Topic: Starmada Dreadnoughts - Smoke Screens

Played some Grand Fleets last night and came up with some slightly expanded smoke rules for that system.

Got me thinking about S:Dreadnoughts and how it ought to have smoke rules as well.  Skimming back through the rulebook, I didn't happen to notice any.  So here are some smoke rules, stripped down from the GF version.

Light cruisers & Destroyers may lay smoke.

When a ship lays smoke, place TWO smoke counters in each hex it exits during its move.  (Do not place any in the final hex of its move.)

Line of sight is blocked for any hex containing smoke counters.

During each end phase, remove 1 smoke counter from every hex containing smoke.

Re: Starmada Dreadnoughts - Smoke Screens

Soulmage wrote:

Light cruisers & Destroyers may lay smoke.

Why can't it be a special?

Re: Starmada Dreadnoughts - Smoke Screens

I guess there isn't any particular reason it couldn't.  Its just something I would probably add to all light cruisers and destroyers.

Technically all ships had this capability, but this keeps the screening elements doing their jobs, and the combat elements blowing stuff up.

Re: Starmada Dreadnoughts - Smoke Screens

No reason to "keep" anyone doing their job, is there, if you design a ship with smoke screen then isn't it going to make sense to use that ship to screen?

I dunno, I'd hate to be forced to have smoke screens when I didn't want them.

Re: Starmada Dreadnoughts - Smoke Screens

Well, I guess that would be an argument against making it a special.  Its not a special trait that ought to be paid for. . . since technically any ship could do it. 

I don't know that destroyers and light cruisers really ought to pay for this ability at all.  I think its just something they ought to have for free to fulfill their role.  Admirals are then free to use that ability or not according to preference/situation.

So I guess I am more on the side of it being an action, rather than a special now.

Re: Starmada Dreadnoughts - Smoke Screens

Well, that would make more sense then.

I like the "action" idea, though, how that gets in starmada, I have no clue

Re: Starmada Dreadnoughts - Smoke Screens

You just incorporate it as part of the Naval Movement system.

When moving you choose whether "Lay Smoke" is on or off.

Re: Starmada Dreadnoughts - Smoke Screens

or, better yet, during the previous end-phase, you turn on smoke laying

That will work well within the confines of a starmada game