Once again a case of ”PBA” (Paralysis by Analysis)……I was looking at too many different books and not paying attention.
Thanks.
JAH
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Once again a case of ”PBA” (Paralysis by Analysis)……I was looking at too many different books and not paying attention.
Thanks.
JAH
Am I correct in assuming Anti-fighter Weapons are individual and require Fire Resolution Archs?
Our group played no less than 10 games last weekend and we pushed our Power Projection and Full Thrust books to the bottom of the pile.
This is a great system. One thing we want to adjust is the attrition oriented damage allocation. We would like to see damage be slightly more dynamic and unpredictable causing loss of crew, marine contingents etc. and a critical hit component. Has anyone worked out a system or have any ideas?
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mj12games.com/forum → Posts by Jumprun
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