The first playtest game is now drawing to a close. We don't yet have a spacehulk/explosion counter to represent the dead ships, so you see three ships with Hit overlays and the work SUNK on top. Those ships are, well, dead in the wa... space.
The Confederates, represented by the Fate, a Victory-Class CA, have just fired. Both the Lion and the Hood only have 2 hull left, so the damage done this turn has finished them off. You'll note, however, the Fate only has 2 hull left. Between them the Lion and Hood have only one weapon left. Odds are good for the Fate, huh? Here is the weapon remaining, firing at 2 hexes (and I only have 1 Shield remaining!):
Heavy missile battery (B) TL0, 4/8/12, 2/4+/2/3
Uh-oh... I better hope those hit rolls are very low! :shock:
(p.s. Note that we adopted a convention of marking hits in the Property sheet by placing an x on either side of a damaged item. Therefore, on the Fate, it only has 2 engines remaining. Under pulse cannons, you see: [AB] x[AC]x x[AC]x [BD] x[BD]x which means that there are two remaining, the AB and the first BD, all others having been damaged.)