Topic: The Simplest Campaign System
The Rules Annex contains a one-page campaign system for generating random battles between players. It's simple but is more interesting than repeating the standard scenario ad nauseam. I read it before and didn't get one thing but now that I am actually contemplating using it, I discover I still don't see what happens when you win.
The rules outline the replenishment points received by the player who lost the scenario and the RPs received by any players who declined the scenario. What about the victor??? Does the winner get anything for winning besides a Victory?