Am I the only actual submariner on the forum? Just curious....
Anyway, as to technobabble:
"How can they make ships that evade our telescopes, lookouts, and Heat Scopes? Quite an interesting bit of kit that..."
"The Aether is what makes extended flight through space possible, as without it, we'd have to rely on simple rockets to move. Rockets require reaction mass, and that can run out very quickly over the distances between the planets."
"The Aether can be pushed against, like the sea can, making our sails and props interact when energized properly via the Aetherdrive apparatus. Subs take a slightly different approach, using the Aether itself to bend light and heat radiation"
"The only problem is one of power, really.- that, and avoiding being fried like a fish in a pan. Super-aetheric screens must concentrate enormous quantities of Aether into a small area in order to work. While we can sense the Aether wake, it's not nearly accurate enough a thing to target a main gun at. That means that the power plant must be must larger than the one aboard a dreadnought - just to hide a frigate sized ship."
"You must realize, also, that a normal ship radiates a lot of heat from it's Zero Point Accumulators as they operate - you've been in the engine rooms. They aren't covered with soot anymore, but they still largely resemble the 'Black Gang' that shoveled coal in our old paddlewheelers. That heat can kill, as can the radiations that emanate from the Electron Piles that are the core of the Accumulators"
"Normally, the radiations are low enough that they can be ignored, and we can space the engine room in such a way as to use the ship itself to absorb it. Super-aetheric screens concentrate that, while deflecting the lighter radiations that we use to see the ship with. They use lead shielding in some of them, taking up even more precious space."
"Add into all this the fact that - while under the screen - super concentrated Aether also drags on their hull almost as much as the oceans of Earth would - so they are unable to build up any momentum, making them terribly slow. This makes them hard to hit, but slow, short-ranged ships. And the larger they are, the more power is required"
"If I double the hull size, I need EIGHT times the power to achieve the same result ...have I totally confused you, or do you think you understand it?"
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Needed Tech:
AetherScope, Super-aetheric screens, Radiation Shields, Heat Sinks?
I'd like to call them something else besides 'submarines', if someone can come up with a suitably Edwardian name....'Subaether ship' is a mothfull.
Another note, a 'Sub Tender' could carry in a squadron of small subs, making it as powerful as a FAC carrier....