Re: An announcement

cricket wrote:

Also, in the end remember that the differences we're talking about are minimal:

ROF 3/PEN 1/DMG 1 = 3 * (1+0.25) * (1+0.6) = 6
ROF 1/PEN 3/DMG 1= 1 * (3+0.25) * (1+0.6) = 5.2
ROF 1/PEN 1/DMG 3 = 1 * (1+0.25) * (3+0.6) = 4.5

Or a spread of ~15% in final point cost, if all other factors remain the same.

I hate to sound obstructionist but that can be a pretty big difference. Given, say, 400 SU of weapon space on a ship, ignoring range or weapon abilities SU mods, I could equip:
66 x 3/1/1 weapons or
76 x 1/3/1 weapons or
88 x 1/1/3 weapons

The 3/1/1 weapons will do around 50 DMG in the above situation while the 1/1/3 weapons will dish out around 66ish. That is really around a 30% increase in throughput. I see a need for high ROF weapons to take out smallcraft but with this formula, I bet you'll see a big increase in high DMG weapons because you'll get more bang for the (SU) buck.

Re: An announcement

japridemor wrote:

The 3/1/1 weapons will do around 50 DMG in the above situation while the 1/1/3 weapons will dish out around 66ish. That is really around a 30% increase in throughput. I see a need for high ROF weapons to take out smallcraft but with this formula, I bet you'll see a big increase in high DMG weapons because you'll get more bang for the (SU) buck.

Maybe... of course, there are Starmada X players who won't touch their weapons' PEN/DMG values until they've increased the ROF to 3, for the same reason (bang for the "buck").

And, as I hope I showed in my previous post, there is math to back up the approach that PEN and DMG are progressively (albeit slightly) less useful than ROF -- whereas the current situation exists because I was stupid. smile

Daniel Kast
Majestic Twelve Games
cricket@mj12games.com

Re: An announcement

cricket wrote:

And, as I hope I showed in my previous post, there is math to back up the approach that PEN and DMG are progressively (albeit slightly) less useful than ROF -- whereas the current situation exists because I was stupid. smile

Well, I am more than willing to playtest it big_smile Any chance of an early release? I have money burning a hole in my pocket and almost a week to go!?

Re: An announcement

Boneless wrote:

Sequential firing was more a brainstorming idea.

Nice thing about electronic distribution and print-on-demand is that changes can be made pretty quickly. Sequential firing is now an option. smile

Daniel Kast
Majestic Twelve Games
cricket@mj12games.com

Re: An announcement

I'd go for an early PDF release, as well.

And Dan, it's not stupid.... but if you have a rules system, there will always be a way to circumvent those rules, and people who will look for those ways.

Considering how many variables are involved in a game like this..... These have to be some of the best rules written.

Most other games work from the principle of firing once per turn, per weapon. Battletech and Full Thrust are good examples of this. I do appreciate the ability to create scatter weapons, and multi-barrel turrets, as well as cluster style weapons (rof 3 with variable rate of fire....ect.)

Now..... I'm just waiting.....

John

Re: An announcement

Nahuris wrote:

And Dan, it's not stupid.... but if you have a rules system, there will always be a way to circumvent those rules, and people who will look for those ways.

I'm not saying the IDEA was stupid -- I was stupid because I intended to do one thing and ended up achieving the complete opposite. smile

Considering how many variables are involved in a game like this..... These have to be some of the best rules written.

Aw, shucks.

big_smile

Daniel Kast
Majestic Twelve Games
cricket@mj12games.com

Re: An announcement

OK..... I am sitting here, wanting to make ships on the spreadsheet, and knowing that anything I design is going to need to be re-done in a week or so.....LOL

How am I supposed to use up my last half an hour of my work day, over the next week? I normally design a few ships based on video game images, from the net...... now, I am sort of just looking at pics.

John

Re: An announcement

Yeah, my VBAM:SX project is up in the air as well. Don't know if its even worth attempting to finish...

