Kodiak wrote:Taltos,
That's part of what I'm trying to figure out too. I see some possiblities with the Expanse comming for humanity, the Dragons showing up, or even an Alliance civil war or something happening in the Commonwealth between the Imperium and the Federation. In putting that together, I'm looking for several bits of info:
1) size of the empires, are we talking about a few star systems, or many many star systems?
Now that is a question that needs time.
I remember discussing this with King Dan in the past and the idea was for a the Imperium to be a far flung expanse. The Arcturan Federation is supposed to be based at Arcturus (Alpha Bootis), right? While that isn't "right next door", it isn't too far. Still...
Which systems are settled, which explored, which sentried?
Kodiak wrote:2) FTL drive nature, as far as I can tell the only rules that we've seen are in the jumping out rules. Given the Imperium/Federation war background, it has to be hard to force a decisive battle.
I think this means that the concept of jump point assaults is out.
So a jump lane system might be out too.
Maybe, maybe not.
Depending upon the official nature of Starmada jump engines... a "lane" may simply represent a possible corridor for a single campaign turn's jump range.
from that...
Kodiak wrote:3) Logistics, this could help explain why the Federation was able to play their game for as long as they could. I remember when the first Sovereign Stars demo came out and it seems really explicit what the Federation Adm. did, cut a supply depot and skyrocketed the logistics cost.
You could get an option for laying in modified (more stringent) supply rules so that with cut jump lanes and you get exactly the effect implied in the history.
Kodiak wrote:As an aside, I think VBAM is great, it's the right "here is your empire, have a nice day" rule set that feels epic, but the more complicated rules seem to go into to much detail and can be frustrating when you want the bigger picture.
Actually it works well there too... it just takes more patience.
I am coordinating a playtest of material that is going to come out eventually in a different setting with peacetime economies at 200+ and fully developed fleets at the start...
And I have a 40 year solo game going...
So it could be done with Starmada.
Kodiak wrote:The ultimate plan, and this ties in with my other question about weapons equivilants is to create at least a thought model about how a total universe campaign would be run in the Starmada background to the end of developing a campaign arc.
-K
I know that at one time Dan had specific thoughts on a civil war in the Imperium and some other things that would be a lot of fun to play out.
Coordinating an official arc always gave a headache. Course that was before VBAM...