Topic: Special traits - there can be only one?

Can special traits, such as Countermeasures, Point defence, Fire Control be purchsed more than once per ship?
And if so, do they both work in a cumulative way, or would the additional systems in effect just be a backup if you were using the rule that allows specials to be destroyed?

For example, if a ship has 2 x countermeasures, is the a 2 modifier to hit it instead of one?
If a ship had double fire control, could it negate both long range and countermeasures at the same time?

Thanks,

Andy

Re: Special traits - there can be only one?

You can, if you wish, purchase multiple "copies" of equipment; however, unless specifically stated otherwise, they do not have a cumulative effect.

Daniel Kast
Majestic Twelve Games
cricket@mj12games.com

Re: Special traits - there can be only one?

They would provide some insurance against the critical hit rules, though, right?  Is there any other benefit under the current rules to having multiple copies?

Re: Special traits - there can be only one?

Nomad wrote:

They would provide some insurance against the critical hit rules, though, right?  Is there any other benefit under the current rules to having multiple copies?

I can't think of any other than the redundancy issue.

Daniel Kast
Majestic Twelve Games
cricket@mj12games.com