Topic: Admiralty Edition Design Question
A quick design question ...
Note: use of the word fighter includes fighters, strikers, and seekers
Since fighters now have the possibility of getting a Def roll (saving throw) after being hit, why do weapon traits like "Non Piercing" and "No Hull Damage" make it harder to actually hit the fighters instead of just increasing the fighters defense roll? Piercing doesn't make such weapons any more accurate against a fighter, why should Non Piercing make them less accurate?
Two interrelated reasons:
1) Because non-piercing weapons receive a "discount" for this penalty, which is not a penalty vs. fighters without the -1 to-hit.
2) Each option is distinct from the others. In order for your solution to work (providing a bonus to the target fighter's defense value), you would have to require that the ustomized fighters option be used along with the weapon traits option.
Dan
Majestic Twelve Games
cricket@mj12games.com