Topic: Admiralty Edition Urtalians
The striker rules just begged to be used, so I've constructed a warship which can carry some of them.
Fighters, the torpedo, weapons and the first two warships--hull 16 behemoths--will be released today.
Fighters
Alpha Thunderbolt: Size: 6, Speed: 9, Attack: 4+, Defence: 2
Traits: Increased ROF: 2
Capacity Requirement: 100
Beta Thunderbolt: Size: 6, Speed: 7, Attack: 4+, Defence: 2
Traits: Extra Hull Damage, Double Damage
Capacity Requirement: 150
Heavy Detonation Torpedo: Size: 5, Speed: 13, Attack: 3+, Defence: 0
Traits: (Striker) Extra Hull Damage, Increased IMP: 3
Capacity Requirement: 75
Weaponry:
[Name] [RNG] [ACC] [R/I/D] [Traits] [SUs]
Heavy Rail Cannon 15 4+ 1/1/2 Extra Hull Damage, Piercing 55
Light Rail Cannon 15 4+ 1/1/1 Extra Hull Damage, Piercing 34
Heavy AM Shredder 6 5+ 5/2/1 Area-Effect 54
Light AM Shredder 6 5+ 5/1/1 Area-Effect 30
Quad Ion Bolt 12 3+ 4/1/1 None 32
Dual Ion Bolt 12 3+ 4/1/1 None 16
Intaskar-class battlecruiser (720)
Hull: 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: 2 2 2 2 2 2 2 2 1 1 1 1 1 1 1 1
Shields: 5 5 5 5 4 4 4 3 3 3 2 2 2 1 1 1
Weapon Damage Chart:
1 2 3 4 5 6
X X Y Z Z Z
Weaponry:
X) Heavy Rail Cannon: AB x4
Y) Heavy AM Shredder: AB x2
Z) Quad Ion Bolt: ACE x3, BDF x3
Special: Armour Plating, Fire Control
Inteskur-class torpedo cruiser (2018)
Hull: 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: 2 2 2 2 2 2 2 2 1 1 1 1 1 1 1 1
Shields: 5 5 5 5 4 4 4 3 3 3 2 2 2 1 1 1
Weapon Damage Chart:
1 2 3 4 5 6
X X X
Weaponry:
X) Quad Ion Bolt: AB, AC x2, BD x2, CE, DF
Special: Carrier (1200), Launch Tubes
Note: The Inteskur would normally carry 16 Heavy Detonation Torpedoes and be capable of two full strikes--however, if wanted an Inteskur could carry 8 Beta Thunderbolts or 12 Alpha Thunderbolts.