Topic: Secondary Shielding/Armour Backing
Just thinking of a potential defensive bit of kit that could be used.
Secondary Shielding/Armour Backing (actual term depends upon whether using shields/screens or KEB defences)
Fluff: Since the first fighter flight flew and since the first weapon that could partially negate ships armour/shielding, ship designers trying to improve the protection of the design have looked for ways to negate the fighter and those off-shoots of ionic weapons. Most come to the conclusion that there is not much that can be done. Others, however, figure out that re-inforcing the weak spots of a ships defences are the key. Whether it be secondary shield generators simply closing the gap, or girders and bulkheads near the inevitable weak spots of a ships armour, the ship designers sacrifice space for protection.
Effect: Whenever fighters or weapons with the 'Halves Shields' ability attack a ship, the ship defends at full shield/armour strength, just as Ionic Shielding against 'Ignores Shields'
Costing: As Ionic Shielding
Ionic Secondary Shielding/Advanced Armour Backing
Fluff: Some designers in their time come up against both ionic weapons, their offshoots and fighters. To combat all three, these designers really pull out all the stops...
Effect: Combines Secondary Shielding and Ionic Shielding effects (defending at full strength against Ignores Shields, Halves Shields and fighters)
Costing: Space: 20% of shield space units
DRat modifier: x2.0
What do you think?