Re: An announcement

murtalianconfederacy wrote:

Yeah, my VBAM:SX project is up in the air as well. Don't know if its even worth attempting to finish...

And now we'll have to come up with another acronym...VBAM/SA anyone? smile

Re: An announcement

cricket wrote:

Nice thing about electronic distribution and print-on-demand is that changes can be made pretty quickly. Sequential firing is now an option. smile

Does that mean changes might be made after the 17th?  In other words, does it make sense to wait for a printed book until the dust settles?

I assume dust settling is what is happening now, though, just in a constrained environment.

andy

Re: An announcement

andyskinner wrote:
cricket wrote:

Nice thing about electronic distribution and print-on-demand is that changes can be made pretty quickly. Sequential firing is now an option. smile

Does that mean changes might be made after the 17th?  In other words, does it make sense to wait for a printed book until the dust settles?

Well, yes and no -- I mean, if people find errors or typos I will of course make appropriate changes as necessary. But I won't be adding new rules every other day or anything like that.

I just meant that, since we haven't hit the "release" date, I can still make content changes very easily -- and therefore I've added sequential firing as an option.

Daniel Kast
Majestic Twelve Games
cricket@mj12games.com

Re: An announcement

:arrow: Does the New edition of Starmada have rules for Ablative Armor? 
I use it on nearly all of my ships I play here in Jacksonville, Fla. big_smile   
I like it because most of my ships are WW2 warships-in-space, similiar to the Starblazers Yamato turned onto "Argo".
It works for me...

Steven Gilchrist; Jacksonville, Fla, USA

Re: An announcement

BeowulfJB wrote:

:arrow: Does the New edition of Starmada have rules for Ablative Armor? 
I use it on nearly all of my ships I play here in Jacksonville, Fla. big_smile   
I like it because most of my ships are WW2 warships-in-space, similiar to the Starblazers Yamato turned onto "Argo".
It works for me...

Steven Gilchrist; Jacksonville, Fla, USA

WHY would we want to plaster the ship's hull in lawyers and politicians? (or maybe why would we not....dang...I hate these type of tests.) *maniacal laughter*  lol  :twisted:

Re: An announcement

Tick, tick, tick. It's getting closer! Less than one day to go. Right?

Re: An announcement

Now? More like about a quarter of a day left.

Re: An announcement

Okay its midnight now wheres my starmarda? tongue

Re: An announcement

Just about 4 hours left on the clock on the main page. Tick tock tick tock.

Re: An announcement

Which would coincide with midnight around here.

Re: An announcement

one hour on the clock and I am tired so going to bed. I feel like I am missing out on seeing santa. tongue

Re: An announcement

Except the countdown is to the point that the 17th begins.  It doesn't take into account the fact that Dan will be asleep for several hours longer.   :twisted:  *grinch grinch*  lol

Re: An announcement

Okay boys its the 17th and no new starmarda. Get the torches and pitchforks together, I smell a lynchin'.

Oh and a question will the PDF be available as well for us poor limeys?

Re: An announcement

I take it since we have heard nothing yet... that it is a good sign and that some final last minute activies are being cleaned up?? smile

Re: An announcement

Indy wrote:

I take it since we have heard nothing yet... that it is a good sign and that some final last minute activies are being cleaned up?? smile

No, actually... I'm cowering in a corner in fear of the lynch mob.

Which is sad, really, 'cause I'd rather be working on the last-minute activities to meet the deadline. smile

Daniel Kast
Majestic Twelve Games
cricket@mj12games.com

Re: An announcement

cricket wrote:

No, actually... I'm cowering in a corner in fear of the lynch mob.

Which is sad, really, 'cause I'd rather be working on the last-minute activities to meet the deadline. smile

A vicious catch-22 there eh?  big_smile

Re: An announcement

Weeeelllllllllllllllllllllllllllllll?

You're playing with my emotions. I need my Christmas present for myself.