I Used to play Starfire a lot before discovering other games. It was simple & elegent. You could not design ur own weapons, but could design ships. It was like Battletech in that reguard.
In Starfire, Energy Beams ignored Armor completely! But compared to Force Beams which hit shields and armor they had a shorter range & cost more. There was a device that could be installed on Starmada Starships thad absorbed some of this damage. These were called Overload Dampeners and each could absorb/delete one point of Energy Beam dammage per turn. An option, if you got zapped badly by energy beams, it could absorb 3 points and then was burned out, destroyed.
Lasers of all types ignored shields. They were shorter ranged than Force Beams also. A counter, when designing a ship, was to use reflective armor. It cost more than regular armor, but halved laser beam damage, rounding down.
Then there were primary beams! They only fired once every other turn and ignored shields & armor. They were very expensive & shorter ranged than force beams.
Ships I designed in that game always had shields, laser-reflective armor, and a few Overload Dampeners. There were several types of missiles & Point Defence units that could attempt to shot them down. My ships had a few of them also.
Wow, I am rambling on...(I will be 54 y.o. in Sept<LOL>)