon 5 Wars Conversion

Centauri Republic – The Cruisers

Balvarin Carrier (In Service 2192)
A true carrier design with only minimal defensive weaponry, the Balvarin is normally escorted by Maximus frigates or Sulust destroyers.

Type: BALVARIN-class CENTAURI CARRIER (380)
Hull: 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 3 3 2 2 2 2 1 1 1 1                 
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0 0                 

Weapons: [TL0] 1:[X] 2:[X] 3:[X] 4:[] 5:[] 6:[]
Battery X: Twin Array, 1/2/3, 2/4+/1/1, Anti-Fighter
[ABCE] [ABDF] [ACE] [BDF] [JKL]

Special: [TL0] Anti-Fighter Batteries (1); Carrier (276); Hyperdrive; Marines (5)
Fighters: [TL0]
6xSentri, 6/11/1, (Fighter/5+/Non-Piercing)


Balvarix Strike Carrier (In Service 2262)
A major upgrade of the Balvarin, the Balvarix carries additional weaponry and the new Rutarian fighter previously only seen on the Dargan.

Type: BALVARIX-class CENTAURI STRIKE CARRIER (405)
Hull: 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 3 3 2 2 2 2 1 1 1 1                 
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0 0                 

Weapons: [TL0] 1:[X] 2:[Y] 3:[Y] 4:[Y] 5:[] 6:[]
Battery X: Matter Cannon, 2/4/6, 1/5+/1/2, Extra Hull Damage; Starship Exclusive
[ACE] [BDF]

Battery Y: Twin Array, 1/2/3, 2/4+/1/1, Anti-Fighter
[ABCE] [ABDF] [ACE] [BDF] [JKL]

Special: [TL0] Carrier (294); Hyperdrive; Marines (5)
Fighters: [TL0]
4xSentri, 6/11/1, (Fighter/5+/Non-Piercing)
2xRutarian, 6/10/2, (Fighter/5+/Non-Piercing)(Fighter/6+/Bomber)


Centurion Attack Cruiser (In Service 2202)
While bigger than most Centauri pack hunter ships and a bit slower, the Centurion is used in the same manner as the smaller ships.

Type: CENTURION-class CENTAURI ATTACK CRUISER (153)
Hull: 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 4 4 4 4 3 3 3 2 2 2 1 1 1                 
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0 0                 

Weapons: [TL0] 1:[X] 2:[X] 3:[Y] 4:[Z] 5:[Z] 6:[]
Battery X: Battle Laser, 5/10/15, 1/4+/1/1, Double Damage; Extra Hull Damage; Starship Exclusive
[AB] [AC] [BD]
Battery Y: Matter Cannon, 3/6/9, 1/5+/1/2, Extra Hull Damage; Starship Exclusive
[AC] [BD]
Battery Z: Twin Array, 1/2/3, 2/4+/1/1, Anti-Fighter
[ABCE] [ABCE] [ABDF] [ABDF]

Special: [TL0] Hyperdrive; Marines (5)


Decurion Assault Cruiser (In Service 2213)
Capable of carrying almost a full battalion of ground troops and a huge number of assault shuttles, the Decurion is starting to show its age.  However its heavy weaponry allow it to undertake independent operations that newer ships are not equipped for.

Type: DECURION-class CENTAURI ASSAULT CRUISER (443)
Hull: 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 4 4 4 4 3 3 3 2 2 2 1 1 1                 
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0 0                 

Weapons: [TL0] 1:[X] 2:[Y] 3:[Y] 4:[] 5:[] 6:[]
Battery X: Battle Laser, 5/10/15, 1/4+/1/1, Double Damage; Extra Hull Damage; Starship Exclusive
[AB]

Battery Y: Twin Array, 1/2/3, 2/4+/1/1, Anti-Fighter
[ABCE] [ABCE] [ABDF] [ABDF]

Special: [TL0] Hyperdrive; Marines (31); Anti-Fighter Batteries; Carrier (274)
Fighters: [TL0]
2xScion, 1/10/1, (Boarding Pod/5+)
24xLarisi, 1/9/0, (Breacher/6+)


Corvan Scout (In Service 2191)
The Corvan needs to be escorted if it is to survive long enough to provide electronic warfare to the fleet.

Type: CORVAN-class CENTAURI SCOUT (96)
Hull: 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 4 4 4 3 3 2 2 2 1 1                   
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0                   

Weapons: [TL0] 1:[X] 2:[X] 3:[X] 4:[] 5:[] 6:[]
Battery X: Twin Array, 1/2/3, 2/4+/1/1, Anti-Fighter
[ABCE] [ABDF] [ACEF] [BDEF]

Special: [TL0] Anti-Fighter Batteries (3); Fire Control; Hyperdrive; Marines (5)


Dargan Strike Cruiser (In Service 2258)
One of the most advanced ships in the Centauri fleet, the Dargan can appear to enemy sensors as a different type of ship.  This allows it to slip past border posts disguised as a freighter before attacking enemy supply lines.

Type: DARGAN-class CENTAURI STRIKE CRUISER (365)
Hull: 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 4 4 4 3 3 3 2 2 2 1 1 1                 
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0                 

Weapons: [TL0] 1:[X] 2:[Y] 3:[Y] 4:[Z] 5:[Z] 6:[Z]
Battery X: Battle Laser, 5/10/15, 1/4+/1/1, Double Damage; Extra Hull Damage; Starship Exclusive
[AC] [BD]

Battery Y: Matter Cannon, 3/6/9, 1/5+/1/2, Extra Hull Damage; Starship Exclusive
[AB] [AC] [BD]

Battery Z: Twin Array, 1/2/3, 2/4+/1/1, Anti-Fighter
[ABCE] [ABCE] [ABDF] [ABDF] [JKL]

Special: [TL0] Carrier (110); Fire Control; Hyperdrive; Marines (5); Stealth
Fighters: [TL0]
2xRutarian, 6/10/2, (Fighter/5+/Non-Piercing)(Fighter/6+/Bomber)


Primus Battlecruiser (In Service 2202)
A respectable ship-of-the-line with excellent anti-fighter weaponry.

Type: PRIMUS-class CENTAURI BATTLECRUISER (254)
Hull: 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 3 2 2 2 2 1 1 1 1                 
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0                 

Weapons: [TL0] 1:[X] 2:[X] 3:[Y] 4:[Y] 5:[Y] 6:[Y]
Battery X: Battle Laser, 5/10/15, 1/4+/1/1, Double Damage; Extra Hull Damage; Starship Exclusive
[AC] [AC] [BD] [BD]

Battery Y: Twin Array, 1/2/3, 2/4+/1/1, Anti-Fighter
[ABCD] [ABCD] [ABCD] [ABCD] [ABCE] [ABCE] [ABDF] [ABDF]

Special: [TL0] Carrier (92); Hyperdrive; Marines (5)
Fighters: [TL0]
2xSentri, 6/11/1, (Fighter/5+/Non-Piercing)


Secundus Assault Cruiser (In Service 2248)
Built on the Primus hull, the Secundus was designed to supplement and eventually replace the aging Decurions.  However as the Decurion carries twice as many troops and landing shuttles it is unlikely that the Secundus will ever be produced in sufficient numbers to completely replace it.

Type: SECUNDUS-class CENTAURI ASSAULT CRUISER (281)
Hull: 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 3 2 2 2 2 1 1 1 1                 
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0                 

Weapons: [TL0] 1:[X] 2:[X] 3:[Y] 4:[Y] 5:[] 6:[]
Battery X: Heavy Array, 2/4/6, 2/4+/1/2, Anti-Fighter
[AB] [AB] [AC] [BD]

Battery Y: Twin Array, 1/2/3, 2/4+/1/1, Anti-Fighter
[ABCE] [ABCE] [ABDF] [ABDF]

Special: [TL0] Carrier (132); Hyperdrive; Marines (17); Tractor Beam (2)
Fighters: [TL0]
12xLarisi, 1/9/0, (Breacher/6+)


Octurion Battleship (In Service 2202)
Used as the flagship of Centauri fleets, Octurions are not encountered without large numbers of escorts.

Type: OCTURION-class CENTAURI BATTLESHIP (426)
Hull: 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 3 3 3 2 2 2 2 2 1 1 1 1 1             
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0             

Weapons: [TL0] 1:[XZ] 2:[XZ] 3:[XZ] 4:[YZ] 5:[YZ] 6:[Y]
Battery X: Battle Laser, 5/10/15, 1/4+/1/1, Double Damage; Extra Hull Damage; Starship Exclusive
[AC] [AC] [BD] [BD] [CE] [DF]

Battery Y: Matter Cannon, 3/6/9, 1/5+/1/2, Extra Hull Damage; Starship Exclusive
[AC] [AC] [BD] [BD] [CE] [DF]

Battery Z: Twin Array, 1/2/3, 2/4+/1/1, Anti-Fighter
[ABC] [ABC] [ABC] [ABD] [ABD] [ABD] [ACE] [ACE] [BDF] [BDF] [CEF] [DEF]

Special: [TL0] Carrier (184); Hyperdrive; Marines (5)
Fighters: [TL0]
4xSentri, 6/11/1, (Fighter/5+/Non-Piercing)

Re: Babylon 5 Wars Conversion

Centauri Republic – The Refits
There are a number of older Centauri vessels that are no longer in general use but have been upgraded over the years in an attempt to keep them current.  Almost all of these ships suffer from various problems including missing armour plating, miss-firing engines, and malfunctioning sensor arrays.  The majority of these ships are in the fleets of the smaller Noble Houses who cannot afford to purchase newer ships.


Kutai Plasma Gunship (In Service 2047)
The early verions of the Kutai used plasma cannons rather than matter cannons.

Type: KUTAI-class CENTAURI PLAMSA GUNSHIP (60)
Hull: 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 2 2 2 1 1                     
Shields: [TL0] 0 0 0 0 0 0 0 0                     

Weapons: [TL0] 1:[XZ] 2:[X] 3:[Y] 4:[Y] 5:[Y] 6:[Z]
Battery X: Heavy Plasma Cannon, 3/6/9, 1/5+/1/2, Range-Based DMG; Starship Exclusive
[AC] [BD]

Battery Y: Medium Plasma Cannon, 2/4/6, 1/5+/1/1, Range-Based DMG; Starship Exclusive
[AC] [BD] [CE] [DF]

Battery Z: Twin Array, 1/2/3, 2/4+/1/1, Anti-Fighter
[ABCD] [CDEF]

Special: [TL0] Marines (3)


Kendari Fleet Scout (In Service 2193)
Despite its age, the Kendari is still able to provide electronic warfare support to Centauri fleets.

