Topic: Split Tactical Rating and other questions
1 Any advice on how you could build an army with a split tactical rating?
essentially the concept is to have two differing sets of morale effects dependant on unit. Representing a core of veteren troops with strong morale and an option for supporting mobs that tend to act more erratically.
Again this is for my VSF concepts where the British are likely to use cheap troops drawn from the 'Empire's savages' militia to support their rank and file.
2 How is a shotgun best handled? Cone or small AOE?
3 I want to put together some form of unreliability effect for vehicles. Basically a vehicle has a stalling and restarting roll (say 9+/5+). How would you cost it?