Topic: Seeker use

I've read the seeker rules, and found them correct. But, after a game, I found out that they can be not so useful (the seekers, not the rules). That is, they are fired on turn X, face down, then they have to wait until their target fires before attacking themselves.
That's ok, but I fear, you could lose any interest of having seekers except in some universes (drones in SFU, for example), just because the enemy can have a lot of opportunities to shot down them by waiting to the last moment until firing with the seeker target.
Opinions please?

Marc

Re: Seeker use

Adding Skr to a weapon cuts the cost in half. So if you convert a ship's weapon-battery to skr, you can double the number of them for the same cost.  If your opponant shoots down half of them, you break even.  Also, weapons shooting down the seekers are Not shooting at your ships. 8-)