Topic: Regarding explosions

I was just reading through the rules concerning explosions (option E3, SAE p. 54), and I found them to be slightly confusing. The rule does not seem to explain how many dice from the exploding ship are allocated against each ship in the adjacent hexes - are they all hit an equal number of times, or should the be hit in sequence? The other way it could work would be to allocate the total number of dice to each ship effected by the explosion, although this seems a little drastic.

How were explosions designed to work? And could we have an example please?

Re: Regarding explosions

Your last ("drastic") option is the correct one. A separate roll is made against each ship within one hex.

Here's an example:

A hull-5 ship explodes. There is another ship (A) in its same hex, and two ships (B and C) in adjacent hexes.

5 dice are rolled against ship A, coming up 2, 3, 4, 5, and 5. This results in 3 hits (rolls of 4, 5, or 6).

5 more dice are rolled against ship B, coming up 1, 1, 2, 5, and 6. This results in 2 hits (rolls of 5 or 6).

5 more dice are rolled against ship C, coming up 1, 3, 3, 4, and 5. This results in 1 hit (rolls of 5 or 6).

Daniel Kast
Majestic Twelve Games
cricket@mj12games.com