Re: The Fighter issue
Like I said... the only reference I have ever seen has been Starblazers.... maybe we're just not with the program.....LOL
I have always viewed spinal mounts as either the Ion Beams from homeworld, or maybe huge railguns....
On fighters, we have found some ways to deal with them in our games, and they are starting to work.... the one player we had, that absolutely loved swarms, is re-thinking his choices now that his fighters don't do hull damage. That and, fortunately, he hasn't heard about the heavy fighters that take 2 hits to kill.....LOL.
Until we get flak guns, ect..... we are going to stay with limiting damage that the fighters can do. When he went to all bombers, he found that they got torn up in dogfights.....
Finally, fighters must be launched during play, not start on board... and you can only launch a wing during the end-phase of the turn, and only equal to your launch bays plus one.
We're going to see how this plays out over a good number of battles before we render a final judgement, but that is our solutions so far.
John