Type: KENDARI-class CENTAURI FLEET SCOUT (110)
Hull: 7 6 5 4 3 2 1
Engines: [TL0] 2 2 2 2 1 1 1                       
Shields: [TL0] 0 0 0 0 0 0 0                       

Weapons: [TL0] 1:[X] 2:[X] 3:[X] 4:[X] 5:[] 6:[]
Battery X: Twin Array, 1/2/3, 2/4+/1/1, Anti-Fighter
[ABCD] [ACE] [BDF] [JKL]

Special: [TL0] Anti-Fighter Batteries (1); Carrier (46); Fire Control; Hyperdrive; Marines (5)
Fighters: [TL0]
1xSentri, 6/11/1, (Fighter/5+/Non-Piercing)


Talvan Attack Cruiser (In Service 2202)
Made obsolete by the development of artificial gravity, the Talvan could not be upgraded to incorporate it and we dropped in favour of more modern designs

Type: TALVAN-class CENTAURI ATTACK CRUISER (103)
Hull: 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 2 2 2 2 2 2 1 1 1 1 1                   
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0                   

Weapons: [TL0] 1:[WZ] 2:[X] 3:[X] 4:[Y] 5:[Y] 6:[Z]
Battery W: Battle Laser, 5/10/15, 1/4+/1/1, Double Damage; Extra Hull Damage; Starship Exclusive
[AB]

Battery X: Heavy Plasma Cannon, 3/6/9, 1/5+/1/2, Range-Based DMG; Starship Exclusive
[AC] [BD]

Battery Y: Matter Cannon, 3/6/9, 1/5+/1/2, Extra Hull Damage; Starship Exclusive
[AC] [BD]

Battery Z: Twin Array, 1/2/3, 2/4+/1/1, Anti-Fighter
[ABCD] [ABCE] [ABDF]

Special: [TL0] Hyperdrive; Marines (5)


Primus Accelerator Battlecruiser (In Service 2090)
Older Primus battlecruisers used plasma accelerators as their main weapons prior to the development of the battle laser.

Type: PRIMUS-class CENTAURI ACCELERATOR BATTLECRUISER (208)
Hull: 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 3 2 2 2 2 1 1 1                   
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0                   

Weapons: [TL0] 1:[XY] 2:[XY] 3:[X] 4:[Y] 5:[Y] 6:[Y]
Battery X: Plasma Accelerator, 2/4/6, 1/5+/1/2, Range-Based DMG; Starship Exclusive
[AC] [AC] [BD] [BD]

Battery Y: Twin Array, 1/2/3, 2/4+/1/1, Anti-Fighter
[ABCD] [ABCD] [ABCD] [ABCD] [ABCE] [ABCE] [ABDF] [ABDF]

Special: [TL0] Carrier (92); Hyperdrive; Marines (5)
Fighters: [TL0]
2xSentri, 6/11/1, (Fighter/5+/Non-Piercing)


Optine Battlecruiser (In Service 2206)
The predecessor to the Primus, the Optine is still a respectable cruiser.

Type: OPTINE-class CENTAURI BATTLECRUISER (125)
Hull: 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 2 2 2 1 1                     
Shields: [TL0] 0 0 0 0 0 0 0 0                     

Weapons: [TL0] 1:[XZ] 2:[XZ] 3:[XZ] 4:[Y] 5:[Y] 6:[Z]
Battery X: Battle Laser, 5/10/15, 1/4+/1/1, Double Damage; Extra Hull Damage; Starship Exclusive
[AB] [AB] [A] [B]

Battery Y: Matter Cannon, 3/6/9, 1/5+/1/2, Extra Hull Damage; Starship Exclusive
[AC] [BD]

Battery Z: Twin Array, 1/2/3, 2/4+/1/1, Anti-Fighter
[GHI] [ACE] [ACEF] [BDF] [BDEF]

Special: [TL0] Hyperdrive; Marines (5)


Centaurum Battleship (In Service 2209)
Some Noble Houses that could not afford the newer Octurion battleship decided to continue to refit the older Centaurum with newer technology.

Type: CENTAURUM-class CENTAURI BATTLESHIP (261)
Hull: 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 2 2 2 2 2 2 1 1 1 1 1 1                 
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0                 

Weapons: [TL0] 1:[XZ] 2:[XZ] 3:[YZ] 4:[Y] 5:[Z] 6:[Z]
Battery X: Battle Laser, 5/10/15, 1/4+/1/1, Double Damage; Extra Hull Damage; Starship Exclusive
[AB] [AB] [AC] [BD]

Battery Y: Matter Cannon, 3/6/9, 1/5+/1/2, Extra Hull Damage; Starship Exclusive
[AB] [AB] [CE] [DF]

Battery Z: Twin Array, 1/2/3, 2/4+/1/1, Anti-Fighter
[ABCD] [ACE] [ACE] [ACE] [BDF] [BDF] [BDF] [JKL] [JKL]

Special: [TL0] Carrier (92); Hyperdrive; Marines (5)
Fighters: [TL0]
2xSentri, 6/11/1, (Fighter/5+/Non-Piercing)

Re: Babylon 5 Wars Conversion

Centauri Republic – System Defences

Lias Supply Ship (In Service 2053)
While civilian vessels are used for most military supply purposes, the Lias is used for transport in combat zones.  Not intended to fight, when attacked the Lias opens a jump point and runs.

Type: LIAS-class CENTAURI SUPPLY SHIP (68)
Hull: 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 3 2 2 2 1 1 1                   
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0                   

Weapons: [TL0] 1:[X] 2:[X] 3:[X] 4:[] 5:[] 6:[]
Battery X: Twin Array, 1/2/3, 2/4+/1/1, Anti-Fighter
[ABCE] [ABDF] [ACEF] [BDEF]

Special: [TL0] Cargo (136); Hyperdrive; Marines (5)


Phalanx Orbital Satellite (In Service 2210)
Similar in design to the armed satellites of other races, these are only truly effective if deployed in large numbers.

Type: PHALANX-class CENTAURI ORBITAL SATELLITE (68)
Hull: 5 4 3 2 1
Engines: [TL0]                             
Shields: [TL0] 0 0 0 0 0                         

Weapons: [TL0] 1:[X] 2:[X] 3:[X] 4:[Y] 5:[Y] 6:[Y]
Battery X: Battle Laser, 5/10/15, 1/4+/1/1, Double Damage; Extra Hull Damage; Starship Exclusive
[GHI] [GHI]

Battery Y: Twin Array, 1/2/3, 2/4+/1/1, Anti-Fighter
[ACE] [BDF]


Marcanos Civilian Base (In Service 2113)
These bases are run by corporations or the civilian governments of the worlds they serve as communication centres and traffic control bases.  They utilise older weaponry and only carry light fighters.

Type: MARCANOS-class CENTAURI CIVILIAN BASE (357)
Hull: 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0]                             
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0             

Weapons: [TL0] 1:[XY] 2:[XY] 3:[2Y] 4:[2Y] 5:[Y] 6:[Y]
Battery X: Plasma Accelerator, 2/4/6, 1/5+/1/2, Range-Based DMG; Starship Exclusive
[GHI] [ACE] [BDF] [JKL]

Battery Y: Twin Array, 1/2/3, 2/4+/1/1, Anti-Fighter
[ABCDEF] [ABCDEF] [ABCDEF] [ABCDEF] [GHI] [GHI] [GHI] [GHI] [ACE] [ACE] [ACE] [ACE] [BDF] [BDF] [BDF] [BDF] [JKL] [JKL] [JKL] [JKL]

Special: [TL0] Cargo (96); Carrier (176); Marines (3)
Fighters: [TL0]
4xRazik, 6/12/0, (Fighter/5+/Non-Piercing)


Kraken Starbase (In Service 2202)
These well armed starbases make attacking key Centauri worlds a difficult proposition.

Type: KRAKEN-class CENTAURI STARBASE (813)
Hull: 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0]                             
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0   

Weapons: [TL0] 1:[XZ] 2:[XZ] 3:[XZ] 4:[YZ] 5:[YZ] 6:[YZ]
Battery X: Battle Laser, 5/10/15, 1/4+/1/1, Double Damage; Extra Hull Damage; Starship Exclusive
[ABCDEF] [ABCDEF] [ABCDEF] [ABCDEF] [ABCDEF] [ABCDEF] [AB] [AC] [BD] [CE] [DF] [EF]

Battery Y: Matter Cannon, 3/6/9, 1/5+/1/2, Extra Hull Damage; Starship Exclusive
[AB] [AB] [AC] [AC] [BD] [BD] [CE] [CE] [DF] [DF] [EF] [EF]

Battery Z: Twin Array, 1/2/3, 2/4+/1/1, Anti-Fighter
[AB] [AB] [AB] [AB] [AC] [AC] [AC] [AC] [BD] [BD] [BD] [BD] [CE] [CE] [CE] [CE] [DF] [DF] [DF] [DF] [EF] [EF] [EF] [EF]

Special: [TL0] Cargo (180); Carrier (276); Marines (7)
Fighters: [TL0]
6xSentri, 6/11/1, (Fighter/5+/Non-Piercing)

Re: Babylon 5 Wars Conversion

Narn Regime – Cutters & Frigates

D'Tarn Light Gunboat (In Service A:2213, B:2236, C:2241, D:2246)
The smallest vessels in the Narn fleet, the D'Tarn were originally used as police cutters and then as system defence vessels while bases were being built.  The weaponry was gradually changed over the years as new systems became available.

Type: D'TARN-A-class NARN LIGHT GUNBOAT (19)
Hull: 3 2 1
Engines: [TL0] 4 3 2                           
Shields: [TL0] 0 0 0                           

Weapons: [TL0] 1:[X] 2:[X] 3:[Y] 4:[Y] 5:[Y] 6:[Y]
Battery X: Medium Plasma Cannon, 2/4/6, 1/5+/1/1, Range-Based DMG; Starship Exclusive
[AB]

Battery Y: Light Plasma Cannon, 1/2/3, 1/5+/1/1, Range-Based DMG; Starship Exclusive
[ABC] [ABD]

Special: [TL0] Overthrusters

Type: D'TARN-B-class NARN LIGHT GUNBOAT (22)
Hull: 3 2 1
Engines: [TL0] 4 3 2                           
Shields: [TL0] 0 0 0                           

Weapons: [TL0] 1:[X] 2:[X] 3:[Y] 4:[Y] 5:[Y] 6:[Y]
Battery X: Twin Array, 1/2/3, 2/4+/1/1, Anti-Fighter
[ABCD]

Battery Y: Burst Beam, 1/2/3, 1/5+/1/1, Anti-Fighter; No Hull Damage
[ABC] [ABD]

Special: [TL0] Overthrusters

Type: D'TARN-C-class NARN LIGHT GUNBOAT (32)
Hull: 3 2 1
Engines: [TL0] 4 3 2                           
Shields: [TL0] 0 0 0                           

Weapons: [TL0] 1:[X] 2:[X] 3:[Y] 4:[Y] 5:[Y] 6:[Y]
Battery X: Medium Pulse Cannon, 2/4/6, 1/4+/1/1, Anti-Fighter; Increased Hits; Non-Piercing -1
[ABCD]

Battery Y: Light Pulse Cannon, 1/2/3, 1/4+/1/1, Anti-Fighter; Increased Hits; Non-Piercing -1
[ABC] [ABD]

Special: [TL0] Overthrusters

Type: D'TARN-D-class NARN LIGHT GUNBOAT (33)
Hull: 3 2 1
Engines: [TL0] 4 3 2                           
Shields: [TL0] 0 0 0                           

Weapons: [TL0] 1:[X] 2:[X] 3:[Y] 4:[Y] 5:[Y] 6:[Y]
Battery X: Medium Laser Cannon, 3/6/9, 1/5+/1/2, Extra Hull Damage; Starship Exclusive
[ABCD]

Battery Y: Twin Array, 1/2/3, 2/4+/1/1, Anti-Fighter
[ABC] [ABD]

Special: [TL0] Overthrusters


Sho'Kos Police Cutter (In Service 2240)
Typical of police cutters across the galaxy, the Sho'Kos is designed to deal with raiding fighters and not much else.  They sometimes carry a breaching pod and additional marines to capture raiders for interrogation.

