Topic: Grand Fleets: Second Edition released
Majestic Twelve Games is pleased to announce the release of Grand Fleets: Second Edition.
Grand Fleets is a miniatures game of naval warfare during the age of the battleship. From the ironclads of the late 1800s to the super-dreadnoughts of World War II, players can take command of the ships that altered the course of history.
Great pains have been taken to accommodate a wide range of preferences: hexes or no hexes; any miniatures scale; simultaneous or sequential play -- the choices are up to you!
In addition to the basic rules for surface actions between 1890 and 1940, Grand Fleets includes advanced rules for things like time of day, smokescreens, crew quality, and destroyer flotillas. Best of all, you'll never have to wait for "official" publication of your favorite ships: comprehensive, step-by-step guidelines are provided to generate data cards for any vessel that put to sea during the battleship era.
So, raise the battle ensign, sound general quarters, and damn the torpedoes -- your destiny awaits!
In addition to the rulebook, King & Kaiser, the first scenario book for the second edition of Grand Fleets, is also available. Within these pages, you will find everything you need to fight out the near-run thing that was the Great War at sea.
While great armies slogged through the Flanders mud and clashed over a sun-dried patch of Anatolian rock, the course of human affairs was directed by the men and machines that steamed the oceans of the world. Across the Atlantic, the Mediterranean, and the North Sea, two powerful navies battled for supremacy, a life-and-death struggle that resonated throughout the twentieth century.
In addition to more than fifty data cards detailing ships of the Kaiserliche Marine and the Royal Navy, King & Kaiser includes half a dozen scenarios from the early years of World War I. Take on the role of Spee, Beatty, Hipper, or Admiral Sir John Jellicoe -- the only man who could lose the war in an afternoon.
Do you have what it takes to keep the German threat bottled up at Kiel, making the seas safe for democracy? Or can you break the back of the Grand Fleet and provide for the German Empire her place in the sun?
Majestic Twelve Games
cricket@mj12games.com