Topic: "Group" Movement

I was recently reading through the Hoplon 2 rulebook and got an idea.

In there they have provided for the abillity to perform Group Movement. How about this for those low-command armies, or ones that have lost commanders:

Group Move:
A commander may give a Move order to a group of units.  The Group Movement command costs 1 extra per command and may be used to move any number of contiguous units in regular formation. at any time, the units may separate, but any unit which becomes non-contiguous with the rest of the group may not accept another command that turn.

A Charge order (Move to contact) may be given to a single unit in the group as the group's last action for the turn. However, only the unit ordered to charge may move, the rest of the group may not move.

Re: "Group" Movement

We talked about it once before but I cannot remember why we did not adopt it.

I agree it could work, though by lost commanders

jimbeau wrote:

How about this for those low-command armies, or ones that have lost commanders:

I assume you mean lost some - not all. Group movement does not address the issue of hapless, fearless, and dead officers.

Also, I would think that they do not have to be continguous. I would think that it could just be any unit within the commander's command distance.