When and where will PDF versions be available?

2

(21 replies, posted in Starmada)

What if you have a fairly weak weapon, let me make up some numbers, with a damage track something like

3 2 1 1 0

If all the weapons can fire in the same arc there is no negative modifier so it will do 3 damage and still do 1 damage if the ship is working under a -2 penalty due to having taken weapon damage.

If the weapons are split up and due to this have a -2 penalty, then when they take the -2 weapons penalty, are rendered useless because they do 0 damage now.

Thus, I would think you would not want to split your weapons into too many banks.

On the other hand I can also see how rounding might give you an extra dice of damage at times. If the above weapon had 4 turrets with a 2 or 3 adjust, you could get a total dice output of 4 dice rather than 3. It might make a difference if you can get all those weapons to bear but if they point in many directions, it's no advantage.

So... I would say that split banks confer a slight edge (sometimes) in the early game, but as a ship takes damage that gives him firing penalties, the multiple banks becomes inferior.

Both are small things though, and only a real numbers nerd would have thought of them. Ehem.

3

(18 replies, posted in Starmada)

Got comments and a question about mass and hulls...

Having been in the Navy, and served on a carrier, I can tell you those things are big. Once, we were alongside one of the resurrected battleships. Those guys were physically a lot smaller than a modern carrier. But whereas the carrier has a lot of empty space (the hangar deck), battleships have lots of dense armor.

If I remember correctly, those battleships were around the 45,000 to 60,000 ton zone. I think the Yamato was close to 70,000 tons. The WWII cruisers were closer to 15,000 tons, maybe more fully loaded. The huge Alaska class was often called a battlecruiser, and weighed in at around 30,000 tons.

My carrier, an older Forestal class one, was around 70,000 to 80,000 tons. Compare this to the biggest modern carriers that inch over the 100,000 ton mark. Wow. On the other hand, WWII destroyers were 2000 tons or less, and modern cruisers are rarely larger than the 5000 ton range. Some are, in fact, destroyers that have been redesigned as cruisers. The Ticonderoga class is just under 10,000 tons.

I threw these numbers out there to show what an incredible range of mass numbers you get on real naval vessels. If a "modern" cruiser in the 10,000 ton range is 10 hull, then modern carriers are hull 100.

However, I think this scale is probably not correct. Is hull linear to mass, or is space requirement linear to mass?

If its spaces, and the cruiser is around 10,000 tons and 2000 SU, this is roughly a 5 tons per SU ratio. A large 100,000 ton carrier would be 20,000 SU, which is approximately 60 Hull. A 45,000 ton battleship would be around 30 Hull or a little more.

Thats still a MUCH larger hull ratio than what people have been posting, where typically cruisers are 10ish and battleships are no more than 20ish.

My question is, is there something wrong with the way I am looking at this? Or is it just that in the sci-fi universes, the battleships are really closer to battlecruiser size compared to cruisers.

(Afterthought: let me quickly add that I KNOW I am comparing wet navy to spaceships and real world to sic-fi, and Starmada being what it is, I can define things how I like. I just happen to like having my various ship classes bear a passing resemblance to their relative real-world sizes...)

4

(18 replies, posted in Starmada)

Nobody wants to guess at the size of a Battlestar or Star Destroyer? They seem like really big ships, like much bigger than Star Trek ships, but thats just my feeling from looking at them. I'd think a Battlestar might be large battleship size, 20-24 hull.

5

(18 replies, posted in Starmada)

I would also note that in Star Fleet Battles, the original dreadnoughts came first, followed later by a small number of even larger ships that got called battleships, so whether by purpose or accident, they managed to preserve the historical relationship of which came first and which was bigger.

6

(18 replies, posted in Starmada)

Actually, I tend to use the term Battleship and Dreadnought interchangeably. Yes, a "dreadnought" was a WWI-ish era term for what would later become termed a battleship. I think its the more modern sic-fi games that have resurrected the term and applied it to a large battleship, I'm guessing because it sounded cooler than "Heavy Battleship" (at which point they are kind of departing from historicity anyway, so who cares, I guess..)

7

(18 replies, posted in Starmada)

I'm trying to get a feel for the various hull sizes and what players typically use them for. This is kind of a two part question.

Part 1. What do most of you think of as a "cruiser" or a "dreadnought" etc... Being new to Starmada, all I really have to go on is the Klingon, Romulan, and Alien Armada products. In those products, I seem to see that the following (roughly) is in effect:

Dreadnoughts: 15-18 Hull
Battlecruisers: 12-14 Hull
Cruisers: 9-12 Hull
Light CruisersL 7-8
Destroyers: 5-6
Escorts: 4 or less

I know these classifications may not mean too much in some universes, but lots of players use them, so I'm curious what people typically think about size. Do most of you use roughly these ranges?

Part 2:

Anybody got favorite ships out there in sic-fi that they have Hull values for?

Like for example, how much Hull and Fighter Flights might be on Battlestar Galactica? How about a Star Destroyer?

How many hull is the Death Star?

I know some of you folks have Babylon 5 ships too. How big are those ships in comparison?

Hopefully, your answers will let me get a feel for how much hull represents what.

Regards,
Warren

8

(10 replies, posted in Starmada)

Two places actually. I got my original copy, a hard copy, from ADB.

But then I decided i wanted a more portable version for my iPad, which I am using as we speak, so i bought a pdf of the rules and ship cards from e23. I bought it last night. I just checked the value of the D7 and the big number in the upper right corner is still 282, just like the ADB printed copy.

If there are corrections, I assume I will get the new version when you update it on e23. That's how e23 works, right?

Regards and thanks for the clarifications.

9

(10 replies, posted in Starmada)

Thanks for the detailed example! That helped a lot. I had most of it right.

But... I thought the rating of the D7 was 282, not 275.

10

(10 replies, posted in Starmada)

Also, I was not 100% sure on the space calculation of the faceted shields.

11

(10 replies, posted in Starmada)

I am assuming that the ship is a 9 hull. When I start adding all of the various systems, it seems to be way over the space limits. That's the first and main thing I encountered. But also I think the combat rating is too low, meaning I had a value of something around 250.

12

(10 replies, posted in Starmada)

Hey guys,

I am a noob at Starmada. Learning it. Liking it. But need some construction help.

Can one of you masterful masters of the system walk me through a complete build of the D7 from the Klingon Armada product?  I cannot seem to get the points and spaces to work out right.

Regards.