Topic: Simplicity of Starmada
I am big fan of starmada since maybe edition 1 or 2. I play it in about 3-5 times per year.
So for a new version of Starmada, I would wish one thing. More simplicity without sacrificing much the versatiliy of spaceship construction. Is this possible?
So why do I want this? Somehow I feel it becomes more and more complicated from one editon to the next. This I consider not very good, especially if I project this trend into the future and become aware that in some years the game becomes maybe too complex for my taste. All in all one of the reasons I loved Starmada was always the simplicity of its rule system.
So I ask: is the option to build every SF setting from Star Wars to Star Trek worth the additional page count? Or should Starmada get more "beer & pretzel" streamlining in the next edition? What do you mean?
My personal take on this is: I know in general many people think that options are ALWAYS good (according to the motto: the more is better). I am not this opinion. I think the true art of game design is in cutting out the wrong options and promoting the right options.
And of course a game should always have the credo: "Trim the Fat".