Type: SHO'KOS-class NARN PATROL CUTTER (49)
Hull: 4 3 2 1
Engines: [TL0] 6 5 3 2                         
Shields: [TL0] 0 0 0 0                         

Weapons: [TL0] 1:[XZ] 2:[XZ] 3:[X] 4:[Y] 5:[Y] 6:[Z]
Battery X: Burst Beam, 1/2/3, 1/5+/1/1, Anti-Fighter; No Hull Damage
[ABC] [ABD]

Battery Y: Medium Pulse Cannon, 2/4/6, 1/4+/1/1, Anti-Fighter; Increased Hits; Non-Piercing -1
[ABCD]

Battery Z: Light Pulse Cannon, 1/2/3, 1/4+/1/1, Anti-Fighter; Increased Hits; Non-Piercing -1
[ABCE] [ABDF]

Special: [TL0] Marines (1); Overthrusters


Sho'Kov Torpedo Cutter (In Service 2243)
While this variant of the Sho'Kos was intended to provide long-range firepower to police squadrons they were often called away to replace Dag'Kars lost in battle, a role for which they are definitely not suited.

Type: SHO'KOV-class NARN TORPEDO CUTTER (53)
Hull: 4 3 2 1
Engines: [TL0] 6 5 3 2                         
Shields: [TL0] 0 0 0 0                         

Weapons: [TL0] 1:[XY] 2:[XY] 3:[X] 4:[X] 5:[X] 6:[Y]
Battery X: Ion Torpedo, 8/16/24, 1/5+/1/1, No Range Mods; Starship Exclusive
[ABCD] [ABC] [ABD]

Battery Y: Light Pulse Cannon, 1/2/3, 1/4+/1/1, Anti-Fighter; Increased Hits; Non-Piercing -1
[ABCE] [ABDF]

Special: [TL0] Marines (1); Overthrusters


T'Rakk Frigate (In Service 2213)
To assist with production the T'Narr cruisers were constructed in sections at a number of locations and then finally put together once all the parts had been assembled.  Production of the side pods usually outstripped production of the central sections.  Rather than have large amounts of material sitting around doing nothing the Narn converted these pods into small warships.

Type: T'RAKK-class NARN FRIGATE (41)
Hull: 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 2 2 1 1                       
Shields: [TL0] 0 0 0 0 0 0 0                       

Weapons: [TL0] 1:[X] 2:[X] 3:[Y] 4:[Y] 5:[] 6:[]
Battery X: Heavy Plasma Cannon, 3/6/9, 1/5+/1/2, Range-Based DMG; Starship Exclusive
[A] [B]

Battery Y: Standard Particle Beam, 2/4/6, 1/4+/1/1, Anti-Fighter
[ABCD] [CDEF]

Special: [TL0] Marines (3)


T'Norr Frigate (In Service 2255)
An upgrade of the old T'Rakk design using new pulse weaponry, this design was considered a success but with the near retirement of the T'Narr series of cruisers production has all but stopped.

Type: T'NORR-class NARN FRIGATE (49)
Hull: 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 2 2 1 1                       
Shields: [TL0] 0 0 0 0 0 0 0                       

Weapons: [TL0] 1:[X] 2:[X] 3:[Y] 4:[Y] 5:[] 6:[]
Battery X: Heavy Pulse Cannon, 3/6/9, 1/4+/1/1, Increased Hits; Starship Exclusive
[AB] [AB]

Battery Y: Light Pulse Cannon, 1/2/3, 1/4+/1/1, Anti-Fighter; Increased Hits; Non-Piercing -1
[ABCD] [CDEF]

Special: [TL0] Marines (3)


Thentus Frigate (In Service 2215)
Designed as a replacement for the T'Rakk, the Thentus is intended to deal with enemy fighters allowing the cruisers to engage the enemy capital ships without distraction.

Type: THENTUS-class NARN FRIGATE (75)
Hull: 6 5 4 3 2 1
Engines: [TL0] 6 5 4 3 2 1                       
Shields: [TL0] 0 0 0 0 0 0                       

Weapons: [TL0] 1:[XZ] 2:[XZ] 3:[Y] 4:[Y] 5:[Z] 6:[Z]
Battery X: Burst Beam, 1/2/3, 1/5+/1/1, Anti-Fighter; No Hull Damage
[ACE] [BDF]

Battery Y: Medium Laser Cannon, 3/6/9, 1/5+/1/2, Extra Hull Damage; Starship Exclusive
[GHI] [GHI]

Battery Z: Twin Array, 1/2/3, 2/4+/1/1, Anti-Fighter
[ABC] [ABD] [CEF] [DEF]

Special: [TL0] Marines (1); Overthrusters


Thentus Heavy Frigate (In Service 2247)
An update of the old Thentus design, this improved version was only slowly produced.

Type: THENTUS-class NARN FRIGATE (85)
Hull: 6 5 4 3 2 1
Engines: [TL0] 6 5 4 3 2 1                       
Shields: [TL0] 0 0 0 0 0 0                       

Weapons: [TL0] 1:[XZ] 2:[XZ] 3:[Y] 4:[Y] 5:[Z] 6:[Z]
Battery X: Medium Pulse Cannon, 2/4/6, 1/4+/1/1, Anti-Fighter; Increased Hits; Non-Piercing -1
[ACE] [BDF]

Battery Y: Medium Laser Cannon, 3/6/9, 1/5+/1/2, Extra Hull Damage; Starship Exclusive
[GHI] [GHI]

Battery Z: Twin Array, 1/2/3, 2/4+/1/1, Anti-Fighter
[ABC] [ABD] [CEF] [DEF]

Special: [TL0] Marines (1); Overthrusters


Dag'Kur Missile Frigate (In Service 2218)
With shorter ranged weapons than the later Dag'Kar, the Dag'Kur usually ended up too close to the enemy to survive long.

Type: DAG'KUR-class NARN MISSILE FRIGATE (58)
Hull: 6 5 4 3 2 1
Engines: [TL0] 3 3 2 2 1 1                       
Shields: [TL0] 0 0 0 0 0 0                       

Weapons: [TL0] 1:[2X] 2:[2X] 3:[X] 4:[X] 5:[X] 6:[X]
Battery X: Class-S Missile Rack, 3/6/9, 1/4+/1/1, Anti-Fighter; No Range Mods
[AB] [AB] [AB] [AB] [AB] [AB] [AB] [AB]

Special: [TL0] Marines (1)


Dag'Kar Missile Frigate (In Service 2240)
Intended purely as a fleet long-range bombardment vessel, the Dag'Kar cannot last long under sustained enemy fire and usually stays towards the rear of a deployed fleet.

Type: DAG'KAR-class NARN MISSILE FRIGATE (98)
Hull: 6 5 4 3 2 1
Engines: [TL0] 3 3 2 2 1 1                       
Shields: [TL0] 0 0 0 0 0 0                       

Weapons: [TL0] 1:[XY] 2:[XY] 3:[XY] 4:[XY] 5:[XY] 6:[XY]
Battery X: Energy Mine, 5/10/15, 1/5+/1/2, Anti-Fighter; Area Effect; No Range Mods
[AB] [AB] [AB] [AB] [AB] [AB]

Battery Y: Ion Torpedo, 8/16/24, 1/5+/1/1, No Range Mods; Starship Exclusive
[AB] [AB] [AB] [AB] [AB] [AB]

Special: [TL0] Marines (1)</r>

Re: Babylon 5 Wars Conversion

Narn Regime – Destroyers

Rothan Destroyer (In Service 2211)
As with most early Narn ships, the weaponry of their destroyer is almost entirely made up of plasma weapons with a few captured twin arrays for anti-fighter protection.

Type: ROTHAN-class NARN PLASMA DESTROYER (72)
Hull: 9 8 7 6 5 4 3 2 1
Engines: [TL0] 4 4 4 3 3 2 2 1 1                     
Shields: [TL0] 0 0 0 0 0 0 0 0 0                     

Weapons: [TL0] 1:[XZ] 2:[X] 3:[Y] 4:[Y] 5:[Y] 6:[Z]
Battery X: Heavy Plasma Cannon, 3/6/9, 1/5+/1/2, Range-Based DMG; Starship Exclusive
[AB] [AB]

Battery Y: Twin Array, 1/2/3, 2/4+/1/1, Anti-Fighter
[ABC] [ABD] [CEF] [DEF]

Battery Z: Light Plasma Cannon, 1/2/3, 1/5+/1/1, Range-Based DMG; Starship Exclusive
[CEF] [DEF]

Special: [TL0] Marines (3)


Rongoth Destroyer (In Service 2241)
A refit of the old Rothan design to take advantage of new pulse weapons acquired from the Earth Alliance.  They are the standard destroyer of the Narn fleet.

Type: RONGOTH-class NARN DESTROYER (78)
Hull: 9 8 7 6 5 4 3 2 1
Engines: [TL0] 4 4 4 3 3 2 2 1 1                     
Shields: [TL0] 0 0 0 0 0 0 0 0 0                     

Weapons: [TL0] 1:[XZ] 2:[X] 3:[Y] 4:[Y] 5:[Y] 6:[Z]
Battery X: Heavy Pulse Cannon, 3/6/9, 1/4+/1/1, Increased Hits; Starship Exclusive
[AB] [AB]

Battery Y: Twin Array, 1/2/3, 2/4+/1/1, Anti-Fighter
[ABC] [ABD] [CEF] [DEF]

Battery Z: Light Pulse Cannon, 1/2/3, 1/4+/1/1, Anti-Fighter; Increased Hits; Non-Piercing -1
[CEF] [DEF]

Special: [TL0] Marines (3)


Ka'Toc Battle Destroyer (In Service 2240)
Designed as a fleet destroyer, the Ka'Toc is intended to operate in small squadrons to attack enemy capital ships at close-range.

