1

(40 replies, posted in Game Design)

Instead of a true RPG, I would like to see more of a dungeon dive (kinda like a grown up Heroquest). You could have a handful of races and classes. The players should be able to level up and buy items. Maybe a D10 system. Print and play rooms, furniture, and minis. Rules for traps and monster design, etc... Just some thoughts...

2

(3 replies, posted in Game Design)

Could we see the Starmada Rule set take on ancient wet navies with a fantasy flair? I was thinking Greek/Roman type ships manned by elves, dwarves, etc... I love the Starmada construction rules and I would love to design some fantasy ships.
A million thanks,
Brandon

3

(1 replies, posted in Starmada)

If I were to use strikers as missiles/torpedos, what is the damage they do? Are there some standard stats for these puppies? Do they automatically hit there target unless they are destroyed? Help a noob out.

4

(1 replies, posted in Starmada)

I purchased Starmada AE (love it) and decided to design my own ships. I was using the starship builder and I came across Anti-Fighter Batteries and Anti-Fighter weapons mod. I looked all over Starmada AE and cannot find the rules for these items. Can someone point me in the right direction?

5

(8 replies, posted in Starmada)

I'm a noob here. I would really like to use the Starmada rules for BSG. Has anyone come up with a list of stats for either the old series or new series. Many thanks to anyone who can point me in the right direction.