Re: S:NE Alternate Fighter Idea?
Marauder wrote:cricket wrote:Is there a reason you couldn't just use "tough" fighters to simulate gunboats?
Its the weapon range that is the problem. Tough is good for a very sturdy fighter (or maybe one with shields) or perhaps a very agile fighter.
I realize we are throwing a lot of stuff at you, in what is essentially a finished product that just needs a few i's dotted and t's crossed. That's fair enough - but perhaps you can take all of this stuff as inspiration for Nova's first supplement?
-Tim
I have the feeling that Starmada since its inception has never been, and will going forward, never be a finished product. Every so often Dan just provides us with the most updated version, and promptly starts the next generation.
Erik
What do you expect, with a steady stream of "I Want", "If I had" and "I need".
Maybe if Dan said no more often there might be a breathing space. House rules abound but people will always want the rules to say that it is ok for their super destroying - ultra range - death dealing - ship melting - borg eating - stupidly large dice throwing - uber what-not to be "rules legal".
Try saying that three times in a row!
Paul