Topic: Hammer and Claw and the Core Rulebook

One little problem:

Teleporters are still listed as +20 to the ORat of a ship, when in January they were reduced to +10

Also, I was designing ships for S:AE for a particular setting I'm tempted to either release as a free or see if the rest of the Admiralty liked it, and I was designing it with the old values, pre-revision sad Five hours wasted

Re: Hammer and Claw and the Core Rulebook

murtalianconfederacy wrote:

Teleporters are still listed as +20 to the ORat of a ship, when in January they were reduced to +10

:oops:

However, the values in the Shipbuilder (and therefore in the Hammer & Claw book) are correct. It's just a typo in Appendix A.

Also, I was designing ships for S:AE for a particular setting I'm tempted to either release as a free or see if the rest of the Admiralty liked it, and I was designing it with the old values, pre-revision sad Five hours wasted

Which pre-revision values are you talking about?

Daniel Kast
Majestic Twelve Games
cricket@mj12games.com

Re: Hammer and Claw and the Core Rulebook

Okay to the first point...

What I mean is I was still designing vessels with Area Effect as a x3.0 mod, Doubled Range Mods as a x1.1 and so on. And quite a few ships were using teleporters, Area-Effect and Piercing modifiers.