Topic: Hurricon '06, 23 Sep 06 Orlando, FL
Just a quick recap of last Saturday's Starmada tournament at Hurricon '06. I ended up being a Klingon commanding three D-7s. The game was modeled on TOS Star Trek, not SFB Star Trek so the weapons were a little different than what I expected. Each of my ships had three Disruptors RNG:1-5/6-10/11-15, To-Hit:4+, ROF:2, PEN:1, DMG:2 arced AB, ABC, ABD and one AB arc Klingon Photon RNG:1-4/5-8/9-12, To-Hit:4+, ROF:1, PEN:1, DMG:2. My cruiser were Hull:8, Engines:9 and Shield:3 with Hyperdrive as their only special equipment. I forget my point values and never did look at the Fed values.
The scenario was two concurrent games. There were two Fed players against two Klingons in each. During the game, any ship could warp to the other battle but you had to drop your shields and spend a turn warping to do so. Before the battles began each side had the option of moving ships from one battle to the other. The four Klingons, myself included, decided to keep two players per battle. In my battle we had six D-7s versus two Constitution class Fed CAs and four Saladin class Fed DDs. The other battle had both side's heavy hitters: one Klingon C-8 and four D-7s against one Fed DN, one CA and three DDs. The nominal objective was to win control of a planet on our map and tow away a freighter full of diplomats on the other map. As it turned out, our actual objective was to smash some Earthers!
The guy partnered with me “Steve” was a novice gamer and so asked me every turn what we were going to do. So his three D-7s in true Klingon style acted as a screen for my three D-7s. I think I would have made a good Klingon Commodore. We kept very tightly grouped while the Feds spread out. The Saladins were very fast (over speed 12!) and the Constitutions a tad slower (Speed 7) than us. We had longer ranged weapons so I figured we would keep the range up and plink at them. We used the planet to shield most of their ships so they couldn't fire and we opened up on a Saladin and a Constitution at range 15. The -1 to hit at long range meant we got like 2 hits and it turned out that the Feds shields, even on their DDs, was 4, stopping all of our damage.
We turned in to close the range and got another surprise. The Constitution class CAs had Long-Range sensors! We got pounded by photons and the Constitution's VERY heavy phaser batteries as we closed. Two of Steve's D-7s were crippled but we pummeled a Saladin at medium range. We quickly turned away from the powerful Fed CA and swung the other direction around the planet and pounced on the other Fed DDs. One of my D-7s was crippled and Steve's undamaged D-7 was shot up but we smashed the other three DDs. Then the Fed CAs ripped into us and ships began to die. Steve quickly lost all three of his crippled D-7s and two of mine quickly followed. In return and at point blank range we finished off three of the DDs and satisfyingly killed the U.S.S. Yorktown. As the two remaining Fed ships, a CA and a DD closed in to kill my flagship, the solitary D-7 was rescued by a DN and two D-7s from the other map. It seems the Klingons over there had totally smashed the Earthers and were coming to my succor. The Feds turned and ran! I would have at least blown my ship up but I guess the namby-pamby Earthers were too gutless to mix it up with my veteran D-7, crippled though she was. All in all, a satisfying and bloody battle that lasted from 2000 to 2240 over two hours.