1

(24 replies, posted in Wardogs)

Todd,

I dug the message you sent to me out of my AOL account. I tried to reply - but received a bounce back.

Art

2

(24 replies, posted in Wardogs)

Email me offline and we can discuss this and any other example artwork you may need...

Thanks!
Art

go0gleplex wrote:
artbraune wrote:

Let me know if you need artwork of anime-style mecha for top down counters.

I may be able to hook you up...

Art

I'm thinking there are several folks that would be appreciative of such an effort...   wink

3

(24 replies, posted in Wardogs)

Let me know if you need artwork of anime-style mecha for top down counters.

I may be able to hook you up...

Art

4

(17 replies, posted in Wardogs)

Linkage here for firing arcs:

http://mj12games.com/forum/viewtopic.php?f=26&t=1591

Thanks for the kind words as well!
Art

go0gleplex wrote:

That's because I'm graphically challenged and felt that showing the intent was more important than worrying about hex facing. (these have been updated by a guy really good at it)


I had put a couple mecha in the sample stuff...but again, I'm not the most computer saavy guy in the world. *wry grin*
The units I did put in didn't have much in the way of bells and whistles.  And none of the physical attack stuff...like ripping trees outta the ground or that lamp pole, or picking an enemy tank up and tossing it at the other guy....are in the demo rules either. wink 

And you're correct about the lock-on. You get a lock, and any weapon that can possibly get a shot off, does. The damage rolls are checking for penetration of the target defenses and do damage accordingly.  :twisted:

5

(3 replies, posted in Wardogs)

Here is a bonus - based on the picture by Chris Duke...

<IMG src="http://www.skullduggerypress.com/wardogs/wardogs_example_6_alt.png">http://www.skullduggerypress.com/wardogs/wardogs_example_6_alt.png</IMG>

6

(3 replies, posted in Wardogs)

Thing is - the units are not facing the right direction in the rulebook - at least on the demo and the playtest version. Check it out...

Thanks!
Art

7

(3 replies, posted in Wardogs)

I think the Arcs of Fire example images may be incorrect?

The vehicles are facing hex corners and not hex edges?

Shouldn't they look like this...

<IMG src="http://www.skullduggerypress.com/wardogs/wardogs_example_5.png">http://www.skullduggerypress.com/wardogs/wardogs_example_5.png</IMG>

<IMG src="http://www.skullduggerypress.com/wardogs/wardogs_example_6.png">http://www.skullduggerypress.com/wardogs/wardogs_example_6.png</IMG>

<IMG src="http://www.skullduggerypress.com/wardogs/wardogs_example_7.png">http://www.skullduggerypress.com/wardogs/wardogs_example_7.png</IMG>

Thanks!
Art