Type: KA'TOC-class NARN BATTLE DESTROYER (150)
Hull: 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 3 2 2 2 2 1 1 1                   
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0                   

Weapons: [TL0] 1:[X] 2:[Y] 3:[Y] 4:[Z] 5:[Z] 6:[Z]
Battery X: Mag Gun, 2/4/6, 1/4+/1/5, Starship Exclusive
[AB]

Battery Y: Heavy Laser Cannon, 4/8/12, 1/5+/2/2, Extra Hull Damage; Starship Exclusive
[AC] [BD]

Battery Z: Light Pulse Cannon, 1/2/3, 1/4+/1/1, Anti-Fighter; Increased Hits; Non-Piercing -1
[GHI] [GHI] [JKL] [JKL]

Special: [TL0] Carrier (55); Marines (3)
Fighters: [TL0]
1xFrazi, 6/10/1, (Fighter/5+)


Ka'Tan Pulse Destroyer (In Service 2258)
While the mag gun of the Ka'Toc is a highly destructive weapon, it is also expensive to maintain and produce.  In order to speed up destroyer production, it was decided to produce a variant with newer pulse weapons to fill gaps in the fleet.

Type: KA'TAN-class NARN PULSE DESTROYER (134)
Hull: 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 3 2 2 2 2 1 1 1                   
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0                   

Weapons: [TL0] 1:[X] 2:[X] 3:[Y] 4:[Y] 5:[Y] 6:[]
Battery X: Heavy Pulse Cannon, 3/6/9, 1/4+/1/1, Increased Hits; Starship Exclusive
[AB] [AC] [BD]

Battery Y: Light Pulse Cannon, 1/2/3, 1/4+/1/1, Anti-Fighter; Increased Hits; Non-Piercing -1
[GHI] [GHI] [JKL] [JKL]

Special: [TL0] Carrier (55); Marines (3)
Fighters: [TL0]
1xFrazi, 6/10/1, (Fighter/5+)


Var'Nic Long-Range Destroyer (In Service 2241)
The Var'Nic is intended to operate with Sho'Kar scout cruisers to locate and destroy hidden raiders, or to stay behind after a system has been captured to destroy any remaining enemy ships.  The hull is asymmetrical due to an intention to build this class in section and then assemble them at a central location like the T'Rann class.

Type: VAR'NIC-class NARN LONG-RANGE DESTROYER (145)
Hull: 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 4 4 4 3 3 2 2 2 1 1                   
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0                   

Weapons: [TL0] 1:[VZ] 2:[W] 3:[W] 4:[X] 5:[Y] 6:[Z]
Battery V: Heavy Pulse Cannon, 3/6/9, 1/4+/1/1, Increased Hits; Starship Exclusive
[AB]

Battery W: Medium Laser Cannon, 3/6/9, 1/5+/1/2, Extra Hull Damage; Starship Exclusive
[ABC] [ABC]

Battery X: Ion Torpedo, 8/16/24, 1/5+/1/1, No Range Mods; Starship Exclusive
[BD]

Battery Y: Twin Array, 1/2/3, 2/4+/1/1, Anti-Fighter
[ABD]

Battery Z: Light Pulse Cannon, 1/2/3, 1/4+/1/1, Anti-Fighter; Increased Hits; Non-Piercing -1
[JKL] [JKL]

Special: [TL0] Carrier (48); Hyperdrive; Marines (5)
Fighters: [TL0]
1xGorith, 6/12/1, (Fighter/5+/Non-Piercing)


Var'Loth Assault Destroyer (In Service 2243)
Based on the Var'Nic this ship is intended to undertake long-range raids on enemy outposts where a T'Loth was unavailable or considered too large.

Type: VAR'LOTH-class NARN ASSAULT DESTROYER (162)
Hull: 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 4 4 4 3 3 2 2 2 1 1                   
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0                   

Weapons: [TL0] 1:[W] 2:[X] 3:[X] 4:[Y] 5:[Z] 6:[Z]
Battery W: Heavy Plasma Cannon, 3/6/9, 1/5+/1/2, Range-Based DMG; Starship Exclusive
[AB]

Battery X: Medium Plasma Cannon, 2/4/6, 1/5+/1/1, Range-Based DMG; Starship Exclusive
[ABC] [ABC]

Battery Y: Ion Torpedo, 8/16/24, 1/5+/1/1, No Range Mods; Starship Exclusive
[BD]

Battery Z: Light Pulse Cannon, 1/2/3, 1/4+/1/1, Anti-Fighter; Increased Hits; Non-Piercing -1
[ABD] [JKL] [JKL]

Special: [TL0] Carrier (66); Hyperdrive; Marines (11)
Fighters: [TL0]
6xT'Khar, 1/9/1, (Breacher/6+)


Va'Kar Long-Range Scout (In Service 2253)
By replacing some of the weapons on the Var'Nic with the improved sensor array from the Sho'Kar, the Narn Regime managed to create quite a well-armed scout vessel.

Type: VA'KAR-class NARN LONG-RANGE SCOUT (158)
Hull: 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 4 4 4 3 3 2 2 2 1 1                   
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0                   

Weapons: [TL0] 1:[WZ] 2:[W] 3:[X] 4:[Y] 5:[Y] 6:[Z]
Battery W: Medium Pulse Cannon, 2/4/6, 1/4+/1/1, Anti-Fighter; Increased Hits; Non-Piercing -1
[ABC] [ABC]

Battery X: Ion Torpedo, 8/16/24, 1/5+/1/1, No Range Mods; Starship Exclusive
[BD]

Battery Y: Twin Array, 1/2/3, 2/4+/1/1, Anti-Fighter
[AB] [ABC] [ABD]

Battery Z: Light Pulse Cannon, 1/2/3, 1/4+/1/1, Anti-Fighter; Increased Hits; Non-Piercing -1
[JKL] [JKL]

Special: [TL0] Carrier (48); Fire Control; Hyperdrive; Marines (5)
Fighters: [TL0]
1xGorith, 6/12/1, (Fighter/5+/Non-Piercing)

Re: Babylon 5 Wars Conversion

Narn Regime – Cruisers & Carriers
The Narn only have a single dedicated carrier class, and that only carries as many fighters as some other races cruisers.  As a result most of their cruisers carry a flight or two of fighters.


T'Narr Cruiser (In Service 2211)
Actually intended to be a light carrier, the T'Narr was a failure in that role and led to the Narn fleet doctrine of cruisers carrying their own fighter support.  The remaining examples of this class were converted to T'Loth assault cruisers.

Type: T'NARR-class NARN EARLY CRUISER (200)
Hull: 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 3 2 2 2 2 1 1 1                   
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0                   

Weapons: [TL0] 1:[XZ] 2:[XZ] 3:[X] 4:[Y] 5:[Y] 6:[Y]
Battery X: Heavy Plasma Cannon, 3/6/9, 1/5+/1/2, Range-Based DMG; Starship Exclusive
[A] [A] [B] [B]

Battery Y: Light Plasma Cannon, 1/2/3, 1/5+/1/1, Range-Based DMG; Starship Exclusive
[GHI] [GHI] [JKL] [JKL]

Battery Z: Twin Array, 1/2/3, 2/4+/1/1, Anti-Fighter
[ACE] [BDF]

Special: [TL0] Carrier (110); Hyperdrive; Marines (5)
Fighters: [TL0]
2xFrazi, 6/10/1, (Fighter/5+)


T'Loth Assault Cruiser (In Service 2241)
Eventually a new use was found for the T'Narr as a troop ship.  The T'Loth can carry a large number of troops and the equipment to land them on a planet.

Type: T'LOTH-class NARN ASSAULT CRUISER (368)
Hull: 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 3 2 2 2 2 1 1 1                   
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0                   

Weapons: [TL0] 1:[XY] 2:[X] 3:[X] 4:[Y] 5:[Y] 6:[Y]
Battery X: Heavy Plasma Cannon, 3/6/9, 1/5+/1/2, Range-Based DMG; Starship Exclusive
[A] [A] [B] [B]

Battery Y: Light Pulse Cannon, 1/2/3, 1/4+/1/1, Anti-Fighter; Increased Hits; Non-Piercing -1
[GHI] [GHI] [ACE] [BDF] [JKL] [JKL]

Special: [TL0] Carrier (242); Hyperdrive; Marines (17)
Fighters: [TL0]
2xFrazi, 6/10/1, (Fighter/5+)
12xT'Khar, 1/9/1, (Breacher/6+)


T'Rann Heavy Carrier (In Service 2247)
Essentially a T'Loth with extra fighters replacing the assault shuttles and a slightly updated weapon array.  Given that most Narn cruisers carry their own fighters the design is rather redundant.

Type: T'RANN-class NARN HEAVY CARRIER (324)
Hull: 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 3 2 2 2 2 1 1 1                   
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0                   

Weapons: [TL0] 1:[XY] 2:[X] 3:[X] 4:[Y] 5:[Y] 6:[Y]
Battery X: Medium Pulse Cannon, 2/4/6, 1/4+/1/1, Anti-Fighter; Increased Hits; Non-Piercing -1
[A] [A] [B] [B]

Battery Y: Light Pulse Cannon, 1/2/3, 1/4+/1/1, Anti-Fighter; Increased Hits; Non-Piercing -1
[GHI] [GHI] [ACE] [BDF] [JKL] [JKL]

Special: [TL0] Carrier (220); Hyperdrive; Marines (5)
Fighters: [TL0]
4xFrazi, 6/10/1, (Fighter/5+)


L'Karus Raider Cruiser (In Service 2215)
Originally intended as a light raider built on a single side-pod of a T'Narr (in a similar manner to the T'Rakk, the L'Karus was greatly expanded to almost twice the size and fitted out to raid Centauri (and other) shipping.

Type: L'KARUS-class NARN RAIDER CRUISER (153)
Hull: 14 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 4 4 4 4 3 3 3 2 2 2 2 1 1 1               
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0 0 0               

Weapons: [TL0] 1:[X] 2:[Y] 3:[Y] 4:[Z] 5:[Z] 6:[]
Battery X: Heavy Plasma Cannon, 3/6/9, 1/5+/1/2, Range-Based DMG; Starship Exclusive
[AB] [EF]

Battery Y: Medium Plasma Cannon, 2/4/6, 1/5+/1/1, Range-Based DMG; Starship Exclusive
[AC] [AC] [BD] [BD]

Battery Z: Light Particle Beam, 1/2/3, 1/4+/1/1, Anti-Fighter
[GHI] [GHI] [JKL] [JKL]

Special: [TL0] Cargo (20); Carrier (55); Hyperdrive; Marines (5)
Fighters: [TL0]
1xFrazi, 6/10/1, (Fighter/5+)


Sho'Kar Scout Cruiser (In Service 2240)
The only scout in the Narn fleet, the Sho'Kar is barely able to defend itself against a flight of fighters.  As a result they are mainly used for reconnaissance rather than fleet support.

