Topic: CAMPAIGN: STEEL WARS

CAMPAIGN NAME: STEEL WARS

IDEA: AI APOCALYPSE, HUMANITY AT WAR WITH AI LIFE.

TECH LEVEL: AI 6
TECH LEVEL: HUMAN 5/6

LOCATION: EARTH & MOON

FORCES: AI AND HUMAN

STEEL WARS IS A CAMPAIGN SET FAR IN THE FUTURE WERE HUMANITY IS AT WAR WITH AI LIFE THEY HAVE CREATED.

SOMETIME IN THIS FUTURE A ROGUE AI COMMAND UNIT HAS TAKEN CONTROL OF ALL THE AI MILITARY UNITS IN THE WORLD AND ALMOST DESTROYED MANKIND IN THE PROCESS. THERE ARE NO CITIES OR TOWNS OR HUMAN BUILT STRUCTURES REMAINING, HUMANS ARE FORCE TO WORK AS SLAVE LABOR AND ARE HUNTED TO THE BRINK OF EXTINCTION.

THE PLAYERS ARE A REBEL FORCE OF HUMANS FIGHTING THE AI. THEY HAVE ACCESS TO SOME TECHNOLOGY AND HAVE A FEW HIDDEN BASES LOCATED ALL OVER THE WORLD.

THE AI ARE CURRENTLY BUILDING A VESSAL ON THE MOON THAT WILL ALLOW THEM TO LEAVE THE PLANET.

WHEN THIS HAPPENS THE AI PLAN ON DESTROYING THE PLANET AND LEAVE NO HUMAN ALIVE.

Re: CAMPAIGN: STEEL WARS

AI

AI FORCES LIST

AI HUNTER PATROLS

LIGHT PATROL
2 ALPHA CLASS HUNTER MECH
1 ALPHA CLASS CAPTURE MECH

MEDIUM PATROL
3 ALPHA CLASS HUNTER MECH
2 ALPHA CLASS CAPTURE MECH
1 ECHO CLASS SCOUT MECH


HEAVY PATROL
1 BETA CLASS DESTROYER MECH
1 ALPHA CLASS COMMAND MECH
3 ALPHA CLASS HUNTER MECH
2 ALPHA CLASS CAPTURE MECH
2 ECHO CLASS SCOUT MECH


ORE TRANSPORT CONVOY
1 ALPHA CLASS COMMAND MECH
8 ALPHA CLASS COMBAT MECH
2 ECHO CLASS SCOUT MECH
4 AI GRAV ORE TRANSPORT UNIT


AI SCOUT MECH

[b]MODEL ECHO CLASS SCOUT MECH ECSP-0001-AI-A

CPV 55

UNIT TYPE Mecha
UNIT SIZE Light (4)
TECH LEVEL Fusion (6)
THERMAL SIGNATURE 3(7)
STABILITY MODIFIER +4
MOVEMENT POINTS 11 / 8F
ARMOR RATING 4 OOOO
ARM 2 OO
LEG 2 OO

WEAPON CLASS II ENERGY CANNON MKI
LOCATION Left Arm
BASE TYPE ENERGY
RANGE 3
ROF 1
DAMAGE 2
AMMO
ENHANCEMENTS

EQUIPMENT A. I. Modification           
EQUIPMENT Aerial Mod – Jet Assisted           
EQUIPMENT Stealth Modification           
EQUIPMENT Target Acquisition Array           
EQUIPMENT Superior Alloy           
EQUIPMENT Boosted Reflex Actuators           
EQUIPMENT Enhanced Sensors (L2) Advanced           
EQUIPMENT Thermal Dampers (L4)           
EQUIPMENT Superior Gyroscope (+3 Stability)           
EQUIPMENT Hostile Enviroment Modification (L2)           
EQUIPMENT Anti-Missile (Ballistic) System


AI HUNTER MECH

MODEL ALPHA CLASS HUNTER MECH ACHM-0001-AI-A

CPV 146

UNIT TYPE Mecha
UNIT SIZE Medium (5)
TECH LEVEL Fusion (6)
THERMAL SIGNATURE 4(7)
STABILITY MODIFIER +4
MOVEMENT POINTS 10 / 7F
ARMOR RATING 5 OOOOO
ARM 2 OO
LEG 2 OO

WEAPON 1 CLASS III ENERGY CANNON MKII
LOCATION Left Arm / Side
BASE TYPE ENERGY
RANGE 3
ROF 1
DAMAGE 3
AMMO N/A
ENHANCEMENTS Ignores Shields       

WEAPON 2 SEEKER MISSILE LAUNCHER           
LOCATION
BASE TYPE BALLISTIC
RANGE 5
ROF 1
DAMAGE 2
AMMO 9
ENHANCEMENTS External Tube (3)/ Barrel       
ENHANCEMENTS Heat Seeking       

