rafial wrote:When fighters are in a hex attacked by an area effect weapon, do you roll an attack once for each FLIGHT or once per each FIGHTER? My assumption at the moment is FLIGHT.
Area effect weapons roll once per target in the affected area. Each fighter flight is a separate target. So, your interpretation is correct.
When attacking fighters that have a defense value, does piercing help?
The rules state that a fighter flight's defensive rating operates in the same manner as a shield rating -- so I would have to say yes, it does.
2a) I assume that only one die is ever rolled to penetrate fighter defense, even if the attacking weapon has IMP > 1. Is this correct?
Yes. Page 26 states "weapons with IMP and/or DMG values greater than 1 waste these capabilities when attacking fighters", while page 56 says "For each hit taken by the flight, roll a die". Take these two statements together, and it is clear that weapons have an effective IMP of 1 when attacking fighters with a defensive rating.
Daniel Kast
Majestic Twelve Games
cricket@mj12games.com