Type: SHO'KAR-class NARN LIGHT SCOUT CRUISER (148)
Hull: 9 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 2 2 2 1 1 1                     
Shields: [TL0] 0 0 0 0 0 0 0 0 0                     

Weapons: [TL0] 1:[XZ] 2:[X] 3:[Y] 4:[Y] 5:[Z] 6:[Z]
Battery X: Burst Beam, 1/2/3, 1/5+/1/1, Anti-Fighter; No Hull Damage
[AC] [BD]
Battery Y: Twin Array, 1/2/3, 2/4+/1/1, Anti-Fighter
[GHI] [CEF] [DEF]
Battery Z: Light Pulse Cannon, 1/2/3, 1/4+/1/1, Anti-Fighter; Increased Hits; Non-Piercing -1
[GHI] [GHI] [JKL] [JKL]

Special: [TL0] Carrier (55); Fire Control; Hyperdrive; Marines (5)
Fighters: [TL0]
1xFrazi, 6/10/1, (Fighter/5+)


G'Quan Heavy Cruiser (In Service 2242)
The G'Quan, with its mix of long and close-range weaponry, is the main ship-of-the-line of the Narn fleet and can be found undertaking just about any mission.  A number of variants with different weapon mixes have been developed over the years.

Type: G'QUAN-class NARN HEAVY CRUISER (280)
Hull: 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 4 4 4 4 3 3 3 3 2 2 2 2 1 1 1               
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0               

Weapons: [TL0] 1:[W] 2:[X] 3:[Y] 4:[Y] 5:[Z] 6:[Z]
Battery W: Heavy Laser Cannon, 4/8/12, 1/5+/2/2, Extra Hull Damage; Starship Exclusive
[AB] [AB]

Battery X: Energy Mine, 5/10/15, 1/5+/1/2, Anti-Fighter; Area Effect; No Range Mods
[AB] [AB]

Battery Y: Twin Array, 1/2/3, 2/4+/1/1, Anti-Fighter
[GHI] [GHI] [JKL] [JKL]

Battery Z: Light Pulse Cannon, 1/2/3, 1/4+/1/1, Anti-Fighter; Increased Hits; Non-Piercing -1
[GHI] [GHI] [JKL] [JKL]

Special: [TL0] Carrier (110); Hyperdrive; Marines (5)
Fighters: [TL0]
2xFrazi, 6/10/1, (Fighter/5+)


G'Stor Heavy Cruiser (In Service 2246)
This G'Quann variant replaces the energy mines with heavy pulse cannons.  While this provides additional close range firepower it loses some anti-fighter capability.

Type: G'STOR-class NARN HEAVY CRUISER (265)
Hull: 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 4 4 4 4 3 3 3 3 2 2 2 2 1 1 1               
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0               

Weapons: [TL0] 1:[Y] 2:[X] 3:[Y] 4:[Y] 5:[Z] 6:[Z]
Battery Y: Heavy Laser Cannon, 4/8/12, 1/5+/2/2, Extra Hull Damage; Starship Exclusive
[AB] [AB]

Battery X: Heavy Pulse Cannon, 3/6/9, 1/4+/1/1, Increased Hits; Starship Exclusive
[AB] [AB]

Battery Y: Twin Array, 1/2/3, 2/4+/1/1, Anti-Fighter
[GHI] [GHI] [JKL] [JKL]

Battery Z: Light Pulse Cannon, 1/2/3, 1/4+/1/1, Anti-Fighter; Increased Hits; Non-Piercing -1
[GHI] [GHI] [JKL] [JKL]

Special: [TL0] Carrier (110); Hyperdrive; Marines (5)
Fighters: [TL0]
2xFrazi, 6/10/1, (Fighter/5+)


G'Quonth Attack Cruiser (In Service 2252)
In an effort to match the firepower of the Centauri Primus battlecruiser this G'Quan variant replaces the fighter bays with additional laser cannons and the energy mines with ion torpedoes.

Type: G'QUONTH-class NARN ATTACK CRUISER (177)
Hull: 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 4 4 4 4 3 3 3 3 2 2 2 2 1 1 1               
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0               

Weapons: [TL0] 1:[WZ] 2:[W] 3:[X] 4:[Y] 5:[Y] 6:[Z]
Battery W: Heavy Laser Cannon, 4/8/12, 1/5+/2/2, Extra Hull Damage; Starship Exclusive
[AB] [AB] [AC] [BD]

Battery X: Ion Torpedo, 8/16/24, 1/5+/1/1, No Range Mods; Starship Exclusive
[AB] [AB]

Battery Y: Twin Array, 1/2/3, 2/4+/1/1, Anti-Fighter
[GHI] [GHI] [JKL] [JKL]

Battery Z: Light Pulse Cannon, 1/2/3, 1/4+/1/1, Anti-Fighter; Increased Hits; Non-Piercing -1
[GHI] [GHI] [JKL] [JKL]

Special: [TL0] Hyperdrive; Marines (5)


G'Lan Mag Cruiser (In Service 2259)
This G'Quan variant replaced the energy mines with the devastating close range mag guns.  Unfortunately the power requirements of the mag guns required the replacement of the heavy laser cannons with lighter versions, although the forward pulse cannons were upgraded.  The G'Lan was considered to be a deadly close-range combatant by the Centauri and they would normally try to destroy it before it could close.

Type: G'LAN-class NARN MAG CRUISER (258)
Hull: 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 4 4 4 4 3 3 3 3 2 2 2 2 1 1 1               
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0               

Weapons: [TL0] 1:[V] 2:[W] 3:[X] 4:[X] 5:[Y] 6:[Z]
Battery V: Medium Laser Cannon, 3/6/9, 1/5+/1/2, Extra Hull Damage; Starship Exclusive
[AB] [AB]

Battery W: Mag Gun, 2/4/6, 1/4+/1/5, Starship Exclusive
[AB] [AB]

Battery X: Twin Array, 1/2/3, 2/4+/1/1, Anti-Fighter
[GHI] [GHI] [JKL] [JKL]

Battery Y: Light Pulse Cannon, 1/2/3, 1/4+/1/1, Anti-Fighter; Increased Hits; Non-Piercing -1
[JKL] [JKL]

Battery Z: Medium Pulse Cannon, 2/4/6, 1/4+/1/1, Anti-Fighter; Increased Hits; Non-Piercing -1
[GHI] [GHI]

Special: [TL0] Carrier (110); Hyperdrive; Marines (5)
Fighters: [TL0]
2xFrazi, 6/10/1, (Fighter/5+)


G'Tal Command Cruiser (In Service 2263)
During the Narn-Centauri War the Narn fleet suffered from a lack of command and control vessels, using either the Bin'Tak or a regular cruiser as the flagship.  Following the war they designed this G'Quan variant to provide a cruiser with additional command facilities and additional firepower.  Due to the expense not many were built.  The rear-facing heavy laser cannon is a nasty shock for Centauri hunting packs that expect to be safe once they have completed their attack run through a Narn battle group.

Type: G'TAL-class NARN COMMAND CRUISER (302)
Hull: 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 4 4 4 4 3 3 3 3 2 2 2 2 1 1 1               
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0               

Weapons: [TL0] 1:[WZ] 2:[W] 3:[X] 4:[Y] 5:[Y] 6:[Z]
Battery W: Heavy Laser Cannon, 4/8/12, 1/5+/2/2, Extra Hull Damage; Starship Exclusive
[AB] [AB] [AB] [EF]

Battery X: Energy Mine, 5/10/15, 1/5+/1/2, Anti-Fighter; Area Effect; No Range Mods
[AB] [AB]

Battery Y: Twin Array, 1/2/3, 2/4+/1/1, Anti-Fighter
[GHI] [GHI] [JKL] [JKL]

Battery Z: Light Pulse Cannon, 1/2/3, 1/4+/1/1, Anti-Fighter; Increased Hits; Non-Piercing -1
[GHI] [GHI] [JKL] [JKL]

Special: [TL0] Carrier (110); Hyperdrive; Marines (5)
Fighters: [TL0]
2xFrazi, 6/10/1, (Fighter/5+)


G'Karith Patrol Cruiser (In Service 2253)
Slightly smaller than the G'Quan class, the G'Karith is used to patrol the borders of the Regime.  Normally deployed in squadrons of three their light weaponry is highly effective against raiders and against other threats they can hold their own until heavier units arrive.

Type: G'KARITH-class NARN PATROL CRUISER (197)
Hull: 14 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 4 4 4 4 3 3 3 2 2 2 2 1 1 1               
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0 0 0               

Weapons: [TL0] 1:[X] 2:[X] 3:[Y] 4:[Y] 5:[] 6:[]
Battery X: Medium Pulse Cannon, 2/4/6, 1/4+/1/1, Anti-Fighter; Increased Hits; Non-Piercing -1
[AC] [AC] [BD] [BD]

Battery Y: Light Pulse Cannon, 1/2/3, 1/4+/1/1, Anti-Fighter; Increased Hits; Non-Piercing -1
[GHI] [GHI] [JKL] [JKL]

Special: [TL0] Anti-Fighter Batteries (8); Carrier (55); Hyperdrive; Marines (5)
Fighters: [TL0]
1xFrazi, 6/10/1, (Fighter/5+)


G'Sten War Cruiser (In Service 2260)
Following the disastrous Narn-Centauri War, the Narn were short of cruisers.  Due to the G'Karith normally being stationed on the borders rather than in fleets more of them had survived than other classes.  In order to fill the gaps in their fleets the Narn converted a number to this design.  Lacking both energy mines and heavy laser cannons the G'Sten was considered to be seriously inferior to the G'Quan and they were converted back to G'Karith patrol cruisers as quickly as new cruisers could be built.

Type: G'STEN-class NARN WAR CRUISER (180)
Hull: 14 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 4 4 4 4 3 3 3 2 2 2 2 1 1 1               
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0 0 0               

Weapons: [TL0] 1:[X] 2:[X] 3:[Y] 4:[Y] 5:[Y] 6:[Z]
Battery X: Medium Pulse Cannon, 2/4/6, 1/4+/1/1, Anti-Fighter; Increased Hits; Non-Piercing -1
[AC] [AC] [BD] [BD]
Battery Y: Light Pulse Cannon, 1/2/3, 1/4+/1/1, Anti-Fighter; Increased Hits; Non-Piercing -1
[GHI] [GHI] [JKL] [JKL] [JKL]
Battery Z: Heavy Pulse Cannon, 3/6/9, 1/4+/1/1, Increased Hits; Starship Exclusive
[AB]

Special: [TL0] Carrier (55); Hyperdrive; Marines (5)
Fighters: [TL0]
1xFrazi, 6/10/1, (Fighter/5+)


Bin'Tak Dreadnought (In Service 2245)
The main fleet command ship of the Narn Regime, the Bin'Tak has a large weapons array with the ability to deal damage at long-range and protect it from enemy fighters.  It can take on just about any other capital ship, other than a Minbari cruiser, and expect to win.

