Topic: Wing Commander, A bit dogfight?
Based on the Star Wars conversion by bekosh I got inspired by the idea and looked at something again which I tried long ago but did not came to an end. Enjoy!
Type: ARROW IV-class TERRAN CONFEDERATION LIGHT FIGHTER (72)
Hull: 5 4 3 2 1
Engines: [TL0] 10 8 6 4 2
Shields: [TL0] 3 3 2 2 1
Weapons: [TL0] 1:[VX] 2:[VX] 3:[VY] 4:[WY] 5:[W] 6:[W]
Battery V: Laser Cannon, 3/6/9, 1/4+/1/1,
[G] [G]
Battery W: Ion Cannon, 3/6/9, 1/4+/2/1,
[G] [G]
Battery X: Dart Dumbfire, 4/8/12, 1/4+/4/1,
[G]
Battery Y: Javelin Heat-Seeker, 4/8/12, 1/4+/3/1, Doubled Range Mods; Piercing +1
Type: HELLCAT V-class TERRAN CONFEDERATION MEDIUM FIGHTER (72)
Hull: 5 4 3 2 1
Engines: [TL0] 8 7 5 4 2
Shields: [TL0] 3 3 2 2 1
Weapons: [TL0] 1:[VX] 2:[VX] 3:[VY] 4:[WY] 5:[W] 6:[W]
Battery V: Mass Driver, 2/4/6, 2/4+/1/2,
[G] [G]
Battery W: Ion Cannon, 3/6/9, 1/4+/2/1,
[G] [G]
Battery X: Spiculum Image Recognition, 4/8/12, 1/3+/2/1, Piercing +1
[G]
Battery Y: Spiculum Image Recognition, 4/8/12, 1/3+/2/1, Piercing +1
Type: DARKET-class KILRATHI EMPIRE LIGHT FIGHTER (40)
Hull: 3 2 1
Engines: [TL0] 12 8 4
Shields: [TL0] 2 2 1
Weapons: [TL0] 1:[V] 2:[V] 3:[V] 4:[V] 5:[W] 6:[W]
Battery V: Meson Blaster, 3/6/9, 1/4+/1/1, Extra Hull Damage; Non-Piercing -1
[G] [G]
Battery W: Javelin Heat-Seeker, 4/8/12, 1/4+/3/1, Doubled Range Mods; Piercing +1
Type: DRALTHI IV-class KILRATHI EMPIRE MEDIUM FIGHTER (62)
Hull: 5 4 3 2 1
Engines: [TL0] 10 8 6 4 2
Shields: [TL0] 2 2 2 1 1
Weapons: [TL0] 1:[VX] 2:[V] 3:[V] 4:[W] 5:[W] 6:[X]
Battery V: Meson Blaster, 3/6/9, 1/4+/1/1, Extra Hull Damage; Non-Piercing -1
[G] [G]
Battery W: Particle Cannon, 3/6/9, 1/4+/1/2, Extra Hull Damage
[G]
Battery X: Spiculum Image Recognition, 4/8/12, 1/3+/2/1, Piercing +1
The weapons are not fixed by now and some are quite odd to me by now.
Ion Cannon 9 1 4+ 2 1
WEAPON TRAITS >>
Cost: 9
Laser Cannon 9 1 4+ 1 1
WEAPON TRAITS >>
Cost: 5
Mass Driver 6 2 4+ 1 2
WEAPON TRAITS >>
Cost:10
Meson Blaster 9 1 4+ 1 1
WEAPON TRAITS >> Extra Hull Damage Non-Piercing -1
Cost: 11
Neutron Gun 12 1 3+ 2 1
WEAPON TRAITS >> Carronade
Cost: 11
Particle Cannon 9 1 4+ 1 2
WEAPON TRAITS >> Extra Hull Damage
Cost: 22
Photon Cannon 9 1 4+ 2 1
WEAPON TRAITS >>
Cost: 9
5+
Plasma Gun 9 1 4+ 2 2
WEAPON TRAITS >> Carronade Piercing +1
Cost: 14
Reaper Cannon 9 2 4+ 2 1
WEAPON TRAITS >>
Cost: 17
Tachyon Gun 9 1 4+ 1 2
WEAPON TRAITS >> Piercing +1
Cost: 11
Dart Dumbfire 12 1 4+ 4 1
WEAPON TRAITS >>
Cost: 21
Javelin Heat-Seeker 12 1 4+ 3 1
WEAPON TRAITS >> Doubled Range Mods Piercing +1
Cost: 23
Spiculum Image Recognition 12 1 3+ 2 1
WEAPON TRAITS >> Piercing +1
Cost: 21
Pilum Friend or Foe 12 1 4+ 2 1 10,80
WEAPON TRAITS >> Piercing +1 No Range Mods
Cost: 19
I've not found a way to simulate the energy usage or the heavy weapons used by the border worlds and have not found a way to solve the problem by now.
So, what do you think?