Topic: I have a Question about weapons

beowulfjb@aol.com wrote:

> Hello all Starmada players,

>      I have been designing Starmada X ships using the 
> computer program that is available thru the
> mj12games/Starmada website.  I  have noticed that under
> weapon abilities the "Extra Crew Casualties" option  seems
> very powerful.  If every weapon on a ship is given this
> option, all  other starships could be rapidly defeated
> because their weapons will be  hitting the other ship's
> weapons, special equipment, engines as well as  hull.  But
> every hit they take would cause a crew casualty and the ship 
> whose weapons will cause Extra Crew Casualties could rapidly
> erase the  crew of the opposing ship.  I notice that there
> are options such as Armored  Hull, Armored batteries, 
> Organic Hull & Resonant Shields to  protect a ship's hull,
> weapons, and shields from being readily destroyed.  However
> there does not seem to be anything to prevent ships  whose
> weapons cause Extra Crew Casualties from too easily wiping
> out their  opponents who aren't similarly armed and even
> capturing their ships. 
>     
>      StarmadaCompendium had "Extra Crew" as an  equipment
> option.  Is there a need for an "Extra Crew"  as special 
> equipment in Starmada X?  This "Extra Crew" could have as
> it's description  that, if a ship is required to take a crew
> hit, a die roll of 5 or 6 means that  it takes no crew hit,
> (Similar to Armored  Hull, Armored Batteries  & Resonant
> Shields)  As a new player, I may be over-estimating the 
> effectiveness and power of these Crew-eraser types of Weapons. 

>     I would appreciate any advice from other players about 
> this.  I enjoy this game a lot and am having fun designing ships.

I'm glad to hear you're enjoying the game... smile

No, you're not over-estimating the effectiveness of crew-erasers (I love that term, btw... smile ). They can be quite nasty, especially if used in bunches.

But then again, anything can be nasty when used properly, so I don't think they are too unbalanced.

Having said that, I don't see why the "extra crew" option can't be implemented as you suggest. The SU/point costs should be based on the Armor Plating special equipment, albeit somewhat lower.

But if we do this, it should be changed to be called "Cannon Fodder", rather than "Extra Crew".

smile

Daniel Kast
Majestic Twelve Games
cricket@mj12games.com