Type: BIN'TAK-class NARN DREADNOUGHT (386)
Hull: 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 3 3 3 2 2 2 2 2 1 1 1 1 1             
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0             

Weapons: [TL0] 1:[VZ] 2:[VZ] 3:[VZ] 4:[WZ] 5:[X] 6:[Y]
Battery V: Heavy Laser Cannon, 4/8/12, 1/5+/2/2, Extra Hull Damage; Starship Exclusive
[AB] [AB] [AC] [BD] [CE] [DF]

Battery W: Energy Mine, 5/10/15, 1/5+/1/2, Anti-Fighter; Area Effect; No Range Mods
[AB] [AB]

Battery X: Ion Torpedo, 8/16/24, 1/5+/1/1, No Range Mods; Starship Exclusive
[AC] [BD]

Battery Y: Mag Gun, 2/4/6, 1/4+/1/5, Starship Exclusive
[AB]

Battery Z: Light Pulse Cannon, 1/2/3, 1/4+/1/1, Anti-Fighter; Increased Hits; Non-Piercing -1
[AB] [ABC] [ABD] [AC] [AC] [BD] [BD] [JKL] [JKL] [JKL]

Special: [TL0] Carrier (165); Hyperdrive; Marines (5)
Fighters: [TL0]
3xFrazi, 6/10/1, (Fighter/5+)

Note: Some of the light pulse cannons on this ship are actually twin arrays but the shipbuilder only has space for 5 batteries.</r>

Re: Babylon 5 Wars Conversion

Narn Regime – System Defences

Arcismus Supply Ship (In Service 2242)
A barely armed military transport, if attacked the Arcismus is intended to run.

Type: ARCISMUS-class NARN SUPPLY SHIP (55)
Hull: 9 8 7 6 5 4 3 2 1
Engines: [TL0] 2 2 2 2 2 1 1 1 1                     
Shields: [TL0] 0 0 0 0 0 0 0 0 0                     

Weapons: [TL0] 1:[X] 2:[X] 3:[Y] 4:[Y] 5:[Y] 6:[]
Battery X: Burst Beam, 1/2/3, 1/5+/1/1, Anti-Fighter; No Hull Damage
[GHI] [GHI] [JKL]

Battery Y: Light Pulse Cannon, 1/2/3, 1/4+/1/1, Anti-Fighter; Increased Hits; Non-Piercing -1
[AC] [BD] [JKL] [JKL]

Special: [TL0] Cargo (80); Hyperdrive; Marines (5)


T'Gan Orbital Satellite (In Service 2242)
With an energy mine launcher and twin ion torpedoes, the T'Gan is normally used in large numbers to saturate an area with anti-fighter fire and wear down smaller enemy ships while the warbases deal with the capital ships.

Type: T'GAN-class NARN ORBITAL SATELLITE (55)
Hull: 4 3 2 1
Engines: [TL0]                             
Shields: [TL0] 0 0 0 0                         

Weapons: [TL0] 1:[XZ] 2:[XZ] 3:[Y] 4:[Y] 5:[Y] 6:[Z]
Battery X: Energy Mine, 5/10/15, 1/5+/1/2, Anti-Fighter; Area Effect; No Range Mods
[GHI]

Battery Y: Ion Torpedo, 8/16/24, 1/5+/1/1, No Range Mods; Starship Exclusive
[GHI] [GHI]

Battery Z: Light Pulse Cannon, 1/2/3, 1/4+/1/1, Anti-Fighter; Increased Hits; Non-Piercing -1
[ACE] [BDF]


Ja'Dul Civilian Starbase (In Service 2242)
Originally a military base, the Ja'Dul now serves as the main civilian base around most Narn colonies and outposts.

Type: JA'DUL-class NARN CIVILIAN STARBASE (349)
Hull: 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0]                             
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0           

Weapons: [TL0] 1:[XZ] 2:[Y] 3:[Y] 4:[Y] 5:[Y] 6:[Z]
Battery X: Heavy Laser Cannon, 4/8/12, 1/5+/2/2, Extra Hull Damage; Starship Exclusive
[AB] [CD] [EF]

Battery Y: Twin Array, 1/2/3, 2/4+/1/1, Anti-Fighter
[ABCDEF] [ABCDEF] [ABCDEF] [AB] [AB] [AB] [CD] [CD] [CD] [EF] [EF] [EF]

Battery Z: Light Pulse Cannon, 1/2/3, 1/4+/1/1, Anti-Fighter; Increased Hits; Non-Piercing -1
[AB] [AB] [CD] [CD] [EF] [EF]

Special: [TL0] Cargo (96); Carrier (144); Marines (7)
Fighters: [TL0]
3xGorith, 6/12/1, (Fighter/5+/Non-Piercing)


Ja'Stat Warbase (In Service 2243)
Only seen around key Narn worlds, the Ja'Stat is the command centre for the defence of the system.  Due to the five-pronged style of the base they have some odd weapon arcs.

Type: JA'STAT-class NARN WARBASE (741)
Hull: 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0]                             
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0     

Weapons: [TL0] 1:[VY] 2:[VY] 3:[WZ] 4:[WZ] 5:[X] 6:[X]
Battery V: Mag Gun, 2/4/6, 1/4+/1/5, Starship Exclusive
[GHI] [GBD] [DEF] [CEF] [GAC]

Battery W: Ion Torpedo, 8/16/24, 1/5+/1/1, No Range Mods; Starship Exclusive
[GHI] [GBD] [DEF] [CEF] [GAC]

Battery X: Energy Mine, 5/10/15, 1/5+/1/2, Anti-Fighter; Area Effect; No Range Mods
[ABCDEF] [ABCDEF] [ABCDEF] [ABCDEF] [ABCDEF]

Battery Y: Heavy Laser Cannon, 4/8/12, 1/5+/2/2, Extra Hull Damage; Starship Exclusive
[GHI] [GBD] [DEF] [CEF] [GAC]

Battery Z: Heavy Pulse Cannon, 3/6/9, 1/4+/1/1, Increased Hits; Starship Exclusive
[GHI] [GBD] [DEF] [CEF] [GAC]

Special: [TL0] Anti-Fighter Batteries (22); Cargo (180); Carrier (275); Marines (7)
Fighters: [TL0]
5xFrazi, 6/10/1, (Fighter/5+)

Note: The Ja'Stat has a large number of twin arrays and light pulse cannons.  As the shipbuilder only has space for 5 weapons systems I have converted these into anti-fighter batteries.

Re: Babylon 5 Wars Conversion

Wow ! Very impressive work !

I will use my old B5Wars counters and map to play with that, thanks a lot !

Re: Babylon 5 Wars Conversion

You're welcome.

Once I have worked out the weapons for a given race it is quite easy to do their ships.

Next up should be the Brakiri and the Drazi, but let me know if you are after something in particular.

Re: Babylon 5 Wars Conversion

The Brakiri Syndicracy

The Brakiri are ruled by a council of corporations.  For a long time this council outlawed the construction of weapons, other than a few to deal with pirates, due to previous conflicts between corporations that had threatened to get out of hand.  This almost led to their destruction at the hands of the Dilgar and the Brakiri were only saved by the intervention of the other members League of Non-Aligned Worlds.

Following the Dilgar War the council allowed production of warships and other weapons once again.  Various corporations had been designing ships in secret and so were able to quickly put vessels into production.

The Brakiri do not have a unified fleet.  Instead the ships are built, owned, and crewed by various corporations each of which has its own ideas of what should be on a ship.

The main corporations involved in ship building are:
Ak-Habil Conglomerate – focused on cruisers
Ly-Nakir Industries – focused on carriers and fighters
Im-Rehsa Technologies – focused on advanced technology and developing new weapons
Pri-Wakat Military Concepts & Solutions – focused on ground combat and fixed defences

All Brakiri ships use gravitic weapons and some have laser cannons as well.  From about 2250 the Brakiri upgraded most of their existing ships with pulse-type weapons for additional anti-fighter protection.


Fighters

Folshot-A Light Fighter (In Service 2115)
One of the early Brakiri fighters, the Folshot-A is barely able to deal with raiders.
(38) Folshot-A, 6/9/0, (Fighter/5+/Non-Piercing)

Folshot-B Light Fighter (In Service 2195)
An upgrade of the Folshot-A, the Folshot-B is quicker but the guns are less powerful resulting in it only being unable to take on enemy ships.
(40) Folshot-B, 6/10/0, (Fighter/5+/Interceptor)

Falkosi Light Fighter (In Service 2228)
Developed from the older Folshot, the Falkosi is mow mainly used to escort the Pikatos heavy fighters.
(42) Falkosi, 6/11/0, (Fighter/5+/Non-Piercing)

Pikatos Heavy Fighter (In Service 2228)
While the Pikatos still carries the light guns of the Folshot and Falkosi for dealing with enemy fighters, it also carries a heavy graviton cannon for attacking enemy warships.
(52) Pikatos, 6/10/1, (Fighter/5+/Non-Piercing)(Fighter/6+/Bomber/DMG-2)

Pri-Thentat Breaching Pod
Even when carried by a ship of another corporation, any Pri-Thentat breaching pods will be operated by troops from Pri-Wakat.
(5) Pri-Thentat, 1/9/1, (Boarding Pod/5+)

Tobraki Assault Shuttle
As only Pri-Wakat has any real interest in sustained ground combat, normally only their ships will carry assault shuttles.
(11) Tobraki, 1/9/0, (Breacher/6+)

Re: Babylon 5 Wars Conversion

Brakiri Syndicracy – Ak-Habil Conglomerate

Ak-Habil produces the cruisers that make up the majority of Brakiri ships.  While the ships are well armed they don't use shields as Ak-Habil considers them to be too power hungry.

During the war against the Vorlons and the Shadows, Ak-Habil cruisers were at the forefront of the allied fleets and grabbed most of the glory.

Antoph Light Cruiser (In Service 2175)
The original Ak-Habil cruiser design, the Antoph lacked artifical gravity or any real heavy weaponry.  Both were added in an upgrade in 2220 along with extra hull bracing and a bigger engine.  The gravitic bolts were upgraded to graviton pulsars in 2250.

