Re: Brainstorming: Federation Commander: Admiralty Edition
Don't want to spoil your day, but that topic has already been settled from the top dogs. It has been explicity stated that the Starmada version of SFB will try to duplicate the system's features, fighters, warts and all.
Like you, I would prefer the Starmada version of SFB to veer towards TOS, or the *flavor* of combat established in movies: "ships of sail on the high seas" kind of feeling. To me, drones and fighters undercut the difference between Trek and Star Wars.
(And before someone replies--I understand you can't write up ships of the movie or TNG era. However, you absolutely could go for the same kind of tactical feeling--sailing ships--and still stay safely within licence).
Such a product would fit right in with the new Trek movie coming out which I think will be shown as an "alternate universe" to TOS. I think there's more money to be made in expanding the market, than selling to a base that already plays SFB.
But, as I said, it's been decided otherwise.
It may have been decided but one of the best features of games like Starmada is you can very easily dump what you don't like without crippling the game. SFB has so much hard wired into the system it is very difficult to cut out the cancer without loosing the patient :wink:
I'd love to see a SFB/SFU conversion for Starmada and while I have an opinion on what I'd like to see, the inclusion of them things isn't a show stopper. I'll just ignore what I don't like.