Topic: Petropavlovsk
Named after the late Admiral lost in the Russo Japanese War -- a new take on the Spiridoff BB (using the hull variant rules spelled out in the forum).
259 points
32 Hull (VL/4)
Armor 5
Thrust 4
6D12 (X2) primaries -- forward only
4D8 (X2) secondaries
16D4 (X1) light guns
3 mine factors
keel bombard
Hull: 1-13
Armor: 14
Thrust: 15
Primary: 16
Secondary: 17
Light: 18-20
She's a cap ship killer. She leads the Russian line, using the reach of her keel bombard and six D12 primaries (all capable of firing through the forward arc) to get the first licks in at range. And even if you're packing D10s, you can't hurt her outside of point black range -- unless you have lightening projectors.
Followed the rules by modifying the base design's speed and armor by no more than 1 each. Kept the same hull size. Only modified one bit of special kit (adding the keel bombard as the forward-only turrets is a feature of the weapon itself, not a new device).
I think she could hurt ya
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