Type: ANTOPH-class BRAKIRI LIGHT CRUISER (35)
Hull: 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 2 2 1 1                       
Shields: [TL0] 0 0 0 0 0 0 0                       

Weapons: [TL0] 1:[X] 2:[X] 3:[Y] 4:[Y] 5:[Y] 6:[]
Battery X: Grav Cannon, 4/8/12, 1/5+/1/1, Starship Exclusive
[AC] [BD]

Battery Y: Gravitic Bolt, 2/4/6, 1/5+/1/1, Anti-Fighter; Non-Piercing -1
[ABC] [ABD] [EF]

Special: [TL0] Marines (3)

Type: ANTOPH-class BRAKIRI LIGHT CRUISER (57)
Hull: 8 7 6 5 4 3 2 1
Engines: [TL0] 4 4 3 3 2 2 1 1                     
Shields: [TL0] 0 0 0 0 0 0 0 0                     

Weapons: [TL0] 1:[X] 2:[Y] 3:[Y] 4:[Z] 5:[Z] 6:[Z]
Battery X: Graviton Beam, 5/10/15, 1/5+/1/3, Extra Hull Damage; Starship Exclusive
[AB]
Battery Y: Grav Cannon, 4/8/12, 1/5+/1/1, Starship Exclusive
[AC] [BD]
Battery Z: Gravitic Bolt, 2/4/6, 1/5+/1/1, Anti-Fighter; Non-Piercing -1
[ABC] [ABD] [EF]

Special: [TL0] Marines (3)

Type: ANTOPH-class BRAKIRI LIGHT CRUISER (63)
Hull: 8 7 6 5 4 3 2 1
Engines: [TL0] 4 4 3 3 2 2 1 1                     
Shields: [TL0] 0 0 0 0 0 0 0 0                     

Weapons: [TL0] 1:[X] 2:[Y] 3:[Y] 4:[Z] 5:[Z] 6:[Z]
Battery X: Graviton Beam, 5/10/15, 1/5+/1/3, Extra Hull Damage; Starship Exclusive
[AB]
Battery Y: Grav Cannon, 4/8/12, 1/5+/1/1, Starship Exclusive
[AC] [BD]
Battery Z: Graviton Pulsar, 2/4/6, 1/5+/1/1, Anti-Fighter; Increased Hits; Non-Piercing -1
[ABC] [ABD] [EF]

Special: [TL0] Marines (3)


Avioki Heavy Cruiser (In Service 2204)
This is the main Brakiri cruiser.  It is quite an old design but is kept up to date with new technologies as they become available.  As with most Brakiri vessels the gravitic bolts were replaced with graviton pulsars in 2250.

Type: AVIOKI-class BRAKIRI HEAVY CRUISER (101)
Hull: 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 4 4 4 3 3 3 2 2 2 1 1                   
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0                   

Weapons: [TL0] 1:[X] 2:[X] 3:[X] 4:[Y] 5:[Y] 6:[Y]
Battery X: Graviton Beam, 5/10/15, 1/5+/1/3, Extra Hull Damage; Starship Exclusive
[A] [A] [B] [B]

Battery Y: Gravitic Bolt, 2/4/6, 1/5+/1/1, Anti-Fighter; Non-Piercing -1
[ABC] [ABD] [CEF] [DEF]

Special: [TL0] Hyperdrive; Marines (5)

Type: AVIOKI-class BRAKIRI HEAVY CRUISER (109)
Hull: 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 4 4 4 3 3 3 2 2 2 1 1                   
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0                   

Weapons: [TL0] 1:[X] 2:[X] 3:[X] 4:[Y] 5:[Y] 6:[Y]
Battery X: Graviton Beam, 5/10/15, 1/5+/1/3, Extra Hull Damage; Starship Exclusive
[A] [A] [B] [B]

Battery Y: Graviton Pulsar, 2/4/6, 1/5+/1/1, Anti-Fighter; Increased Hits; Non-Piercing -1
[ABC] [ABD] [CEF] [DEF]

Special: [TL0] Hyperdrive; Marines (5)


Halos Heavy Scout (In Service 2219)
Based on the Avioki hull, the Halos was used as both a fleet support vessel and as an independent long-range scout.  Later versions received graviton pulsars in 2250.

Type: HALOS-class BRAKIRI HEAVY SCOUT (75)
Hull: 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 4 4 4 3 3 3 2 2 2 1 1                   
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0                   

Weapons: [TL0] 1:[X] 2:[X] 3:[Y] 4:[Y] 5:[Y] 6:[Y]
Battery X: Grav Cannon, 4/8/12, 1/5+/1/1, Starship Exclusive
[A] [B]

Battery Y: Gravitic Bolt, 2/4/6, 1/5+/1/1, Anti-Fighter; Non-Piercing -1
[ABC] [ABC] [ABD] [ABD] [CEF] [DEF]

Special: [TL0] Hyperdrive; Marines (5); Fire Control

Type: HALOS-class BRAKIRI HEAVY SCOUT (94)
Hull: 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 4 4 4 3 3 3 2 2 2 1 1                   
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0                   

Weapons: [TL0] 1:[X] 2:[X] 3:[Y] 4:[Y] 5:[Y] 6:[Y]
Battery X: Grav Cannon, 4/8/12, 1/5+/1/1, Starship Exclusive
[A] [B]

Battery Y: Graviton Pulsar, 2/4/6, 1/5+/1/1, Anti-Fighter; Increased Hits; Non-Piercing -1
[ABC] [ABC] [ABD] [ABD] [CEF] [DEF]

Special: [TL0] Hyperdrive; Marines (5); Fire Control


Brathon Auxiliary Cruiser (In Service 2230)
During the Dilgar War a number of freighters were converted to this design to provide additional defence vessels for various corporations.  After the war most were stripped and sold to the Gaim.

Type: BRATHON-class BRAKIRI AUXILIARY CRUISER (46)
Hull: 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 2 2 2 2 2 1 1 1 1 1                   
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0                   

Weapons: [TL0] 1:[X] 2:[X] 3:[Y] 4:[Y] 5:[Y] 6:[]
Battery X: Grav Cannon, 4/8/12, 1/5+/1/1, Starship Exclusive
[AC] [BD]

Battery Y: Gravitic Bolt, 2/4/6, 1/5+/1/1, Anti-Fighter; Non-Piercing -1
[ABC] [ABD] [CEF] [DEF]

Special: [TL0] Marines (5)


Corumai Dreadnought (In Service 2230)
Intended to be the flagship of Brakiri fleets, ongoing problems with the power systems on board these massive ships have seen them mainly used as system defence monitors rather than as attacking warships due to their poor maintenance record.  The gravitic bolts were replace with graviton pulsars in 2250.

Type: CORUMAI-class BRAKIRI DREADNOUGHT (169)
Hull: 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 3 3 2 2 2 2 2 1 1 1 1 1               
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0               

Weapons: [TL0] 1:[X] 2:[X] 3:[X] 4:[X] 5:[Y] 6:[Y]
Battery X: Graviton Beam, 5/10/15, 1/5+/1/3, Extra Hull Damage; Starship Exclusive
[AB] [AB] [A] [A] [B] [B] [E] [F] [EF]

Battery Y: Gravitic Bolt, 2/4/6, 1/5+/1/1, Anti-Fighter; Non-Piercing -1
[GHI] [ABC] [ABD] [ACE] [BDF]

Special: [TL0] Hyperdrive; Marines (5)

Type: CORUMAI-class BRAKIRI DREADNOUGHT (176)
Hull: 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 3 3 2 2 2 2 2 1 1 1 1 1               
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0               

Weapons: [TL0] 1:[X] 2:[X] 3:[X] 4:[X] 5:[Y] 6:[Y]
Battery X: Graviton Beam, 5/10/15, 1/5+/1/3, Extra Hull Damage; Starship Exclusive
[AB] [AB] [A] [A] [B] [B] [E] [F] [EF]

Battery Y: Graviton Pulsar, 2/4/6, 1/5+/1/1, Anti-Fighter; Increased Hits; Non-Piercing -1
[GHI] [ABC] [ABD] [ACE] [BDF]

Special: [TL0] Hyperdrive; Marines (5)


Halik Fighter-Killer (In Service 2250)
Due to their lack of fighters, Ak-Habil developed the graviton pulsar and a new hull to mount it on to increase their anti-fighter capabilities.

Type: HALIK-class BRAKIRI FIGHTER-KILLER (68)
Hull: 6 5 4 3 2 1
Engines: [TL0] 5 5 4 3 2 1                       
Shields: [TL0] 0 0 0 0 0 0                       

Weapons: [TL0] 1:[2X] 2:[2X] 3:[X] 4:[X] 5:[X] 6:[X]
Battery X: Graviton Pulsar, 2/4/6, 1/5+/1/1, Anti-Fighter; Increased Hits; Non-Piercing -1
[GHI] [GHI] [ABC] [ABD] [ACE] [BDF] [JKL] [JKL]

Special: [TL0] Marines (1); Overthrusters


Haltona Frigate (In Service 2257)
Based on the Halik hull the Haltona was designed the provide long-ranged firepower, something the Halik is sorely lacking.

Type: HALTONA-class BRAKIRI FRIGATE (65)
Hull: 6 5 4 3 2 1
Engines: [TL0] 5 5 4 3 2 1                       
Shields: [TL0] 0 0 0 0 0 0                       

Weapons: [TL0] 1:[X] 2:[X] 3:[Y] 4:[Y] 5:[Y] 6:[Y]
Battery X: Graviton Beam, 5/10/15, 1/5+/1/3, Extra Hull Damage; Starship Exclusive
[A] [B]

Battery Y: Graviton Pulsar, 2/4/6, 1/5+/1/1, Anti-Fighter; Increased Hits; Non-Piercing -1
[GHI] [GHI] [JKL] [JKL]

Special: [TL0] Marines (1); Overthrusters


Kaliva Lance Cruiser (In Service 2260)
The Kaliva is an Avioki upgraded with the new gravitic lance that can fire either a devastating long-range blast that then requires the weapon to recharge or as a standard graviton beam.

Type: KALIVA-class BRAKIRI LANCE CRUISER (118)
Hull: 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 4 4 4 3 3 3 2 2 2 1 1                   
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0                   

Weapons: [TL0] 1:[X] 2:[X] 3:[X] 4:[Y] 5:[Y] 6:[Y]
Battery X: Mode1: Gravitic Lance, 6/12/18, 1/5+/2/5, Slow-Firing; Starship Exclusive
Mode2: Graviton Beam, 5/10/15, 1/5+/1/3, Extra Hull Damage; Starship Exclusive
[A] [A] [B] [B]

Battery Y: Graviton Pulsar, 2/4/6, 1/5+/1/1, Anti-Fighter; Increased Hits; Non-Piercing -1
[ABC] [ABD] [CEF] [DEF]

Special: [TL0] Hyperdrive; Marines (5)</r>

Re: Babylon 5 Wars Conversion

Brakiri Syndicracy – Ly-Nakir Industries

While it initially seemed that Ly-Nakir was lagging behind other corporations in ship design, they quickly lept ahead with stolen technology from other races including Abbai shield technology.  Most of their ships use laser cannons rather than gravitic weapons for their main armament.

