So, I resurrected a long dead and rotting project: converting my wealth of Starfleet Battles [SFB] (not Federation Commander [FC]) material to the Starmada rules. I had to do some real number sorcery after I discovered that the FC stuff that our Glorious Leader <tips hat to Daniel> was using/given as source material is rather different in places compared to stock SFB.
To that end, in the interim while we wait for rules for the ISC, Andromedans, and Vuldar, I've come up with rules for consideration for their weapons:
ISC Plasmatic Pulsar Device (fitted in C.3 Multi-Weapon Mounts of 4, and uses the Hydran Hellbore 'IMP' rules) *-10-15
1x4+/2/1 (Bls, Slw)
Vuldar Ion Cannon is basically the same as a Photon Torpedo
Andromedan TRL 5-10-15 1x4+/1/1 (Slw)
Andromedan TRL 5-10-15 1x4+/1/2 (Slw)
And for good measure, the Jindarian Warp-Augmented Rail Guns
Warp-Augmented Railgun 5-10-15 1x3+/1/4
Light Warp-Augmented Railgun 2-4-6 1x3+/1/2
I've also compiled a COMPREHENSIVE (yes, it needs caps) list of all 'useable' ships from my SFB material - no carriers, PFTs, scouts, escorts, troop ships, etc. starting from the base model and counting refits for the following modules: Basic, Advanced, C1-3, F1-2, R1-7/9-12, as well as the Frax 'Surface' Fleet, the Peladine playtest materials, and a bunch of free materials from the SFB/FC websites, totaling over 1000+ entries (I'm still working on Orion and WYN, as I have to review the rules on option mounts).
With Daniel's permission, I'm willing to post the data, containing the following: Hull, Engine, Screens, Engine Power Ratio (maybe?), Marines, Science, Cargo, Shuttle/Stingers, Tractor Beams, and Probes. This covers the stuff calculated for the conversion (ie. engines based on max power minus weapons) and only contains the final values, not the data that went into it. Everything else, you'll need the source material (no weapon listings, turn modes) and you'll have to build the sheets yourself.