Topic: Making long range weapons more expensive

I was about to post this to the discussion on what people limit their guns to, but it seemed like a hijack.  That thread ended with Cricket pondering a linear increase to ORAT for guns based on range.


Okay, math isn't my thing, but this feels like an actual thought.

The number of hexes that a weapon of each range can reach is curved... fibonnoccily?, 6, 18, 36, 60...90... math failure... what's that formula?  Adding 6R each time...

Anyway, should SUs for weapons have a curve in them based on range?  Right now range 30 takes up 10 times a range 3.  But it can shoot hella more than 10 times the spaces.  Just feels right to have long range weapons accelerate in size.  ORAT actually curves the other way, and it seems like a weapon that gets you a whole extra round of attacks (at least) is hella more effective instead of only kinda more expensive.

Re: Making long range weapons more expensive

I'm tempted not to reply to this due to the repeated use of the word "hella", but I'll let it slide. This time. smile

The number of hexes a 60* arc weapon can cover is determined as follows:

((R+1)*(R+2)/2)-1

ie. a Range-6 weapon can cover 27 hexes, while a Range-12 weapon can cover 90.

A ship's engine rating determines how far it can extend the far edge of that "cone" in a single turn... so Range x (Engines + Range) is a pretty good estimation of the coverage of a weapon (ignoring the /2, which is a constant). In practice, the only change would be to remove the /Range portion of the weapon ORAT calculation.

We actually talked about this during the development of the Admiralty Edition. I don't remember why we didn't implement it...

Daniel Kast
Majestic Twelve Games
cricket@mj12games.com

Re: Making long range weapons more expensive

Raise the cost of range 24 and range 30 weapons?    Blastphemy...<LOL>  tongue

Re: Making long range weapons more expensive

Boneless wrote:

it seems like a weapon that gets you a whole extra round of attacks (at least) is hella more effective instead of only kinda more expensive.

I agree. The benefit of long range weapons is not that you get to cover more hexes (you can only fire at so many targets); it's that you can get off a free round of fire.