We played SAE last night at our club; we have played SX a good bit before.
I have some rules questions/confirmations/clarifications that I hope can be resolved in this forum.
(1) Area Effect weapons: these seem a bit powerful, so I want to confirm we are playing this rule correctly- First, can a blank hex be targeted, or must there be a ship in the target hex? Second, if three guns with ROF 3 fire at target hex does this mean that 9 shots will be applied to seven hexes? Third, if there is more than one ship in a given hex, target or adjacent, does every ship in each of the seven hexes get hit with 9 shots, or must one ship in each hex be selected to receive the fire?
(2) Extra Hull Damage: does this mean that 1,3,5 rolls yield 2 hull hits and 2,4,6 yield single hull hits, or does it mean that 1,2,3,4,5,6 all yield single hull hits?
(3) Boarding Pods: as these are a subset of fighters, they are treated like fighters- does this mean that boarding occurs at a range of 1 hex? This question came up last night when Marines tried to board a ship that was in an asteroid field hex. Would the pod flight have to test for impact with asteroids before they attempted their assault on the target ship, implying that they are in the same hex as the target when they board?
(4) Marines: this can be played according to gamers' wishes as it is not in the rules i think, but we had a bit of debate about what marines on a captured ship can do? Options: (1) nothing- ship stands in space, or continues on designated vector; (2) marines can fly ship, but not fire weapons; (3) marines can fire ship weapons, but cannot fly ship (after all, they are trained waepons specialists?); (4) marines fire weapons and boarding pod pilots fly the ship.
of course, ship size might need to be considered relative to the boarding party contingent. We played an Escape from Ice Planet Hoth scenraio in a Starwars universe, and the Millenium Falcon was successfully boarded and captured. What seems most reasonable for game play int this situation?
(5) new movement: we need practice with this- I think that it made most players a bit conservative in their actions, but it worked quite well as some Rebel Alliance ships were able to accelerate their way through the Imperial blockade- I think we will grow in to this system in a bit
thanks in advance for any comments and clarifications-
Lamont Anderson
Colorado Springs Gamers Association
http://csga.webng.com/