WEAPON 3 SEEKER MISSILE LAUNCHER           
LOCATION
BASE TYPE BALLISTIC
RANGE 5
ROF 1
DAMAGE 2
AMMO 9
ENHANCEMENTS External Tube (3)/ Barrel       
ENHANCEMENTS Heat Seeking

EQUIPMENT A. I. Modification (Mech)           
EQUIPMENT Boosted Reflex Actuators (Mech)           
EQUIPMENT Enhanced Sensors (L2) Advanced (Mech)       
EQUIPMENT Hostile Enviroment Modification (L2) (Mech)           
EQUIPMENT Superior Gyroscope (+3 Stability) (Mech)           
EQUIPMENT Anti-Missile (Ballistic) System (Mech)           
EQUIPMENT Superior Alloy (Mech)
EQUIPMENT Thermal Dampers (L3) (Mech)           
EQUIPMENT Aerial Mod – Jet Assisted (Mech)


AI CAPTURE MECH

MODEL ALPHA CLASS CAPTURE MECH ACCM-0001-AI-A

CPV 102

UNIT TYPE Mecha
UNIT SIZE Medium (5)
TECH LEVEL Fusion (6)
THERMAL SIGNATURE 6(7)
STABILITY MODIFIER +4
MOVEMENT POINTS 10 / 7F
ARMOR RATING 5 OOOOO
ARM 2 OO
LEG 2 OO

WEAPON 1 CLASS III EMP CANNON MKI       
LOCATION Left Arm
BASE TYPE ENERGY
RANGE 3
ROF 1
DAMAGE 3
AMMO N/A
ENHANCEMENTS Electro-Magnetic Pulse

WEAPON 2 GOO MISSILE LAUNCHER TYPE IIA           
LOCATION Right Arm
BASE TYPE BALLISTIC
RANGE 3
ROF 1
DAMAGE 1
AMMO 6
ENHANCEMENTS Immobilizing (major)
       
EQUIPMENT A. I. Modification (Mech)                       
EQUIPMENT Hostile Enviroment Modification (L2)           
EQUIPMENT Enhanced Sensors (L1)           
EQUIPMENT Superior Alloy           
EQUIPMENT Boosted Reflex Actuators           
EQUIPMENT Thermal Dampers (L1)           
EQUIPMENT Aerial Mod – Jet Assisted           
EQUIPMENT Anti-Missile (Ballistic) System           
EQUIPMENT Superior Gyroscope (+3 Stability)           
EQUIPMENT Target Acquisition Relay


OTHER UNITS

MODEL AI GRAV ORE TRANSPORT UNIT

CPV 37

UNIT TYPE Armored Vehicle
UNIT SIZE Heavy (7)
TECH LEVEL Fusion (6)
THERMAL SIGNATURE 3(9)
STABILITY MODIFIER +0
MOVEMENT POINTS 8
ARMOR RATING 5 OOOOO
ARM 0
LEG 0

CARGO 240

EQUIPMENT A. I. Modification           
EQUIPMENT Enhanced Sensors (L1)           
EQUIPMENT Hostile Enviroment Modification (L2)           
EQUIPMENT Superior Alloy           
EQUIPMENT Cargo compartment           
EQUIPMENT Ram Plate           
EQUIPMENT Thermal Dampers (L4)           
EQUIPMENT Anti-Missile (Ballistic) System           
EQUIPMENT Smoke Dispenser (OOOOO)           
EQUIPMENT Anti-Grav</r>

Re: CAMPAIGN: STEEL WARS

HUMAN

HUMAN FORCES LIST

NONE CURRENTLY

Re: CAMPAIGN: STEEL WARS

WEAPON SYSTEMS

WEAPON CLASS II ENERGY CANNON MKI
LOCATION Left Arm
BASE TYPE ENERGY
RANGE 3
ROF 1
DAMAGE 2
AMMO
ENHANCEMENTS

WEAPON CLASS III ENERGY CANNON MKII
BASE TYPE ENERGY
RANGE 3
ROF 1
DAMAGE 3
AMMO N/A
ENHANCEMENTS Ignores Shields

WEAPON CLASS III EMP CANNON MKI       
LOCATION Left Arm
BASE TYPE ENERGY
RANGE 3
ROF 1
DAMAGE 3
AMMO N/A
ENHANCEMENTS Electro-Magnetic Pulse

WEAPON SEEKER MISSILE LAUNCHER
BASE TYPE BALLISTIC
RANGE 5
ROF 1
DAMAGE 2
AMMO 9
ENHANCEMENTS External Tube (3)/ Barrel
ENHANCEMENTS Heat Seeking

WEAPON GOO MISSILE LAUNCHER TYPE IIA           
LOCATION Right Arm
BASE TYPE BALLISTIC
RANGE 3
ROF 1
DAMAGE 1
AMMO 6
ENHANCEMENTS Immobilizing (major)

Re: CAMPAIGN: STEEL WARS

Looks like you're getting a feel for the system flexibility there mate. wink  Have to say, this does remind me of EarthSiege a lil bit.  That was a cool game... big_smile