Topic: Alternative boarding
Hey guys,
A friend of mine was trying to recreate some of the 40K boarding type ships in Starmada. Just using Marines can give a pretty good effect, but its an all or nothing affair...ie, either the Marines take the ship or they dont. The ship doesnt lose capability or get disrupted in any way until the deed is done.
So, as an alternate, we came up with some quick thoughts...
Use regular weapons, properly outfitted of course, to represent the boarding parties.
For example, a short ranged weapon that hits on 3+, and does continuous, variable damage. If you feel that boarding should only occur at even closer ranges, then double range mods. If you dont think boarding pods shouldn't be affected by shields, then Ignore them or Halve them.
Using this method, there is less record keeping, and the "Marines" are knocking out systems etc as the battle rages. The continuing damage works to act like prolonged fighting aboard the ship.
Anyways, I figured I'd throw that out there for people who might want a quick and easy way to represent 'boarding'.
Its definatly a testament to how flexible the design system is!