Topic: Land warfare in the Iron Stars universe?
Knowing next to nothing about this game to date, would it be a good way to try a large scale land warfare game in the IS universe?
I have a long-standing interest in the Russo-Japanese War o' 1904-1905. Got books of my own, read others owned by friends. But there are precious few games tackling the time frame. And I also have an interest in IS.
So I'm hoping there'd be potential to represent battles at Yalu and Nanshan where you not only have riflemen and machine guns and quick firing 76.2mm guns, you also have the first gen, crude warmachines driven by captured Martian tech :-) ...putting it in the sci-fi realm.
I have orders of battle for all the various battles, along with maps and deployments. I know the rifle strength of the typical East Siberian company, battalion, rifle regiment and brigade. I know how many Cossacks were in a squadron and regiment. I know the number of guns to batteries and how MGs were organized. Got similar info on the Japanese, as well as some notes on how they fought -- ie, the Russians still tended to fire in volleys, even with bolt action rifles.
I just think it would be fun. Historical weapons along with Heat Rays, gas, etc. And eventually, timeline wise, it could be walked up into WWI.
But I don't know if it's compatible. I was thinking of individual infantry / cavalry units being represented as companies. As each company was 250 men strong - and each squadron about 160-170 men, each step of damage would equate to 50 guys? So a company would be a "5," a squadron a "3." Batteries would have a value equal to each gun. Hexes would be 100 metres each?
Would it be feasible? If so, I gotta think up of how I would actually rep the units with playing pieces.
Matt