Ly-Nakir mainly produces fighters and their carriers rather than cruisers.  As such while they joined the war against the Vorlons and the Shadows they were mostly relegated to support roles, a situation that did not sit well with them.

Rakarta Patrol Frigate (In Service 2206)
Produced by Pri-Wakat but exported to other corporations (the Ly-Nakir version uses medium laser cannons as the primary weapons), the Rakarta is a small vessel intended to be used against pirates rather than warships.  The gravitic bolts are replaced with graviton pulsars in 2250.

Type: RAKARTA-class BRAKIRI PATROL FRIGATE (40)
Hull: 6 5 4 3 2 1
Engines: [TL0] 3 3 2 2 1 1                       
Shields: [TL0] 0 0 0 0 0 0                       

Weapons: [TL0] 1:[X] 2:[X] 3:[Y] 4:[Y] 5:[] 6:[]
Battery X: Medium Laser Cannon, 3/6/9, 1/5+/1/2, Extra Hull Damage; Starship Exclusive
[AC] [BD]

Battery Y: Gravitic Bolt, 2/4/6, 1/5+/1/1, Anti-Fighter; Non-Piercing -1
[ACE] [BDF]

Special: [TL0] Marines (1)

Type: RAKARTA-class BRAKIRI PATROL FRIGATE (44)
Hull: 6 5 4 3 2 1
Engines: [TL0] 3 3 2 2 1 1                       
Shields: [TL0] 0 0 0 0 0 0                       

Weapons: [TL0] 1:[X] 2:[X] 3:[Y] 4:[Y] 5:[] 6:[]
Battery X: Medium Laser Cannon, 3/6/9, 1/5+/1/2, Extra Hull Damage; Starship Exclusive
[AC] [BD]

Battery Y: Graviton Pulsar, 2/4/6, 1/5+/1/1, Anti-Fighter; Increased Hits; Non-Piercing -1
[ACE] [BDF]

Special: [TL0] Marines (1)


Bashnar Auxiliary Carrier (In Service 2212)
An emergency conversion based on the same freighter hull as the later Brathon, the Bashnar is the first modern Brakiri carrier.  A number of them were used during the Dilgar War to protect supply lines

Type: BASHNAR-class BRAKIRI AUXILIARY CARRIER (174)
Hull: 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 2 2 2 2 2 1 1 1 1 1                   
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0                   

Weapons: [TL0] 1:[X] 2:[X] 3:[X] 4:[] 5:[] 6:[]
Battery X: Gravitic Bolt, 2/4/6, 1/5+/1/1, Anti-Fighter; Non-Piercing -1
[ABC] [ABD] [CEF] [DEF]

Special: [TL0] Carrier (114); Marines (5);
Fighters: [TL0]
3xFolshot-A, 6/9/0, (Fighter/5+/Non-Piercing)


Brikorta Light Carrier (In Service 2232)
Based on the Pri-Wakat Ikorta hull, Ly-Nakir has removed the assault shuttles in favour of fighters.  As usual the ship is upgraded with graviton pulsars in 2250.

Type: BRIKORTA-class BRAKIRI LIGHT CARRIER (162)
Hull: 9 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 2 2 2 1 1 1                     
Shields: [TL0] 2 2 2 2 2 1 1 1 1                     

Weapons: [TL0] 1:[X] 2:[X] 3:[Y] 4:[Y] 5:[] 6:[]
Battery X: Medium Laser Cannon, 3/6/9, 1/5+/1/2, Extra Hull Damage; Starship Exclusive
[AC] [BD]

Battery Y: Gravitic Bolt, 2/4/6, 1/5+/1/1, Anti-Fighter; Non-Piercing -1
[ABC] [ABD] [JKL]

Special: [TL0] Carrier (84); Marines (3)
Fighters: [TL0]
2xFalkosi, 6/11/0, (Fighter/5+/Non-Piercing)

Type: BRIKORTA-class BRAKIRI LIGHT CARRIER (167)
Hull: 9 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 2 2 2 1 1 1                     
Shields: [TL0] 2 2 2 2 2 1 1 1 1                     

Weapons: [TL0] 1:[X] 2:[X] 3:[Y] 4:[Y] 5:[] 6:[]
Battery X: Medium Laser Cannon, 3/6/9, 1/5+/1/2, Extra Hull Damage; Starship Exclusive
[AC] [BD]

Battery Y: Graviton Pulsar, 2/4/6, 1/5+/1/1, Anti-Fighter; Increased Hits; Non-Piercing -1
[ABC] [ABD] [JKL]

Special: [TL0] Carrier (84); Marines (3)
Fighters: [TL0]
2xFalkosi, 6/11/0, (Fighter/5+/Non-Piercing)


Lykorai Supercarrier (In Service 2237)
For various reasons only three of these vessels were ever built and they did not receive the graviton pulsar upgrade.

Type: LYKORAI-class BRAKIRI SUPERCARRIER (487)
Hull: 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 3 3 2 2 2 2 2 1 1 1 1 1               
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0               

Weapons: [TL0] 1:[X] 2:[X] 3:[X] 4:[X] 5:[] 6:[]
Battery X: Gravitic Bolt, 2/4/6, 1/5+/1/1, Anti-Fighter; Non-Piercing -1
[ABC] [ABC] [ABD] [ABD] [ACE] [ACE] [BDF] [BDF] [JKL]

Special: [TL0] Hyperdrive; Marines (5); Carrier (376)
Fighters: [TL0]
4xFalkosi, 6/11/0, (Fighter/5+/Non-Piercing)
4xPikatos, 6/10/1, (Fighter/5+/Non-Piercing)(Fighter/6+/Bomber/DMG-2)


Devaskar Carrier (In Service 2228)
The Devaskar was the main carrier of the Ly-Nakir fleet for many years before the deployment of the Brokados.  As with many early carriers the armament is defensive in nature.

Type: DEVASKAR-class BRAKIRI CARRIER (224)
Hull: 9 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 2 2 2 1 1 1                     
Shields: [TL0] 1 1 1 1 1 1 1 1 1                     

Weapons: [TL0] 1:[2X] 2:[X] 3:[X] 4:[X] 5:[X] 6:[X]
Battery X: Gravitic Bolt, 2/4/6, 1/5+/1/1, Anti-Fighter; Non-Piercing -1
[ABC] [ABC] [ABC] [ABD] [ABD] [ABD] [CEF] [CEF] [DEF] [DEF]

Special: [TL0] Carrier (136); Hyperdrive; Marines (5)
Fighters: [TL0]
2xFalkosi, 6/11/0, (Fighter/5+/Non-Piercing)
1xPikatos, 6/10/1, (Fighter/5+/Non-Piercing)(Fighter/6+/Bomber/DMG-2)


Cidikar Heavy Carrier (In Service 2246)
One of the first ships to mount the graviton pulsar the Cidikar is one of the largest carriers in the Ly-Nakir fleet with twice as many fighters as the later Brokados, although less direct firepower.

Type: CIDIKAR-class BRAKIRI HEAVY CARRIER (519)
Hull: 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 3 3 2 2 2 2 1 1 1 1                 
Shields: [TL0] 1 1 1 1 1 1 1 1 1 1 1 1 1                 

Weapons: [TL0] 1:[X] 2:[Y] 3:[Y] 4:[Y] 5:[Y] 6:[]
Battery X: Heavy Laser Cannon, 4/8/12, 1/5+/2/2, Extra Hull Damage; Starship Exclusive
[AC] [BD]

Battery Y: Graviton Pulsar, 2/4/6, 1/5+/1/1, Anti-Fighter; Increased Hits; Non-Piercing -1
[AB] [AB] [ACE] [ACE] [ACE] [BDF] [BDF] [BDF]

Special: [TL0] Carrier (376); Hyperdrive; Marines (5)
Fighters: [TL0]
4xFalkosi, 6/11/0, (Fighter/5+/Non-Piercing)
4xPikatos, 6/10/1, (Fighter/5+/Non-Piercing)(Fighter/6+/Bomber/DMG-2)


Torsha Scout Carrier (In Service 2251)
For many years Ly-Nakir considered electronic warfare vessels to be too expensive.  However during the Dilgar War they suffered many casualties to deep strike raids supported by scouts.  Finally they decided to update the Devaskar design with additional electronic warfare capability.

Type: TORSHA-class BRAKIRI SCOUT CARRIER (249)
Hull: 9 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 2 2 2 1 1 1                     
Shields: [TL0] 1 1 1 1 1 1 1 1 1                     

Weapons: [TL0] 1:[2X] 2:[X] 3:[X] 4:[X] 5:[X] 6:[X]
Battery X: Graviton Pulsar, 2/4/6, 1/5+/1/1, Anti-Fighter; Increased Hits; Non-Piercing -1
[ABC] [ABC] [ABC] [ABD] [ABD] [ABD] [CEF] [CEF] [DEF] [DEF]

Special: [TL0] Carrier (136); Hyperdrive; Marines (5); Fire Control
Fighters: [TL0]
2xFalkosi, 6/11/0, (Fighter/5+/Non-Piercing)
1xPikatos, 6/10/1, (Fighter/5+/Non-Piercing)(Fighter/6+/Bomber/DMG-2)


Brokados Battle Carrier (In Service 2254)
Entering service within months of the first Earth Alliance Omega-class Destroyer, the two vessels are often compared to each other.  The Brokados has slightly heavier forward firepower but the secondary weapons array is lighter.  It also slightly smaller and less well armoured, although it does have shield generators.

Type: BROKADOS-class BRAKIRI BATTLE CARRIER (340)
Hull: 9 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 2 2 2 1 1 1                     
Shields: [TL0] 1 1 1 1 1 1 1 1 1                     

Weapons: [TL0] 1:[XY] 2:[X] 3:[X] 4:[Y] 5:[Y] 6:[Y]
Battery X: Heavy Laser Cannon, 4/8/12, 1/5+/2/2, Extra Hull Damage; Starship Exclusive
[AB] [AB] [AC] [BD]

Battery Y: Graviton Pulsar, 2/4/6, 1/5+/1/1, Anti-Fighter; Increased Hits; Non-Piercing -1
[ABC] [ABD] [ACE] [BDF] [CEF] [DEF]

Special: [TL0] Carrier (208); Hyperdrive; Marines (5)
Fighters: [TL0]
4xPikatos, 6/10/1, (Fighter/5+/Non-Piercing)(Fighter/6+/Bomber/DMG-2)</r>